- Made use_exp_restrictions_heads_hours text2num'ed in configuration.dm,
rather than on use
- Converted all exp_types to #defines, instead of magic strings
- Moved exp_jobsmap to jobs.dm
- Replaced has_exp_for_job with job.available_in_playtime, which returns
- Changed <BR> -s to <LI>s, for proper HTML lists
- Made update_exp less indented, easier to read
- Fixed potential runtime in admin/topic.dm when calling exp window on a
non-existent mob
- Made job preferences screen tell you how long until you unlock each
locked job, in hours or minutes as appliccable
- Changed SQL storage format because mediumtext does not support default
''
- Converted exptimer() into a roundstart hook proc

Missed body tag

Typo fix
This commit is contained in:
Kyep
2016-08-05 01:12:34 -07:00
parent bf57c32a10
commit ab3bb8e4b7
16 changed files with 155 additions and 137 deletions
+1 -1
View File
@@ -250,7 +250,7 @@ CREATE TABLE `player` (
`nanoui_fancy` smallint(4) DEFAULT '1',
`show_ghostitem_attack` smallint(4) DEFAULT '1',
`lastchangelog` varchar(32) NOT NULL DEFAULT '0',
`exp` mediumtext NOT NULL DEFAULT '',
`exp` mediumtext,
PRIMARY KEY (`id`),
UNIQUE KEY `ckey` (`ckey`)
) ENGINE=InnoDB AUTO_INCREMENT=32446 DEFAULT CHARSET=latin1;