diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm index 87e1d741728..5e9d0f70042 100644 --- a/code/datums/uplink_item.dm +++ b/code/datums/uplink_item.dm @@ -205,28 +205,29 @@ var/list/uplink_items = list() /datum/uplink_item/dangerous category = "Highly Visible and Dangerous Weapons" -/datum/uplink_item/dangerous/revolver - name = "Fully Loaded Revolver" - desc = "A traditional handgun which fires .357 rounds. Has 7 chambers. Can down an unarmoured target with two shots." - item = /obj/item/weapon/gun/projectile/revolver - cost = 13 /datum/uplink_item/dangerous/pistol - name = "Stechkin Pistol" - desc = "A small, easily concealable handgun that uses 10mm magazines and is compatible with suppressors." + name = "Syndicate Pistol" + desc = "A small, easily concealable handgun that uses 10mm auto rounds in 8-round magazines and is compatible with suppressors." item = /obj/item/weapon/gun/projectile/automatic/pistol cost = 9 +/datum/uplink_item/dangerous/revolver + name = "Syndicate Revolver" + desc = "A brutally simple syndicate revolver that fires .357 Magnum cartridges and has 7 chambers." + item = /obj/item/weapon/gun/projectile/revolver + cost = 13 + /datum/uplink_item/dangerous/smg - name = "C-20r Submachine Gun" - desc = "A fully-loaded Scarborough Arms-developed submachine gun that fires 12mm automatic rounds with a 20-round magazine." + name = "Syndicate SMG" + desc = "A fully-loaded Scarborough Arms bullpup submachine gun that fires .45 rounds with a 20-round magazine and is compatible with suppressors." item = /obj/item/weapon/gun/projectile/automatic/c20r cost = 14 gamemodes = list("nuclear emergency") /datum/uplink_item/dangerous/machinegun - name = "L6 Squad Automatic Weapon" - desc = "A traditionally constructed machine gun made by AA-2531. This deadly weapon has a massive 50-round magazine of 7.62×51mm ammunition." + name = "Syndicate LMG" + desc = "A fully-loaded Aussec Armoury belt-fed machine gun. This deadly weapon has a massive 50-round magazine of devastating 7.62x51mm ammunition." item = /obj/item/weapon/gun/projectile/automatic/l6_saw cost = 40 gamemodes = list("nuclear emergency") @@ -304,53 +305,74 @@ var/list/uplink_items = list() /datum/uplink_item/ammo category = "Ammunition" -/datum/uplink_item/ammo/revolver - name = "Ammo-357" - desc = "A box that contains seven additional rounds for the revolver, made using an automatic lathe." - item = /obj/item/ammo_box/a357 - cost = 4 - /datum/uplink_item/ammo/pistol name = "Ammo-10mm" - desc = "An additional 8-round 10mm magazine for use in the Stetchkin pistol." + desc = "An additional 8-round 10mm magazine for use in the syndicate pistol. These subsonic rounds are dirt cheap but are half as effective as .357 rounds." item = /obj/item/ammo_box/magazine/m10mm cost = 1 +/datum/uplink_item/ammo/revolver + name = "Speed Loader - .357" + desc = "A speed loader that contains seven additional .357 Magnum rounds for the syndicate revolver. For when you really need a lot of things dead." + item = /obj/item/ammo_box/a357 + cost = 4 + /datum/uplink_item/ammo/smg - name = "Ammo-12mm" - desc = "A 20-round 12mm magazine for use in the C-20r submachine gun." - item = /obj/item/ammo_box/magazine/m12mm + name = "Magazine - .45" + desc = "An additional 20-round .45 magazine for use in the C-20r submachine gun. These bullets pack a lot of punch that can knock most targets down, but do limited overall damage." + item = /obj/item/ammo_box/magazine/smgm45 cost = 2 gamemodes = list("nuclear emergency") -/datum/uplink_item/ammo/machinegun - name = "Ammo-7.62×51mm" - desc = "A 50-round magazine of 7.62×51mm ammunition for use in the L6 SAW machinegun. By the time you need to use this, you'll already be on a pile of corpses." - item = /obj/item/ammo_box/magazine/m762 - cost = 12 +/datum/uplink_item/dangerous/car + name = "C-90gl Compact Assault Rifle" + desc = "A fully-loaded Zashchita Industriya toploading bullpup assault rifle that uses 30-round 5.45x39mm magazines with a togglable underslung 40mm grenade launcher." + item = /obj/item/weapon/gun/projectile/automatic/c90gl + cost = 18 gamemodes = list("nuclear emergency") /datum/uplink_item/ammo/bullstun - name = "Ammo-12g Stun Slug" + name = "Drum Magazine - 12g Stun Slug" desc = "An additional 8-round stun slug magazine for use in the Bulldog shotgun. Saying that they're non-lethal would be lying." item = /obj/item/ammo_box/magazine/m12g cost = 2 gamemodes = list("nuclear emergency") /datum/uplink_item/ammo/bullbuck - name = "Ammo-12g Buckshot" + name = "Drum Magazine - 12g Buckshot" desc = "An alternative 8-round buckshot magazine for use in the Bulldog shotgun. Front towards enemy." item = /obj/item/ammo_box/magazine/m12g/buckshot cost = 2 gamemodes = list("nuclear emergency") /datum/uplink_item/ammo/bulldragon - name = "Ammo-12g Dragon's Breath" + name = "Drum Magazine - 12g Dragon's Breath" desc = "An alternative 8-round dragon's breath magazine for use in the Bulldog shotgun. I'm a fire starter, twisted fire starter!" item = /obj/item/ammo_box/magazine/m12g/dragon cost = 3 gamemodes = list("nuclear emergency") +/datum/uplink_item/ammo/car + name = "Box Magazine - 5.45x39mm" + desc = "An additional 30-round 5.45x39mm magazine for use in the C-90gl assault rifle. These bullets don't have the punch to knock most targets down, but dish out higher overall damage." + item = /obj/item/ammo_box/magazine/m545 + cost = 2 + gamemodes = list("nuclear emergency") + +/datum/uplink_item/ammo/a40mm + name = "Ammo Box - 40mm grenades" + desc = "A box of 4 additional 40mm HE grenades for use the C-90gl's underbarrel grenade launcher. Your teammates will thank you to not shoot these down small hallways." + item = /obj/item/ammo_box/a40mm + cost = 4 + gamemodes = list("nuclear emergency") + +/datum/uplink_item/ammo/machinegun + name = "Box Magazine - 7.62×51mm" + desc = "A 50-round magazine of 7.62x51mm ammunition for use in the L6 SAW machinegun. By the time you need to use this, you'll already be on a pile of corpses." + item = /obj/item/ammo_box/magazine/m762 + cost = 12 + gamemodes = list("nuclear emergency") + // STEALTHY WEAPONS @@ -379,9 +401,9 @@ var/list/uplink_items = list() // Commented out until a fix can be found, currently doesn't work with the PDA NanoUI and people keep wasting Telecrystals on it. -- Dave /datum/uplink_item/stealthy_weapons/silencer - name = "Stetchkin Silencer" - desc = "Fitted for use on the Stetchkin pistol, this silencer will make its shots quieter when equipped onto it." - item = /obj/item/weapon/silencer + name = "Universal Suppressor" + desc = "Fitted for use on any small caliber weapon with a threaded barrel, this suppressor will silence the shots of the weapon for increased stealth and superior ambushing capability." + item = /obj/item/weapon/suppressor cost = 3 // STEALTHY TOOLS diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm index f509ba6ba0c..93f85dfa024 100644 --- a/code/game/area/Space Station 13 areas.dm +++ b/code/game/area/Space Station 13 areas.dm @@ -633,14 +633,17 @@ var/list/ghostteleportlocs = list() /area/xenos_station/transit name = "\improper Hyperspace" icon_state = "shuttle" + requires_power = 0 /area/xenos_station/southwest name = "\improper Aft Port Solars" icon_state = "southwest" + requires_power = 0 /area/xenos_station/northwest name = "\improper Fore Port Solars" icon_state = "northwest" + requires_power = 0 /area/xenos_station/northeast name = "\improper Fore Starboard Solars" @@ -650,15 +653,18 @@ var/list/ghostteleportlocs = list() /area/xenos_station/southeast name = "\improper Aft Starboard Solars" icon_state = "southeast" - + requires_power = 0 + /area/xenos_station/north name = "\improper West Landing Area" icon_state = "north" - + requires_power = 0 + /area/xenos_station/south name = "\improper East Landing Area" icon_state = "south" - + requires_power = 0 + //PRISON /area/prison name = "\improper Prison Station" diff --git a/code/game/gamemodes/wizard/rightandwrong.dm b/code/game/gamemodes/wizard/rightandwrong.dm index 045809b422e..ce7c91f3245 100644 --- a/code/game/gamemodes/wizard/rightandwrong.dm +++ b/code/game/gamemodes/wizard/rightandwrong.dm @@ -19,7 +19,7 @@ for(var/datum/objective/OBJ in H.mind.objectives) H << "Objective #[obj_count]: [OBJ.explanation_text]" obj_count++ - var/randomizeguns = pick("taser","egun","laser","revolver","detective","smg","nuclear","deagle","gyrojet","pulse","silenced","cannon","doublebarrel","shotgun","combatshotgun","mateba","smg","uzi","crossbow","saw") + var/randomizeguns = pick("taser","egun","laser","revolver","detective","c20r","nuclear","deagle","gyrojet","pulse","silenced","cannon","doublebarrel","shotgun","combatshotgun","bulldog","mateba","sabr","crossbow","saw","car") var/randomizemagic = pick("fireball","smoke","blind","mindswap","forcewall","knock","horsemask","charge","wandnothing", "wanddeath", "wandresurrection", "wandpolymorph", "wandteleport", "wanddoor", "wandfireball", "staffchange", "staffhealing", "armor", "scrying") if(!summon_type) switch (randomizeguns) @@ -33,7 +33,7 @@ new /obj/item/weapon/gun/projectile/revolver(get_turf(H)) if("detective") new /obj/item/weapon/gun/projectile/revolver/detective(get_turf(H)) - if("smg") + if("c20r") new /obj/item/weapon/gun/projectile/automatic/c20r(get_turf(H)) if("nuclear") new /obj/item/weapon/gun/energy/gun/nuclear(get_turf(H)) @@ -45,7 +45,7 @@ new /obj/item/weapon/gun/energy/pulse_rifle(get_turf(H)) if("silenced") new /obj/item/weapon/gun/projectile/automatic/pistol(get_turf(H)) - new /obj/item/weapon/silencer(get_turf(H)) + new /obj/item/weapon/suppressor(get_turf(H)) if("cannon") new /obj/item/weapon/gun/energy/lasercannon(get_turf(H)) if("doublebarrel") @@ -54,16 +54,18 @@ new /obj/item/weapon/gun/projectile/shotgun/(get_turf(H)) if("combatshotgun") new /obj/item/weapon/gun/projectile/shotgun/combat(get_turf(H)) + if("bulldog") + new /obj/item/weapon/gun/projectile/automatic/bulldog(get_turf(H)) if("mateba") new /obj/item/weapon/gun/projectile/revolver/mateba(get_turf(H)) - if("smg") + if("sabr") new /obj/item/weapon/gun/projectile/automatic(get_turf(H)) - if("uzi") - new /obj/item/weapon/gun/projectile/automatic/mini_uzi(get_turf(H)) if("crossbow") new /obj/item/weapon/gun/energy/crossbow(get_turf(H)) if("saw") new /obj/item/weapon/gun/projectile/automatic/l6_saw(get_turf(H)) + if("car") + new /obj/item/weapon/gun/projectile/automatic/c90gl(get_turf(H)) else switch (randomizemagic) if("fireball") diff --git a/code/game/gamemodes/xenos/xenos.dm b/code/game/gamemodes/xenos/xenos.dm index aee2ff7df64..b10cdaca32b 100644 --- a/code/game/gamemodes/xenos/xenos.dm +++ b/code/game/gamemodes/xenos/xenos.dm @@ -217,7 +217,7 @@ /datum/game_mode/xenos/declare_completion() if(result == 1) feedback_set_details("round_end_result","win - xenos killed") - world << "Crew Major Victory" + world << "Crew Victory" world << "The aliens did not succeed and were exterminated by the crew!" else if(result == 2) feedback_set_details("round_end_result","win - crew killed") diff --git a/code/game/jobs/access.dm b/code/game/jobs/access.dm index 46fe02d0fab..94f887aedb5 100644 --- a/code/game/jobs/access.dm +++ b/code/game/jobs/access.dm @@ -73,7 +73,7 @@ /var/const/access_pilot = 71 /var/const/access_ntrec = 72 /var/const/access_ntrep = 73 - +/var/const/access_magistrate = 74 /var/const/access_weapons = 99 //Weapon authorization for secbots @@ -237,7 +237,7 @@ access_theatre, access_research, access_mining, access_mailsorting, access_heads_vault, access_mining_station, access_xenobiology, access_ce, access_hop, access_hos, access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch, access_paramedic, access_blueshield, access_customs, access_mechanic,access_weapons, - access_pilot, access_ntrec, access_ntrep) + access_pilot, access_ntrec, access_ntrep, access_magistrate) /proc/get_all_centcom_access() return list(access_cent_general, access_cent_thunder, access_cent_specops, access_cent_medical, access_cent_living, access_cent_storage, access_cent_teleporter, access_cent_creed, access_cent_captain) @@ -260,7 +260,7 @@ if(5) //command return list(access_heads, access_RC_announce, access_keycard_auth, access_change_ids, access_ai_upload, access_teleporter, access_eva, access_tcomsat, access_gateway, access_all_personal_lockers, access_heads_vault, access_blueshield, access_ntrec, access_ntrep, access_hop, access_captain) if(6) //station general - return list(access_kitchen,access_bar, access_hydroponics, access_janitor, access_chapel_office, access_crematorium, access_library, access_theatre, access_lawyer, access_clown, access_mime) + return list(access_kitchen,access_bar, access_hydroponics, access_janitor, access_chapel_office, access_crematorium, access_library, access_theatre, access_lawyer, access_magistrate, access_clown, access_mime) if(7) //supply return list(access_mailsorting, access_mining, access_mining_station, access_cargo, access_qm) @@ -430,6 +430,8 @@ return "Mechanic Workshop" if(access_pilot) return "Security Pod Pilot" + if(access_magistrate) + return "Magistrate" if(access_weapons) return "Weapon Permit" diff --git a/code/game/jobs/job/supervisor.dm b/code/game/jobs/job/supervisor.dm index e46165d8e72..85d2e213b5b 100644 --- a/code/game/jobs/job/supervisor.dm +++ b/code/game/jobs/job/supervisor.dm @@ -101,23 +101,23 @@ selection_color = "#ddddff" idtype = /obj/item/weapon/card/id/centcom req_admin_notify = 1 - minimal_player_age = 10 + minimal_player_age = 21 access = list(access_security, access_sec_doors, access_brig, access_court, access_forensics_lockers, access_medical, access_engine, access_change_ids, access_ai_upload, access_eva, access_heads, access_all_personal_lockers, access_maint_tunnels, access_bar, access_janitor, access_construction, access_morgue, access_crematorium, access_kitchen, access_cargo, access_cargo_bot, access_mailsorting, access_qm, access_hydroponics, access_lawyer, access_theatre, access_chapel_office, access_library, access_research, access_mining, access_heads_vault, access_mining_station, - access_clown, access_mime, access_hop, access_RC_announce, access_keycard_auth, access_gateway, access_ntrep) + access_clown, access_mime, access_hop, access_RC_announce, access_keycard_auth, access_gateway, access_weapons, access_ntrep) minimal_access = list(access_security, access_sec_doors, access_brig, access_court, access_forensics_lockers, access_medical, access_engine, access_ai_upload, access_eva, access_heads, access_all_personal_lockers, access_maint_tunnels, access_bar, access_janitor, access_construction, access_morgue, access_crematorium, access_kitchen, access_cargo, access_cargo_bot, access_mailsorting, access_qm, access_hydroponics, access_lawyer, access_theatre, access_chapel_office, access_library, access_research, access_mining, access_heads_vault, access_mining_station, - access_clown, access_mime, access_hop, access_RC_announce, access_keycard_auth, access_gateway, access_ntrep) + access_clown, access_mime, access_hop, access_RC_announce, access_keycard_auth, access_gateway, access_weapons, access_ntrep) equip(var/mob/living/carbon/human/H) if(!H) return 0 - H.equip_or_collect(new /obj/item/device/radio/headset/heads/hop(H), slot_l_ear) + H.equip_or_collect(new /obj/item/device/radio/headset/heads/ntrep(H), slot_l_ear) switch(H.backbag) if(2) H.equip_or_collect(new /obj/item/weapon/storage/backpack(H), slot_back) if(3) H.equip_or_collect(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back) @@ -127,7 +127,7 @@ H.equip_or_collect(new /obj/item/weapon/lighter/zippo/fluff/nt_rep(H.back), slot_in_backpack) H.equip_if_possible(new /obj/item/clothing/under/rank/centcom/representative(H), slot_w_uniform) H.equip_if_possible(new /obj/item/clothing/shoes/centcom(H), slot_shoes) - H.equip_or_collect(new /obj/item/device/pda/heads/hop(H), slot_wear_pda) + H.equip_or_collect(new /obj/item/device/pda/heads/ntrep(H), slot_wear_pda) var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H) L.imp_in = H L.implanted = 1 @@ -146,7 +146,7 @@ selection_color = "#ddddff" idtype = /obj/item/weapon/card/id/centcom req_admin_notify = 1 - minimal_player_age = 10 + minimal_player_age = 21 access = list(access_security, access_sec_doors, access_brig, access_court, access_forensics_lockers, access_medical, access_engine, access_change_ids, access_ai_upload, access_eva, access_heads, access_change_ids, access_all_personal_lockers, access_maint_tunnels, access_bar, access_janitor, access_construction, access_morgue, @@ -162,7 +162,7 @@ equip(var/mob/living/carbon/human/H) if(!H) return 0 - H.equip_or_collect(new /obj/item/device/radio/headset/heads/hop(H), slot_l_ear) + H.equip_or_collect(new /obj/item/device/radio/headset/heads/ntrec(H), slot_l_ear) switch(H.backbag) if(2) H.equip_or_collect(new /obj/item/weapon/storage/backpack(H), slot_back) if(3) H.equip_or_collect(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back) @@ -171,7 +171,7 @@ H.equip_or_collect(new /obj/item/weapon/lighter/zippo/fluff/nt_rep(H.back), slot_in_backpack) H.equip_if_possible(new /obj/item/clothing/under/rank/centcom/representative(H), slot_w_uniform) H.equip_if_possible(new /obj/item/clothing/shoes/centcom(H), slot_shoes) - H.equip_or_collect(new /obj/item/device/pda/heads/hop(H), slot_wear_pda) + H.equip_or_collect(new /obj/item/device/pda/heads/ntrec(H), slot_wear_pda) var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H) L.imp_in = H L.implanted = 1 @@ -190,7 +190,7 @@ selection_color = "#ddddff" idtype = /obj/item/weapon/card/id/centcom req_admin_notify = 1 - minimal_player_age = 10 + minimal_player_age = 21 access = list(access_security, access_sec_doors, access_brig, access_court, access_forensics_lockers, access_medical, access_engine, access_change_ids, access_ai_upload, access_eva, access_heads, access_all_personal_lockers, access_maint_tunnels, access_bar, access_janitor, access_construction, access_morgue, @@ -206,7 +206,7 @@ equip(var/mob/living/carbon/human/H) if(!H) return 0 - H.equip_or_collect(new /obj/item/device/radio/headset/heads/hop(H), slot_l_ear) + H.equip_or_collect(new /obj/item/device/radio/headset/heads/blueshield(H), slot_l_ear) switch(H.backbag) if(2) H.equip_or_collect(new /obj/item/weapon/storage/backpack/security(H), slot_back) if(3) H.equip_or_collect(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back) @@ -217,7 +217,7 @@ H.equip_or_collect(new /obj/item/clothing/glasses/hud/health_advanced, slot_glasses) H.equip_if_possible(new /obj/item/clothing/under/rank/centcom/blueshield(H), slot_w_uniform) H.equip_if_possible(new /obj/item/clothing/suit/armor/vest/fluff/deus_blueshield(H), slot_wear_suit) - H.equip_or_collect(new /obj/item/device/pda/heads/hop(H), slot_wear_pda) + H.equip_or_collect(new /obj/item/device/pda/heads/blueshield(H), slot_wear_pda) if(H.backbag == 1) H.equip_or_collect(new /obj/item/weapon/storage/box/deathimp(H), slot_r_hand) else @@ -240,7 +240,7 @@ selection_color = "#ddddff" idtype = /obj/item/weapon/card/id/centcom req_admin_notify = 1 - minimal_player_age = 10 + minimal_player_age = 21 access = list(access_security, access_sec_doors, access_brig, access_court, access_forensics_lockers, access_medical, access_engine, access_change_ids, access_ai_upload, access_eva, access_heads, access_all_personal_lockers, access_maint_tunnels, access_bar, access_janitor, access_construction, access_morgue, @@ -251,7 +251,7 @@ equip(var/mob/living/carbon/human/H) if(!H) return 0 - H.equip_or_collect(new /obj/item/device/radio/headset/heads/hop(H), slot_l_ear) + H.equip_or_collect(new /obj/item/device/radio/headset/heads/magistrate(H), slot_l_ear) switch(H.backbag) if(2) H.equip_or_collect(new /obj/item/weapon/storage/backpack(H), slot_back) if(3) H.equip_or_collect(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back) @@ -261,7 +261,7 @@ H.equip_if_possible(new /obj/item/clothing/suit/judgerobe(H), slot_wear_suit) H.equip_if_possible(new /obj/item/clothing/shoes/centcom(H), slot_shoes) H.equip_or_collect(new /obj/item/clothing/head/powdered_wig(H), slot_head) - H.equip_or_collect(new /obj/item/device/pda/heads/hop(H), slot_wear_pda) + H.equip_or_collect(new /obj/item/device/pda/heads/magistrate(H), slot_wear_pda) var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H) L.imp_in = H L.implanted = 1 @@ -279,8 +279,8 @@ spawn_positions = 2 supervisors = "the magistrate" selection_color = "#ddddff" - access = list(access_lawyer, access_court, access_sec_doors, access_maint_tunnels) - minimal_access = list(access_lawyer, access_court, access_sec_doors, access_maint_tunnels) + access = list(access_lawyer, access_court, access_sec_doors, access_maint_tunnels, access_magistrate) + minimal_access = list(access_lawyer, access_court, access_sec_doors, access_maint_tunnels, access_magistrate) alt_titles = list("Lawyer","Public Defender") minimal_player_age = 21 diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm index cb9e2d89985..b31ebab786f 100644 --- a/code/game/machinery/autolathe.dm +++ b/code/game/machinery/autolathe.dm @@ -62,8 +62,11 @@ var/global/list/autolathe_recipes_hidden = list( \ new /obj/item/weapon/handcuffs(), \ new /obj/item/weapon/hatchet(), \ new /obj/item/ammo_box/a357(), \ + new /obj/item/ammo_box/c10mm(), \ + new /obj/item/ammo_box/c45(), \ + new /obj/item/ammo_box/c9mm(), \ new /obj/item/ammo_casing/shotgun(), \ - new /obj/item/ammo_casing/shotgun/buck(), \ + new /obj/item/ammo_casing/shotgun/buckshot(), \ new /obj/item/ammo_casing/shotgun/incendiary(), \ /*new /obj/item/ammo_casing/shotgun/dart(), \ new /obj/item/weapon/shield/riot(), */ \ diff --git a/code/game/machinery/bots/ed209bot.dm b/code/game/machinery/bots/ed209bot.dm index 7827f1b11c1..d5b5566d677 100644 --- a/code/game/machinery/bots/ed209bot.dm +++ b/code/game/machinery/bots/ed209bot.dm @@ -44,8 +44,7 @@ /obj/item/weapon/gun/energy/laser/redtag,\ /obj/item/weapon/gun/energy/laser/practice,\ /obj/item/weapon/melee/telebaton,\ - /obj/item/weapon/gun/energy/kinetic_accelerator,\ - /obj/item/weapon/melee/baton/loaded/ntcane) + /obj/item/weapon/gun/energy/kinetic_accelerator) /obj/item/weapon/ed209_assembly diff --git a/code/game/machinery/bots/secbot.dm b/code/game/machinery/bots/secbot.dm index 7bd6181fb30..24f346a1c67 100644 --- a/code/game/machinery/bots/secbot.dm +++ b/code/game/machinery/bots/secbot.dm @@ -34,8 +34,7 @@ /obj/item/weapon/gun/energy/laser/redtag,\ /obj/item/weapon/gun/energy/laser/practice,\ /obj/item/weapon/melee/telebaton,\ - /obj/item/weapon/gun/energy/kinetic_accelerator,\ - /obj/item/weapon/melee/baton/loaded/ntcane) + /obj/item/weapon/gun/energy/kinetic_accelerator) /obj/machinery/bot/secbot/beepsky diff --git a/code/game/machinery/computer/specops_shuttle.dm b/code/game/machinery/computer/specops_shuttle.dm index bd08fcf9861..bdfa06eeba4 100644 --- a/code/game/machinery/computer/specops_shuttle.dm +++ b/code/game/machinery/computer/specops_shuttle.dm @@ -246,7 +246,8 @@ var/specops_shuttle_timeleft = 0 return 1 /obj/machinery/computer/specops_shuttle/attack_ai(var/mob/user as mob) - return attack_hand(user) + user << "\red Access Denied." + return 1 /obj/machinery/computer/specops_shuttle/attack_paw(var/mob/user as mob) return attack_hand(user) diff --git a/code/game/machinery/computer/syndicate_specops_shuttle.dm b/code/game/machinery/computer/syndicate_specops_shuttle.dm index 41a6f9b7307..a095dc495f0 100644 --- a/code/game/machinery/computer/syndicate_specops_shuttle.dm +++ b/code/game/machinery/computer/syndicate_specops_shuttle.dm @@ -180,7 +180,8 @@ var/syndicate_elite_shuttle_timeleft = 0 return attack_hand(user) /obj/machinery/computer/syndicate_elite_shuttle/attack_ai(var/mob/user as mob) - return attack_hand(user) + user << "\red Access Denied." + return 1 /obj/machinery/computer/syndicate_elite_shuttle/attack_paw(var/mob/user as mob) return attack_hand(user) diff --git a/code/game/machinery/computer/xenos_shuttle.dm b/code/game/machinery/computer/xenos_shuttle.dm index e6ff4cd981e..0fda373fe2a 100644 --- a/code/game/machinery/computer/xenos_shuttle.dm +++ b/code/game/machinery/computer/xenos_shuttle.dm @@ -28,7 +28,20 @@ A.close() if(dest_location == locate(/area/xenos_station/start)) A.locked = 1 - A.update_icon() + A.update_icon() + + for(var/mob/M in curr_location) + if(M.client) + spawn(0) + if(M.buckled) + M << "\red Sudden acceleration presses you into your chair!" + shake_camera(M, 3, 1) + else + M << "\red The floor lurches beneath you!" + shake_camera(M, 10, 1) + if(istype(M, /mob/living/carbon) && !isalien(M)) + if(!M.buckled) + M.Weaken(3) if(curr_location.z != dest_location.z) var/area/transit_location = locate(/area/xenos_station/transit) @@ -41,6 +54,30 @@ if(dest_location != locate(/area/xenos_station/start)) A.locked = 0 A.update_icon() + + var/list/dstturfs = list() + var/throwy = world.maxy + + for(var/turf/T in dest_location) + dstturfs += T + if(T.y < throwy) + throwy = T.y + + // hey you, get out of the way! + for(var/turf/T in dstturfs) + // find the turf to move things to + var/turf/D = locate(T.x, throwy - 1, 1) + //var/turf/E = get_step(D, SOUTH) + for(var/atom/movable/AM as mob|obj in T) + AM.Move(D) + if(istype(T, /turf/simulated)) + del(T) + + for(var/mob/living/carbon/bug in dest_location) // If someone somehow is still in the shuttle's docking area... + bug.gib() + + for(var/mob/living/simple_animal/pest in dest_location) // And for the other kind of bug... + pest.gib() curr_location.move_contents_to(dest_location) curr_location = dest_location @@ -62,21 +99,21 @@ user << "\red Access denied." return - if(!istype(user,/mob/living/carbon/alien) && !isrobot(user) && !isAI(user)) - user << "You do not know how to operate this computer." + if(!isalien(user) && !isrobot(user) && !isAI(user)) + user << "You do not know how to operate this terminal." return user.set_machine(src) var/dat = {"Location: [curr_location]
Ready to move[max(lastMove + XENOS_SHUTTLE_COOLDOWN - world.time, 0) ? " in [max(round((lastMove + XENOS_SHUTTLE_COOLDOWN - world.time) * 0.1), 0)] seconds" : ": now"]
- Xenos Space
- North West of SS13 | + Alien Space
+ North-West of SS13 | North of SS13 | - North East of SS13
- South West of SS13 | + North-East of SS13
+ South-West of SS13 | South of SS13 | - South East of SS13
+ South-East of SS13
Close"} user << browse(dat, "window=computer;size=575x450") diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index ab50be7e866..196cea60241 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -299,7 +299,7 @@ return /obj/machinery/door/airlock/alien/attackby(C as obj, mob/user as mob) - if(istype(user,/mob/living/carbon/alien) || isrobot(user) || isAI(user)) + if(isalien(user) || isrobot(user) || isAI(user)) ..(C, user) else user << "You do not know how to operate this airlock's mechanism." diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index 530dca2617d..4cc8e45d6a2 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -56,7 +56,7 @@ desc = "Emergency air-tight shutter, capable of sealing off breached areas." icon = 'icons/obj/doors/DoorHazard.dmi' icon_state = "door_open" - req_one_access = list(access_atmospherics, access_engine_equip) + req_one_access = list(access_atmospherics, access_engine) opacity = 0 density = 0 diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index a2a5e5228c2..c1456733a8a 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -254,7 +254,7 @@ name = "LBX AC 10 \"Scattershot\"" icon_state = "mecha_scatter" equip_cooldown = 20 - projectile = /obj/item/projectile/bullet/midbullet12 + projectile = /obj/item/projectile/bullet/midbullet fire_sound = 'sound/weapons/Gunshot.ogg' projectiles = 40 projectile_energy_cost = 25 diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index b536d1405ad..2703aff188f 100755 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -129,6 +129,22 @@ var/global/list/obj/item/device/pda/PDAs = list() icon_state = "pda-captain" detonate = 0 //toff = 1 + +/obj/item/device/pda/heads/ntrep + default_cartridge = /obj/item/weapon/cartridge/supervisor + icon_state = "pda-h" + +/obj/item/device/pda/heads/ntrec + default_cartridge = /obj/item/weapon/cartridge/supervisor + icon_state = "pda-h" + +/obj/item/device/pda/heads/magistrate + default_cartridge = /obj/item/weapon/cartridge/supervisor + icon_state = "pda-h" + +/obj/item/device/pda/heads/blueshield + default_cartridge = /obj/item/weapon/cartridge/hos + icon_state = "pda-h" /obj/item/device/pda/cargo default_cartridge = /obj/item/weapon/cartridge/quartermaster diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm index 336567aeadf..a5c3a7fd717 100644 --- a/code/game/objects/items/devices/PDA/cart.dm +++ b/code/game/objects/items/devices/PDA/cart.dm @@ -196,6 +196,17 @@ access_reagent_scanner = 1 access_status_display = 1 access_atmos = 1 + +/obj/item/weapon/cartridge/captain/New() + ..() + spawn(5) + radio = new /obj/item/radio/integrated/beepsky(src) + +/obj/item/weapon/cartridge/supervisor + name = "Easy-Record DELUXE" + icon_state = "cart-h" + access_status_display = 1 + access_security = 1 /obj/item/weapon/cartridge/syndicate name = "Detomatix Cartridge" diff --git a/code/game/objects/items/devices/radio/encryptionkey.dm b/code/game/objects/items/devices/radio/encryptionkey.dm index 2ac466569bd..3d53e4741f9 100644 --- a/code/game/objects/items/devices/radio/encryptionkey.dm +++ b/code/game/objects/items/devices/radio/encryptionkey.dm @@ -96,7 +96,28 @@ /obj/item/device/encryptionkey/heads/hop name = "Head of Personnel's Encryption Key" icon_state = "hop_cypherkey" - channels = list("Supply" = 1, "Service" = 1, "Command" = 1, "Security" = 0) + channels = list("Supply" = 1, "Service" = 1, "Security" = 0, "Command" = 1) + +/obj/item/device/encryptionkey/heads/ntrep + name = "Nanotrasen Representative's Encryption Key" + icon_state = "com_cypherkey" + channels = list("Command" = 1, "Security" = 0, "Engineering" = 0, "Science" = 0, "Medical" = 0, "Supply" = 0, "Service" = 0) + +/obj/item/device/encryptionkey/heads/ntrec + name = "Nanotrasen Recruiter's Encryption Key" + icon_state = "com_cypherkey" + channels = list("Command" = 1, "Security" = 0) + +/obj/item/device/encryptionkey/heads/magistrate + name = "Magistrate's Encryption Key" + icon_state = "com_cypherkey" + channels = list("Command" = 1, "Security" = 1) + +/obj/item/device/encryptionkey/heads/blueshield + name = "Blueshield's Encryption Key" + icon_state = "com_cypherkey" + channels = list("Command" = 1, "Security" = 1) + /* /obj/item/device/encryptionkey/headset_mine name = "Mining Radio Encryption Key" diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index e78e397acfa..920bb597f60 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -133,7 +133,7 @@ /obj/item/device/radio/headset/heads/hop name = "head of personnel's headset" - desc = "The headset of the guy who will one day be captain. Channels are as follows: :u - supply, :z - service, :c - command, :s - security" + desc = "The headset of the guy who will one day be captain. Channels are as follows: :u - supply, :z - service, :s - security, :c - command." icon_state = "com_headset" item_state = "headset" keyslot2 = new /obj/item/device/encryptionkey/heads/hop @@ -154,7 +154,7 @@ */ /obj/item/device/radio/headset/headset_cargo name = "supply radio headset" - desc = "A headset used by the QM and his slaves. To access the supply channel, use :u." + desc = "A headset used by the cargo department. To access the supply channel, use :u." icon_state = "cargo_headset" item_state = "headset" keyslot2 = new /obj/item/device/encryptionkey/headset_cargo @@ -165,6 +165,34 @@ icon_state = "srv_headset" item_state = "headset" keyslot2 = new /obj/item/device/encryptionkey/headset_service + +/obj/item/device/radio/headset/heads/ntrep + name = "nanotrasen representative's headset" + desc = "The headset of the Nanotrasen Representative. Channels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :z - service, :m - medical, :n - science." + icon_state = "com_headset" + item_state = "headset" + keyslot2 = new /obj/item/device/encryptionkey/heads/ntrep + +/obj/item/device/radio/headset/heads/ntrec + name = "nanotrasen recruiter's headset" + desc = "The headset of the Nanotrasen Recruiter. Channels are as follows: :c - command, :s - security." + icon_state = "com_headset" + item_state = "headset" + keyslot2 = new /obj/item/device/encryptionkey/heads/ntrec + +/obj/item/device/radio/headset/heads/magistrate + name = "magistrate's headset" + desc = "The headset of the Magistrate. Channels are as follows: :c - command, :s - security." + icon_state = "com_headset" + item_state = "headset" + keyslot2 = new /obj/item/device/encryptionkey/heads/magistrate + +/obj/item/device/radio/headset/heads/blueshield + name = "blueshield's headset" + desc = "The headset of the Blueshield. Channels are as follows: :c - command, :s - security." + icon_state = "com_headset" + item_state = "headset" + keyslot2 = new /obj/item/device/encryptionkey/heads/blueshield /obj/item/device/radio/headset/ert name = "CentCom Response Team headset" diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm index c52ab34827c..c2a7d68fa37 100644 --- a/code/game/objects/items/weapons/storage/boxes.dm +++ b/code/game/objects/items/weapons/storage/boxes.dm @@ -152,23 +152,6 @@ new /obj/item/weapon/dnainjector/m2h(src) new /obj/item/weapon/dnainjector/m2h(src) - -/obj/item/weapon/storage/box/blanks - name = "box of birdshot shells" - desc = "It has a picture of a gun and several warning symbols on the front." - m_amt = 41000 - - New() - ..() - new /obj/item/ammo_casing/shotgun/birdshot(src) - new /obj/item/ammo_casing/shotgun/birdshot(src) - new /obj/item/ammo_casing/shotgun/birdshot(src) - new /obj/item/ammo_casing/shotgun/birdshot(src) - new /obj/item/ammo_casing/shotgun/birdshot(src) - new /obj/item/ammo_casing/shotgun/birdshot(src) - new /obj/item/ammo_casing/shotgun/birdshot(src) - - /obj/item/weapon/storage/box/gauge name = "box of 12 gauge slugs" desc = "It has a picture of a gun and several warning symbols on the front." diff --git a/code/game/objects/items/weapons/storage/uplink_kits.dm b/code/game/objects/items/weapons/storage/uplink_kits.dm index 439f27c1135..6c0a0adb432 100644 --- a/code/game/objects/items/weapons/storage/uplink_kits.dm +++ b/code/game/objects/items/weapons/storage/uplink_kits.dm @@ -18,7 +18,7 @@ if("bond") new /obj/item/weapon/gun/projectile/automatic/pistol(src) - new /obj/item/weapon/silencer(src) + new /obj/item/weapon/suppressor(src) new /obj/item/ammo_box/magazine/m10mm(src) new /obj/item/ammo_box/magazine/m10mm(src) new /obj/item/clothing/under/chameleon(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index 7425b4afa5d..7a9df33f98a 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -69,7 +69,7 @@ /obj/structure/closet/secure_closet/engineering_welding name = "Welding Supplies" - req_access = list(access_construction) + req_access = list(access_engine_equip) icon_state = "secureengweld1" icon_closed = "secureengweld" icon_locked = "secureengweld1" @@ -122,6 +122,7 @@ new /obj/item/weapon/cartridge/engineering(src) new /obj/item/taperoll/engineering(src) return + /obj/structure/closet/secure_closet/atmos_personal name = "Technician's Locker" req_access = list(access_atmospherics) @@ -146,12 +147,17 @@ new /obj/item/clothing/tie/storage/webbing(src) new /obj/item/clothing/suit/fire/firefighter(src) new /obj/item/clothing/head/hardhat/red(src) + new /obj/item/clothing/gloves/black(src) + new /obj/item/weapon/storage/belt/utility(src) new /obj/item/device/flashlight(src) new /obj/item/weapon/extinguisher(src) new /obj/item/device/radio/headset/headset_eng(src) new /obj/item/clothing/suit/storage/hazardvest(src) + new /obj/item/weapon/storage/belt/utility(src) new /obj/item/clothing/mask/gas(src) new /obj/item/clothing/glasses/meson(src) new /obj/item/weapon/cartridge/atmos(src) new /obj/item/taperoll/engineering(src) + new /obj/item/weapon/storage/toolbox/mechanical(src) + return diff --git a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm index 0abc785247b..4b4bd46a5ac 100644 --- a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm @@ -229,19 +229,4 @@ if(!opened) icon_state = icon_closed else - icon_state = icon_opened - -/obj/structure/closet/ammunitionlocker - name = "ammunition locker" - -/obj/structure/closet/ammunitionlocker/New() - ..() - sleep(2) - new /obj/item/ammo_casing/shotgun/beanbag(src) - new /obj/item/ammo_casing/shotgun/beanbag(src) - new /obj/item/ammo_casing/shotgun/beanbag(src) - new /obj/item/ammo_casing/shotgun/beanbag(src) - new /obj/item/ammo_casing/shotgun/beanbag(src) - new /obj/item/ammo_casing/shotgun/beanbag(src) - new /obj/item/ammo_casing/shotgun/beanbag(src) - new /obj/item/ammo_casing/shotgun/beanbag(src) \ No newline at end of file + icon_state = icon_opened \ No newline at end of file diff --git a/code/game/objects/structures/inflatable.dm b/code/game/objects/structures/inflatable.dm index cd9dfd3e8ae..8422c076d76 100644 --- a/code/game/objects/structures/inflatable.dm +++ b/code/game/objects/structures/inflatable.dm @@ -297,6 +297,7 @@ icon_state = "inf_box" item_state = "syringe_kit" max_combined_w_class = 21 + w_class = 3 New() ..() diff --git a/code/game/turfs/simulated/floor_types.dm b/code/game/turfs/simulated/floor_types.dm index ceb4c3bf93f..5408ad58fc4 100644 --- a/code/game/turfs/simulated/floor_types.dm +++ b/code/game/turfs/simulated/floor_types.dm @@ -120,7 +120,17 @@ /turf/simulated/floor/greengrid icon = 'icons/turf/floors.dmi' icon_state = "gcircuit" + +/turf/simulated/floor/greengrid/airless + icon_state = "gcircuit" + name = "airless floor" + oxygen = 0.01 + nitrogen = 0.01 + temperature = TCMB + New() + ..