TRUE and FALSE

This commit is contained in:
Kyep
2017-07-29 21:59:52 -07:00
parent 8aca3fad06
commit acc26bdcf2
4 changed files with 10 additions and 10 deletions
@@ -82,7 +82,7 @@
/mob/living/simple_animal/hostile/poison/terror_spider/black)
S.spider_myqueen = spider_myqueen
if(prob(sbpc))
S.stillborn = 1
S.stillborn = TRUE
if(spider_growinstantly)
S.amount_grown = 250
@@ -94,7 +94,7 @@
for(var/obj/structure/spider/eggcluster/terror_eggcluster/T in ts_egg_list)
qdel(T)
for(var/obj/structure/spider/spiderling/terror_spiderling/T in ts_spiderling_list)
T.stillborn = 1
T.stillborn = TRUE
to_chat(src, "<span class='userdanger'>All Terror Spiders, except yourself, will die off shortly.</span>")
@@ -33,9 +33,9 @@
ventsmash_action.Grant(src)
/mob/living/simple_animal/hostile/poison/terror_spider/mother/death(gibbed)
var/always_stillborn = 0
var/always_stillborn = FALSE
if(spider_awaymission && !is_away_level(z))
always_stillborn = 1
always_stillborn = TRUE
if(canspawn)
canspawn = 0
for(var/i in 0 to 30)
@@ -333,7 +333,7 @@
for(var/i in 1 to numlings)
var/obj/structure/spider/spiderling/terror_spiderling/S = new /obj/structure/spider/spiderling/terror_spiderling(get_turf(src))
S.grow_as = /mob/living/simple_animal/hostile/poison/terror_spider/red
S.stillborn = 1
S.stillborn = TRUE
S.name = "Evil-Looking Spiderling"
S.desc = "It moves very quickly, hisses loudly for its size... and has disproportionately large fangs. Hopefully it does not grow up..."
if(!spider_can_fakelings)
@@ -10,19 +10,19 @@
anchored = 0
layer = 2.75
health = 3
var/stillborn = 0
var/stillborn = FALSE
faction = list("terrorspiders")
var/spider_myqueen = null
var/use_vents = 1
var/list/enemies = list()
var/immediate_ventcrawl = 0
var/spider_awaymission = 0
var/spider_awaymission = FALSE
/obj/structure/spider/spiderling/terror_spiderling/New()
..()
ts_spiderling_list += src
if(is_away_level(z))
spider_awaymission = 1
spider_awaymission = TRUE
/obj/structure/spider/spiderling/terror_spiderling/Destroy()
ts_spiderling_list -= src
@@ -89,7 +89,7 @@
amount_grown += rand(0,2)
if(amount_grown >= 100)
if(spider_awaymission && !is_away_level(z))
stillborn = 1
stillborn = TRUE
if(stillborn)
die()
else
@@ -179,6 +179,6 @@
var/rnum = 5 - spiderling_number
for(var/i=0, i<rnum, i++)
var/obj/structure/spider/spiderling/terror_spiderling/S = new /obj/structure/spider/spiderling/terror_spiderling(get_turf(src))
S.stillborn = 1
S.stillborn = TRUE
// every set of eggs always spawn 5 spiderlings, but most are decoys
qdel(src)