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Update 5
- Made use_exp_restrictions_heads_hours text2num'ed in configuration.dm, rather than on use - Converted all exp_types to #defines, instead of magic strings - Moved exp_jobsmap to jobs.dm - Replaced has_exp_for_job with job.available_in_playtime, which returns - Changed <BR> -s to <LI>s, for proper HTML lists - Made update_exp less indented, easier to read - Fixed potential runtime in admin/topic.dm when calling exp window on a non-existent mob - Made job preferences screen tell you how long until you unlock each locked job, in hours or minutes as appliccable - Changed SQL storage format because mediumtext does not support default '' - Converted exptimer() into a roundstart hook proc Missed body tag Typo fix
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@@ -250,7 +250,7 @@ CREATE TABLE `player` (
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`nanoui_fancy` smallint(4) DEFAULT '1',
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`show_ghostitem_attack` smallint(4) DEFAULT '1',
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`lastchangelog` varchar(32) NOT NULL DEFAULT '0',
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`exp` mediumtext NOT NULL DEFAULT '',
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`exp` mediumtext,
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PRIMARY KEY (`id`),
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UNIQUE KEY `ckey` (`ckey`)
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) ENGINE=InnoDB AUTO_INCREMENT=32446 DEFAULT CHARSET=latin1;
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