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Work on NPC clowns for the clown planet away mission.
They start peaceful, but attacking them causes them to attack you like a carp. Attacking a clown will also make all other clowns that can see the attack hostile. If a clown sees a clown attacking someone, they'll join in the attack git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4711 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -75,6 +75,11 @@
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return 1
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return 0
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/proc/isclown(A)
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if(istype(A, /mob/living/simple_animal/clown))
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return 1
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return 0
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/proc/isAI(A)
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if(istype(A, /mob/living/silicon/ai))
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return 1
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