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-tg- disease1
Wee! Readds Disease1, kills off disease2, and finally removes poop.dmi
(fucking piece of shit)
Needs WAY more testing, most of which I don't know how to do yet, because
I've never used this system. Fun!
Changes:
- Virus2 has been removed completely.
- Some symptoms have not been readded. Aka, none of them have been
readded, I just wanted to get this shit ported.
- Virology has been updated slightly to mirror -tg-'s boxstation, as the
virus2 machines are gone.
- Welcome back, disease1
- The centrifuge, vials, splicer, analyzer, growerthing, have all been
replaced by the PanD.E.M.I.C. 2220
- No symptoms have been completely removed; However, vision symptoms
have been disabled pending byond 510, and genetics symptoms have been
disabled until "when I figure out how to fix them".
- Advanced Mutation Toxin now uses a disease, which turns people from
species, to slime person, to slime. Slime people are instantly turned
to a slime.
- Diseased touch now give people appendicitis. Yes, they VANT YOUR...
appendix.
- Virology now has a fridge with the following in it:
- Antiviral Syringes
- 1 Rhinovirus culture
- 1 Flu culture
- 1 Bottle of Mutagen
- 1 Bottle of Plasma
- 1 Bottle of Synaptizine
- A few more things, which I can't remember and can't look at while writing
this commit. Sometimes, git hurts.
TODO:
- Test more shit and figure out how the PanD.E.M.I.C. works/is supposed to
work.
- Fix genetics symptoms.
- Give vampires a less shitty diseased touch.
- Add appendicitis event.
-
This commit is contained in:
@@ -192,8 +192,8 @@
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/obj/effect/proc_holder/spell/vampire/targetted/disease
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name = "Diseased Touch (100)"
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desc = "Touches your victim with infected blood giving them the Shutdown Syndrome which quickly shutsdown their major organs resulting in a quick painful death."
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gain_desc = "You have gained the Diseased Touch ability which causes those you touch to die shortly after unless treated medically."
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desc = "Touches your victim with infected blood giving them appendicitis, which will, left untreated, cause a slow death by poison."
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gain_desc = "You have gained the Diseased Touch ability which causes those you touch to die unless treated medically."
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action_icon_state = "vampire_disease"
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required_blood = 100
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@@ -204,21 +204,8 @@
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if(!affects(target))
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usr << "<span class='warning'>They seem to be unaffected.</span>"
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continue
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var/datum/disease2/disease/shutdown = new /datum/disease2/disease
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var/datum/disease2/effectholder/holder = new /datum/disease2/effectholder
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var/datum/disease2/effect/organs/vampire/O = new /datum/disease2/effect/organs/vampire
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holder.effect += O
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holder.chance = 10
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shutdown.infectionchance = 100
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shutdown.antigen |= text2num(pick(ANTIGENS))
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shutdown.antigen |= text2num(pick(ANTIGENS))
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shutdown.spreadtype = "None"
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shutdown.uniqueID = rand(0,10000)
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shutdown.effects += holder
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shutdown.speed = 1
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shutdown.stage = 2
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shutdown.clicks = 185
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infect_virus2(target, shutdown, 0)
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var/datum/disease/D = new /datum/disease/appendicitis //someone should probably make a better virus for this
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target.ForceContractDisease(D)
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/obj/effect/proc_holder/spell/vampire/mob_aoe/glare
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name = "Glare"
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