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Revert #3316 from BEF due to compile errors and (assumed) missing files.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
This commit is contained in:
@@ -20,10 +20,6 @@
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var/construction_cost = list("metal"=750,"glass"=75)
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var/construction_time=100
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fire_min_burn_temp = 1000
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fire_burn_multiplier = 0.75
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fire_fuel_worth = 0
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suicide_act(mob/user)
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viewers(user) << "\red <b>[user] is licking the electrodes of the [src.name]! It looks like \he's trying to commit suicide.</b>"
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return (FIRELOSS)
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@@ -118,7 +114,9 @@
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g_amt = 0
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/obj/item/weapon/cell/fire_burn()
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viewers(src) << "\red <b>Charge: [src.charge]</b>"
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var/radius = round( (sqrt(charge)/30)+0.5, 1 )
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viewers(src) << "\red <b>Radius: [radius]</b>"
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if (radius >= 1)
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explosion(src.loc,0,0,radius)
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..()
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..()
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@@ -16,11 +16,6 @@
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var/integrity = 3
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var/volume = 70
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m_amt = 3750
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fire_min_burn_temp = 800
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fire_burn_multiplier = 0.75
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fire_fuel_worth = 0
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/obj/item/weapon/tank/New()
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..()
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@@ -266,11 +261,4 @@
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integrity--
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else if(integrity < 3)
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integrity++
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/obj/item/weapon/tank/fire_burn()
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//get location and check if it is in a proper ZAS zone
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var/turf/simulated/floor/S = loc
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if(S.zone)
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S.assume_air(air_contents)
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..()
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integrity++
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