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Karma refactor (#17070)
* Karma refactor * This too * Fixes recursion * Fixes bugs * Fixes bad usr * Update code/modules/karma/karma_holder.dm Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> * Logic tweak Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
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SteelSlayer
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@@ -274,7 +274,7 @@
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timer = world.time
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GLOB.priority_announcement.Announce("The Emergency Shuttle has left the station. Estimate [timeLeft(600)] minutes until the shuttle docks at Central Command.")
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for(var/mob/M in GLOB.player_list)
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if(!isnewplayer(M) && !M.client.karma_spent && !(M.client.ckey in GLOB.karma_spenders) && !M.get_preference(PREFTOGGLE_DISABLE_KARMA_REMINDER))
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if(!isnewplayer(M) && !(M.client.ckey in GLOB.karma_spenders) && !M.get_preference(PREFTOGGLE_DISABLE_KARMA_REMINDER))
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to_chat(M, "<i>You have not yet spent your karma for the round; was there a player worthy of receiving your reward? Look under Special Verbs tab, Award Karma.</i>")
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if(SHUTTLE_ESCAPE)
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