Merge branch 'incremental_tg' r5200 into bs12_with_tgport

Conflicts:
	baystation12.dme
	code/__HELPERS/global_lists.dm
	code/__HELPERS/type2type.dm
	code/__HELPERS/unsorted.dm
	code/datums/datumvars.dm
	code/datums/disease.dm
	code/datums/organs/organ_external.dm
	code/datums/supplypacks.dm
	code/defines/obj.dm
	code/game/area/areas.dm
	code/game/atoms.dm
	code/game/gamemodes/cult/cult_structures.dm
	code/game/gamemodes/cult/runes.dm
	code/game/gamemodes/events.dm
	code/game/gamemodes/events/ninja_equipment.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/gamemodes/game_mode.dm
	code/game/gamemodes/gameticker.dm
	code/game/hud.dm
	code/game/jobs/access.dm
	code/game/jobs/job/civilian.dm
	code/game/machinery/alarm.dm
	code/game/machinery/cloning.dm
	code/game/machinery/computer/cloning.dm
	code/game/machinery/computer/medical.dm
	code/game/machinery/computer/syndicate_shuttle.dm
	code/game/machinery/telecomms/broadcaster.dm
	code/game/machinery/telecomms/machine_interactions.dm
	code/game/objects/effects/decals/contraband.dm
	code/game/objects/effects/signs.dm
	code/game/objects/items/devices/PDA/PDA.dm
	code/game/objects/items/devices/PDA/cart.dm
	code/game/objects/items/weapons/photography.dm
	code/game/objects/structures/door_assembly.dm
	code/game/objects/structures/window.dm
	code/game/sound.dm
	code/game/verbs/ooc.dm
	code/global.dm
	code/modules/DetectiveWork/detective_work.dm
	code/modules/DetectiveWork/evidence.dm
	code/modules/DetectiveWork/footprints_and_rag.dm
	code/modules/DetectiveWork/scanner.dm
	code/modules/admin/player_panel.dm
	code/modules/admin/verbs/adminhelp.dm
	code/modules/admin/verbs/adminpm.dm
	code/modules/awaymissions/gateway.dm
	code/modules/client/client defines.dm
	code/modules/client/client procs.dm
	code/modules/client/preferences.dm
	code/modules/clothing/spacesuits/rig.dm
	code/modules/mining/machine_processing.dm
	code/modules/mining/machine_stacking.dm
	code/modules/mining/mint.dm
	code/modules/mining/ores_coins.dm
	code/modules/mining/satchel_ore_boxdm.dm
	code/modules/mob/living/carbon/alien/alien.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/carbon/carbon_defines.dm
	code/modules/mob/living/carbon/human/human_damage.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/say.dm
	code/modules/mob/mob.dm
	code/modules/mob/mob_cleanup.dm
	code/modules/mob/mob_defines.dm
	code/modules/mob/mob_transformation_simple.dm
	code/modules/mob/new_player/login.dm
	code/modules/mob/new_player/new_player.dm
	code/modules/mob/new_player/preferences_setup.dm
	code/modules/mob/new_player/savefile.dm
	code/modules/mob/new_player/sprite_accessories.dm
	code/modules/paperwork/folders.dm
	code/modules/paperwork/paper.dm
	code/modules/paperwork/photocopier.dm
	code/modules/projectiles/guns/energy/special.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	code/setup.dm
	code/unused/mining/datum_processing_recipe.dm
	code/unused/powerarmor/powerarmor.dm
	code/world.dm
	html/changelog.html
	icons/effects/96x96.dmi
	icons/mob/head.dmi
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/suits.dmi
	icons/obj/hydroponics.dmi
	icons/obj/items.dmi
	icons/turf/areas.dmi
	icons/turf/walls.dmi
	maps/RandomZLevels/fileList.txt
	maps/RandomZLevels/spacebattle.dmm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
Cael_Aislinn
2013-01-07 00:23:22 +10:00
