diff --git a/code/game/gamemodes/miniantags/guardian/guardian.dm b/code/game/gamemodes/miniantags/guardian/guardian.dm
index 69d87a37b7f..b3319c34ecb 100644
--- a/code/game/gamemodes/miniantags/guardian/guardian.dm
+++ b/code/game/gamemodes/miniantags/guardian/guardian.dm
@@ -629,7 +629,8 @@
spawn(600)
if(src)
stored_obj.loc = get_turf(src.loc)
- to_chat(spawner, "Failure! Your trap on \the [stored_obj] didn't catch anyone this time.")
+ if(spawner)
+ to_chat(spawner, "Failure! Your trap on \the [stored_obj] didn't catch anyone this time.")
qdel(src)
/obj/item/weapon/guardian_bomb/proc/detonate(var/mob/living/user)
diff --git a/code/game/objects/structures/crates_lockers/crittercrate.dm b/code/game/objects/structures/crates_lockers/crittercrate.dm
index 6badf7a6535..ffaff75288d 100644
--- a/code/game/objects/structures/crates_lockers/crittercrate.dm
+++ b/code/game/objects/structures/crates_lockers/crittercrate.dm
@@ -25,21 +25,12 @@
for(var/i = 1, i <= amount, i++)
new content_mob(loc)
already_opened = 1
- ..()
+ . = ..()
/obj/structure/closet/critter/close()
..()
return 1
-/obj/structure/closet/critter/attack_hand(mob/user as mob)
- src.add_fingerprint(user)
-
- if(src.loc == user.loc)
- to_chat(user, "It won't budge!")
- toggle()
- else
- toggle()
-
/obj/structure/closet/critter/corgi
name = "corgi crate"
content_mob = /mob/living/simple_animal/pet/corgi
diff --git a/code/modules/spacepods/spacepod.dm b/code/modules/spacepods/spacepod.dm
index 5a01cd5b09f..d3019f40e12 100644
--- a/code/modules/spacepods/spacepod.dm
+++ b/code/modules/spacepods/spacepod.dm
@@ -141,6 +141,9 @@
qdel(ion_trail)
ion_trail = null
occupant_sanity_check()
+ if(pilot)
+ pilot.forceMove(get_turf(src))
+ pilot = null
if(passengers)
for(var/mob/M in passengers)
M.forceMove(get_turf(src))
@@ -226,26 +229,36 @@
health = max(0, health - damage)
var/percentage = (health / initial(health)) * 100
occupant_sanity_check()
- if(passengers && oldhealth > health && percentage <= 25 && percentage > 0)
+ if(passengers | pilot && oldhealth > health && percentage <= 25 && percentage > 0)
var/sound/S = sound('sound/effects/engine_alert2.ogg')
S.wait = 0 //No queue
S.channel = 0 //Any channel
S.volume = 50
- for(var/mob/M in passengers)
- M << S
- if(passengers && oldhealth > health && !health)
+ if(pilot)
+ pilot << S
+ if(passengers)
+ for(var/mob/M in passengers)
+ M << S
+ if(passengers | pilot && oldhealth > health && !health)
var/sound/S = sound('sound/effects/engine_alert1.ogg')
S.wait = 0
S.channel = 0
S.volume = 50
- for(var/mob/M in passengers)
- M << S
+ if(pilot)
+ pilot << S
+ if(passengers)
+ for(var/mob/M in passengers)
+ M << S
if(!health)
spawn(0)
+ if(pilot)
+ to_chat(pilot, "Critical damage to the vessel detected, core explosion imminent!")
if(passengers)
for(var/mob/M in passengers)
to_chat(M, "Critical damage to the vessel detected, core explosion imminent!")
for(var/i = 10, i >= 0; --i)
+ if(pilot)
+ to_chat(pilot, "[i]")
if(passengers)
for(var/mob/M in passengers)
to_chat(M, "[i]")
@@ -266,12 +279,13 @@
occupant_sanity_check()
switch(severity)
if(1)
- for(var/mob/M in passengers)
- var/mob/living/carbon/human/H = M
- if(H)
- H.forceMove(get_turf(src))
- H.ex_act(severity + 1)
- to_chat(H, "You are forcefully thrown from \the [src]!")
+ if(passengers || pilot)
+ for(var/mob/M in passengers | pilot)
+ var/mob/living/carbon/human/H = M
+ if(H)
+ H.forceMove(get_turf(src))
+ H.ex_act(severity + 1)
+ to_chat(H, "You are forcefully thrown from \the [src]!")
qdel(ion_trail)
qdel(src)
if(2)
@@ -283,14 +297,14 @@
/obj/spacepod/emp_act(severity)
occupant_sanity_check()
cargo_hold.emp_act(severity)
-
+
if(battery && battery.charge > 0)
battery.use((battery.charge / 2) / severity)
deal_damage(80 / severity)
if(empcounter < (40 / severity))
empcounter = 40 / severity
- processing_objects.Add(src)
-
+ processing_objects.Add(src)
+
switch(severity)
if(1)
if(pilot)