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changes.
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@@ -34,21 +34,21 @@
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affected_mob.visible_message("<span class='danger'>[affected_mob] howls!</span>", \
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"<span class='userdanger'>You howl!</span>")
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affected_mob.AdjustConfused(rand(6, 8))
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if(prob(3))
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if(barklimit <= 10)
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var/list/puppytype = list(/mob/living/simple_animal/pet/corgi/puppy, /mob/living/simple_animal/pet/pug, /mob/living/simple_animal/pet/fox)
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var/mob/living/puppypicked = pick(puppytype)
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affected_mob.visible_message("<span class='danger'>[affected_mob] coughs up [initial(puppypicked.name)]!</span>", \
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"<span class='userdanger'>You cough up [initial(puppypicked.name)]?!</span>")
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new puppypicked(affected_mob.loc)
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new puppypicked(affected_mob.loc)
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barklimit ++
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else
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var/obj/item/toy/plushie/coughfox = /obj/item/toy/plushie/orange_fox
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new coughfox(affected_mob.loc)
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affected_mob.visible_message("<span class='danger'>[affected_mob] coughs up a fox plushie!</span>", \
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"<span class='userdanger'>You cough up FOX PLUSHIE?!</span>")
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if(prob(3) && barklimit <= 10)
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var/list/puppytype = list(/mob/living/simple_animal/pet/corgi/puppy, /mob/living/simple_animal/pet/pug, /mob/living/simple_animal/pet/fox)
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var/mob/living/puppypicked = pick(puppytype)
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affected_mob.visible_message("<span class='danger'>[affected_mob] coughs up [initial(puppypicked.name)]!</span>", \
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"<span class='userdanger'>You cough up [initial(puppypicked.name)]?!</span>")
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new puppypicked(affected_mob.loc)
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new puppypicked(affected_mob.loc)
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barklimit ++
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if(prob(1))
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var/list/plushtype = list(/obj/item/toy/plushie/orange_fox, /obj/item/toy/plushie/corgi, /obj/item/toy/plushie/robo_corgi, /obj/item/toy/plushie/pink_fox)
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var/obj/item/toy/plushie/coughfox = pick(plushtype)
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new coughfox(affected_mob.loc)
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affected_mob.visible_message("<span class='danger'>[affected_mob] coughs up a [initial(coughfox.name)]!</span>", \
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"<span class='userdanger'>You cough [initial(coughfox.name)] up ?!</span>")
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affected_mob.emote("cough")
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affected_mob.adjustBruteLoss(5)
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affected_mob.emote("cough")
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affected_mob.adjustBruteLoss(5)
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return
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