() + name = "floor" /turf/simulated/shuttle name = "shuttle" diff --git a/code/game/turfs/simulated/walls_mineral.dm b/code/game/turfs/simulated/walls_mineral.dm index e6052dec862..0de4efd3db7 100644 --- a/code/game/turfs/simulated/walls_mineral.dm +++ b/code/game/turfs/simulated/walls_mineral.dm @@ -78,7 +78,7 @@ /turf/simulated/wall/mineral/plasma name = "plasma wall" - desc = "A wall with plasma plating. This is definately a bad idea." + desc = "A wall with plasma plating. This is definitely a bad idea." icon_state = "plasma0" walltype = "plasma" mineral = "plasma" @@ -144,3 +144,10 @@ if(shocked) shock() */ + +/turf/simulated/wall/mineral/alien + name = "alien wall" + desc = "An strange-looking alien wall." + icon_state = "plasma0" + walltype = "plasma" + mineral = "plasma" diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index c786cec9c8d..1a95fb5595f 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -181,6 +181,49 @@ BLIND // can't see anything set src in usr ..() return + +/obj/item/clothing/under/proc/set_sensors(mob/usr as mob) + var/mob/M = usr + if (istype(M, /mob/dead/)) return + if (usr.stat || usr.restrained()) return + if(has_sensor >= 2) + usr << "The controls are locked." + return 0 + if(has_sensor <= 0) + usr << "This suit does not have any sensors." + return 0 + + var/list/modes = list("Off", "Binary sensors", "Vitals tracker", "Tracking beacon") + var/switchMode = input("Select a sensor mode:", "Suit Sensor Mode", modes[sensor_mode + 1]) in modes + if(get_dist(usr, src) > 1) + usr << "You have moved too far away." + return + sensor_mode = modes.Find(switchMode) - 1 + + if (src.loc == usr) + switch(sensor_mode) + if(0) + usr << "You disable your suit's remote sensing equipment." + if(1) + usr << "Your suit will now report whether you are live or dead." + if(2) + usr << "Your suit will now report your vital lifesigns." + if(3) + usr << "Your suit will now report your vital lifesigns as well as your coordinate position." + else if (istype(src.loc, /mob)) + switch(sensor_mode) + if(0) + for(var/mob/V in viewers(usr, 1)) + V.show_message("\red [usr] disables [src.loc]'s remote sensing equipment.", 1) + if(1) + for(var/mob/V in viewers(usr, 1)) + V.show_message("[usr] turns [src.loc]'s remote sensors to binary.", 1) + if(2) + for(var/mob/V in viewers(usr, 1)) + V.show_message("[usr] sets [src.loc]'s sensors to track vitals.", 1) + if(3) + for(var/mob/V in viewers(usr, 1)) + V.show_message("[usr] sets [src.loc]'s sensors to maximum.", 1) //Head /obj/item/clothing/head diff --git a/code/modules/events/tgevents/vent_clog.dm b/code/modules/events/tgevents/vent_clog.dm index e1b908cc844..0b14faf4ec7 100755 --- a/code/modules/events/tgevents/vent_clog.dm +++ b/code/modules/events/tgevents/vent_clog.dm @@ -24,7 +24,7 @@ var/list/gunk = list("water","carbon","flour","radium","toxin","cleaner","nutriment","condensedcapsaicin","psilocybin","lube", "plantbgone","banana","anti_toxin","space_drugs","hyperzine","holywater","ethanol","hot_coco","pacid", "blood","stoxin","fluorine","ryetalyn","mutagen","oxycodone","fuel","cryptobiolin", - "impedrezene","mindbreaker","nanites","xenomicrobes","lipozine","frostoil","doctorsdelight","beepskysmash", + "impedrezene","mindbreaker","nanites","lipozine","frostoil","doctorsdelight","beepskysmash", "tricordrazine", "amatoxin", "adminordrazine", "neurotoxin", "zombiepowder", "synaptizine") var/datum/reagents/R = new/datum/reagents(50) R.my_atom = vent diff --git a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm index 52aecbb9dfc..296374adbd4 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm @@ -24,14 +24,24 @@ Doesn't work on other aliens/AI.*/ set category = "Alien" if(locate(/obj/effect/alien/weeds/node) in get_turf(src)) - src << "There's already a weed node here." + src << "There's already a weed node here." return + + if(constructing) + src << "You are already constructing something." + return if(powerc(50,1)) - adjustToxLoss(-50) - for(var/mob/O in viewers(src, null)) - O.show_message(text("[src] has planted some alien weeds!"), 1) - new /obj/effect/alien/weeds/node(loc) + constructing = 1 + stunned = 5 + src << "You start planting a weed node." + spawn(30) + adjustToxLoss(-50) + for(var/mob/O in viewers(src, null)) + O.show_message(text("[src] has planted some alien weeds!"), 1) + new /obj/effect/alien/weeds/node(loc) + constructing = 0 + stunned = 0 return /mob/living/carbon/alien/humanoid/verb/whisp(mob/M as mob in oview()) diff --git a/code/modules/mob/living/carbon/alien/humanoid/empress.dm b/code/modules/mob/living/carbon/alien/humanoid/empress.dm index 493fa274b33..b8853854594 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/empress.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/empress.dm @@ -80,7 +80,7 @@ set category = "Alien" if(locate(/obj/effect/alien/egg) in get_turf(src)) - src << "There's already an egg here." + src << "There's already an egg here." return if(constructing) diff --git a/code/modules/mob/living/carbon/alien/humanoid/queen.dm b/code/modules/mob/living/carbon/alien/humanoid/queen.dm index 4a3fc10ba16..2f102511162 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/queen.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/queen.dm @@ -62,7 +62,7 @@ set desc = "Lay an egg to produce huggers to impregnate prey with." set category = "Alien" if(locate(/obj/effect/alien/egg) in get_turf(src)) - src << "There's already an egg here." + src << "There's already an egg here." return if(constructing) @@ -120,7 +120,7 @@ if(no_queen) adjustToxLoss(-1000) - src << "\green You begin to evolve!" + src << "You begin to evolve!" for(var/mob/O in viewers(src, null)) O.show_message(text("\green [src] begins to twist and contort!"), 1) var/mob/living/carbon/alien/humanoid/empress/new_xeno = new (loc) diff --git a/code/modules/mob/living/carbon/alien/larva/larva.dm b/code/modules/mob/living/carbon/alien/larva/larva.dm index 0c929974722..9165334ab2d 100644 --- a/code/modules/mob/living/carbon/alien/larva/larva.dm +++ b/code/modules/mob/living/carbon/alien/larva/larva.dm @@ -4,8 +4,8 @@ icon_state = "larva0" pass_flags = PASSTABLE - maxHealth = 25 - health = 25 + maxHealth = 30 + health = 30 storedPlasma = 50 max_plasma = 50 density = 0 diff --git a/code/modules/mob/living/carbon/alien/powers.dm b/code/modules/mob/living/carbon/alien/powers.dm index b16cad591b0..1af22f401eb 100644 --- a/code/modules/mob/living/carbon/alien/powers.dm +++ b/code/modules/mob/living/carbon/alien/powers.dm @@ -1,5 +1,5 @@ /mob/living/carbon/alien/verb/alien_ventcrawl() // -- TLE - set name = "Crawl through vent" + set name = "Crawl through vent (alien)" set desc = "Enter an air vent and crawl through the pipe system." set category = "Alien" handle_ventcrawl() \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 6d74e0c411e..6b8cb9477d6 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -482,6 +482,10 @@ /mob/living/carbon/human/show_inv(mob/user as mob) + var/obj/item/clothing/under/suit = null + if (istype(w_uniform, /obj/item/clothing/under)) + suit = w_uniform + var/obj/item/clothing/gloves/G var/pickpocket = 0 if(ishuman(user)) @@ -501,19 +505,21 @@
Right Ear: [(r_ear ? r_ear : "Nothing")]
Head: [(head ? head : "Nothing")]
Shoes: [(shoes ? shoes : "Nothing")] -
Belt: [(belt ? belt : "Nothing")] -
Uniform: [(w_uniform ? w_uniform : "Nothing")] +
Belt: [(belt ? belt : "Nothing")] [((istype(wear_mask, /obj/item/clothing/mask) && istype(belt, /obj/item/weapon/tank) && !( internal )) ? text(" Set Internal", src) : "")] +
Uniform: [(w_uniform ? w_uniform : "Nothing")] [(suit) ? ((suit.has_sensor == 1) ? text(" Sensors", src) : "") :]
(Exo)Suit: [(wear_suit ? wear_suit : "Nothing")]
Back: [(back ? back : "Nothing")] [((istype(wear_mask, /obj/item/clothing/mask) && istype(back, /obj/item/weapon/tank) && !( internal )) ? text(" Set Internal", src) : "")]
ID: [(wear_id ? wear_id : "Nothing")]
PDA: [(wear_pda ? wear_pda : "Nothing")]
Suit Storage: [(s_store ? s_store : "Nothing")] -
[(handcuffed ? text("Handcuffed") : text("Not Handcuffed"))] -
[(legcuffed ? text("Legcuffed") : text(""))] -
[(internal ? text("Remove Internal") : "")] -
Remove Splints

Left Pocket ([l_store ? (pickpocket ? l_store.name : "Full") : "Empty"])
Right Pocket ([r_store ? (pickpocket ? r_store.name : "Full") : "Empty"]) +
Empty Both Pockets +

[(handcuffed ? text("Handcuffed") : text("Not Handcuffed"))] +
[(legcuffed ? text("Legcuffed") : text(""))] + [(suit) ? ((suit.hastie) ? text("
Remove Accessory", src) : "") :] + [(internal ? text("
Remove Internal") : "")] +
Remove Splints
Refresh
Close
"} diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm index fafed5a85cd..171de58faab 100644 --- a/code/modules/mob/living/carbon/human/inventory.dm +++ b/code/modules/mob/living/carbon/human/inventory.dm @@ -546,6 +546,17 @@ return else message = "\red [source] is trying to take off \a [target.w_uniform] from [target]'s body!" + if("tie") + var/obj/item/clothing/under/suit = target.w_uniform + target.attack_log += text("\[[time_stamp()]\] Has had their accessory ([suit.hastie]) removed by [source.name] ([source.ckey])") + source.attack_log += text("\[[time_stamp()]\] Attempted to remove [target.name]'s ([target.ckey]) accessory ([suit.hastie])") + if(istype(suit.hastie, /obj/item/clothing/tie/holobadge) || istype(suit.hastie, /obj/item/clothing/tie/medal)) + for(var/mob/M in viewers(target, null)) + M.show_message("\red [source] tears off \the [suit.hastie] from [target]'s suit!" , 1) + done() + return + else + message = "\red [source] is trying to take off \a [suit.hastie] from [target]'s suit!" if("s_store") target.attack_log += text("\[[time_stamp()]\] Has had their suit storage item ([target.s_store]) removed by [source.name] ([source.ckey])") source.attack_log += text("\[[time_stamp()]\] Attempted to remove [target.name]'s ([target.ckey]) suit storage item ([target.s_store])") @@ -582,6 +593,14 @@ message = "\red [source] is trying to set on [target]'s internals." if("splints") message = "\red [source] is trying to remove [target]'s splints!" + if("sensor") + target.attack_log += text("\[[time_stamp()]\] Has had their sensors toggled by [source.name] ([source.ckey])") + source.attack_log += text("\[[time_stamp()]\] Attempted to toggle [target.name]'s ([target.ckey]) sensors") + var/obj/item/clothing/under/suit = target.w_uniform + if (suit.has_sensor >= 2) + source << "The controls are locked." + return + message = "\red [source] is trying to set [target]'s suit sensors!" for(var/mob/M in viewers(target, null)) if(findtext(message, "is trying to take off from", 1, 0) > 0 || message == null) @@ -676,6 +695,17 @@ It can still be worn/put on as normal. slot_to_process = slot_wear_suit if (target.wear_suit && target.wear_suit.canremove) strip_item = target.wear_suit + if("tie") + var/obj/item/clothing/under/suit = target.w_uniform + var/obj/item/clothing/tie/tie = suit.hastie + if(tie) + if (istype(tie,/obj/item/clothing/tie/storage)) + var/obj/item/clothing/tie/storage/W = tie + if (W.hold) + W.hold.close(usr) + usr.put_in_hands(tie) + suit.hastie = null + target.update_inv_w_uniform() if("id") slot_to_process = slot_wear_id if (target.wear_id) @@ -733,6 +763,13 @@ It can still be worn/put on as normal. if("pockets") slot_to_process = slot_l_store strip_item = target.l_store //We'll do both + if("sensor") + var/obj/item/clothing/under/suit = target.w_uniform + if (suit) + if(suit.has_sensor >= 2) + source << "The controls are locked." + else + suit.set_sensors(source) if("internal") if (target.internal) target.internal.add_fingerprint(source) diff --git a/code/modules/mob/living/simple_animal/hostile/syndicate.dm b/code/modules/mob/living/simple_animal/hostile/syndicate.dm index 78faa4294c0..3d43d4628fb 100644 --- a/code/modules/mob/living/simple_animal/hostile/syndicate.dm +++ b/code/modules/mob/living/simple_animal/hostile/syndicate.dm @@ -107,9 +107,9 @@ minimum_distance = 5 icon_state = "syndicateranged" icon_living = "syndicateranged" - casingtype = /obj/item/ammo_casing/a12mm + casingtype = /obj/item/ammo_casing/c45 projectilesound = 'sound/weapons/Gunshot_smg.ogg' - projectiletype = /obj/item/projectile/bullet/midbullet12 + projectiletype = /obj/item/projectile/bullet/midbullet2 weapon1 = /obj/item/weapon/gun/projectile/automatic/c20r diff --git a/code/modules/mob/living/simple_animal/vox.dm b/code/modules/mob/living/simple_animal/vox.dm index d412b6f8f0a..02e8a3e9460 100644 --- a/code/modules/mob/living/simple_animal/vox.dm +++ b/code/modules/mob/living/simple_animal/vox.dm @@ -147,8 +147,8 @@ name = "strange armour" desc = "Hulking reinforced armour for something huge." icon = 'icons/obj/clothing/suits.dmi' - icon_state = "armalis_armour" - item_state = "armalis_armour" + icon_state = "armour-armalis" + item_state = "armour-armalis" /obj/item/vox/armalis_amp diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 53b3ab5dfd9..b55d0046c7d 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -556,11 +556,11 @@ /obj/item/weapon/paper/blueshield name = "paper- 'Blueshield Mission Briefing'" - info = "Blueshield Mission Briefing
You are charged with the defense of any persons of importance within the station. This includes but is not limited to The Captain, The Heads of Staff and Central Command staff. You answer directly to the Head of Security who will assist you in achieving your mission.
Where required to achieve your primary responsibility you should liase with security and share resources, however the day to day security operations of the station are outside of your jurisdiction.
Monitor the health and safety of your principals, identify any potential risks and threats then alert the proper departments to resolve the situation. You are authorized to act as bodyguard to any of the station heads that you determine are most in need of protection, however additional access to their departments shall be granted solely at their discretion.
Observe the station alert system and carry your armaments only as required by the situation or when authorized by the Head of Security or Captain in exceptional cases.
Remember, as an agent of Nanotransen it is your responsibility to conduct yourself appropriately and you will be held to the highest standard. You will be held accountable for your actions. Security is authorized to search, interrogate or detain you as required by their own procedures. Internal affairs will also monitor and observe your conduct and their mandate applies equally to security and blueshield operations." + info = "Blueshield Mission Briefing
You are charged with the defence of any persons of importance within the station. This includes but is not limited to The Captain, The Heads of Staff and Central Command staff. You answer directly to the Head of Security who will assist you in achieving your mission.
Where required to achieve your primary responsibility you should liaise with security and share resources, however the day to day security operations of the station are outside of your jurisdiction.
Monitor the health and safety of your principals, identify any potential risks and threats then alert the proper departments to resolve the situation. You are authorized to act as bodyguard to any of the station heads that you determine are most in need of protection, however additional access to their departments shall be granted solely at their discretion.
Observe the station alert system and carry your armaments only as required by the situation or when authorized by the Head of Security or Captain in exceptional cases.
Remember, as an agent of Nanotrasen it is your responsibility to conduct yourself appropriately and you will be held to the highest standard. You will be held accountable for your actions. Security is authorized to search, interrogate or detain you as required by their own procedures. Internal affairs will also monitor and observe your conduct and their mandate applies equally to security and Blueshield operations." /obj/item/weapon/paper/ntrep name = "paper- 'Nanotrasen Representative Mission Briefing'" - info = "Nanotrasen Representative Mission Briefing

Nanotransen Central Command has dispatched you to this station in order to liase with command staff on their behalf. As experienced field officers, the staff on the station are experts in handling their own fields. It is your job however to consider the bigger picture and to direct the staff towards Nanotransen's corporate interests.
As a civilian, you should consider yourself an advisor, diplomat and intermediary. The command staff do not answer to you directly and are not required to follow your orders nor do you have disciplinary authority over personnel. In all station internal matters you answer to the Head of Personnel who will direct you in your conduct within the station. However you also answer to Central Command who may, as required, direct you in acting on company interests.
Central Command may dispatch orders to the staff through you which you are responsible to communicate, however enforcement of these orders is not your mandate and will be handled directly by Central Command or authorized nanotransen personnel. When not specifically directed by Central Command, assist the head of personnel in evaluation of the station and receiving departmental reports.
Your office has been provided with a direct link to Central Command, through which you can issue any urgent reports or requests for Nanotrasen intervention. Remember that any direct intervention is a costly exercise and should be used only when the situation justifies the request. You will be held accountable for any unnecessary usage of Nanotransen resources.
" + info = "Nanotrasen Representative Mission Briefing

Nanotrasen Central Command has dispatched you to this station in order to liaise with command staff on their behalf. As experienced field officers, the staff on the station are experts in handling their own fields. It is your job however to consider the bigger picture and to direct the staff towards Nanotrasen's corporate interests.
As a civilian, you should consider yourself an advisor, diplomat and intermediary. The command staff do not answer to you directly and are not required to follow your orders nor do you have disciplinary authority over personnel. In all station internal matters you answer to the Head of Personnel who will direct you in your conduct within the station. However you also answer to Central Command who may, as required, direct you in acting on company interests.
Central Command may dispatch orders to the staff through you which you are responsible to communicate, however enforcement of these orders is not your mandate and will be handled directly by Central Command or authorized Nanotrasen personnel. When not specifically directed by Central Command, assist the head of personnel in evaluation of the station and receiving departmental reports.
Your office has been provided with a direct link to Central Command, through which you can issue any urgent reports or requests for Nanotrasen intervention. Remember that any direct intervention is a costly exercise and should be used only when the situation justifies the request. You will be held accountable for any unnecessary usage of Nanotrasen resources.
