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AGHHHHHHHHHHHHHHHHHHH WHATTT
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@@ -18,7 +18,7 @@
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continue
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if(!H.client)
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continue
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if(VIRUSIMMUNE in H.species.species_traits) //don't let virus immune things get diseases they're not supposed to get.
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if(VIRUSIMMUNE in H.dna.species.species_traits) //don't let virus immune things get diseases they're not supposed to get.
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continue
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var/turf/T = get_turf(H)
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if(!T)
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@@ -4,7 +4,7 @@
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/datum/event/mass_hallucination/start()
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for(var/mob/living/carbon/human/H in living_mob_list)
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var/armor = H.getarmor(type = "rad")
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if((RADIMMUNE in H.species.species_traits) || armor >= 75) // Leave radiation-immune species/rad armored players completely unaffected
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if((RADIMMUNE in H.dna.species.species_traits) || armor >= 75) // Leave radiation-immune species/rad armored players completely unaffected
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continue
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H.AdjustHallucinate(rand(50, 100))
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