diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 00ff9c707c6..a16d120bb4d 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -30,7 +30,7 @@ var/newscaster_announcements = null var/ert_disabled = 0 var/uplink_welcome = "Syndicate Uplink Console:" - var/uplink_uses = 10 + var/uplink_uses = 20 var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds) diff --git a/code/game/gamemodes/malfunction/malfunction.dm b/code/game/gamemodes/malfunction/malfunction.dm index d5d3c3e87e1..2a1e7cb3013 100644 --- a/code/game/gamemodes/malfunction/malfunction.dm +++ b/code/game/gamemodes/malfunction/malfunction.dm @@ -9,7 +9,7 @@ recommended_enemies = 1 uplink_welcome = "Crazy AI Uplink Console:" - uplink_uses = 10 + uplink_uses = 20 var/AI_win_timeleft = 1500 //started at 1500, in case I change this for testing round end. var/malf_mode_declared = 0 diff --git a/code/game/gamemodes/meteor/meteor.dm b/code/game/gamemodes/meteor/meteor.dm index a8c8fec6f51..14862add337 100644 --- a/code/game/gamemodes/meteor/meteor.dm +++ b/code/game/gamemodes/meteor/meteor.dm @@ -6,7 +6,7 @@ required_players = 35 uplink_welcome = "EVIL METEOR Uplink Console:" - uplink_uses = 10 + uplink_uses = 20 /datum/game_mode/meteor/announce()