" /obj/item/weapon/paper/armory name = "paper- 'Armory Inventory'" diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm index 868410ea747..b84eb480138 100644 --- a/code/modules/projectiles/ammunition.dm +++ b/code/modules/projectiles/ammunition.dm @@ -95,7 +95,7 @@ return 1 return 0 -/obj/item/ammo_box/attackby(var/obj/item/A as obj, mob/user as mob) +/obj/item/ammo_box/attackby(var/obj/item/A as obj, mob/user as mob, var/silent = 0) var/num_loaded = 0 if(istype(A, /obj/item/ammo_box)) var/obj/item/ammo_box/AM = A @@ -113,17 +113,25 @@ AC.loc = src num_loaded++ if(num_loaded) - user << "You load [num_loaded] shell\s into \the [src]!" + if(!silent) + user << "You load [num_loaded] shell\s into \the [src]!" A.update_icon() update_icon() +/obj/item/ammo_box/attack_self(mob/user as mob) + var/obj/item/ammo_casing/A = get_round() + if(A) + user.put_in_hands(A) + user << "You remove a round from \the [src]!" + update_icon() + /obj/item/ammo_box/update_icon() switch(multiple_sprites) if(1) icon_state = "[initial(icon_state)]-[stored_ammo.len]" if(2) icon_state = "[initial(icon_state)]-[stored_ammo.len ? "[max_ammo]" : "0"]" - desc = "There are [stored_ammo.len] shell\s left!" + desc = "[initial(desc)] There are [stored_ammo.len] shell\s left!" //Behavior for magazines /obj/item/ammo_box/magazine/proc/ammo_count() diff --git a/code/modules/projectiles/ammunition/bullets.dm b/code/modules/projectiles/ammunition/ammo_casings.dm similarity index 61% rename from code/modules/projectiles/ammunition/bullets.dm rename to code/modules/projectiles/ammunition/ammo_casings.dm index 70203d4df9b..1ec564a7c9c 100644 --- a/code/modules/projectiles/ammunition/bullets.dm +++ b/code/modules/projectiles/ammunition/ammo_casings.dm @@ -1,169 +1,165 @@ -/obj/item/ammo_casing/a357 - desc = "A .357 bullet casing." - caliber = "357" - projectile_type = "/obj/item/projectile/bullet" - -/obj/item/ammo_casing/a50 - desc = "A .50AE bullet casing." - caliber = ".50" - projectile_type = "/obj/item/projectile/bullet" - -/obj/item/ammo_casing/a418 - desc = "A .418 bullet casing." - caliber = "357" - projectile_type = "/obj/item/projectile/bullet/suffocationbullet" - - -/obj/item/ammo_casing/a75 - desc = "A .75 bullet casing." - caliber = "75" - projectile_type = "/obj/item/projectile/bullet/gyro" - - -/obj/item/ammo_casing/a666 - desc = "A .666 bullet casing." - caliber = "357" - projectile_type = "/obj/item/projectile/bullet/cyanideround" - - -/obj/item/ammo_casing/c38 - desc = "A .38 bullet casing." - caliber = "38" - projectile_type = "/obj/item/projectile/bullet/c38" - - -/obj/item/ammo_casing/c9mm - desc = "A 9mm bullet casing." - caliber = "9mm" - projectile_type = "/obj/item/projectile/bullet/midbullet9" - - -/obj/item/ammo_casing/c45 - desc = "A .45 bullet casing." - caliber = ".45" - projectile_type = "/obj/item/projectile/bullet/midbullet45" - -/obj/item/ammo_casing/c10mm - desc = "A 10mm bullet casing." - caliber = "10mm" - projectile_type = "/obj/item/projectile/bullet/midbullet10" - -/obj/item/ammo_casing/a12mm - desc = "A 12mm bullet casing." - caliber = "12mm" - projectile_type = "/obj/item/projectile/bullet/midbullet12" - - -/obj/item/ammo_casing/shotgun - name = "shotgun shell" - desc = "A 12 gauge shell." - icon_state = "slshell" - caliber = "shotgun" - projectile_type = "/obj/item/projectile/bullet/slug" - m_amt = 4000 - -/obj/item/ammo_casing/shotgun/buck - name = "buckshot shell" - desc = "A 12 gauge buckshot shell." - icon_state = "gshell" - projectile_type = "/obj/item/projectile/bullet/buck" - buck = 5 - deviation = 0.8 - -/obj/item/ammo_casing/shotgun/birdshot - name = "birdshot shell" - desc = "A shotgun shell full of birdshot." - icon_state = "blshell" - projectile_type = "/obj/item/projectile/bullet/rubberbullet" - buck = 4 - deviation = 1 - m_amt = 6000 - - -/obj/item/ammo_casing/shotgun/beanbag - name = "beanbag shell" - desc = "A weak beanbag shell." - icon_state = "bshell" - projectile_type = "/obj/item/projectile/bullet/rubberbullet" - m_amt = 250 - -/obj/item/ammo_casing/shotgun/fakebeanbag - name = "beanbag shell" - desc = "A weak beanbag shell." - icon_state = "bshell" - projectile_type = "/obj/item/projectile/bullet/weakbullet/booze" - -/obj/item/ammo_casing/shotgun/stunshell - name = "stun shell" - desc = "A stunning shell." - icon_state = "stunshell" - projectile_type = "/obj/item/projectile/bullet/stunslug" - m_amt = 250 - -/obj/item/ammo_casing/shotgun/incendiary - name = "incendiary shell" - desc = "An incendiary shell" - icon_state = "ishell" - projectile_type = "/obj/item/projectile/bullet/incendiary/shell" - -/obj/item/ammo_casing/shotgun/incendiary/dragonsbreath - name = "dragonsbreath shell" - desc = "A shotgun shell which fires a spread of incendiary pellets." - icon_state = "ishell2" - projectile_type = "/obj/item/projectile/bullet/incendiary/shell/dragonsbreath" - buck = 4 - deviation = 0.9 - -/obj/item/ammo_casing/shotgun/techshell - name = "unloaded technological shell" - desc = "A high-tech shotgun shell which can be loaded with materials to produce unique effects." - icon_state = "tshell" - projectile_type = null - -/obj/item/ammo_casing/shotgun/meteorshot - name = "meteorshot shell" - desc = "A shotgun shell rigged with CMC technology, which launches a massive slug when fired." - icon_state = "mshell" - projectile_type = "/obj/item/projectile/bullet/meteorshot" - -/obj/item/ammo_casing/shotgun/pulseslug - name = "pulse slug" - desc = "A delicate device which can be loaded into a shotgun. The primer acts as a button which triggers the gain medium and fires a powerful \ - energy blast. While the heat and power drain limit it to one use, it can still allow an operator to engage targets that ballistic ammunition \ - would have difficulty with." - icon_state = "pshell" - projectile_type = "/obj/item/projectile/beam/pulse/shot" - -/obj/item/ammo_casing/shotgun/dart - name = "shotgun dart" - desc = "A dart for use in shotguns. Can be injected with up to 30 units of any chemical." - icon_state = "cshell" - projectile_type = /obj/item/projectile/bullet/dart - m_amt = 12500 - -obj/item/ammo_casing/shotgun/dart/New() - ..() - flags |= NOREACT - create_reagents(30) - -/obj/item/ammo_casing/shotgun/dart/attackby() - return - - -/obj/item/ammo_casing/a762 - desc = "A 7.62 bullet casing." - caliber = "a762" - projectile_type = "/obj/item/projectile/bullet/a762" - -/obj/item/ammo_casing/rocket - name = "rocket shell" - desc = "A high explosive designed to be fired from a launcher." - icon_state = "rocketshell" - projectile_type = "/obj/item/missile" - caliber = "rocket" - -/obj/item/ammo_casing/energy/kinetic - projectile_type = /obj/item/projectile/bullet - //select_name = "kinetic" - //e_cost = 500 - //fire_sound = 'sound/weapons/Gunshot4.ogg' \ No newline at end of file +/obj/item/ammo_casing/a357 + desc = "A .357 bullet casing." + caliber = "357" + projectile_type = "/obj/item/projectile/bullet" + +/obj/item/ammo_casing/a50 + desc = "A .50AE bullet casing." + caliber = ".50" + projectile_type = "/obj/item/projectile/bullet" + +/obj/item/ammo_casing/c38 + desc = "A .38 bullet casing." + caliber = "38" + projectile_type = "/obj/item/projectile/bullet/weakbullet2/rubber" + + +/obj/item/ammo_casing/c10mm + desc = "A 10mm bullet casing." + caliber = "10mm" + projectile_type = "/obj/item/projectile/bullet/midbullet3" + + +/obj/item/ammo_casing/c9mm + desc = "A 9mm bullet casing." + caliber = "9mm" + projectile_type = "/obj/item/projectile/bullet/weakbullet3" + + +/obj/item/ammo_casing/c45 + desc = "A .45 bullet casing." + caliber = ".45" + projectile_type = "/obj/item/projectile/bullet/midbullet" + + +/obj/item/ammo_casing/shotgun + name = "shotgun slug" + desc = "A 12 gauge lead slug." + icon_state = "blshell" + caliber = "shotgun" + projectile_type = "/obj/item/projectile/bullet" + m_amt = 4000 + + +/obj/item/ammo_casing/shotgun/buckshot + name = "buckshot shell" + desc = "A 12 gauge buckshot shell." + icon_state = "gshell" + projectile_type = "/obj/item/projectile/bullet/pellet" + buck = 5 + deviation = 0.8 + + +/obj/item/ammo_casing/shotgun/beanbag + name = "beanbag slug" + desc = "A weak beanbag slug for riot control." + icon_state = "bshell" + projectile_type = "/obj/item/projectile/bullet/weakbullet/rubber" + m_amt = 250 + + +/obj/item/ammo_casing/shotgun/improvised + name = "improvised shell" + desc = "An extremely weak shotgun shell with multiple small pellets made out of metal shards." + icon_state = "gshell" + projectile_type = "/obj/item/projectile/bullet/pellet/weak" + m_amt = 250 + buck = 5 + deviation = 0.8 + + +/obj/item/ammo_casing/shotgun/stunslug + name = "taser slug" + desc = "A stunning taser slug." + icon_state = "stunshell" + projectile_type = "/obj/item/projectile/bullet/stunshot" + m_amt = 200 + + +/obj/item/ammo_casing/shotgun/meteorshot + name = "meteorshot shell" + desc = "A shotgun shell rigged with CMC technology, which launches a massive slug when fired." + icon_state = "mshell" + projectile_type = "/obj/item/projectile/bullet/meteorshot" + +/obj/item/ammo_casing/shotgun/pulseslug + name = "pulse slug" + desc = "A delicate device which can be loaded into a shotgun. The primer acts as a button which triggers the gain medium and fires a powerful \ + energy blast. While the heat and power drain limit it to one use, it can still allow an operator to engage targets that ballistic ammunition \ + would have difficulty with." + icon_state = "pshell" + projectile_type = "/obj/item/projectile/beam/pulse/shot" + +/obj/item/ammo_casing/shotgun/incendiary + name = "incendiary slug" + desc = "An incendiary-coated shotgun slug." + icon_state = "ishell" + projectile_type = "/obj/item/projectile/bullet/incendiary/shell" + +/obj/item/ammo_casing/shotgun/incendiary/dragonsbreath + name = "dragonsbreath shell" + desc = "A shotgun shell which fires a spread of incendiary pellets." + icon_state = "ishell2" + projectile_type = "/obj/item/projectile/bullet/incendiary/shell/dragonsbreath" + buck = 4 + deviation = 0.9 + +/obj/item/ammo_casing/shotgun/techshell + name = "unloaded technological shell" + desc = "A high-tech shotgun shell which can be loaded with materials to produce unique effects." + icon_state = "cshell" + projectile_type = null +/* +/obj/item/ammo_casing/shotgun/dart + name = "shotgun dart" + desc = "A dart for use in shotguns. Can be injected with up to 30 units of any chemical." + icon_state = "cshell" + projectile_type = /obj/item/projectile/bullet/dart + +/obj/item/ammo_casing/shotgun/dart/New() + ..() + flags |= NOREACT + flags |= OPENCONTAINER + create_reagents(30) + +/obj/item/ammo_casing/shotgun/dart/attackby() + return +*/ + +/obj/item/ammo_casing/shotgun/fakebeanbag + name = "beanbag shell" + desc = "A weak beanbag shell." + icon_state = "bshell" + projectile_type = "/obj/item/projectile/bullet/weakbullet/booze" + +/obj/item/ammo_casing/a762 + desc = "A 7.62mm bullet casing." + caliber = "a762" + projectile_type = "/obj/item/projectile/bullet" + +/obj/item/ammo_casing/a545 + desc = "A 5.45mm bullet casing." + caliber = "a545" + projectile_type = "/obj/item/projectile/bullet/heavybullet" + +/obj/item/ammo_casing/rocket + name = "rocket shell" + desc = "A high explosive designed to be fired from a launcher." + icon_state = "rocketshell" + projectile_type = "/obj/item/missile" + caliber = "rocket" + +/obj/item/ammo_casing/caseless + desc = "A caseless bullet casing." + +/obj/item/ammo_casing/caseless/a75 + desc = "A .75 bullet casing." + caliber = "75" + projectile_type = "/obj/item/projectile/bullet/gyro" + +/obj/item/ammo_casing/a40mm + name = "40mm HE shell" + desc = "A cased high explosive grenade that can only be activated once fired out of a grenade launcher." + caliber = "40mm" + icon_state = "40mmHE" + projectile_type = "/obj/item/projectile/bullet/a40mm" \ No newline at end of file diff --git a/code/modules/projectiles/ammunition/boxes.dm b/code/modules/projectiles/ammunition/boxes.dm index a9624597314..72aa816d1cc 100644 --- a/code/modules/projectiles/ammunition/boxes.dm +++ b/code/modules/projectiles/ammunition/boxes.dm @@ -1,63 +1,48 @@ /obj/item/ammo_box/a357 - name = "ammo box (.357)" - desc = "A box of .357 ammo" + name = "speed loader (.357)" icon_state = "357" - ammo_type = "/obj/item/ammo_casing/a357" + ammo_type = /obj/item/ammo_casing/a357 max_ammo = 7 multiple_sprites = 1 /obj/item/ammo_box/c38 name = "speed loader (.38)" icon_state = "38" - ammo_type = "/obj/item/ammo_casing/c38" + ammo_type = /obj/item/ammo_casing/c38 max_ammo = 6 multiple_sprites = 1 +/obj/item/ammo_box/c9mm + name = "ammo box (9mm)" + icon_state = "9mmbox" + origin_tech = "combat=2" + ammo_type = /obj/item/ammo_casing/c9mm + max_ammo = 30 +/obj/item/ammo_box/c10mm + name = "ammo box (10mm)" + icon_state = "10mmbox" + origin_tech = "combat=2" + ammo_type = /obj/item/ammo_casing/c10mm + max_ammo = 20 -/obj/item/ammo_box/a418 - name = "ammo box (.418)" - icon_state = "418" - ammo_type = "/obj/item/ammo_casing/a418" - max_ammo = 7 - multiple_sprites = 1 +/obj/item/ammo_box/c45 + name = "ammo box (.45)" + icon_state = "45box" + origin_tech = "combat=2" + ammo_type = /obj/item/ammo_casing/c45 + max_ammo = 20 - - -/obj/item/ammo_box/a666 - name = "ammo box (.666)" - icon_state = "666" - ammo_type = "/obj/item/ammo_casing/a666" +/obj/item/ammo_box/a40mm + name = "ammo box (40mm grenades)" + icon_state = "40mm" + ammo_type = /obj/item/ammo_casing/a40mm max_ammo = 4 multiple_sprites = 1 - -/obj/item/ammo_box/c9mm - name = "Ammunition Box (9mm)" - icon_state = "9mm" - origin_tech = "combat=2" - ammo_type = "/obj/item/ammo_casing/c9mm" - max_ammo = 36 - -/obj/item/ammo_box/c45 - name = "Ammunition Box (.45)" - icon_state = "9mm" - origin_tech = "combat=2" - ammo_type = "/obj/item/ammo_casing/c45" - max_ammo = 32 - - - -/obj/item/ammo_box/a12mm - name = "Ammunition Box (12mm)" - icon_state = "9mm" - origin_tech = "combat=2" - ammo_type = "/obj/item/ammo_casing/a12mm" - max_ammo = 40 - /obj/item/ammo_box/shotgun name = "Ammunition Box (slug)" - icon_state = "9mm" + icon_state = "9mmbox" origin_tech = "combat=2" ammo_type = /obj/item/ammo_casing/shotgun max_ammo = 8 @@ -65,11 +50,11 @@ /obj/item/ammo_box/shotgun/buck name = "Ammunition Box (buckshot)" - ammo_type = /obj/item/ammo_casing/shotgun/buck + ammo_type = /obj/item/ammo_casing/shotgun/buckshot /obj/item/ammo_box/shotgun/stun name = "Ammunition Box (stun shells)" - ammo_type = /obj/item/ammo_casing/shotgun/stunshell + ammo_type = /obj/item/ammo_casing/shotgun/stunslug m_amt = 20000 /obj/item/ammo_box/shotgun/beanbag diff --git a/code/modules/projectiles/ammunition/magazines.dm b/code/modules/projectiles/ammunition/magazines.dm index fef0f230492..a7410abdad3 100644 --- a/code/modules/projectiles/ammunition/magazines.dm +++ b/code/modules/projectiles/ammunition/magazines.dm @@ -25,6 +25,7 @@ caliber = "357" max_ammo = 6 multiload = 0 + /obj/item/ammo_box/magazine/internal/cylinder/rus357/New() stored_ammo += new ammo_type(src) @@ -42,13 +43,15 @@ caliber = "shotgun" max_ammo = 4 multiload = 0 + /obj/item/ammo_box/magazine/internal/shotcom name = "combat shotgun internal magazine" desc = "Oh god, this shouldn't be here" - ammo_type = "/obj/item/ammo_casing/shotgun/buck" + ammo_type = "/obj/item/ammo_casing/shotgun/buckshot" caliber = "shotgun" max_ammo = 8 multiload = 0 + /obj/item/ammo_box/magazine/internal/cylinder/dualshot name = "double-barrel shotgun internal magazine" desc = "This doesn't even exist" @@ -57,6 +60,14 @@ max_ammo = 2 multiload = 0 +/obj/item/ammo_box/magazine/internal/cylinder/improvised + name = "improvised shotgun internal magazine" + desc = "This doesn't even exist" + ammo_type = "/obj/item/ammo_casing/shotgun/improvised" + caliber = "shotgun" + max_ammo = 1 + multiload = 0 + /obj/item/ammo_box/magazine/internal/shotriot name = "riot shotgun internal magazine" desc = "Oh god, this shouldn't be here" @@ -64,29 +75,21 @@ caliber = "shotgun" max_ammo = 6 multiload = 0 + +/obj/item/ammo_box/magazine/internal/cylinder/grenadelauncher + name = "grenade launcher internal magazine" + ammo_type = "/obj/item/ammo_casing/a40mm" + caliber = "40mm" + max_ammo = 1 + +/obj/item/ammo_box/magazine/internal/cylinder/grenadelauncher/multi + ammo_type = "/obj/item/ammo_casing/a40mm" + max_ammo = 6 + ///////////EXTERNAL MAGAZINES//////////////// -/obj/item/ammo_box/magazine/m9mm - name = "magazine (9mm)" - icon_state = "9x19p" - origin_tech = "combat=2" - ammo_type = "/obj/item/ammo_casing/c9mm" - caliber = "9mm" - max_ammo = 8 - multiple_sprites = 2 - -/obj/item/ammo_box/magazine/msmg9mm - name = "SMG magazine (9mm)" - icon_state = "smg9mm" - ammo_type = "/obj/item/ammo_casing/c9mm" - caliber = "9mm" - max_ammo = 18 - -/obj/item/ammo_box/magazine/msmg9mm/update_icon() - ..() - icon_state = "[initial(icon_state)]-[round(ammo_count(),3)]" /obj/item/ammo_box/magazine/m10mm - name = "magazine (10mm)" + name = "pistol magazine (10mm)" icon_state = "9x19p" origin_tech = "combat=2" ammo_type = "/obj/item/ammo_casing/c10mm" @@ -94,39 +97,49 @@ max_ammo = 8 multiple_sprites = 2 -/obj/item/ammo_box/magazine/m12mm - name = "magazine (12mm)" - icon_state = "12mm" - origin_tech = "combat=2" - ammo_type = "/obj/item/ammo_casing/a12mm" - caliber = "12mm" - max_ammo = 20 - -/obj/item/ammo_box/magazine/m12mm/update_icon() - ..() - icon_state = "[initial(icon_state)]-[round(ammo_count(),2)]" - /obj/item/ammo_box/magazine/m45 - name = "magazine (.45)" + name = "handgun magazine (.45)" icon_state = "45" ammo_type = "/obj/item/ammo_casing/c45" caliber = ".45" max_ammo = 8 - multiple_sprites = 1 -/obj/item/ammo_box/magazine/uzim45 - name = "Uzi magazine (.45)" - icon_state = "uzi45" +/obj/item/ammo_box/magazine/m45/update_icon() + ..() + icon_state = "[initial(icon_state)]-[ammo_count() ? "8" : "0"]" + +/obj/item/ammo_box/magazine/smgm9mm + name = "SMG magazine (9mm)" + icon_state = "smg9mm" + ammo_type = "/obj/item/ammo_casing/c9mm" + caliber = "9mm" + max_ammo = 20 + +/obj/item/ammo_box/magazine/smgm9mm/update_icon() + ..