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Kitchen Overhaul
MASSIVE overhaul to the kitchen, should make the chef job more interesting. Additions: - Candy Maker! - - This machine allows the chef to create a variety of sugary treats for the crew to enjoy. - Candy! Lots of candy and this is only the first wave! - - More candy planned / dreamed for the future - Candy Moulds - - Craftable from plastic sheets, also available in the kitchen vendor. Use these to make different candy types - - These are returned if you successfully make the candy. Screw up and the mould is destroyed! - Cardboard Tubes are now craftable from cardboard Changes: - Oven and Grill have been updated to work more in line with the Microwave and Candy Maker. - - This means that they are also buildable and upgradeable! - - Boards for the oven, grill, and candy maker are available from the circuit printer. - Many recipes moved from the microwave to the oven and grill. - - For example, bread is made in the oven, and kabobs are made on the grill. - Adds "byproduct" var to recipes - - Allows for the return of an item in addition to the result, currently used for candy moulds Fixes - Adds Grape Juice reagent. - - This will fix a runtime and also allow people to actually drink from the purple cans. Sprite Credits - Many thanks to FoS for their sprites for a lot of the candies which I combined and recolored - - Also thanks for the new sprites which were included, but not all used (yet!) - I also edited and created some horrible sprites for a few candy items and machine states. - - Hopefully they will be such an eyesore that a real spriter steps up and provides something nice. This overhaul should hopefully add a little variety to the chef role, while keeping it largely unchanged in terms of difficulty.
This commit is contained in:
@@ -7,6 +7,7 @@
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* Kitchen knives
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* Butcher's cleaver
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* Rolling Pins
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* Candy Moulds
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*/
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/obj/item/weapon/kitchen
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@@ -214,4 +215,59 @@
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w_class = 3.0
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
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/* Trays moved to /obj/item/weapon/storage/bag */
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/* Trays moved to /obj/item/weapon/storage/bag */
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/*
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* Candy Moulds
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*/
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/obj/item/weapon/kitchen/mould
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name = "generic candy mould"
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desc = "You aren't sure what it's supposed to be."
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icon_state = "mould"
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force = 5
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throwforce = 5
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throw_speed = 3
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throw_range = 3
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w_class = 2.0
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
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/obj/item/weapon/kitchen/mould/bear
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name = "bear-shaped candy mould"
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desc = "It has the shape of a small bear imprinted into it."
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icon_state = "mould_bear"
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/obj/item/weapon/kitchen/mould/worm
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name = "worm-shaped candy mould"
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desc = "It has the shape of a worm imprinted into it."
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icon_state = "mould_worm"
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/obj/item/weapon/kitchen/mould/bean
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name = "bean-shaped candy mould"
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desc = "It has the shape of a bean imprinted into it."
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icon_state = "mould_bean"
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/obj/item/weapon/kitchen/mould/ball
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name = "ball-shaped candy mould"
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desc = "It has a small sphere imprinted into it."
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icon_state = "mould_ball"
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/obj/item/weapon/kitchen/mould/cane
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name = "cane-shaped candy mould"
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desc = "It has the shape of a cane imprinted into it."
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icon_state = "mould_cane"
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/obj/item/weapon/kitchen/mould/cash
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name = "cash-shaped candy mould"
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desc = "It has the shape and design of fake money imprinted into it."
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icon_state = "mould_cash"
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/obj/item/weapon/kitchen/mould/coin
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name = "coin-shaped candy mould"
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desc = "It has the shape of a coin imprinted into it."
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icon_state = "mould_coin"
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/obj/item/weapon/kitchen/mould/loli
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name = "sucker mould"
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desc = "It has the shape of a sucker imprinted into it."
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icon_state = "mould_loli"
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