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[PTBF] Hallucination: The Backrooms (#27710)
* add backrooms hallucination * mapmerge * fix some backrooms issues and add some error handling stuff * change backrooms carpet * remove code that isn't doing anything * tick new backrooms file * try a new method with movement * don't smooth corners * fix red carpet hiding under backrooms carpet * fix multiple turfs * accidentally removed important code tracking items, oops * implement new solution to the backrooms clone thing * hmm so that's what the icon does * indentation machine broke * remove the tucked away spawn locations * add comment for follow_movement * revert oversight (the bar can keep its bevvies) * put the thing back in that I wasn't supposed to remove * Update code/modules/hallucinations/effects/backrooms.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: Paul <90473506+pwbokie@users.noreply.github.com> * Update code/modules/hallucinations/effects/backrooms.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: Paul <90473506+pwbokie@users.noreply.github.com> * fix missing comma * code improvement tweaks from DLG * add a fade out and in --------- Signed-off-by: Paul <90473506+pwbokie@users.noreply.github.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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@@ -118,6 +118,14 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/newplayer_start) //Without this you sp
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name = "bubblegum_arena_exit"
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icon_state = "bubblegumjumpscare"
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/obj/effect/landmark/spawner/backrooms
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name = "backrooms_spawn"
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icon_state = "Assistant"
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/obj/effect/landmark/spawner/backrooms/Initialize(mapload)
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spawner_list = GLOB.backroomswarp
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return ..()
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/obj/effect/landmark/spawner/syndie
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name = "Syndicate-Spawn"
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icon_state = "Syndie"
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