Almost all chemicals sould heal and harm humans and non-humans properly.

Various bugfixes for cult.
-raised and manifested are cultists
-you cannot use target for sacrificing
-free a cultis frees from muzzle, closets, pods
-removed unused files.
Added satitize() to emotes.
Extended and Random were returned to Game Panel.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1432 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
rastaf.zero@gmail.com
2011-04-10 20:57:42 +00:00
parent 83e4a41480
commit ae1d99ee73
41 changed files with 542 additions and 1374 deletions
+2
View File
@@ -42,6 +42,8 @@
O.virus.affected_mob = O
if (src.client)
src.client.mob = O
if(src.mind)
src.mind.transfer_to(O)
O.a_intent = "hurt"
O << "<B>You are now a monkey.</B>"
var/prev_body = src