mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2025-12-23 08:41:43 +00:00
nor-shall-our-souls-falter
This commit is contained in:
@@ -7,7 +7,7 @@
|
||||
/mob/living/simple_animal/hostile/blob
|
||||
icon = 'icons/mob/blob.dmi'
|
||||
pass_flags = PASSBLOB
|
||||
faction = list("blob")
|
||||
faction = list(ROLE_BLOB)
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
minbodytemp = 0
|
||||
maxbodytemp = 360
|
||||
@@ -21,7 +21,14 @@
|
||||
color = a_color
|
||||
|
||||
/mob/living/simple_animal/hostile/blob/blob_act()
|
||||
return
|
||||
if(stat != DEAD && health < maxHealth)
|
||||
for(var/i in 1 to 2)
|
||||
var/obj/effect/temp_visual/heal/H = new /obj/effect/temp_visual/heal(get_turf(src)) //hello yes you are being healed
|
||||
if(overmind)
|
||||
H.color = overmind.blob_reagent_datum.complementary_color
|
||||
else
|
||||
H.color = "#000000"
|
||||
adjustHealth(-maxHealth * 0.0125)
|
||||
|
||||
|
||||
////////////////
|
||||
@@ -185,9 +192,6 @@
|
||||
adjustBruteLoss(0.2) // If you are at full health, you won't lose health. You'll need it. However the moment anybody sneezes on you, the decaying will begin.
|
||||
adjustFireLoss(0.2)
|
||||
|
||||
/mob/living/simple_animal/hostile/blob/blobbernaut/blob_act()
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/hostile/blob/blobbernaut/New()
|
||||
..()
|
||||
if(name == "blobbernaut")
|
||||
|
||||
@@ -55,7 +55,4 @@
|
||||
else
|
||||
playsound(src, P.hitsound, 50, 1)
|
||||
visible_message("<span class='danger'>[src] is hit by \a [P]!</span>")
|
||||
take_damage(P.damage, P.damage_type)
|
||||
|
||||
/obj/structure/blob/shield/reflective/bullet_act()
|
||||
return
|
||||
take_damage(P.damage, P.damage_type)
|
||||
Reference in New Issue
Block a user