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Fixes Flipping Runtime
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@@ -317,7 +317,9 @@
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if(lying || weakened)
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message = "<B>[src]</B> flops and flails around on the floor."
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else
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var/obj/item/weapon/grab/G = get_active_hand()
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var/obj/item/weapon/grab/G
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if(istype(get_active_hand(), /obj/item/weapon/grab))
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G = get_active_hand()
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if(G && G.affecting)
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var/turf/oldloc = loc
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var/turf/newloc = G.affecting.loc
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