Removes swiftness, add speed potions back as oil slick potions (#20939)

* Removes swiftness, add speed potions back as oil potions

* no shorting, icon update on mob

* early and forgotten returns

* ramon oil colours

* Update code/modules/research/xenobiology/xenobiology.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* no more slipery vehicles, now slippery tables

* just because it compiled the first time doesn't mean the second list will compile idiot

* icons my hated

* bottle4

* cleaner up

* qwerty my man what you doin: s34n 2023

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
This commit is contained in:
Qwertytoforty
2023-08-16 16:07:39 -04:00
committed by GitHub
parent ba8ee65477
commit aad8529c24
14 changed files with 120 additions and 52 deletions
@@ -532,6 +532,20 @@
log_game("[who] triggered an oil slime explosion at [COORD(extract_turf)].")
explosion(extract_turf, 1, 3, 6)
/datum/chemical_reaction/oil_slick
name = "Oil Potion"
id = "O_potion"
result = null
required_reagents = list("blood" = 1)
result_amount = 1
required_container = /obj/item/slime_extract/oil
required_other = TRUE
/datum/chemical_reaction/oil_slick/on_reaction(datum/reagents/holder)
SSblackbox.record_feedback("tally", "slime_cores_used", 1, type)
var/obj/item/slimepotion/oil_slick/P = new /obj/item/slimepotion/oil_slick
P.forceMove(get_turf(holder.my_atom))
//Light Pink
/datum/chemical_reaction/slimepotion2
name = "Slime Potion 2"