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Removes swiftness, add speed potions back as oil slick potions (#20939)
* Removes swiftness, add speed potions back as oil potions * no shorting, icon update on mob * early and forgotten returns * ramon oil colours * Update code/modules/research/xenobiology/xenobiology.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * no more slipery vehicles, now slippery tables * just because it compiled the first time doesn't mean the second list will compile idiot * icons my hated * bottle4 * cleaner up * qwerty my man what you doin: s34n 2023 --------- Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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@@ -877,3 +877,23 @@ GLOBAL_DATUM_INIT(welding_sparks, /mutable_appearance, mutable_appearance('icons
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/obj/item/proc/remove_tape()
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return
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/obj/item/water_act(volume, temperature, source, method)
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. = ..()
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if(HAS_TRAIT(src, TRAIT_OIL_SLICKED))
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slowdown = initial(slowdown)
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remove_atom_colour(FIXED_COLOUR_PRIORITY)
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REMOVE_TRAIT(src, TRAIT_OIL_SLICKED, "potion")
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if(ishuman(loc))
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var/mob/living/carbon/human/H = loc
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H.regenerate_icons()
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/obj/item/cleaning_act(mob/user, atom/cleaner, cleanspeed, text_verb, text_description, text_targetname)
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. = ..()
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if(HAS_TRAIT(src, TRAIT_OIL_SLICKED))
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slowdown = initial(slowdown)
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remove_atom_colour(FIXED_COLOUR_PRIORITY)
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REMOVE_TRAIT(src, TRAIT_OIL_SLICKED, "potion")
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if(ishuman(loc))
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var/mob/living/carbon/human/H = loc
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H.regenerate_icons()
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