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Kitchen Overhaul
MASSIVE overhaul to the kitchen, should make the chef job more interesting. Additions: - Candy Maker! - - This machine allows the chef to create a variety of sugary treats for the crew to enjoy. - Candy! Lots of candy and this is only the first wave! - - More candy planned / dreamed for the future - Candy Moulds - - Craftable from plastic sheets, also available in the kitchen vendor. Use these to make different candy types - - These are returned if you successfully make the candy. Screw up and the mould is destroyed! - Cardboard Tubes are now craftable from cardboard Changes: - Oven and Grill have been updated to work more in line with the Microwave and Candy Maker. - - This means that they are also buildable and upgradeable! - - Boards for the oven, grill, and candy maker are available from the circuit printer. - Many recipes moved from the microwave to the oven and grill. - - For example, bread is made in the oven, and kabobs are made on the grill. - Adds "byproduct" var to recipes - - Allows for the return of an item in addition to the result, currently used for candy moulds Fixes - Adds Grape Juice reagent. - - This will fix a runtime and also allow people to actually drink from the purple cans. Sprite Credits - Many thanks to FoS for their sprites for a lot of the candies which I combined and recolored - - Also thanks for the new sprites which were included, but not all used (yet!) - I also edited and created some horrible sprites for a few candy items and machine states. - - Hopefully they will be such an eyesore that a real spriter steps up and provides something nice. This overhaul should hopefully add a little variety to the chef role, while keeping it largely unchanged in terms of difficulty.
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@@ -47,6 +47,14 @@ var/global/list/datum/stack_recipe/plastic_recipes = list ( \
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new/datum/stack_recipe("plastic spoon", /obj/item/weapon/kitchen/utensil/pspoon, 1, on_floor = 1), \
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new/datum/stack_recipe("plastic knife", /obj/item/weapon/kitchen/utensil/pknife, 1, on_floor = 1), \
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new/datum/stack_recipe("plastic bag", /obj/item/weapon/storage/bag/plasticbag, 3, on_floor = 1), \
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new/datum/stack_recipe("bear mould", /obj/item/weapon/kitchen/mould/bear, 1, on_floor = 1), \
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new/datum/stack_recipe("worm mould", /obj/item/weapon/kitchen/mould/worm, 1, on_floor = 1), \
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new/datum/stack_recipe("bean mould", /obj/item/weapon/kitchen/mould/bean, 1, on_floor = 1), \
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new/datum/stack_recipe("ball mould", /obj/item/weapon/kitchen/mould/ball, 1, on_floor = 1), \
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new/datum/stack_recipe("cane mould", /obj/item/weapon/kitchen/mould/cane, 1, on_floor = 1), \
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new/datum/stack_recipe("cash mould", /obj/item/weapon/kitchen/mould/cash, 1, on_floor = 1), \
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new/datum/stack_recipe("coin mould", /obj/item/weapon/kitchen/mould/coin, 1, on_floor = 1), \
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new/datum/stack_recipe("sucker mould", /obj/item/weapon/kitchen/mould/loli, 1, on_floor = 1), \
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)
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var/global/list/datum/stack_recipe/clown_recipes = list ( \
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@@ -81,7 +81,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
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throwforce = 10.0
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flags = CONDUCT
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origin_tech = "materials=1"
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/obj/item/stack/sheet/metal/full/New()
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..()
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amount = 50
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@@ -126,7 +126,7 @@ var/global/list/datum/stack_recipe/plasteel_recipes = list ( \
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/obj/item/stack/sheet/plasteel/New(var/loc, var/amount=null)
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recipes = plasteel_recipes
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return ..()
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/obj/item/stack/sheet/plasteel/full/New(var/loc, var/amount=null)
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amount = 50
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..(loc, amount)
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@@ -188,6 +188,7 @@ var/global/list/datum/stack_recipe/cardboard_recipes = list ( \
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new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg), \
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new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \
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new/datum/stack_recipe("folder", /obj/item/weapon/folder), \
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new/datum/stack_recipe("cardboard tube", /obj/item/weapon/c_tube), \
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)
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/obj/item/stack/sheet/cardboard //BubbleWrap
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