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DeathSquid
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/mob/living/simple_animal/hostile/deathsquid
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name = "death squid"
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desc = "A large, floating eldritch horror. Its body glows with an evil red light, and its tentacles look to have been dipped in alien blood."
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speed = 1
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speak_emote = list("telepathically thunders", "telepathically booms")
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maxHealth = 2500 // same as megafauna
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health = 2500
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icon = 'icons/mob/deathsquid_large.dmi' // Credit: FullofSkittles
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icon_state = "deathsquid"
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icon_living = "deathsquid"
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icon_dead = "deathsquiddead"
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attacktext = "slices"
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attack_sound = 'sound/weapons/bladeslice.ogg'
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armour_penetration = 25
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melee_damage_lower = 10
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melee_damage_upper = 100
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environment_smash = 3
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force_threshold = 15
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atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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unsuitable_atmos_damage = 0
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heat_damage_per_tick = 0
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see_in_dark = 8
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mob_size = MOB_SIZE_LARGE
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ventcrawler = 0
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loot = list()
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/mob/living/simple_animal/hostile/deathsquid/Process_Spacemove(var/movement_dir = 0)
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return 1 //copypasta from carp code
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/mob/living/simple_animal/hostile/deathsquid/ex_act(severity)
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return
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/mob/living/simple_animal/hostile/deathsquid/joke
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name = "deaf squid"
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desc = "An elderly, hard-of-hearing eldrich horror."
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maxHealth = 200
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health = 200
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speed = 3
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armour_penetration = 5
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melee_damage_lower = 10
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melee_damage_upper = 20
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environment_smash = 2
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