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@@ -386,7 +386,7 @@ datum/design/safeguard_module
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req_tech = list("programming" = 3, "materials" = 4)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "sacid" = 20, "$gold" = 100)
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build_path = "/obj/item/weapon/aiModule/safeguard"
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build_path = /obj/item/weapon/aiModule/supplied/safeguard
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datum/design/onehuman_module
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name = "Module Design (OneHuman)"
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@@ -395,7 +395,7 @@ datum/design/onehuman_module
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req_tech = list("programming" = 4, "materials" = 6)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "sacid" = 20, "$diamond" = 100)
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build_path = "/obj/item/weapon/aiModule/oneHuman"
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build_path = /obj/item/weapon/aiModule/zeroth/oneHuman
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datum/design/protectstation_module
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name = "Module Design (ProtectStation)"
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@@ -404,16 +404,7 @@ datum/design/protectstation_module
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req_tech = list("programming" = 3, "materials" = 6)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "sacid" = 20, "$gold" = 100)
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build_path = "/obj/item/weapon/aiModule/protectStation"
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datum/design/notele_module
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name = "Module Design (TeleporterOffline Module)"
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desc = "Allows for the construction of a TeleporterOffline AI Module."
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id = "notele_module"
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req_tech = list("programming" = 3)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "sacid" = 20, "$gold" = 100)
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build_path = "/obj/item/weapon/aiModule/teleporterOffline"
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build_path = /obj/item/weapon/aiModule/supplied/protectStation
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datum/design/quarantine_module
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name = "Module Design (Quarantine)"
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@@ -422,7 +413,7 @@ datum/design/quarantine_module
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req_tech = list("programming" = 3, "biotech" = 2, "materials" = 4)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "sacid" = 20, "$gold" = 100)
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build_path = "/obj/item/weapon/aiModule/quarantine"
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build_path = /obj/item/weapon/aiModule/supplied/quarantine
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datum/design/oxygen_module
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name = "Module Design (OxygenIsToxicToHumans)"
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@@ -431,7 +422,7 @@ datum/design/oxygen_module
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req_tech = list("programming" = 3, "biotech" = 2, "materials" = 4)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "sacid" = 20, "$gold" = 100)
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build_path = "/obj/item/weapon/aiModule/oxygen"
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build_path = /obj/item/weapon/aiModule/supplied/oxygen
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datum/design/freeform_module
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name = "Module Design (Freeform)"
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@@ -440,7 +431,7 @@ datum/design/freeform_module
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req_tech = list("programming" = 4, "materials" = 4)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "sacid" = 20, "$gold" = 100)
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build_path = "/obj/item/weapon/aiModule/freeform"
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build_path = /obj/item/weapon/aiModule/supplied/freeform
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datum/design/reset_module
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name = "Module Design (Reset)"
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@@ -449,7 +440,7 @@ datum/design/reset_module
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req_tech = list("programming" = 3, "materials" = 6)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "sacid" = 20, "$gold" = 100)
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build_path = "/obj/item/weapon/aiModule/reset"
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build_path = /obj/item/weapon/aiModule/reset
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datum/design/purge_module
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name = "Module Design (Purge)"
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@@ -458,7 +449,7 @@ datum/design/purge_module
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req_tech = list("programming" = 4, "materials" = 6)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "sacid" = 20, "$diamond" = 100)
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build_path = "/obj/item/weapon/aiModule/purge"
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build_path = /obj/item/weapon/aiModule/reset/purge
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datum/design/freeformcore_module
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name = "Core Module Design (Freeform)"
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@@ -467,7 +458,7 @@ datum/design/freeformcore_module
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req_tech = list("programming" = 4, "materials" = 6)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "sacid" = 20, "$diamond" = 100)
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build_path = "/obj/item/weapon/aiModule/freeformcore"
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build_path = /obj/item/weapon/aiModule/core/freeformcore
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datum/design/asimov
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name = "Core Module Design (Asimov)"
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@@ -476,7 +467,7 @@ datum/design/asimov
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req_tech = list("programming" = 3, "materials" = 6)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "sacid" = 20, "$diamond" = 100)
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build_path = "/obj/item/weapon/aiModule/asimov"
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build_path = /obj/item/weapon/aiModule/core/full/asimov
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datum/design/paladin_module
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name = "Core Module Design (P.A.L.A.D.I.N.)"
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@@ -485,7 +476,7 @@ datum/design/paladin_module
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req_tech = list("programming" = 4, "materials" = 6)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "sacid" = 20, "$diamond" = 100)
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build_path = "/obj/item/weapon/aiModule/paladin"
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build_path = /obj/item/weapon/aiModule/core/full/paladin
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datum/design/tyrant_module
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name = "Core Module Design (T.Y.R.A.N.T.)"
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@@ -494,9 +485,25 @@ datum/design/tyrant_module
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req_tech = list("programming" = 4, "syndicate" = 2, "materials" = 6)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "sacid" = 20, "$diamond" = 100)
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build_path = "/obj/item/weapon/aiModule/tyrant"
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build_path = /obj/item/weapon/aiModule/core/full/tyrant
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datum/design/corporate_module
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name = "Core Module Design (Corporate)"
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desc = "Allows for the construction of a Corporate AI Core Module."
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id = "corporate_module"
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req_tech = list("programming" = 4, "materials" = 6)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "sacid" = 20, "$diamond" = 100)
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build_path = /obj/item/weapon/aiModule/core/full/corp
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datum/design/custom_module
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name = "Core Module Design (Custom)"
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desc = "Allows for the construction of a Custom AI Core Module."
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id = "custom_module"
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req_tech = list("programming" = 4, "materials" = 6)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "sacid" = 20, "$diamond" = 100)
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build_path = /obj/item/weapon/aiModule/core/full/custom
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///////////////////////////////////
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/////Subspace Telecomms////////////
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