338 changed files with 21863 additions and 19941 deletions
+8 -8
View File
@@ -237,35 +237,35 @@
if (selected_glass == 0 && selected_gold == 1 && selected_silver == 0 && selected_diamond == 0 && selected_plasma == 0 && selected_uranium == 0 && selected_iron == 0 && selected_clown == 0)
if (ore_gold > 0)
ore_gold--;
new /obj/item/stack/sheet/gold(output.loc)
new /obj/item/stack/sheet/mineral/gold(output.loc)
else
on = 0
continue
if (selected_glass == 0 && selected_gold == 0 && selected_silver == 1 && selected_diamond == 0 && selected_plasma == 0 && selected_uranium == 0 && selected_iron == 0 && selected_clown == 0)
if (ore_silver > 0)
ore_silver--;
new /obj/item/stack/sheet/silver(output.loc)
new /obj/item/stack/sheet/mineral/silver(output.loc)
else
on = 0
continue
if (selected_glass == 0 && selected_gold == 0 && selected_silver == 0 && selected_diamond == 1 && selected_plasma == 0 && selected_uranium == 0 && selected_iron == 0 && selected_clown == 0)
if (ore_diamond > 0)
ore_diamond--;
new /obj/item/stack/sheet/diamond(output.loc)
new /obj/item/stack/sheet/mineral/diamond(output.loc)
else
on = 0
continue
if (selected_glass == 0 && selected_gold == 0 && selected_silver == 0 && selected_diamond == 0 && selected_plasma == 1 && selected_uranium == 0 && selected_iron == 0 && selected_clown == 0)
if (ore_plasma > 0)
ore_plasma--;
new /obj/item/stack/sheet/plasma(output.loc)
new /obj/item/stack/sheet/mineral/plasma(output.loc)
else
on = 0
continue
if (selected_glass == 0 && selected_gold == 0 && selected_silver == 0 && selected_diamond == 0 && selected_plasma == 0 && selected_uranium == 1 && selected_iron == 0 && selected_clown == 0)
if (ore_uranium > 0)
ore_uranium--;
new /obj/item/stack/sheet/uranium(output.loc)
new /obj/item/stack/sheet/mineral/uranium(output.loc)
else
on = 0
continue
@@ -287,7 +287,7 @@
if (selected_glass == 0 && selected_gold == 0 && selected_silver == 0 && selected_diamond == 0 && selected_plasma == 0 && selected_uranium == 0 && selected_iron == 0 && selected_clown == 1)
if (ore_clown > 0)
ore_clown--;
new /obj/item/stack/sheet/clown(output.loc)
new /obj/item/stack/sheet/mineral/clown(output.loc)
else
on = 0
continue
@@ -297,7 +297,7 @@
if (ore_uranium >= 2 && ore_diamond >= 1)
ore_uranium -= 2
ore_diamond -= 1
new /obj/item/stack/sheet/adamantine(output.loc)
new /obj/item/stack/sheet/mineral/adamantine(output.loc)
else
on = 0
continue
@@ -305,7 +305,7 @@
if (ore_silver >= 1 && ore_plasma >= 3)
ore_silver -= 1
ore_plasma -= 3
new /obj/item/stack/sheet/mythril(output.loc)
new /obj/item/stack/sheet/mineral/mythril(output.loc)
else
on = 0
continue*/
+24 -24
View File
@@ -70,13 +70,13 @@
switch(href_list["release"])
if ("plasma")
if (machine.ore_plasma > 0)
var/obj/item/stack/sheet/plasma/G = new /obj/item/stack/sheet/plasma
var/obj/item/stack/sheet/mineral/plasma/G = new /obj/item/stack/sheet/mineral/plasma
G.amount = machine.ore_plasma
G.loc = machine.output.loc
machine.ore_plasma = 0
if ("uranium")
if (machine.ore_uranium > 0)
var/obj/item/stack/sheet/uranium/G = new /obj/item/stack/sheet/uranium
var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium
G.amount = machine.ore_uranium
G.loc = machine.output.loc
machine.ore_uranium = 0
@@ -94,19 +94,19 @@
machine.ore_rglass = 0
if ("gold")
if (machine.ore_gold > 0)
var/obj/item/stack/sheet/gold/G = new /obj/item/stack/sheet/gold