() + icon_state = "[initial(icon_state)]-[round(ammo_count(),5)]" + +/obj/item/ammo_box/magazine/smgm45 + name = "SMG magazine (.45)" + icon_state = "c20r45" + origin_tech = "combat=2" ammo_type = "/obj/item/ammo_casing/c45" caliber = ".45" - max_ammo = 16 + max_ammo = 20 -/obj/item/ammo_box/magazine/uzim45/update_icon() +/obj/item/ammo_box/magazine/smgm/update_icon() ..() icon_state = "[initial(icon_state)]-[round(ammo_count(),2)]" +/obj/item/ammo_box/magazine/tommygunm45 + name = "drum magazine (.45)" + icon_state = "drum45" + ammo_type = "/obj/item/ammo_casing/c45" + caliber = ".45" + max_ammo = 50 + /obj/item/ammo_box/magazine/m50 - name = "magazine (.50ae)" + name = "handgun magazine (.50ae)" icon_state = "50ae" origin_tech = "combat=2" ammo_type = "/obj/item/ammo_casing/a50" @@ -135,15 +148,27 @@ multiple_sprites = 1 /obj/item/ammo_box/magazine/m75 - name = "magazine (.75)" + name = "specialized magazine (.75)" icon_state = "75" - ammo_type = "/obj/item/ammo_casing/a75" + ammo_type = "/obj/item/ammo_casing/caseless/a75" caliber = "75" multiple_sprites = 2 max_ammo = 8 +/obj/item/ammo_box/magazine/m545 + name = "box magazine (5.45mm)" + icon_state = "5.45m" + origin_tech = "combat=5;syndicate=1" + ammo_type = "/obj/item/ammo_casing/a545" + caliber = "a545" + max_ammo = 30 + +/obj/item/ammo_box/magazine/m545/update_icon() + ..() + icon_state = "[initial(icon_state)]-[round(ammo_count(),10)]" + /obj/item/ammo_box/magazine/m762 - name = "magazine (7.62mm)" + name = "box magazine (7.62mm)" icon_state = "a762" origin_tech = "combat=2" ammo_type = "/obj/item/ammo_casing/a762" @@ -154,13 +179,11 @@ ..() icon_state = "[initial(icon_state)]-[round(ammo_count(),10)]" -//TG Bulldog Automatic Shotty - /obj/item/ammo_box/magazine/m12g name = "shotgun magazine (12g taser slugs)" icon_state = "m12gs" origin_tech = "combat=3;syndicate=1" - ammo_type = "/obj/item/ammo_casing/shotgun/stunshell" + ammo_type = "/obj/item/ammo_casing/shotgun/stunslug" caliber = "shotgun" max_ammo = 8 @@ -172,7 +195,7 @@ /obj/item/ammo_box/magazine/m12g/buckshot name = "shotgun magazine (12g buckshot)" icon_state = "m12gb" - ammo_type = "/obj/item/ammo_casing/shotgun/buck" + ammo_type = "/obj/item/ammo_casing/shotgun/buckshot" /obj/item/ammo_box/magazine/m12g/dragon diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 8a86652764f..37fc7bede4b 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -20,6 +20,7 @@ var/silenced = 0 var/ghettomodded = 0 var/recoil = 0 + var/can_suppress = 0 var/clumsy_check = 1 var/sawn_desc = null var/obj/item/ammo_casing/chambered = null // The round (not bullet) that is in the chamber. THIS MISPLACED ITEM BROUGHT TO YOU BY HACKY BUCKSHOT. diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index 0fb8c826058..51a607890a0 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -75,6 +75,11 @@ obj/item/weapon/gun/energy/laser/retro name = "laser cannon" desc = "With the L.A.S.E.R. cannon, the lasing medium is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core. This incredible technology may help YOU achieve high excitation rates with small laser volumes!" icon_state = "lasercannon" + item_state = "laser" + w_class = 4.0 + force = 10 + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BACK fire_sound = 'sound/weapons/lasercannonfire.ogg' origin_tech = "combat=4;materials=3;powerstorage=3" projectile_type = "/obj/item/projectile/beam/heavylaser" diff --git a/code/modules/projectiles/guns/energy/pulse.dm b/code/modules/projectiles/guns/energy/pulse.dm index e11a604b45e..46affe1165c 100644 --- a/code/modules/projectiles/guns/energy/pulse.dm +++ b/code/modules/projectiles/guns/energy/pulse.dm @@ -2,7 +2,7 @@ name = "pulse rifle" desc = "A heavy-duty, pulse-based energy weapon, preferred by front-line combat personnel." icon_state = "pulse" - item_state = null //so the human update icon uses the icon_state instead. + item_state = "pulse" //so the human update icon uses the icon_state instead. force = 10 fire_sound = 'sound/weapons/pulse.ogg' charge_cost = 200 diff --git a/code/modules/projectiles/guns/energy/stun.dm b/code/modules/projectiles/guns/energy/stun.dm index 41e3764fdfe..0561255c471 100644 --- a/code/modules/projectiles/guns/energy/stun.dm +++ b/code/modules/projectiles/guns/energy/stun.dm @@ -44,7 +44,7 @@ /obj/item/weapon/gun/energy/stunrevolver name = "stun revolver" - desc = "A high-tech revolver that fires stun cartridges. The stun cartridges can be recharged using a conventional energy weapon recharger." + desc = "A high-tech revolver that fires internal, reusable stun cartidges in a revolving cylinder." icon_state = "stunrevolver" fire_sound = "sound/weapons/gunshot.ogg" origin_tech = "combat=3;materials=3;powerstorage=2" diff --git a/code/modules/projectiles/guns/projectile.dm b/code/modules/projectiles/guns/projectile.dm index 3ab2dc49e28..c45bb04a6b0 100644 --- a/code/modules/projectiles/guns/projectile.dm +++ b/code/modules/projectiles/guns/projectile.dm @@ -53,6 +53,7 @@ /obj/item/weapon/gun/projectile/attackby(var/obj/item/A as obj, mob/user as mob) + ..() if (istype(A, /obj/item/ammo_box/magazine)) var/obj/item/ammo_box/magazine/AM = A if (!magazine && istype(AM, text2path(mag_type))) @@ -66,10 +67,49 @@ return 1 else if (magazine) user << "There's already a magazine in \the [src]." + if(istype(A, /obj/item/weapon/suppressor)) + var/obj/item/weapon/suppressor/S = A + if(can_suppress) + if(!silenced) + if(user.l_hand != src && user.r_hand != src) + user << "You'll need [src] in your hands to do that." + return + user.drop_item() + user << "You screw [S] onto [src]." + silenced = A + S.oldsound = fire_sound + S.initial_w_class = w_class + fire_sound = 'sound/weapons/Gunshot_silenced.ogg' + w_class = 3 //so pistols do not fit in pockets when suppressed + A.loc = src + update_icon() + return + else + user << "[src] already has a suppressor." + return + else + user << "You can't seem to figure out how to fit [S] on [src]." + return return 0 +/obj/item/weapon/gun/projectile/attack_hand(mob/user as mob) + if(loc == user) + if(silenced) + var/obj/item/weapon/suppressor/S = silenced + if(user.l_hand != src && user.r_hand != src) + ..() + return + user << "You unscrew [silenced] from [src]." + user.put_in_hands(silenced) + fire_sound = S.oldsound + w_class = S.initial_w_class + silenced = 0 + update_icon() + return + ..() + /obj/item/weapon/gun/projectile/attack_self(mob/living/user as mob) - if (magazine) + if(magazine) magazine.loc = get_turf(src.loc) user.put_in_hands(magazine) magazine.update_icon() @@ -92,3 +132,12 @@ if (magazine) boolets += magazine.ammo_count() return boolets + +/obj/item/weapon/suppressor + name = "suppressor" + desc = "A universal syndicate small-arms suppressor for maximum espionage." + icon = 'icons/obj/gun.dmi' + icon_state = "suppressor" + w_class = 2 + var/oldsound = null + var/initial_w_class = null \ No newline at end of file diff --git a/code/modules/projectiles/guns/projectile/automatic.dm b/code/modules/projectiles/guns/projectile/automatic.dm index 3c622752418..9371a09469a 100644 --- a/code/modules/projectiles/guns/projectile/automatic.dm +++ b/code/modules/projectiles/guns/projectile/automatic.dm @@ -1,75 +1,71 @@ /obj/item/weapon/gun/projectile/automatic //Hopefully someone will find a way to make these fire in bursts or something. --Superxpdude - name = "submachine gun" - desc = "A lightweight, fast firing gun. Uses 9mm rounds." - icon_state = "saber" //ugly + name = "prototype SMG" + desc = "A lightweight, prototype 9mm submachine gun, designated 'SABR'. Has a threaded barrel for suppressors." + icon_state = "saber" w_class = 3.0 origin_tech = "combat=4;materials=2" automatic = 1 - mag_type = "/obj/item/ammo_box/magazine/msmg9mm" + mag_type = "/obj/item/ammo_box/magazine/smgm9mm" var/alarmed = 0 + can_suppress = 1 fire_delay = 0 isHandgun() return 0 /obj/item/weapon/gun/projectile/automatic/update_icon() ..() - icon_state = "[initial(icon_state)][magazine ? "-[magazine.max_ammo]" : ""][chambered ? "" : "-e"]" + icon_state = "[initial(icon_state)][magazine ? "-[magazine.max_ammo]" : ""][chambered ? "" : "-e"][silenced ? "-suppressed" : ""]" return /obj/item/weapon/gun/projectile/automatic/attackby(var/obj/item/A as obj, mob/user as mob) if(..() && chambered) alarmed = 0 - - -/obj/item/weapon/gun/projectile/automatic/mini_uzi - name = "Uzi" - desc = "A lightweight, fast firing gun, for when you want someone dead. Uses .45 rounds." - icon_state = "mini-uzi" - w_class = 3.0 - - origin_tech = "combat=5;materials=2;syndicate=8" - mag_type = "/obj/item/ammo_box/magazine/uzim45" - - isHandgun() - return 1 - +/obj/item/weapon/gun/projectile/automatic/proc/empty_alarm() + if(!chambered && !get_ammo() && !alarmed) + playsound(src.loc, 'sound/weapons/smg_empty_alarm.ogg', 40, 1) + update_icon() + alarmed = 1 + return /obj/item/weapon/gun/projectile/automatic/c20r - name = "\improper C-20r SMG" - desc = "A lightweight, compact bullpup SMG. Uses .45 rounds in medium-capacity magazines and has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp." + name = "syndicate SMG" + desc = "A lightweight, bullpup .45 SMG, designated 'C-20r'. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp." icon_state = "c20r" item_state = "c20r" - w_class = 3.0 origin_tech = "combat=5;materials=2;syndicate=8" - mag_type = "/obj/item/ammo_box/magazine/m12mm" + mag_type = "/obj/item/ammo_box/magazine/smgm45" fire_sound = 'sound/weapons/Gunshot_smg.ogg' +/obj/item/weapon/gun/projectile/automatic/c20r/New() + ..() + update_icon() + return + /obj/item/weapon/gun/projectile/automatic/c20r/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag) ..() - if(!chambered && !get_ammo() && !alarmed) - playsound(user, 'sound/weapons/smg_empty_alarm.ogg', 40, 1) - alarmed = 1 + empty_alarm() return /obj/item/weapon/gun/projectile/automatic/c20r/update_icon() ..() - icon_state = "c20r[magazine ? "-[round(get_ammo(0),4)]" : ""][chambered ? "" : "-e"]" + icon_state = "c20r[magazine ? "-[Ceiling(get_ammo(0)/4)*4]" : ""][chambered ? "" : "-e"][silenced ? "-suppressed" : ""]" return /obj/item/weapon/gun/projectile/automatic/l6_saw - name = "\improper L6 SAW" - desc = "A heavily modified light machine gun with a tactical plasteel frame resting on a rather traditionally-made belt-fed ballistic weapon. Has 'Aussec Armoury - 2531' engraved on the reciever." + name = "syndicate LMG" + desc = "A heavily modified 7.62 light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the reciever below the designation." icon_state = "l6closed100" item_state = "l6closedmag" - w_class = 4 + w_class = 5 slot_flags = 0 origin_tech = "combat=5;materials=1;syndicate=2" mag_type = "/obj/item/ammo_box/magazine/m762" fire_sound = 'sound/weapons/Gunshot3.ogg' var/cover_open = 0 + can_suppress = 0 @@ -115,8 +111,8 @@ /obj/item/weapon/gun/projectile/automatic/bulldog - name = "\improper Bulldog shotgun" - desc = "A compact, mag-fed semi-automatic shotgun for combat in narrow corridors. Compatible only with specialized magazines." + name = "syndicate shotgun" + desc = "A compact, mag-fed semi-automatic shotgun for combat in narrow corridors, nicknamed 'Bulldog' by boarding parties. Compatible only with specialized 8-round drum magazines." icon_state = "bulldog" item_state = "bulldog" icon_override = 'icons/mob/in-hand/guns.dmi' @@ -124,6 +120,7 @@ origin_tech = "combat=5;materials=4;syndicate=6" mag_type = "/obj/item/ammo_box/magazine/m12g" fire_sound = 'sound/weapons/Gunshot4.ogg' + can_suppress = 0 /obj/item/weapon/gun/projectile/automatic/bulldog/New() ..() @@ -144,16 +141,87 @@ /obj/item/weapon/gun/projectile/automatic/bulldog/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag) ..() - if(!chambered && !get_ammo() && !alarmed) - playsound(user, 'sound/weapons/smg_empty_alarm.ogg', 40, 1) - update_icon() - alarmed = 1 + empty_alarm() return -/* The thing I found with guns in ss13 is that they don't seem to simulate the rounds in the magazine in the gun. - Afaik, since projectile.dm features a revolver, this would make sense since the magazine is part of the gun. - However, it looks like subsequent guns that use removable magazines don't take that into account and just get - around simulating a removable magazine by adding the casings into the loaded list and spawning an empty magazine - when the gun is out of rounds. Which means you can't eject magazines with rounds in them. The below is a very - rough and poor attempt at making that happen. -Ausops */ \ No newline at end of file +/obj/item/weapon/gun/projectile/automatic/c90gl + name = "syndicate assault rifle" + desc = "A bullpup and compact 5.45x39 assault rifle with a unique toploading design, designated 'C-90gl'. Has an attached underbarrel grenade launcher which can be toggled on and off." + icon_state = "c90gl" + item_state = "c90gl" + icon_override = 'icons/mob/in-hand/guns.dmi' + origin_tech = "combat=5;materials=2;syndicate=8" + mag_type = "/obj/item/ammo_box/magazine/m545" + fire_sound = 'sound/weapons/Gunshot_smg.ogg' + action_button_name = "Toggle Grenade Launcher" + icon_action_button = "Action_c90gl" + can_suppress = 0 + var/select = 1 //1 for boolets, 0 for explosions. + var/obj/item/weapon/gun/projectile/revolver/grenadelauncher/underbarrel + +/obj/item/weapon/gun/projectile/automatic/c90gl/New() + ..() + underbarrel = new /obj/item/weapon/gun/projectile/revolver/grenadelauncher(src) + update_icon() + return + +/obj/item/weapon/gun/projectile/automatic/c90gl/afterattack(var/atom/target, var/mob/living/user, flag, params) + if(select) + ..() + empty_alarm() + return + else + underbarrel.afterattack(target, user, flag, params) + +/obj/item/weapon/gun/projectile/automatic/c90gl/attackby(var/obj/item/A, mob/user) + if(select) + ..() + else + underbarrel.attackby(A, user) + +/obj/item/weapon/gun/projectile/automatic/c90gl/attack_self(var/mob/living/user) + if(select) + ..() + else + underbarrel.attack_self(user) + + + +/obj/item/weapon/gun/projectile/automatic/c90gl/update_icon() + ..() + overlays.Cut() + if(select) + overlays += "c90prim" + else + overlays += "c90gren" + icon_state = "c90gl[magazine ? "-[Ceiling(get_ammo(0)/6)*6]" : ""][chambered ? "" : "-e"]" + return + +/obj/item/weapon/gun/projectile/automatic/c90gl/proc/underbarrel_swap() + var/mob/living/carbon/human/user = usr + if(select) + select = 0 + user << "You switch to grenades." + else + select = 1 + user << "You switch to bullets." + + update_icon() + return + +/obj/item/weapon/gun/projectile/automatic/c90gl/ui_action_click() + underbarrel_swap() + + + +/obj/item/weapon/gun/projectile/automatic/tommygun + name = "tommy gun" + desc = "A genuine 'Chicago Typewriter'." + icon_state = "tommygun" + item_state = "tommygun" + slot_flags = 0 + origin_tech = "combat=5;materials=1;syndicate=2" + mag_type = "/obj/item/ammo_box/magazine/tommygunm45" + fire_sound = 'sound/weapons/Gunshot_smg.ogg' + can_suppress = 0 \ No newline at end of file diff --git a/code/modules/projectiles/guns/projectile/launcher.dm b/code/modules/projectiles/guns/projectile/grenade launcher.dm similarity index 100% rename from code/modules/projectiles/guns/projectile/launcher.dm rename to code/modules/projectiles/guns/projectile/grenade launcher.dm diff --git a/code/modules/projectiles/guns/projectile/launchers.dm b/code/modules/projectiles/guns/projectile/launchers.dm new file mode 100644 index 00000000000..9c5dc867dc4 --- /dev/null +++ b/code/modules/projectiles/guns/projectile/launchers.dm @@ -0,0 +1,50 @@ +//KEEP IN MIND: These are different from gun/grenadelauncher. These are designed to shoot premade rocket and grenade projectiles, not flashbangs or chemistry casings etc. +//Put handheld rocket launchers here if someone ever decides to make something so hilarious ~Paprika + + +/obj/item/weapon/gun/projectile/automatic/gyropistol + name = "gyrojet pistol" + desc = "A prototype pistol designed to fire self propelled rockets." + icon_state = "gyropistol" + fire_sound = 'sound/effects/Explosion1.ogg' + origin_tech = "combat=3" + mag_type = "/obj/item/ammo_box/magazine/m75" + +/obj/item/weapon/gun/projectile/automatic/gyropistol/New() + ..() + update_icon() + return + +/obj/item/weapon/gun/projectile/automatic/gyropistol/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag) + ..() + if(!chambered && !get_ammo() && !alarmed) + playsound(user, 'sound/weapons/smg_empty_alarm.ogg', 40, 1) + update_icon() + alarmed = 1 + return + +/obj/item/weapon/gun/projectile/automatic/gyropistol/update_icon() + ..() + icon_state = "[initial(icon_state)][magazine ? "loaded" : ""]" + return + +/obj/item/weapon/gun/projectile/revolver/grenadelauncher//this is only used for underbarrel grenade launchers at the moment, but admins can still spawn it if they feel like being assholes + desc = "A break-operated grenade launcher." + name = "grenade launcher" + icon_state = "dshotgun-sawn" + item_state = "gun" + mag_type = "/obj/item/ammo_box/magazine/internal/cylinder/grenadelauncher" + w_class = 3 + +/obj/item/weapon/gun/projectile/revolver/grenadelauncher/attackby(var/obj/item/A, mob/user) + ..() + if(istype(A, /obj/item/ammo_box) || istype(A, /obj/item/ammo_casing)) + chamber_round() + +/obj/item/weapon/gun/projectile/revolver/grenadelauncher/multi + desc = "A revolving 6-shot grenade launcher." + name = "multi grenade launcher" + icon_state = "bulldog" + item_state = "bulldog" + icon_override = 'icons/mob/in-hand/guns.dmi' + mag_type = "/obj/item/ammo_box/magazine/internal/cylinder/grenadelauncher/multi" \ No newline at end of file diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm index 355dc0b909c..26555a3b040 100644 --- a/code/modules/projectiles/guns/projectile/pistol.dm +++ b/code/modules/projectiles/guns/projectile/pistol.dm @@ -1,3 +1,17 @@ +/obj/item/weapon/gun/projectile/automatic/pistol + name = "syndicate pistol" + desc = "A small, easily concealable 10mm handgun. Has a threaded barrel for suppressors." + icon_state = "pistol" + w_class = 2 + origin_tech = "combat=2;materials=2;syndicate=2" + mag_type = "/obj/item/ammo_box/magazine/m10mm" + can_suppress = 1 + +/obj/item/weapon/gun/projectile/automatic/pistol/update_icon() + ..