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Integrates the z level manager with the space transition system
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@@ -23,6 +23,7 @@
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var/nukecode = rand(10000, 99999)
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for(var/obj/machinery/nuclearbomb/bomb in world)
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if(bomb && bomb.r_code)
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// TODO: Tie into space manager
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if(bomb.z == ZLEVEL_STATION)
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bomb.r_code = nukecode
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