diff --git a/code/game/objects/items/devices/traitordevices.dm b/code/game/objects/items/devices/traitordevices.dm
index 448f5e8d018..4b4f271f101 100644
--- a/code/game/objects/items/devices/traitordevices.dm
+++ b/code/game/objects/items/devices/traitordevices.dm
@@ -27,8 +27,14 @@ effective or pretty fucking useless.
origin_tech = "magnets=3;combat=3;syndicate=3"
var/times_used = 0 //Number of times it's been used.
- var/max_uses = 2
+ var/max_uses = 5
+/obj/item/device/batterer/examine(mob/user)
+ ..(user)
+ if(times_used >= max_uses)
+ to_chat(user, "The [src] is out of charge.")
+ if(times_used < max_uses)
+ to_chat(user, "The [src] has [max_uses-times_used] charges left.")
/obj/item/device/batterer/attack_self(mob/living/carbon/user, flag = 0, emp = 0)
if(!user)
@@ -40,15 +46,15 @@ effective or pretty fucking useless.
for(var/mob/living/carbon/human/M in orange(10, user))
if(prob(50))
- M.Weaken(rand(3,6))
+ M.Weaken(rand(4,7))
add_logs(M, user, "stunned", src)
to_chat(M, "You feel a tremendous, paralyzing wave flood your mind.")
else
to_chat(M, "You feel a sudden, electric jolt travel through your head.")
playsound(loc, 'sound/misc/interference.ogg', 50, 1)
- to_chat(user, "You trigger [src].")
times_used++
+ to_chat(user, "You trigger [src]. It has [max_uses-times_used] charges left.")
if(times_used >= max_uses)
icon_state = "battererburnt"