() + icon_state = "[initial(icon_state)][chambered ? "" : "-e"][silenced ? "-suppressed" : ""]" + return + /obj/item/weapon/gun/projectile/automatic/m2411 name = "M2411" desc = "John Browning's classic updated for the modern day. Uses .45 rounds." @@ -12,29 +26,19 @@ icon_state = "[initial(icon_state)][chambered ? "" : "-e"]" return - - /obj/item/weapon/gun/projectile/automatic/deagle name = "desert eagle" - desc = "A robust handgun that uses .50 AE ammo" + desc = "A robust .50 AE handgun." icon_state = "deagle" force = 14.0 mag_type = "/obj/item/ammo_box/magazine/m50" -/obj/item/weapon/gun/projectile/automatic/deagle/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag) - ..() - if(!chambered && !get_ammo() && !alarmed) - playsound(user, 'sound/weapons/smg_empty_alarm.ogg', 40, 1) - update_icon() - alarmed = 1 - return - /obj/item/weapon/gun/projectile/automatic/deagle/update_icon() ..() icon_state = "[initial(icon_state)][magazine ? "" : "-e"]" /obj/item/weapon/gun/projectile/automatic/deagle/gold - desc = "A gold plated gun folded over a million times by superior martian gunsmiths. Uses .50 AE ammo." + desc = "A gold plated desert eagle folded over a million times by superior martian gunsmiths. Uses .50 AE ammo." icon_state = "deagleg" item_state = "deagleg" @@ -43,89 +47,4 @@ /obj/item/weapon/gun/projectile/automatic/deagle/camo desc = "A Deagle brand Deagle for operators operating operationally. Uses .50 AE ammo." icon_state = "deaglecamo" - item_state = "deagleg" - - - -/obj/item/weapon/gun/projectile/automatic/gyropistol - name = "gyrojet pistol" - desc = "A bulky pistol designed to fire self propelled rounds" - icon_state = "gyropistol" - fire_sound = 'sound/effects/Explosion1.ogg' - origin_tech = "combat=3" - mag_type = "/obj/item/ammo_box/magazine/m75" - -/obj/item/weapon/gun/projectile/automatic/gyropistol/New() - ..() - update_icon() - return - -/obj/item/weapon/gun/projectile/automatic/gyropistol/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag) - ..() - if(!chambered && !get_ammo() && !alarmed) - playsound(user, 'sound/weapons/smg_empty_alarm.ogg', 40, 1) - update_icon() - alarmed = 1 - return - -/obj/item/weapon/gun/projectile/automatic/gyropistol/update_icon() - ..() - icon_state = "[initial(icon_state)][magazine ? "loaded" : ""]" - return - -/obj/item/weapon/gun/projectile/automatic/pistol - name = "\improper Stechtkin pistol" - desc = "A small, easily concealable gun. Uses 10mm rounds and has a threaded barrel for suppressors." - icon_state = "pistol" - w_class = 2 - silenced = 0 - origin_tech = "combat=2;materials=2;syndicate=2" - mag_type = "/obj/item/ammo_box/magazine/m10mm" - fire_sound = 'sound/weapons/Gunshot2.ogg' - -/obj/item/weapon/gun/projectile/automatic/pistol/attack_hand(mob/user as mob) - if(loc == user) - if(silenced) - if(user.l_hand != src && user.r_hand != src) - ..() - return - user << "You unscrew [silenced] from [src]." - user.put_in_hands(silenced) - var/obj/item/weapon/silencer/S = silenced - fire_sound = S.oldsound - silenced = 0 - w_class = 2 - update_icon() - return - ..() - - -/obj/item/weapon/gun/projectile/automatic/pistol/attackby(obj/item/I as obj, mob/user as mob) - if(istype(I, /obj/item/weapon/silencer)) - if(user.l_hand != src && user.r_hand != src) //if we're not in his hands - user << "You'll need [src] in your hands to do that." - return - user.drop_item() - user << "You screw [I] onto [src]." - silenced = I //dodgy? - var/obj/item/weapon/silencer/S = I - S.oldsound = fire_sound - fire_sound = 'sound/weapons/Gunshot_silenced.ogg' - w_class = 3 - I.loc = src //put the silencer into the gun - update_icon() - return - ..() - -/obj/item/weapon/gun/projectile/automatic/pistol/update_icon() - ..() - icon_state = "[initial(icon_state)][silenced ? "-silencer" : ""][chambered ? "" : "-e"]" - return - -/obj/item/weapon/silencer - name = "supressor" - desc = "A universal syndicate small-arms suppressor." - icon = 'icons/obj/gun.dmi' - icon_state = "silencer" - w_class = 2 - var/oldsound = 0 //Stores the true sound the gun made before it was silenced \ No newline at end of file + item_state = "deagleg" \ No newline at end of file diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index df2202e4a47..d0dcee8fb2b 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -1,5 +1,5 @@ /obj/item/weapon/gun/projectile/revolver - desc = "A classic revolver. Uses 357 ammo" + desc = "A suspicious revolver. Uses .357 ammo." name = "revolver" icon_state = "revolver" mag_type = "/obj/item/ammo_box/magazine/internal/cylinder" @@ -76,7 +76,7 @@ usr << "[get_ammo(0,0)] of those are live rounds." /obj/item/weapon/gun/projectile/revolver/detective - desc = "A cheap Martian knock-off of a Smith & Wesson Model 10. Uses .38-Special rounds." + desc = "A cheap Martian knock-off of a classic law enforcement firearm. Uses .38-special rounds." name = "revolver" icon_state = "detective" origin_tech = "combat=2;materials=2" @@ -165,8 +165,8 @@ /obj/item/weapon/gun/projectile/revolver/mateba - name = "mateba" - desc = "When you absolutely, positively need a 10mm hole in the other guy. Uses .357 ammo." //>10mm hole >.357 + name = "autorevolver" + desc = "A retro high-powered mateba autorevolver typically used by officers of the New Russia military. Uses .357 ammo." //>10mm hole >.357 icon_state = "mateba" origin_tech = "combat=2;materials=2" @@ -175,7 +175,7 @@ /obj/item/weapon/gun/projectile/revolver/russian name = "Russian Revolver" - desc = "A Russian made revolver. Uses .357 ammo." + desc = "A Russian-made revolver for drinking games. Uses .357 ammo, and has a mechanism that spins the chamber before each trigger pull." origin_tech = "combat=2;materials=2" mag_type = "/obj/item/ammo_box/magazine/internal/cylinder/rus357" var/spun = 0 diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm index cb2f14bb7c9..90436a500d0 100644 --- a/code/modules/projectiles/guns/projectile/shotgun.dm +++ b/code/modules/projectiles/guns/projectile/shotgun.dm @@ -1,6 +1,6 @@ /obj/item/weapon/gun/projectile/shotgun name = "shotgun" - desc = "Useful for sweeping alleys." + desc = "A traditional shotgun with wood furniture and a four-shell capacity underneath." icon_state = "shotgun" item_state = "shotgun" w_class = 4.0 @@ -83,6 +83,7 @@ /obj/item/weapon/gun/projectile/shotgun/combat name = "combat shotgun" + desc = "A traditional shotgun with tactical furniture and an eight-shell capacity underneath." icon_state = "cshotgun" origin_tech = "combat=5;materials=2" mag_type = "/obj/item/ammo_box/magazine/internal/shotcom" @@ -152,3 +153,30 @@ user << "You break open \the [src] and unload [num_unloaded] shell\s." else user << "[src] is empty." + +// IMPROVISED SHOTGUN // + +/obj/item/weapon/gun/projectile/revolver/doublebarrel/improvised + name = "improvised shotgun" + desc = "Essentially a tube that aims shotgun shells." + icon_state = "ishotgun" + item_state = "shotgun" + w_class = 4.0 + force = 10 + origin_tech = "combat=2;materials=2" + mag_type = "/obj/item/ammo_box/magazine/internal/cylinder/improvised" + sawn_desc = "I'm just here for the gasoline." + +/obj/item/weapon/gun/projectile/revolver/doublebarrel/improvised/attackby(var/obj/item/A as obj, mob/user as mob) + ..() + if(istype(A, /obj/item/stack/cable_coil)) + var/obj/item/stack/cable_coil/C = A + if(C.use(10)) + flags = CONDUCT + slot_flags = SLOT_BACK + icon_state = "ishotgunsling" + user << "You tie the lengths of cable to the shotgun, making a sling." + update_icon() + else + user << "You need at least ten lengths of cable if you want to make a sling." + return \ No newline at end of file diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index e30df0e0215..f53ef8ef3ef 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -166,11 +166,11 @@ process() - if(kill_count < 1) - del(src) - return - kill_count-- spawn while(src) + if(kill_count < 1) + del(src) + return + kill_count-- if((!( current ) || loc == current)) current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) if((x == 1 || x == world.maxx || y == 1 || y == world.maxy)) diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm index 86a66a0c43a..0f0491d63ac 100644 --- a/code/modules/projectiles/projectile/bullets.dm +++ b/code/modules/projectiles/projectile/bullets.dm @@ -8,36 +8,63 @@ embed = 1 sharp = 1 -/* on_hit(var/atom/target, var/blocked = 0) - if (..(target, blocked)) - var/mob/living/L = target - shake_camera(L, 3, 2) - return 1 - return 0 */ - /obj/item/projectile/bullet/weakbullet damage = 5 stun = 5 weaken = 5 -/obj/item/projectile/bullet/slug - name = "slug" - - -/obj/item/projectile/bullet/rubberbullet // Back to insta-stun bullets. - damage = 5 - stun = 5 - weaken = 5 +/obj/item/projectile/bullet/weakbullet/rubber //beanbag shotgun shells embed = 0 sharp = 0 -/obj/item/projectile/bullet/c38 //replacement for detective's ammo +/obj/item/projectile/bullet/weakbullet2 damage = 15 stun = 5 weaken = 5 + +/obj/item/projectile/bullet/weakbullet2/rubber //detective's c38 bullets embed = 0 sharp = 0 +/obj/item/projectile/bullet/weakbullet3 + damage = 20 + +/obj/item/projectile/bullet/pellet + name = "pellet" + damage = 15 + +/obj/item/projectile/bullet/blank + name = "blankshot" + nodamage = 1 + +/obj/item/projectile/bullet/pellet/weak + damage = 3 + +/obj/item/projectile/bullet/midbullet + damage = 20 + stun = 5 + weaken = 5 + +/obj/item/projectile/bullet/midbullet2 + damage = 25 + +/obj/item/projectile/bullet/midbullet3 + damage = 30 + +/obj/item/projectile/bullet/heavybullet + damage = 35 + + +/obj/item/projectile/bullet/stunshot + name = "stunshot" + damage = 5 + stun = 5 + weaken = 5 + stutter = 5 + embed = 0 + sharp = 0 + + /obj/item/projectile/bullet/weakbullet/booze embed = 0 on_hit(var/atom/target, var/blocked = 0) @@ -57,71 +84,6 @@ M.drowsyness += 10 A.volume += 5 //Because we can - -/obj/item/projectile/bullet/midbullet12 - damage = 20 - stun = 5 - weaken = 5 - -/obj/item/projectile/bullet/midbullet9 - damage = 25 - -/obj/item/projectile/bullet/midbullet45 - damage = 25 - stun = 1 - weaken = 1 - -/obj/item/projectile/bullet/midbullet10 //Only used with the Stechkin Pistol - RobRichards - damage = 30 - -/obj/item/projectile/bullet/buck - name = "pellet" - damage = 15 - -/obj/item/projectile/bullet/blank - name = "blankshot" - nodamage = 1 - -/obj/item/projectile/bullet/suffocationbullet//How does this even work? - name = "co bullet" - damage = 20 - damage_type = OXY - - -/obj/item/projectile/bullet/cyanideround - name = "poison bullet" - damage = 40 - damage_type = TOX - - -/obj/item/projectile/bullet/burstbullet//I think this one needs something for the on hit - name = "exploding bullet" - damage = 20 - embed = 0 - edge = 1 - -/obj/item/projectile/bullet/stunshot - name = "stunshot" - damage = 5 - stun = 5 - weaken = 5 - stutter = 5 - embed = 0 - sharp = 0 - -/obj/item/projectile/bullet/stunslug - name = "stunslug" - damage = 5 - stun = 5 - weaken = 5 - stutter = 5 - embed = 0 - sharp = 0 - -/obj/item/projectile/bullet/a762 - damage = 35 - - /obj/item/projectile/bullet/incendiary /obj/item/projectile/bullet/incendiary/on_hit(var/atom/target, var/blocked = 0) diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm index 01fe8ca9485..8ceea50cbba 100644 --- a/code/modules/projectiles/projectile/special.dm +++ b/code/modules/projectiles/projectile/special.dm @@ -24,6 +24,17 @@ explosion(target, -1, 0, 2) return 1 +/obj/item/projectile/bullet/a40mm + name ="40mm grenade" + desc = "USE A WEEL GUN" + icon_state= "bolter" + damage = 60 + flag = "bullet" + +/obj/item/projectile/bullet/a40mm/on_hit(atom/target, blocked = 0) + explosion(target, -1, 0, 2, 1, 0) + return 1 + /obj/item/projectile/temp name = "freeze beam" icon_state = "ice_2" diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm index 7bf22969fd0..3c4f66e399e 100644 --- a/code/modules/reagents/Chemistry-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents.dm @@ -2634,12 +2634,12 @@ datum if (istype(holder.my_atom,/mob/living)) var/mob/living/M as mob var/to_remove = 0 - if(!M) M = holder.my_atom if (holder.has_reagent("anti_toxin")) to_remove = min(holder.get_reagent_amount("anti_toxin"),data) holder.remove_reagent("anti_toxin", to_remove, 0) data -= to_remove - M.adjustToxLoss((data-1)*rand(2,4)) + if(M) + M.adjustToxLoss((data-1)*rand(2,4)) ..() psilocybin diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index 1cc959346f8..aeb58ad68db 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -1587,7 +1587,7 @@ datum/design/cyborg_analyzer build_type = PROTOLATHE materials = list("$metal" = 30, "$glass" = 20) reliability_base = 74 - build_path = "/obj/item/device/robotanalyzer" + build_path = "/obj/item/device/robotanalyzer" datum/design/mmi name = "Man-Machine Interface" @@ -1710,7 +1710,7 @@ datum/design/nuclear_gun datum/design/stunrevolver name = "Stun Revolver" - desc = "The prize of the Head of Security." + desc = "A high-tech revolver that fires internal, reusable stun cartidges in a revolving cylinder. The stun cartridges can be recharged using a conventional energy weapon recharger." id = "stunrevolver" req_tech = list("combat" = 3, "materials" = 3, "powerstorage" = 2) build_type = PROTOLATHE @@ -1797,8 +1797,8 @@ datum/design/large_grenade build_path = "/obj/item/weapon/grenade/chem_grenade/large" datum/design/smg - name = "Submachine Gun" - desc = "A lightweight, fast firing gun." + name = "Prototype Submachine Gun" + desc = "A prototype weapon made using lightweight materials on a traditional frame, designed to fire standard 9mm rounds." id = "smg" req_tech = list("combat" = 4, "materials" = 3) build_type = PROTOLATHE @@ -1806,6 +1806,16 @@ datum/design/smg build_path = "/obj/item/weapon/gun/projectile/automatic" locked = 1 +datum/design/mag_smg + name = "Submachine Gun Magazine (9mm)" + desc = "A 20-round magazine for the prototype submachine gun." + id = "mag_smg" + req_tech = list("combat" = 4, "materials" = 3) + build_type = PROTOLATHE + materials = list("$metal" = 2000) + build_path = /obj/item/ammo_box/magazine/smgm9mm + + datum/design/ionrifle name = "Ion Rifle" desc = "How to dismantle a cyborg : The gun." @@ -1816,24 +1826,6 @@ datum/design/ionrifle build_path = /obj/item/weapon/gun/energy/ionrifle locked = 1 -datum/design/ammo_9mm - name = "Ammunition Box (9mm)" - desc = "A box of prototype 9mm ammunition." - id = "ammo_9mm" - req_tech = list("combat" = 4, "materials" = 3) - build_type = PROTOLATHE - materials = list("$metal" = 2000) - build_path = "/obj/item/ammo_box/c9mm" - -datum/design/mag_smg - name = "Submachine Gun Magazine (9mm)" - desc = "A prototype magazine for the submachine gun." - id = "mag_smg" - req_tech = list("combat" = 4, "materials" = 3) - build_type = PROTOLATHE - materials = list("$metal" = 2000) - build_path = "/obj/item/ammo_box/magazine/msmg9mm" - datum/design/stunshell name = "Stun Shell" desc = "A stunning shell for a shotgun." @@ -1841,7 +1833,7 @@ datum/design/stunshell req_tech = list("combat" = 3, "materials" = 3) build_type = PROTOLATHE materials = list("$metal" = 200) - build_path = "/obj/item/ammo_casing/shotgun/stunshell" + build_path = "/obj/item/ammo_casing/shotgun/stunslug" datum/design/techshell name = "Unloaded Technological Shotshell" @@ -1852,6 +1844,15 @@ datum/design/techshell materials = list("$metal" = 1000, "$glass" = 200, "$silver" = 300) build_path = "/obj/item/ammo_casing/shotgun/techshell" +datum/design/suppressor + name = "Universal Suppressor" + desc = "A reverse-engineered universal suppressor that fits on most small arms with threaded barrels." + id = "suppressor" + req_tech = list("combat" = 6, "engineering" = 5, "syndicate" = 3) + build_type = PROTOLATHE + materials = list("$metal" = 2000, "$silver" = 500) + build_path = /obj/item/weapon/suppressor + datum/design/xray name = "Xray Laser Gun" desc = "Not quite as menacing as it sounds" diff --git a/code/modules/shuttles/antagonist.dm b/code/modules/shuttles/antagonist.dm index c49c099026c..b01640b0543 100644 --- a/code/modules/shuttles/antagonist.dm +++ b/code/modules/shuttles/antagonist.dm @@ -2,8 +2,16 @@ name = "skipjack control console" req_access = list(access_syndicate) shuttle_tag = "Vox Skipjack" + +/obj/machinery/computer/shuttle_control/multi/vox/attack_ai(user as mob) + user << "\red Access Denied." + return 1 /obj/machinery/computer/shuttle_control/multi/syndicate name = "Syndicate control console" req_access = list(access_syndicate) - shuttle_tag = "Syndicate" \ No newline at end of file + shuttle_tag = "Syndicate" + +/obj/machinery/computer/shuttle_control/multi/syndicate/attack_ai(user as mob) + user << "\red Access Denied." + return 1 \ No newline at end of file diff --git a/code/modules/shuttles/departmental.dm b/code/modules/shuttles/departmental.dm index 1e9c31a8360..1cf89331bf4 100644 --- a/code/modules/shuttles/departmental.dm +++ b/code/modules/shuttles/departmental.dm @@ -1,19 +1,19 @@ /obj/machinery/computer/shuttle_control/mining name = "mining shuttle console" shuttle_tag = "Mining" - //req_access = list(access_mining) + req_access = list(access_mining) circuit = /obj/item/weapon/circuitboard/mining_shuttle /obj/machinery/computer/shuttle_control/engineering name = "engineering shuttle console" shuttle_tag = "Engineering" - //req_one_access_txt = "11;24" + req_one_access_txt = "10;24" circuit = /obj/item/weapon/circuitboard/engineering_shuttle /obj/machinery/computer/shuttle_control/research name = "research shuttle console" shuttle_tag = "Research" - //req_access = list(access_research) + req_access = list(access_xenoarch) circuit = /obj/item/weapon/circuitboard/research_shuttle /obj/machinery/computer/shuttle_control/labor_camp diff --git a/code/modules/telesci/telesci_computer.dm b/code/modules/telesci/telesci_computer.dm index c3157bc0566..cdc52b8a799 100644 --- a/code/modules/telesci/telesci_computer.dm +++ b/code/modules/telesci/telesci_computer.dm @@ -3,6 +3,7 @@ desc = "Used to teleport objects to and from the telescience telepad." icon_state = "teleport" circuit = /obj/item/weapon/circuitboard/telesci_console + req_access = list(access_research) var/sending = 1 var/obj/machinery/telepad/telepad = null var/temp_msg = "Telescience control console initialized.
