Fixes xeno borg to not break

This commit is contained in:
shazbot194
2018-08-30 20:12:12 -08:00
parent 040430a23e
commit ab4ee9a355
@@ -290,8 +290,9 @@ var/list/robot_verbs_default = list(
if(N.kickoff)
modules = list("Nations")
if(mmi != null && mmi.alien)
modules = "Hunter"
modtype = input("Please, select a module!", "Robot", null, null) as null|anything in modules
modtype = "Hunter"
else
modtype = input("Please, select a module!", "Robot", null, null) as null|anything in modules
if(!modtype)
return
designation = modtype
@@ -394,7 +395,6 @@ var/list/robot_verbs_default = list(
if("Hunter")
module = new /obj/item/robot_module/alien/hunter(src)
icon = "icons/mob/alien.dmi"
icon_state = "xenoborg-state-a"
modtype = "Xeno-Hu"
feedback_inc("xeborg_hunter",1)