var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold
G.amount = machine.ore_gold
G.loc = machine.output.loc
machine.ore_gold = 0
if ("silver")
if (machine.ore_silver > 0)
var/obj/item/stack/sheet/silver/G = new /obj/item/stack/sheet/silver
var/obj/item/stack/sheet/mineral/silver/G = new /obj/item/stack/sheet/mineral/silver
G.amount = machine.ore_silver
G.loc = machine.output.loc
machine.ore_silver = 0
if ("diamond")
if (machine.ore_diamond > 0)
var/obj/item/stack/sheet/diamond/G = new /obj/item/stack/sheet/diamond
var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond
G.amount = machine.ore_diamond
G.loc = machine.output.loc
machine.ore_diamond = 0
@@ -148,19 +148,19 @@
machine.ore_leather = 0
if ("clown")
if (machine.ore_clown > 0)
var/obj/item/stack/sheet/clown/G = new /obj/item/stack/sheet/clown
var/obj/item/stack/sheet/mineral/clown/G = new /obj/item/stack/sheet/mineral/clown
G.amount = machine.ore_clown
G.loc = machine.output.loc
machine.ore_clown = 0
if ("adamantine")
if (machine.ore_adamantine > 0)
var/obj/item/stack/sheet/adamantine/G = new /obj/item/stack/sheet/adamantine
var/obj/item/stack/sheet/mineral/adamantine/G = new /obj/item/stack/sheet/mineral/adamantine
G.amount = machine.ore_adamantine
G.loc = machine.output.loc
machine.ore_adamantine = 0
if ("mythril")
if (machine.ore_mythril > 0)
var/obj/item/stack/sheet/mythril/G = new /obj/item/stack/sheet/mythril
var/obj/item/stack/sheet/mineral/mythril/G = new /obj/item/stack/sheet/mineral/mythril
G.amount = machine.ore_mythril
G.loc = machine.output.loc
machine.ore_mythril = 0
@@ -222,27 +222,27 @@
ore_iron+= O:amount;
del(O)
continue
if (istype(O,/obj/item/stack/sheet/diamond))
if (istype(O,/obj/item/stack/sheet/mineral/diamond))
ore_diamond+= O:amount;
del(O)
continue
if (istype(O,/obj/item/stack/sheet/plasma))
if (istype(O,/obj/item/stack/sheet/mineral/plasma))
ore_plasma+= O:amount
del(O)
continue
if (istype(O,/obj/item/stack/sheet/gold))
if (istype(O,/obj/item/stack/sheet/mineral/gold))
ore_gold+= O:amount
del(O)
continue
if (istype(O,/obj/item/stack/sheet/silver))
if (istype(O,/obj/item/stack/sheet/mineral/silver))
ore_silver+= O:amount
del(O)
continue
if (istype(O,/obj/item/stack/sheet/clown))
if (istype(O,/obj/item/stack/sheet/mineral/clown))
ore_clown+= O:amount
del(O)
continue
if (istype(O,/obj/item/stack/sheet/uranium))
if (istype(O,/obj/item/stack/sheet/mineral/uranium))
ore_uranium+= O:amount
del(O)
continue
@@ -258,11 +258,11 @@
ore_plasteel+= O:amount
del(O)
continue
if (istype(O,/obj/item/stack/sheet/adamantine))
if (istype(O,/obj/item/stack/sheet/mineral/adamantine))
ore_adamantine+= O:amount
del(O)
continue
if (istype(O,/obj/item/stack/sheet/mythril))
if (istype(O,/obj/item/stack/sheet/mineral/mythril))
ore_mythril+= O:amount
del(O)
continue
@@ -287,25 +287,25 @@
continue
O.loc = src.output.loc
if (ore_gold >= stack_amt)
var/obj/item/stack/sheet/gold/G = new /obj/item/stack/sheet/gold
var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold
G.amount = stack_amt
G.loc = output.loc
ore_gold -= stack_amt
return
if (ore_silver >= stack_amt)
var/obj/item/stack/sheet/silver/G = new /obj/item/stack/sheet/silver
var/obj/item/stack/sheet/mineral/silver/G = new /obj/item/stack/sheet/mineral/silver
G.amount = stack_amt
G.loc = output.loc
ore_silver -= stack_amt
return
