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synced 2026-08-29 06:57:42 +01:00
Guts Tails (for now), adds Horn Colour Customization, Fixes Icon Typo, Cuts Old File, Adds Species Checks
Cuts tail markings to be implemented in another PR, adds the ability to change the horn colour independent of the body colour and reworks the code accordingly, drops the preferences_savefile.dm as it's unused (@crazylemon64), adds some species checks just for uniformity
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@@ -110,7 +110,10 @@ datum/preferences
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var/undershirt = "Nude" //undershirt type
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var/socks = "Nude" //socks type
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var/backbag = 2 //backpack type
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var/horns = "None" //Horn style
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var/hn_style = "None" //Horn style
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var/r_horns = 0 //Horn colour
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var/g_horns = 0 //Horn colour
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var/b_horns = 0 //Horn colour
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var/m_style = "None" //Marking style
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var/r_markings = 0 //Marking colour
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var/g_markings = 0 //Marking colour
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@@ -360,7 +363,8 @@ datum/preferences
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if(species == "Unathi") //Species that have horns.
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dat += "<br><b>Horns</b><br>"
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dat += "Style: <a href='?_src_=prefs;preference=horns;task=input'>[horns]</a><br>"
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dat += "<a href='?_src_=prefs;preference=horns;task=input'>Change Color</a> <font face='fixedsys' size='3' color='#[num2hex(r_horns, 2)][num2hex(g_horns, 2)][num2hex(b_horns, 2)]'><table style='display:inline;' bgcolor='#[num2hex(r_horns, 2)][num2hex(g_horns, 2)][num2hex(b_horns)]'><tr><td>__</td></tr></table></font> "
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dat += "Style: <a href='?_src_=prefs;preference=hn_style;task=input'>[hn_style]</a><br>"
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dat += "<br><b>Body Markings</b><br>"
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dat += "<a href='?_src_=prefs;preference=markings;task=input'>Change Color</a> <font face='fixedsys' size='3' color='#[num2hex(r_markings, 2)][num2hex(g_markings, 2)][num2hex(b_markings, 2)]'><table style='display:inline;' bgcolor='#[num2hex(r_markings, 2)][num2hex(g_markings, 2)][num2hex(b_markings)]'><tr><td>__</td></tr></table></font> "
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@@ -1201,21 +1205,32 @@ datum/preferences
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if(new_h_style)
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h_style = new_h_style
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if("horns")
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var/list/valid_hornstyles = list()
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for(var/hornstyle in horn_styles_list)
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var/datum/sprite_accessory/H = horn_styles_list[hornstyle]
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if( !(species in H.species_allowed))
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continue
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if(species == "Unathi") // Species with horns
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var/input = "Choose the colour of your your character's horns:"
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var/new_horns = input(user, input, "Character Preference", rgb(r_horns, g_horns, b_horns)) as color|null
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if(new_horns)
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r_horns = hex2num(copytext(new_horns, 2, 4))
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g_horns = hex2num(copytext(new_horns, 4, 6))
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b_horns = hex2num(copytext(new_horns, 6, 8))
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valid_hornstyles[hornstyle] = horn_styles_list[hornstyle]
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if("hn_style")
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if(species == "Unathi") // Species with horns
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var/list/valid_hornstyles = list()
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for(var/hornstyle in horn_styles_list)
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var/datum/sprite_accessory/H = horn_styles_list[hornstyle]
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if( !(species in H.species_allowed))
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continue
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var/new_horn_style = input(user, "Choose your character's horn style:", "Character Preference") as null|anything in valid_hornstyles
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if(new_horn_style)
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horns = new_horn_style
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valid_hornstyles[hornstyle] = horn_styles_list[hornstyle]
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var/new_horn_style = input(user, "Choose your character's horn style:", "Character Preference") as null|anything in valid_hornstyles
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if(new_horn_style)
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hn_style = new_horn_style
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if("markings")
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if(species == "Unathi")
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if(species == "Unathi") // Species with markings
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var/input = "Choose the colour of your your character's body markings:"
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var/new_markings = input(user, input, "Character Preference", rgb(r_markings, g_markings, b_markings)) as color|null
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if(new_markings)
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@@ -1224,17 +1239,18 @@ datum/preferences
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b_markings = hex2num(copytext(new_markings, 6, 8))
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if("m_style")
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var/list/valid_markings = list()
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for(var/markingstyle in marking_styles_list)
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var/datum/sprite_accessory/M = marking_styles_list[markingstyle]
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if( !(species in M.species_allowed))
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continue
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if(species == "Unathi") // Species with markings
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var/list/valid_markings = list()
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for(var/markingstyle in marking_styles_list)
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var/datum/sprite_accessory/M = marking_styles_list[markingstyle]
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if( !(species in M.species_allowed))
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continue
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valid_markings[markingstyle] = marking_styles_list[markingstyle]
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valid_markings[markingstyle] = marking_styles_list[markingstyle]
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var/new_marking_style = input(user, "Choose the style of your character's body markings:", "Character Preference") as null|anything in valid_markings
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if(new_marking_style)
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m_style = new_marking_style
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var/new_marking_style = input(user, "Choose the style of your character's body markings:", "Character Preference") as null|anything in valid_markings
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if(new_marking_style)
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m_style = new_marking_style
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if("body_accessory")
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var/list/possible_body_accessories = list()
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@@ -1656,7 +1672,10 @@ datum/preferences
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character.socks = socks
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if(character.species.bodyflags & HAS_HORNS)
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character.horns = horns
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character.r_horns = r_horns
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character.g_horns = g_horns
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character.b_horns = b_horns
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character.hn_style = hn_style
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if(character.species.bodyflags & HAS_MARKINGS)
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character.r_markings = r_markings
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character.g_markings = g_markings
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