From aa93ab759ce3d2dd81455fa3f155f8276d25b9c4 Mon Sep 17 00:00:00 2001 From: "baloh.matevz" Date: Fri, 3 Aug 2012 15:40:32 +0000 Subject: [PATCH] - In an attempt to lessen the effect of the dark patches in halls, as well as to remove the long-standing effect of random dim lights around the station, I removed the randomness of the luminosity of lights with tubes. Their luminosity used to be rand(6,9) to attempt a simulation of lights that are waring out. It is now a fixed 9. The effect on the station never worked right. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4301 316c924e-a436-60f5-8080-3fe189b3f50e --- code/modules/power/lighting.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index 9a0f20d44b8..fd39a87667b 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -247,7 +247,7 @@ var/area/A = src.loc.loc brightness = A.area_lights_luminosity else - brightness = rand(6,9) + brightness = 9 if(prob(10)) broken(1) if("bulb")