if (ore_diamond >= stack_amt)
var/obj/item/stack/sheet/diamond/G = new /obj/item/stack/sheet/diamond
var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond
G.amount = stack_amt
G.loc = output.loc
ore_diamond -= stack_amt
return
if (ore_plasma >= stack_amt)
var/obj/item/stack/sheet/plasma/G = new /obj/item/stack/sheet/plasma
var/obj/item/stack/sheet/mineral/plasma/G = new /obj/item/stack/sheet/mineral/plasma
G.amount = stack_amt
G.loc = output.loc
ore_plasma -= stack_amt
@@ -317,13 +317,13 @@
ore_iron -= stack_amt
return
if (ore_clown >= stack_amt)
var/obj/item/stack/sheet/clown/G = new /obj/item/stack/sheet/clown
var/obj/item/stack/sheet/mineral/clown/G = new /obj/item/stack/sheet/mineral/clown
G.amount = stack_amt
G.loc = output.loc
ore_clown -= stack_amt
return
if (ore_uranium >= stack_amt)
var/obj/item/stack/sheet/uranium/G = new /obj/item/stack/sheet/uranium
var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium
G.amount = stack_amt
G.loc = output.loc
ore_uranium -= stack_amt
@@ -371,13 +371,13 @@
ore_leather -= stack_amt
return
if (ore_adamantine >= stack_amt)
var/obj/item/stack/sheet/adamantine/G = new /obj/item/stack/sheet/adamantine
var/obj/item/stack/sheet/mineral/adamantine/G = new /obj/item/stack/sheet/mineral/adamantine
G.amount = stack_amt
G.loc = output.loc
ore_adamantine -= stack_amt
return
if (ore_mythril >= stack_amt)
var/obj/item/stack/sheet/mythril/G = new /obj/item/stack/sheet/mythril
var/obj/item/stack/sheet/mineral/mythril/G = new /obj/item/stack/sheet/mineral/mythril
G.amount = stack_amt
G.loc = output.loc
ore_mythril -= stack_amt
+7 -7
View File
@@ -43,28 +43,28 @@
var/obj/item/stack/sheet/O
O = locate(/obj/item/stack/sheet, input.loc)
if(O)
if (istype(O,/obj/item/stack/sheet/gold))
if (istype(O,/obj/item/stack/sheet/mineral/gold))
amt_gold += 100 * O.amount
del(O)
if (istype(O,/obj/item/stack/sheet/silver))
if (istype(O,/obj/item/stack/sheet/mineral/silver))
amt_silver += 100 * O.amount
del(O)
if (istype(O,/obj/item/stack/sheet/diamond))
if (istype(O,/obj/item/stack/sheet/mineral/diamond))
amt_diamond += 100 * O.amount
del(O)
if (istype(O,/obj/item/stack/sheet/plasma))
if (istype(O,/obj/item/stack/sheet/mineral/plasma))
amt_plasma += 100 * O.amount
del(O)
if (istype(O,/obj/item/stack/sheet/uranium))
if (istype(O,/obj/item/stack/sheet/mineral/uranium))
amt_uranium += 100 * O.amount
del(O)
if (istype(O,/obj/item/stack/sheet/metal))
amt_iron += 100 * O.amount
del(O)
if (istype(O,/obj/item/stack/sheet/clown))
if (istype(O,/obj/item/stack/sheet/mineral/clown))
amt_clown += 100 * O.amount
del(O)
if (istype(O,/obj/item/stack/sheet/adamantine))
if (istype(O,/obj/item/stack/sheet/mineral/adamantine))
amt_adamantine += 100 * O.amount
del(O) //Commented out for now. -Durandan
@@ -24,9 +24,9 @@
attack_self(mob/living/user as mob) //It's magic I ain't gonna explain how instant conversion with no tool works. -- Urist
var/location = get_turf(user)
for(var/obj/item/weapon/ore/glass/sandToConvert in location)
new /obj/item/stack/sheet/sandstone(location)
new /obj/item/stack/sheet/mineral/sandstone(location)
del(sandToConvert)
new /obj/item/stack/sheet/sandstone(location)
new /obj/item/stack/sheet/mineral/sandstone(location)
del(src)
/obj/item/weapon/ore/plasma
@@ -152,130 +152,4 @@
overlays = list()
string_attached = null
user << "\blue You detach the string from the coin."
