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[IDB Ignore] Refactor icon smoothing to use 8-bit bitmasking (#16620)
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@@ -24,7 +24,7 @@
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var/safety = TRUE //if you can zap people with the defibs on harm mode
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var/combat = FALSE //can we revive through space suits?
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var/heart_attack = FALSE //can it give instant heart attacks when zapped on harm intent with combat?
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var/base_icon_state = "defibpaddles"
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base_icon_state = "defibpaddles"
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var/obj/item/twohanded/shockpaddles/paddle_type = /obj/item/twohanded/shockpaddles
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/obj/item/defibrillator/get_cell()
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@@ -297,7 +297,7 @@
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var/revivecost = 1000
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var/cooldown = FALSE
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var/busy = FALSE
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var/base_icon_state = "defibpaddles"
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base_icon_state = "defibpaddles"
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var/obj/item/defibrillator/defib
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/obj/item/twohanded/shockpaddles/New(mainunit)
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