Welcome." diff --git a/icons/mob/back.dmi b/icons/mob/back.dmi index c03f9e0b2cf..86a54f833eb 100644 Binary files a/icons/mob/back.dmi and b/icons/mob/back.dmi differ diff --git a/icons/mob/in-hand/guns.dmi b/icons/mob/in-hand/guns.dmi index 8b4f0fa69cd..9f0b1ae7ae8 100644 Binary files a/icons/mob/in-hand/guns.dmi and b/icons/mob/in-hand/guns.dmi differ diff --git a/icons/obj/ammo.dmi b/icons/obj/ammo.dmi index 9a0139587c6..b0e573ab6f9 100644 Binary files a/icons/obj/ammo.dmi and b/icons/obj/ammo.dmi differ diff --git a/icons/obj/gun.dmi b/icons/obj/gun.dmi index f206f2c013c..4b79d29367c 100644 Binary files a/icons/obj/gun.dmi and b/icons/obj/gun.dmi differ diff --git a/maps/cyberiad.dmm b/maps/cyberiad.dmm index 1fd4a974168..395e00cccf8 100644 --- a/maps/cyberiad.dmm +++ b/maps/cyberiad.dmm @@ -132,9 +132,9 @@ "acB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"}) "acC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area) "acD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) -"acE" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/item/weapon/gun/projectile/shotgun/riot,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) -"acF" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/closet/ammunitionlocker,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) -"acG" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/item/weapon/gun/projectile/shotgun/riot,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) +"acE" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/item/weapon/gun/projectile/shotgun/riot,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) +"acF" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/window/reinforced{dir = 1},/obj/structure/rack,/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/item/ammo_box/shotgun/beanbag,/obj/item/ammo_box/shotgun/beanbag,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) +"acG" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access_txt = "3"},/obj/structure/window/reinforced{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/item/weapon/gun/projectile/shotgun/riot,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) "acH" = (/obj/machinery/light_switch{pixel_x = -25},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "acI" = (/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "acJ" = (/obj/structure/stool/bed/chair/comfy/black,/obj/effect/landmark/start{name = "Head of Security"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) @@ -609,7 +609,7 @@ "alK" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law{pixel_x = -3; pixel_y = 5},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/light_switch{pixel_x = 27; pixel_y = -8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "alL" = (/obj/machinery/vending/security,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/main) "alM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"},/area/security/main) -"alN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"},/area/security/main) +"alN" = (/turf/simulated/floor{icon_state = "red"},/area/security/main) "alO" = (/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor{icon_state = "red"},/area/security/main) "alP" = (/obj/structure/reagent_dispensers/peppertank{pixel_y = -30},/obj/machinery/light,/turf/simulated/floor{icon_state = "red"},/area/security/main) "alQ" = (/obj/structure/closet/secure_closet/security,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/main) @@ -1266,7 +1266,7 @@ "ayr" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/hallway/primary/fore) "ays" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "magistrate"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/magistrateoffice) "ayt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "magistrate"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/magistrateoffice) -"ayu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/airlock{name = "Magistrate's Office"; req_access_txt = "38"},/turf/simulated/floor,/area/magistrateoffice) +"ayu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/airlock{name = "Magistrate's Office"; req_access_txt = "74"},/turf/simulated/floor,/area/magistrateoffice) "ayv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/airlock{name = "Internal Affairs Office"; req_access_txt = "38"},/turf/simulated/floor,/area/lawoffice) "ayw" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) "ayx" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/fore) @@ -1407,7 +1407,7 @@ "aBc" = (/obj/machinery/camera{c_tag = "Magistrate's Office"; dir = 4; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 0},/turf/simulated/floor/carpet,/area/magistrateoffice) "aBd" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/carpet,/area/magistrateoffice) "aBe" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/carpet,/area/magistrateoffice) -"aBf" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock{name = "Magistrate's Office"; req_access_txt = "38"},/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/magistrateoffice) +"aBf" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock{name = "Magistrate's Office"; req_access_txt = "74"},/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/magistrateoffice) "aBg" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/lawoffice) "aBh" = (/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/lawoffice) "aBi" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) @@ -1559,7 +1559,7 @@ "aDY" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area) "aDZ" = (/turf/space,/area/shuttle/constructionsite/station) "aEa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area) -"aEb" = (/obj/machinery/computer/shuttle_control/engineering{req_access = null; req_one_access_txt = "11;24"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry) +"aEb" = (/obj/machinery/computer/shuttle_control/engineering{req_access = null; req_one_access_txt = "10;24"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry) "aEc" = (/turf/simulated/floor{tag = "icon-warningcorner (NORTH)"; icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry) "aEd" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/hallway/secondary/entry) "aEe" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) @@ -3537,7 +3537,7 @@ "bqa" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/window/eastright{base_state = "left"; dir = 2; icon_state = "left"; name = "Robotics Desk"; req_access_txt = "29"},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/folder/white,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/assembly/robotics) "bqb" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 10; icon_state = "purple"},/area/hallway/primary/starboard/east) "bqc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/turf/simulated/floor/plating,/area) -"bqd" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{base_state = "left"; dir = 2; icon_state = "left"; name = "R&D Desk"; req_access_txt = "7"},/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/hallway/primary/starboard/east) +"bqd" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/research{name = "Telescience"; req_access_txt = "47"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/toxins/telesci) "bqe" = (/obj/machinery/autolathe,/turf/simulated/floor{icon_state = "white"},/area/toxins/lab) "bqf" = (/obj/structure/table,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/gloves/latex,/turf/simulated/floor{icon_state = "white"},/area/toxins/lab) "bqg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact-f"},/obj/structure/closet/hydrant{pixel_x = -33},/turf/simulated/floor/plating,/area/maintenance/asmaint2) @@ -3604,7 +3604,7 @@ "brp" = (/obj/structure/morgue,/turf/simulated/floor,/area/medical/morgue) "brq" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/assembly/chargebay) "brr" = (/turf/simulated/floor,/area/assembly/chargebay) -"brs" = (/obj/machinery/door_control{dir = 2; id = "mechbay"; name = "Mech Bay Door Control"; pixel_x = 6; pixel_y = 24},/turf/simulated/floor{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/assembly/chargebay) +"brs" = (/obj/machinery/computer/shuttle_control/mining{req_access_txt = "48"},/turf/simulated/shuttle/floor,/area/shuttle/mining/station) "brt" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay) "bru" = (/obj/structure/sign/securearea{pixel_x = 32},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay) "brv" = (/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) @@ -4024,7 +4024,7 @@ "bzt" = (/obj/structure/closet/crate,/obj/item/weapon/coin/silver,/turf/simulated/floor/plating,/area/maintenance/asmaint2) "bzu" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/space,/area/shuttle/research/station) "bzv" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/shuttle/research/station) -"bzw" = (/obj/machinery/computer/shuttle_control/research{req_access = list(65)},/turf/simulated/shuttle/floor,/area/shuttle/research/station) +"bzw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Engineering"},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window/westright{name = "Engineering Monitoring Station"; req_access = null; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor{icon_state = "bot"},/area/engine/controlroom) "bzx" = (/obj/machinery/photocopier,/obj/machinery/camera{c_tag = "Recruitment Office"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/crew_quarters/recruit) "bzy" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/media/receiver/boombox,/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/crew_quarters/recruit) "bzz" = (/obj/structure/closet/secure_closet/cargotech,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/office) @@ -4099,10 +4099,10 @@ "bAQ" = (/obj/machinery/light{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/medical/research{name = "Research Division"}) "bAR" = (/obj/effect/landmark{name = "lightsout"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/medical/research{name = "Research Division"}) "bAS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/medical/research{name = "Research Division"}) -"bAT" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/window/eastright{base_state = "left"; dir = 1; icon_state = "left"; name = "R&D Desk"; req_access_txt = "7"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"bAT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/window/northleft{dir = 4; icon_state = "left"; name = "Engineering Monitoring Station"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor{icon_state = "delivery"},/area/engine/controlroom) "bAU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area) -"bAV" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/glass_research{name = "Research and Development"; req_access_txt = "7"},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab) -"bAW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock{name = "Starboard Emergency Storage"; req_access_txt = "0"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bAV" = (/obj/machinery/computer/shuttle_control/mining{req_access_txt = "48"},/turf/simulated/floor{dir = 9; icon_state = "brown"},/area/quartermaster/miningdock) +"bAW" = (/obj/machinery/door/window/southright{name = "Toxins Launcher"; req_access_txt = "7"; req_one_access_txt = "0"},/obj/machinery/door/window/southright{dir = 1; name = "Toxins Launcher"; req_access_txt = "7"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/toxins/mixing) "bAX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area) "bAY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area) "bAZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area) @@ -4265,9 +4265,9 @@ "bEa" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bEb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/medbay2) "bEc" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics Cloning"; req_access_txt = "0"; req_one_access_txt = "5;9"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) -"bEd" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard_medi"; name = "Quarantine Lockdown"; opacity = 0},/obj/machinery/door/airlock/medical{name = "Genetics"; req_access_txt = "9"; req_one_access_txt = null},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) +"bEd" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engine/controlroom) "bEe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area) -"bEf" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access_txt = "29; 47"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"bEf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/maintenance{name = "Telescience Maintenance"; req_access_txt = "47"},/turf/simulated/floor/plating,/area/toxins/telesci) "bEg" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) "bEh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) "bEi" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) @@ -4529,7 +4529,7 @@ "bJe" = (/obj/structure/lamarr,/turf/simulated/floor{dir = 4; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/crew_quarters/hor) "bJf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area) "bJg" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"bJh" = (/obj/machinery/computer/shuttle_control/research{req_access = null; req_access_txt = 0},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/medical/research{name = "Research Division"}) +"bJh" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window/northleft{dir = 4; icon_state = "left"; name = "Engineering Desk"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/engine/controlroom) "bJi" = (/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area) "bJj" = (/obj/machinery/conveyor_switch/oneway{id = "QMLoad2"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/quartermaster/storage) "bJk" = (/turf/simulated/floor{icon_state = "warning"},/area/quartermaster/storage) @@ -5155,11 +5155,11 @@ "bVg" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage) "bVh" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) "bVi" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"bVj" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Mixing Room"; req_access_txt = "8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/toxins/mixing) +"bVj" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Mixing Room"; req_access_txt = "7"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/toxins/mixing) "bVk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/toxins/mixing) "bVl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/toxins/mixing) "bVm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/toxins/mixing) -"bVn" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Mixing Room"; req_access_txt = "8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/toxins/mixing) +"bVn" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "floorgrime"},/area/toxins/mixing) "bVo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "whitepurple"},/area/toxins/mixing) "bVp" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) "bVq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/window/eastright{name = "Toxins Mixing Room"},/turf/simulated/floor{dir = 4; icon_state = "whitepurple"},/area/toxins/mixing) @@ -5271,7 +5271,7 @@ "bXs" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) "bXt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) "bXu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) -"bXv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access_txt = "8"},/turf/simulated/floor,/area/toxins/mixing) +"bXv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access_txt = "7"},/turf/simulated/floor,/area/toxins/mixing) "bXw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/toxins/mixing) "bXx" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/toxins/mixing) "bXy" = (/obj/machinery/doppler_array{dir = 4},/turf/simulated/floor,/area/toxins/mixing) @@ -5436,14 +5436,14 @@ "caB" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/toxins/mixing) "caC" = (/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/toxins/mixing) "caD" = (/obj/structure/disposaloutlet,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/window/plasmareinforced{dir = 1},/obj/structure/window/plasmareinforced{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating{nitrogen = 0.01; oxygen = 0.01},/area/toxins/mixing) -"caE" = (/obj/machinery/door/window/southright{name = "Toxins Launcher"; req_access_txt = "8"; req_one_access_txt = "0"},/obj/machinery/door/window/southright{dir = 1; name = "Toxins Launcher"; req_access_txt = "8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/toxins/mixing) +"caE" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access_txt = "29;47"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) "caF" = (/obj/structure/grille,/obj/structure/window/plasmareinforced{dir = 4},/obj/structure/window/plasmareinforced{dir = 8},/obj/structure/window/plasmareinforced{explosion_resistance = 10},/obj/structure/window/plasmareinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/toxins/mixing) "caG" = (/turf/simulated/floor/airless{icon_state = "warning"},/area/toxins/test_area) "caH" = (/turf/simulated/floor/airless{dir = 6; icon_state = "warning"},/area/toxins/test_area) "caI" = (/turf/simulated/floor/airless{dir = 10; icon_state = "warning"},/area/toxins/test_area) "caJ" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/mining/station) "caK" = (/obj/structure/table,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) -"caL" = (/obj/machinery/computer/shuttle_control/mining,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) +"caL" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard_medi"; name = "Quarantine Lockdown"; opacity = 0},/obj/machinery/door/airlock/maintenance{req_access_txt = "9"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) "caM" = (/obj/structure/table,/obj/machinery/embedded_controller/radio/simple_docking_controller{id_tag = "mining_shuttle"; pixel_x = 25; pixel_y = -8; req_one_access_txt = "13;48"; tag_door = "mining_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/mining/station) "caN" = (/obj/machinery/computer/security/mining{network = list("Mining Outpost")},/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/camera{c_tag = "Cargo Mining Dock"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock) "caO" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock) @@ -5456,8 +5456,8 @@ "caV" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/structure/disposalpipe/junction{tag = "icon-pipe-j2"; icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) "caW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) "caX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"caY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Engineering"},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window/westright{name = "Reception Door"; req_access = null; req_access_txt = "0"},/turf/simulated/floor{icon_state = "bot"},/area/engine/controlroom) -"caZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/window/northleft{dir = 4; icon_state = "left"; name = "Engineering Moniter Station"; req_access_txt = "32"},/turf/simulated/floor{icon_state = "delivery"},/area/engine/controlroom) +"caY" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/window/eastright{base_state = "left"; dir = 1; icon_state = "left"; name = "R&D Desk"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"caZ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/glass_research{name = "Research and Development"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab) "cba" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/engine/controlroom) "cbb" = (/turf/simulated/floor,/area/engine/controlroom) "cbc" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engine/controlroom) @@ -5488,7 +5488,7 @@ "cbB" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/toxins/telesci) "cbC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/toxins/telesci) "cbD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "white"},/area/toxins/telesci) -"cbE" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/research{name = "Telescience"; req_access_txt = "7"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/toxins/telesci) +"cbE" = (/obj/machinery/computer/shuttle_control/research{req_access = null; req_access_txt = "65"},/turf/simulated/shuttle/floor,/area/shuttle/research/station) "cbF" = (/obj/machinery/light,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) "cbG" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) "cbH" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) @@ -5519,7 +5519,7 @@ "ccg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area) "cch" = (/obj/item/weapon/ore/iron,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/miningdock) "cci" = (/obj/structure/closet/crate,/obj/machinery/light/small{dir = 4},/obj/item/weapon/ore/silver,/obj/item/weapon/ore/silver,/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1379; id_tag = "mining_dock_pump"},/obj/machinery/airlock_sensor{id_tag = "mining_dock_sensor"; pixel_x = 28; pixel_y = 8},/obj/machinery/embedded_controller/radio/airlock/docking_port{id_tag = "mining_dock_airlock"; pixel_x = 25; pixel_y = -5; req_one_access_txt = "13;48"; tag_airpump = "mining_dock_pump"; tag_chamber_sensor = "mining_dock_sensor"; tag_exterior_door = "mining_dock_outer"; tag_interior_door = "mining_dock_inner"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/quartermaster/miningdock) -"ccj" = (/obj/machinery/computer/shuttle_control/mining,/turf/simulated/floor{dir = 9; icon_state = "brown"},/area/quartermaster/miningdock) +"ccj" = (/obj/machinery/computer/shuttle_control/research{req_access = null; req_access_txt = "65"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/medical/research{name = "Research Division"}) "cck" = (/obj/effect/landmark/start{name = "Shaft Miner"},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor,/area/quartermaster/miningdock) "ccl" = (/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock) "ccm" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; level = 2; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/quartermaster/miningdock) @@ -5605,11 +5605,11 @@ "cdO" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) "cdP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/hallway/primary/aft) "cdQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/hallway/primary/aft) -"cdR" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window/northleft{dir = 4; icon_state = "left"; name = "Engineering Desk"; req_access_txt = "32"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/engine/controlroom) +"cdR" = (/obj/machinery/door_control{dir = 2; id = "mechbay"; name = "Mech Bay Door Control"; pixel_x = 6; pixel_y = 24; req_access_txt = "29"},/turf/simulated/floor{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/assembly/chargebay) "cdS" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/controlroom) "cdT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/controlroom) "cdU" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/controlroom) -"cdV" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/mechanical,/obj/item/device/t_scanner,/turf/simulated/floor,/area/engine/controlroom) +"cdV" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/briefcase/inflatable,/turf/simulated/floor,/area/engine/controlroom) "cdW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engine/controlroom) "cdX" = (/obj/machinery/computer/general_air_control{frequency = 1441; name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{icon_state = "caution"; dir = 4},/area/engine/controlroom) "cdY" = (/obj/machinery/power/apc{dir = 1; name = "Gravity Generator APC"; pixel_y = 26},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "dark"},/area/engine/gravitygenerator) @@ -5631,7 +5631,7 @@ "ceo" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/medical/biostorage) "cep" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/asmaint) "ceq" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint) -"cer" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/maintenance{name = "Telescience Maintenance"; req_access_txt = "7"},/turf/simulated/floor/plating,/area/toxins/telesci) +"cer" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{base_state = "left"; dir = 2; icon_state = "left"; name = "R&D Desk"; req_access_txt = "47"},/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/hallway/primary/starboard/east) "ces" = (/obj/structure/rack{dir = 1},/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plating,/area/maintenance/asmaint) "cet" = (/obj/structure/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/turf/simulated/floor/plating,/area/maintenance/asmaint) "ceu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/asmaint) @@ -5822,7 +5822,7 @@ "chX" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/powermonitor{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/stationalert{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/atmos_alert{pixel_x = 3; pixel_y = -3},/obj/item/weapon/circuitboard/thermomachine,/obj/item/weapon/circuitboard/smes{pixel_x = 4},/turf/simulated/floor/plating,/area/storage/tech) "chY" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor/plating,/area/storage/tech) "chZ" = (/obj/structure/closet/emcloset,/turf/simulated/floor{icon_state = "caution"; dir = 4},/area/hallway/secondary/construction{name = "\improper Engineering Training"}) -"cia" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engine/controlroom) +"cia" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.5; name = "Engineering Firelock"},/obj/machinery/door/airlock/maintenance_hatch{name = "Supermatter Engine Access"; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engine/reactor_core) "cib" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/engine/controlroom) "cic" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/engine/controlroom) "cid" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/engine/controlroom) @@ -5884,7 +5884,7 @@ "cjh" = (/obj/structure/table,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/turf/simulated/floor,/area/engine/controlroom) "cji" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = -32; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/engine/gravitygenerator) "cjj" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/engine/gravitygenerator) -"cjk" = (/obj/machinery/door/airlock/glass_command{name = "Gravity Generator Area"; req_access_txt = "19; 61"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/engine/gravitygenerator) +"cjk" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/airlock/glass_engineering{name = "Storage"; req_access_txt = "11"; req_one_access_txt = null},/turf/simulated/floor,/area/engine/hardsuitstorage) "cjl" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/engine/gravitygenerator) "cjm" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/engine/gravitygenerator) "cjn" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access_txt = "45"},/obj/machinery/holosign/surgery{id = "surgery1"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) @@ -5942,7 +5942,7 @@ "ckn" = (/obj/machinery/atmospherics/pipe/manifold{_color = "cyan"; dir = 1; icon_state = "manifold-c"; level = 2},/obj/machinery/meter,/turf/simulated/wall/r_wall,/area) "cko" = (/obj/machinery/atmospherics/pipe/simple{_color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/engine/controlroom) "ckp" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple{_color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/engine/controlroom) -"ckq" = (/obj/machinery/atmospherics/pipe/simple{_color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/atmos{name = "Gravity Generator"; req_access_txt = "24"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; level = 2; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/engine/gravitygenerator) +"ckq" = (/obj/machinery/atmospherics/pipe/simple{_color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/structure/closet/wardrobe/atmospherics_yellow,/turf/simulated/floor,/area/atmos) "ckr" = (/obj/machinery/atmospherics/pipe/simple{_color = "blue"; dir = 10; icon_state = "intact-b-f"; initialize_directions = 10; level = 1; name = "pipe"},/turf/simulated/floor,/area/engine/gravitygenerator) "cks" = (/turf/simulated/floor,/area/engine/gravitygenerator) "ckt" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/engine/gravitygenerator) @@ -6037,7 +6037,7 @@ "cme" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) "cmf" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/primary/aft) "cmg" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 1; icon_state = "manifold-r"; level = 2},/obj/machinery/meter,/turf/simulated/wall/r_wall,/area) -"cmh" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple{_color = "red"; dir = 9; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/engine/controlroom) +"cmh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/maintenance{name = "Engineering Maintenance"; req_access_txt = "10"; req_one_access_txt = null},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.5; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/maintenance/aft) "cmi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple{_color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/wall/r_wall,/area) "cmj" = (/obj/machinery/atmospherics/pipe/simple{_color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area) "cmk" = (/obj/machinery/iv_drip,/obj/machinery/light{dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) @@ -6163,7 +6163,7 @@ "coA" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/hallway/primary/aft) "coB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/aft) "coC" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "yellow"},/area/hallway/primary/aft) -"coD" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/break_room) +"coD" = (/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.5; name = "Engineering Firelock"},/obj/machinery/door/airlock/maintenance_hatch{name = "Supermatter SMES"; req_access_txt = "10"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/reactor_core) "coE" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/break_room) "coF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/break_room) "coG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/landmark/nations{name = "Atmosia"},/turf/simulated/floor,/area/engine/break_room) @@ -6172,7 +6172,7 @@ "coJ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor,/area/atmos/control) "coK" = (/turf/simulated/floor,/area/atmos/control) "coL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/atmos/control) -"coM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/obj/machinery/door/airlock/maintenance{req_access_txt = "24"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"coM" = (/obj/machinery/atmospherics/pipe/simple{_color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple{_color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall/r_wall,/area) "coN" = (/obj/structure/closet/secure_closet/medical2,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "coO" = (/obj/machinery/power/apc{dir = 2; name = "Surgery APC"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "coP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) @@ -6399,7 +6399,7 @@ "ctc" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) "ctd" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/flora/kirbyplants,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) "cte" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area) -"ctf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/obj/structure/table,/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/storage/briefcase/inflatable,/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -2; pixel_y = 4},/turf/simulated/floor,/area/engine/break_room) +"ctf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/obj/structure/table,/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/device/t_scanner,/turf/simulated/floor,/area/engine/break_room) "ctg" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/engine/break_room) "cth" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/engine/break_room) "cti" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/floor,/area/engine/break_room) @@ -6444,12 +6444,12 @@ "ctV" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/assembly/assembly_line) "ctW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/aft) "ctX" = (/obj/structure/sign/securearea,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/equipmentstorage) -"ctY" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engine/equipmentstorage) +"ctY" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = null},/turf/simulated/floor,/area/engine/reactor_core) "ctZ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/equipmentstorage) "cua" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/equipmentstorage) "cub" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/equipmentstorage) "cuc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/equipmentstorage) -"cud" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engine/equipmentstorage) +"cud" = (/obj/machinery/door/firedoor/border_only{layer = 2.6; name = "\improper Firelock South"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "10"; req_one_access_txt = null},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/break_room) "cue" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{_color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/equipmentstorage) "cuf" = (/obj/machinery/camera{c_tag = "Atmospherics North-West"; dir = 4; network = list("SS13")},/obj/machinery/light{dir = 8},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor{icon_state = "bot"},/area/atmos) "cug" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor,/area/atmos) @@ -6496,15 +6496,15 @@ "cuV" = (/obj/structure/closet/crate,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/aft) "cuW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/wall,/area) "cuX" = (/obj/item/weapon/beach_ball/holoball,/turf/simulated/floor/plating,/area/maintenance/aft) -"cuY" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/camera{c_tag = "Engineering Equipment West"; dir = 4; network = list("SS13")},/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/power/apc{dir = 8; name = "Engineering Equipment APC"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/equipmentstorage) +"cuY" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor,/area/engine/equipmentstorage) "cuZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/equipmentstorage) "cva" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/equipmentstorage) "cvb" = (/obj/machinery/camera{c_tag = "Engineering Equipment North"; network = list("SS13")},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/vending/engivend,/turf/simulated/floor,/area/engine/equipmentstorage) "cvc" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/vending/tool,/turf/simulated/floor,/area/engine/equipmentstorage) -"cvd" = (/obj/machinery/autolathe,/turf/simulated/floor,/area/engine/equipmentstorage) +"cvd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/camera{c_tag = "Engineering Equipment West"; dir = 4; network = list("SS13")},/obj/machinery/power/apc{dir = 8; name = "Engineering Equipment APC"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/equipmentstorage) "cve" = (/turf/simulated/floor,/area/engine/equipmentstorage) "cvf" = (/obj/machinery/atmospherics/pipe/simple{_color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/engine/equipmentstorage) -"cvg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{_color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor/plating,/area) +"cvg" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "10"; req_one_access_txt = "0"},/turf/simulated/floor,/area/engine/equipmentstorage) "cvh" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/atmos) "cvi" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/atmos) "cvj" = (/obj/item/device/radio/beacon,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/atmos) @@ -6742,7 +6742,7 @@ "czH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/ce,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "czI" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/pen,/obj/item/weapon/lighter/zippo,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "czJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/chiefs_office) -"czK" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor,/area/engine/equipmentstorage) +"czK" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "10"; req_one_access_txt = "0"},/turf/simulated/floor,/area/engine/equipmentstorage) "czL" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/engine/equipmentstorage) "czM" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/equipmentstorage) "czN" = (/obj/structure/table,/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/item/weapon/storage/belt/utility,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/equipmentstorage) @@ -6787,25 +6787,25 @@ "cAA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "cAB" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "cAC" = (/turf/space,/area/vox_station/southeast_solars) -"cAD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/maintenance{name = "Engineering Maintainance"; req_access_txt = "10"; req_one_access_txt = null},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.5; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/maintenance/aft) +"cAD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = null},/turf/simulated/floor,/area/engine/engineering) "cAE" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engine/engineering) "cAF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/hardsuitstorage) "cAG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/engine/hardsuitstorage) "cAH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/engine/hardsuitstorage) "cAI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/engine/hardsuitstorage) -"cAJ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/airlock/glass_engineering{name = "Storage"; req_access_txt = "10"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engine/hardsuitstorage) +"cAJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = null},/turf/simulated/floor,/area/engine/engineering) "cAK" = (/obj/machinery/camera{c_tag = "Engineering Chief Engineer's Office"; dir = 4; network = list("SS13")},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -30; pixel_y = 0},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "cAL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "cAM" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "cAN" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/stool/bed/chair{dir = 1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "cAO" = (/obj/machinery/power/apc{dir = 4; name = "CE Office APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) -"cAP" = (/obj/structure/closet/wardrobe/atmospherics_yellow,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/engine/equipmentstorage) +"cAP" = (/obj/machinery/atmospherics/pipe/simple{_color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; level = 2; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/door/airlock/engineering{name = "Gravity Generator"; req_access_txt = "11"},/turf/simulated/floor,/area/engine/gravitygenerator) "cAQ" = (/obj/structure/disposalpipe/segment,/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = -32; req_access_txt = "0"},/turf/simulated/floor,/area/engine/equipmentstorage) "cAR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/radio/headset/headset_eng,/obj/item/device/multitool{pixel_x = 5},/turf/simulated/floor,/area/engine/equipmentstorage) "cAS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/table,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/crowbar,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor,/area/engine/equipmentstorage) "cAT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/engine/equipmentstorage) "cAU" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/atmospherics/pipe/simple{_color = "blue"; dir = 5; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/engine/equipmentstorage) -"cAV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{_color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple{_color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor/plating,/area) +"cAV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "11"; req_one_access_txt = "0"},/turf/simulated/floor{icon_state = "dark"},/area/engine/gravitygenerator) "cAW" = (/obj/machinery/atmospherics/pipe/simple{_color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/turf/simulated/floor,/area/atmos) "cAX" = (/obj/machinery/atmospherics/pipe/simple{_color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/machinery/atmospherics/pipe/simple{_color = "red"; icon_state = "intact-r"; level = 2},/turf/simulated/floor,/area/atmos) "cAY" = (/obj/machinery/atmospherics/binary/volume_pump/on{dir = 8; name = "Filter to External"},/turf/simulated/floor,/area/atmos) @@ -6849,14 +6849,14 @@ "cBK" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "warning"},/area/engine/reactor_core) "cBL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/alarm{pixel_x = 0; pixel_y = 24},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/engine/reactor_core) "cBM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/reactor_core) -"cBN" = (/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.5; name = "Engineering Firelock"},/obj/machinery/door/airlock/maintenance_hatch{name = "Supermatter SMES"; req_access_txt = "11"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/reactor_core) +"cBN" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = null},/turf/simulated/floor,/area/engine/engineering) "cBO" = (/obj/machinery/alarm{pixel_x = 0; pixel_y = 24},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/reactor_core) "cBP" = (/obj/machinery/light{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/camera{c_tag = "Engineering Supermatter Hallway"; network = list("SS13")},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engine/reactor_core) "cBQ" = (/obj/machinery/atmospherics/unary/vent_scrubber,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/engine/reactor_core) "cBR" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 101; on = 1; pressure_checks = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/reactor_core) "cBS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/reactor_core) "cBT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/engine/reactor_core) -"cBU" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engine/reactor_core) +"cBU" = (/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.5; name = "Engineering Firelock"},/obj/machinery/door/airlock/maintenance_hatch{name = "Supermatter Monitoring"; req_access_txt = "10"},/turf/simulated/floor,/area/engine/reactor_core) "cBV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/engine/engineering) "cBW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering) "cBX" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/engine/engineering) @@ -6867,7 +6867,7 @@ "cCc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access_txt = "56"},/turf/simulated/floor,/area/engine/chiefs_office) "cCd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/engine/chiefs_office) "cCe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/engine/chiefs_office) -"cCf" = (/obj/machinery/door/firedoor/border_only{layer = 2.6; name = "\improper Firelock South"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/break_room) +"cCf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.5; name = "Engineering Firelock"},/obj/machinery/door/airlock/maintenance_hatch{name = "Supermatter Engine Access"; req_access_txt = "10"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/engine/reactor_core) "cCg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/engineering) "cCh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/engineering) "cCi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/engine/engineering) @@ -6919,7 +6919,7 @@ "cDc" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering) "cDd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/engine/engineering) "cDe" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering) -"cDf" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engine/engineering) +"cDf" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Singularity"; layer = 2.7; name = "Singularity Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = null},/turf/simulated/floor/plating,/area/engine/engineering) "cDg" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/engine/engineering) "cDh" = (/obj/machinery/camera{c_tag = "Engineering East"; network = list("SS13")},/obj/machinery/computer/security/telescreen{desc = "Used for watching the singularity chamber."; dir = 8; layer = 4; name = "Singularity Engine Telescreen"; network = list("Singularity"); pixel_x = 0; pixel_y = 30},/turf/simulated/floor,/area/engine/engineering) "cDi" = (/obj/structure/sign/nosmoking_2{pixel_y = 32},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/engine/engineering) @@ -6967,17 +6967,17 @@ "cDY" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk1"; icon_state = "catwalk1"},/area/solar/port) "cDZ" = (/obj/machinery/power/smes{charge = 0; chargelevel = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable,/obj/machinery/camera{c_tag = "Engineering Supermatter SMES"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/engine/reactor_core) "cEa" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/engine/reactor_core) -"cEb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.5; name = "Engineering Firelock"},/obj/machinery/door/airlock/maintenance_hatch{name = "Supermatter Engine Access"; req_access_txt = "11"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/engine/reactor_core) -"cEc" = (/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.5; name = "Engineering Firelock"},/obj/machinery/door/airlock/maintenance_hatch{name = "Supermatter Monitoring"; req_access_txt = "11"},/turf/simulated/floor,/area/engine/reactor_core) +"cEb" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple{_color = "red"; dir = 9; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/engine/controlroom) +"cEc" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "32"; req_one_access_txt = "0"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/break_room) "cEd" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor,/area/engine/engineering) "cEe" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/engine/engineering) "cEf" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering) "cEg" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engine/engineering) -"cEh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engine/engineering) +"cEh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/maintenance{req_access_txt = "24"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "cEi" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/engine/engineering) "cEj" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/engine/engineering) "cEk" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = -32; req_access_txt = "0"},/turf/simulated/floor,/area/engine/engineering) -"cEl" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engine/engineering) +"cEl" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/item/device/t_scanner,/obj/machinery/media/receiver/boombox,/turf/simulated/floor,/area/atmos) "cEm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/engine/engineering) "cEn" = (/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/smes{charge = 1e+006},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/engine/engineering) "cEo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area) @@ -7046,7 +7046,7 @@ "cFz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area) "cFA" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Singularity"; layer = 2.8; name = "Singularity Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area) "cFB" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Singularity"; layer = 2.8; name = "Singularity Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area) -"cFC" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Singularity"; layer = 2.7; name = "Singularity Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_access_txt = "10"; req_one_access_txt = "11;24"},/turf/simulated/floor/plating,/area/engine/engineering) +"cFC" = (/obj/structure/table,/obj/item/pipe,/obj/item/device/radio{pixel_x = -6; pixel_y = 4},/obj/item/device/radio{pixel_x = 6; pixel_y = 4},/obj/item/device/radio,/turf/simulated/floor,/area/atmos) "cFD" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Singularity"; layer = 2.8; name = "Singularity Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area) "cFE" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Singularity"; layer = 2.8; name = "Singularity Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area) "cFF" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area) @@ -7124,7 +7124,7 @@ "cGZ" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/engine,/area/toxins/xenobiology) "cHa" = (/obj/machinery/light/small{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine,/area/toxins/xenobiology) "cHb" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology/flora) -"cHc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.5; name = "Engineering Firelock"},/obj/machinery/door/airlock/maintenance_hatch{name = "Supermatter Engine Access"; req_access_txt = "11"},/turf/simulated/floor/plating,/area/engine/reactor_core) +"cHc" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "0"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/engiestation) "cHd" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/storage/secure) "cHe" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/storage/secure) "cHf" = (/turf/simulated/floor{icon_state = "dark"},/area/storage/secure) @@ -7276,7 +7276,6 @@ "cJV" = (/obj/machinery/light/small{dir = 4},/obj/structure/closet/walllocker/emerglocker/north,/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area/engine/engineering) "cJW" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/obj/machinery/door/airlock/external{name = "Engineering Escape Pod"; req_access = null; req_access_txt = "24"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plating,/area/atmos) "cJX" = (/obj/machinery/atmospherics/pipe/simple{_color = "red"; icon_state = "intact-r"; level = 2},/obj/structure/stool,/turf/simulated/floor,/area/atmos) -"cJY" = (/obj/structure/table,/obj/machinery/media/receiver/boombox,/turf/simulated/floor,/area/atmos) "cJZ" = (/obj/structure/stool,/turf/simulated/floor,/area/atmos) "cKa" = (/obj/machinery/atmospherics/pipe/simple{_color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area/atmos) "cKb" = (/obj/machinery/atmospherics/pipe/manifold{_color = "cyan"; icon_state = "manifold-c"; level = 2},/turf/simulated/floor,/area/atmos) @@ -7305,7 +7304,6 @@ "cKy" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "engineering_east_pump"; tag_exterior_door = "engineering_east_outer"; frequency = 1379; id_tag = "engineering_east_airlock"; tag_interior_door = "engineering_east_inner"; pixel_x = -25; req_access_txt = "10;13"; tag_chamber_sensor = "engineering_east_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "engineering_east_sensor"; pixel_x = -25; pixel_y = 12},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering) "cKz" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "engineering_east_pump"},/turf/simulated/floor/plating,/area/engine/engineering) "cKA" = (/obj/machinery/camera{c_tag = "Atmospherics South-West"; dir = 4; network = list("SS13")},/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple{_color = "red"; icon_state = "intact-r"; level = 2},/obj/structure/stool,/turf/simulated/floor,/area/atmos) -"cKB" = (/obj/structure/table,/obj/item/pipe,/obj/item/weapon/wrench,/turf/simulated/floor,/area/atmos) "cKC" = (/obj/machinery/atmospherics/pipe/simple{_color = "cyan"; icon_state = "intact-c"; level = 2},/turf/simulated/floor,/area/atmos) "cKD" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor,/area/atmos) "cKE" = (/obj/machinery/atmospherics/pipe/manifold{_color = "cyan"; dir = 8; icon_state = "manifold-c"; initialize_directions = 11; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area/atmos) @@ -7936,4609 +7934,4601 @@ "cWF" = (/obj/structure/table/woodentable,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/wizard_station) "cWG" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/syndicate_elite/mothership) "cWH" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{tag = "icon-heater (NORTH)"; icon_state = "heater"; dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/syndicate_elite/mothership) -"cWI" = (/turf/unsimulated/wall{icon_state = "plasma6"},/area/xenos_station/start) +"cWI" = (/turf/simulated/wall/mineral/alien,/area/xenos_station/start) "cWJ" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (NORTH)"; icon_state = "propulsion"; dir = 1},/turf/space,/area/xenos_station/start) -"cWK" = (/turf/unsimulated/wall{icon_state = "plasma10"},/area/xenos_station/start) -"cWL" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cWM" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"cWN" = (/obj/effect/landmark{name = "Syndicate-Commando-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) -"cWO" = (/mob/living/silicon/decoy{icon_state = "ai-malf"; name = "GLaDOS"},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/syndicate_mothership/control) -"cWP" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1213; listening = 1; name = "Syndicate Ops Intercom"; pixel_y = 0; subspace_transmission = 1; syndie = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "circuit"},/area/syndicate_mothership) -"cWQ" = (/turf/unsimulated/wall{icon_state = "plasma3"},/area/xenos_station/start) -"cWR" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (NORTH)"; icon_state = "heater"; dir = 1},/turf/unsimulated/floor/plating,/area/xenos_station/start) -"cWS" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area) -"cWT" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area) -"cWU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area) -"cWV" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area) -"cWW" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area) -"cWX" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area) -"cWY" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; 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icon_state = "intact-f"; initialize_directions = 10},/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/tcommsat/chamber) -"dBl" = (/obj/machinery/door/window/brigdoor{dir = 1; name = "Telecomms Server Access"; req_access_txt = "61"},/obj/machinery/door/window/brigdoor{dir = 2; name = "Telecomms Server Access"; req_access_txt = "61"},/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/tcommsat/chamber) -"dBm" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/tcommsat/chamber) -"dBn" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat) -"dBo" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; 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nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"dBy" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"dBz" = (/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"dBA" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) -"dBB" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat) -"dBC" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/bluegrid{icon_state = "dark"; 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icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) -"dBU" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/camera{c_tag = "Telecomms West Wing Central"; dir = 8; network = list("Telecomms")},/turf/space,/area/turret_protected/tcomsat) -"dBV" = (/obj/machinery/telecomms/broadcaster/preset_left,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; tag = "icon-vault (NORTH)"; temperature = 80},/area/tcommsat/chamber) -"dBW" = (/obj/machinery/telecomms/broadcaster/preset_right,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; tag = "icon-vault (EAST)"; temperature = 80},/area/tcommsat/chamber) -"dBX" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat) -"dBY" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; 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icon_state = "cafeteria"; dir = 5},/area/djstation) -"eow" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; freerange = 1; listening = 0; name = "Pirate Radio Broadcast Channel"; pixel_x = 0},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/djstation) -"eox" = (/obj/structure/table,/obj/item/weapon/paper/djstation{info = "Welcome new owner!

You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.