else ..()
/******************************Materials****************************/
/obj/item/stack/sheet/gold
name = "gold"
icon_state = "sheet-gold"
force = 5.0
throwforce = 5
w_class = 3.0
throw_speed = 3
throw_range = 3
origin_tech = "materials=4"
perunit = 2000
/obj/item/stack/sheet/gold/New(loc,amount)
..()
pixel_x = rand(0,4)-4
pixel_y = rand(0,4)-4
/* recipes = gold_recipes //Commenting out until there's a proper sprite. The golden plaque is supposed to be a special item dedicated to a really good player. -Agouri
var/global/list/datum/stack_recipe/gold_recipes = list ( \
new/datum/stack_recipe("Plaque", /obj/item/weapon/plaque_assembly, 2), \
)*/
/obj/item/stack/sheet/silver
name = "silver"
icon_state = "sheet-silver"
force = 5.0
throwforce = 5
w_class = 3.0
throw_speed = 3
throw_range = 3
origin_tech = "materials=3"
perunit = 2000
/obj/item/stack/sheet/silver/New(loc,amount)
..()
pixel_x = rand(0,4)-4
pixel_y = rand(0,4)-4
/obj/item/stack/sheet/diamond
name = "diamond"
icon_state = "sheet-diamond"
force = 5.0
throwforce = 5
w_class = 3.0
throw_range = 3
origin_tech = "materials=6"
perunit = 3750
/obj/item/stack/sheet/diamond/New(loc,amount)
..()
pixel_x = rand(0,4)-4
pixel_y = rand(0,4)-4
/obj/item/stack/sheet/uranium
name = "uranium"
icon_state = "sheet-uranium"
force = 5.0
throwforce = 5
w_class = 3.0
throw_speed = 3
throw_range = 3
origin_tech = "materials=5"
perunit = 2000
/obj/item/stack/sheet/enruranium
name = "enriched uranium"
icon_state = "sheet-enruranium"
force = 5.0
throwforce = 5
w_class = 3.0
throw_speed = 3
throw_range = 3
origin_tech = "materials=5"
perunit = 1000
/obj/item/stack/sheet/plasma
name = "solid plasma"
icon_state = "sheet-plasma"
force = 5.0
throwforce = 5
w_class = 3.0
throw_speed = 3
throw_range = 3
origin_tech = "plasmatech=2;materials=2"
perunit = 2000
/obj/item/stack/sheet/adamantine
name = "adamantine"
icon_state = "sheet-adamantine"
force = 5.0
throwforce = 5
w_class = 3.0
throw_speed = 3
throw_range = 3
origin_tech = "materials=4"
perunit = 2000
/obj/item/stack/sheet/mythril
name = "mythril"
icon_state = "sheet-mythril"
force = 5.0
throwforce = 5
w_class = 3.0
throw_speed = 3
throw_range = 3
origin_tech = "materials=4"
perunit = 2000
/obj/item/stack/sheet/clown
name = "bananium"
icon_state = "sheet-clown"
force = 5.0
throwforce = 5
w_class = 3.0
throw_speed = 3
throw_range = 3
origin_tech = "materials=4"
perunit = 2000
/obj/item/stack/sheet/clown/New(loc,amount)
..()
pixel_x = rand(0,4)-4
pixel_y = rand(0,4)-4
else ..()
+7 -7
View File
@@ -120,37 +120,37 @@
S.amount = stacksize
glass -= stacksize
while(gold)
var/obj/item/stack/sheet/gold/S = new (location)
var/obj/item/stack/sheet/mineral/gold/S = new (location)
var/stacksize = min(gold,50)
S.amount = stacksize
gold -= stacksize
while(silver)
var/obj/item/stack/sheet/silver/S = new (location)
var/obj/item/stack/sheet/mineral/silver/S = new (location)
var/stacksize = min(silver,50)
S.amount = stacksize
silver -= stacksize
while(diamond)
var/obj/item/stack/sheet/diamond/S = new (location)
var/obj/item/stack/sheet/mineral/diamond/S = new (location)
var/stacksize = min(diamond,50)
S.amount = stacksize
diamond -= stacksize
while(plasma)
var/obj/item/stack/sheet/plasma/S = new (location)
var/obj/item/stack/sheet/mineral/plasma/S = new (location)
var/stacksize = min(plasma,50)
S.amount = stacksize
plasma -= stacksize
while(uranium)
var/obj/item/stack/sheet/uranium/S = new (location)
var/obj/item/stack/sheet/mineral/uranium/S = new (location)
var/stacksize = min(uranium,50)
S.amount = stacksize
uranium -= stacksize
while(clown)
var/obj/item/stack/sheet/clown/S = new (location)
var/obj/item/stack/sheet/mineral/clown/S = new (location)
var/stacksize = min(clown,50)
S.amount = stacksize
clown -= stacksize
while(euranium)
var/obj/item/stack/sheet/enruranium/S = new (location)
var/obj/item/stack/sheet/mineral/enruranium/S = new (location)
var/stacksize = min(euranium,50)
S.amount = stacksize
euranium -= stacksize