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SSoverlays for human icons, mostly works
Closer to working 100% But legitimately /tg/ icons Move lighting to it's own plane, fix observers Fix humans layering over other objects incorrectly Nyaaaaa~
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@@ -48,8 +48,7 @@ var/list/image/ghost_darkness_images = list() //this is a list of images for thi
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if(ishuman(body))
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var/mob/living/carbon/human/H = body
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icon = H.stand_icon
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overlays = H.overlays_standing
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appearance = H.appearance
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else
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icon = body.icon
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icon_state = body.icon_state
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