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Clears Hallucinations and Properly Handles the Long-Dead
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@@ -1314,6 +1314,14 @@
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restore_all_organs() //Rejuvenate and reset all existing organs.
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check_and_regenerate_organs(src) //Regenerate limbs and organs only if they're really missing.
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surgeries.Cut() //End all surgeries.
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update_revive()
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if(species.name != "Skeleton" && (SKELETON in mutations))
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mutations.Remove(SKELETON)
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if(NOCLONE in mutations)
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mutations.Remove(NOCLONE)
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if(HUSK in mutations)
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mutations.Remove(HUSK)
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if(!client || !key) //Don't boot out anyone already in the mob.
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for (var/obj/item/organ/internal/brain/H in world)
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@@ -367,6 +367,7 @@
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drowsyness = 0
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radiation = 0
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druggy = 0
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hallucination = 0
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nutrition = 400
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bodytemperature = 310
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sdisabilities = 0
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