diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm index c20cc25382b..de49b586def 100755 --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -751,6 +751,8 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee name = "Ballistic gear crate" contains = list(/obj/item/clothing/suit/armor/bulletproof, /obj/item/clothing/suit/armor/bulletproof, + /obj/item/weapon/storage/belt/bandolier, + /obj/item/weapon/storage/belt/bandolier, /obj/item/weapon/gun/projectile/shotgun/combat, /obj/item/weapon/gun/projectile/shotgun/combat) cost = 50 diff --git a/code/game/jobs/job/support.dm b/code/game/jobs/job/support.dm index 6c25f2e2d04..7c022c8466d 100644 --- a/code/game/jobs/job/support.dm +++ b/code/game/jobs/job/support.dm @@ -22,20 +22,13 @@ H.equip_or_collect(new /obj/item/clothing/suit/armor/vest(H), slot_wear_suit) H.equip_or_collect(new /obj/item/clothing/under/rank/bartender(H), slot_w_uniform) H.equip_or_collect(new /obj/item/device/pda/bar(H), slot_wear_pda) + H.equip_or_collect(new /obj/item/weapon/storage/belt/bandolier/full(H), slot_belt) if(H.backbag == 1) var/obj/item/weapon/storage/box/survival/Barpack = new /obj/item/weapon/storage/box/survival(H) H.equip_or_collect(Barpack, slot_r_hand) - new /obj/item/ammo_casing/shotgun/beanbag(Barpack) - new /obj/item/ammo_casing/shotgun/beanbag(Barpack) - new /obj/item/ammo_casing/shotgun/beanbag(Barpack) - new /obj/item/ammo_casing/shotgun/beanbag(Barpack) else H.equip_or_collect(new /obj/item/weapon/storage/box/survival(H), slot_in_backpack) - H.equip_or_collect(new /obj/item/ammo_casing/shotgun/beanbag(H), slot_in_backpack) - H.equip_or_collect(new /obj/item/ammo_casing/shotgun/beanbag(H), slot_in_backpack) - H.equip_or_collect(new /obj/item/ammo_casing/shotgun/beanbag(H), slot_in_backpack) - H.equip_or_collect(new /obj/item/ammo_casing/shotgun/beanbag(H), slot_in_backpack) H.dna.SetSEState(SOBERBLOCK,1) H.mutations += M_SOBER diff --git a/code/game/objects/items/devices/paicard.dm b/code/game/objects/items/devices/paicard.dm index fece7e13f8a..cb7dea3371d 100644 --- a/code/game/objects/items/devices/paicard.dm +++ b/code/game/objects/items/devices/paicard.dm @@ -225,9 +225,17 @@ /obj/item/device/paicard/Topic(href, href_list) + var/mob/U = usr + if(!usr || usr.stat) return + if(pai) + if(!in_range(src, U) || pai.canmove || pai.resting) + U << browse(null, "window=paicard") + usr.unset_machine() + return + if(href_list["setdna"]) if(pai.master_dna) return @@ -250,6 +258,10 @@ M << "

Byte by byte you lose your sense of self.

" M << "

Your mental faculties leave you.

" M << "
oblivion...
" + var/mob/living/silicon/pai/P = M + if(istype(P)) + if(P.resting || P.canmove) + P.close_up() M.death(0) removePersonality() if(href_list["wires"]) @@ -302,3 +314,8 @@ M.emp_act(severity) ..() +/obj/item/device/paicard/ex_act(severity) + if(pai) + pai.ex_act(severity) + else + del(src) diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm index bed81c31385..cb93c71d9d7 100644 --- a/code/game/objects/items/weapons/storage/belt.dm +++ b/code/game/objects/items/weapons/storage/belt.dm @@ -177,4 +177,23 @@ "/obj/item/weapon/reagent_containers/spray", "/obj/item/weapon/soap", "/obj/item/weapon/holosign_creator" - ) \ No newline at end of file + ) + +/obj/item/weapon/storage/belt/bandolier + name = "bandolier" + desc = "A bandolier for holding shotgun ammunition." + icon_state = "bandolier" + item_state = "bandolier" + storage_slots = 6 + can_hold = list( + "/obj/item/ammo_casing/shotgun" + ) + +/obj/item/weapon/storage/belt/bandolier/full/New() + ..() + new /obj/item/ammo_casing/shotgun/beanbag(src) + new /obj/item/ammo_casing/shotgun/beanbag(src) + new /obj/item/ammo_casing/shotgun/beanbag(src) + new /obj/item/ammo_casing/shotgun/beanbag(src) + new /obj/item/ammo_casing/shotgun/beanbag(src) + new /obj/item/ammo_casing/shotgun/beanbag(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 5ec4435c085..52177a990b2 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -102,10 +102,11 @@ new /obj/item/weapon/storage/backpack/satchel_sec(src) new /obj/item/weapon/cartridge/hos(src) new /obj/item/device/radio/headset/heads/hos(src) - new /obj/item/clothing/under/rank/head_of_security/jensen(src) - new /obj/item/clothing/under/rank/head_of_security/corp(src) + new /obj/item/clothing/under/rank/head_of_security(src) + new /obj/item/clothing/under/rank/head_of_security/formal(src) new /obj/item/clothing/suit/armor/hos(src) new /obj/item/clothing/head/HoS(src) + new /obj/item/clothing/head/HoS/beret(src) new /obj/item/clothing/glasses/sunglasses/sechud(src) new /obj/item/weapon/storage/lockbox/loyalty(src) new /obj/item/weapon/storage/box/flashbangs(src) @@ -141,8 +142,10 @@ new /obj/item/device/radio/headset/headset_sec(src) new /obj/item/clothing/suit/armor/vest/warden(src) new /obj/item/clothing/head/warden(src) + new /obj/item/clothing/suit/armor/vest/warden/alt(src) + new /obj/item/clothing/head/beret/sec/warden(src) new /obj/item/clothing/under/rank/warden(src) - new /obj/item/clothing/under/rank/warden/corp(src) + new /obj/item/clothing/under/rank/warden/formal(src) new /obj/item/clothing/glasses/sunglasses/sechud(src) new /obj/item/clothing/mask/gas/sechailer/warden(src) new /obj/item/taperoll/police(src) diff --git a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm index 5294334d070..4f04a5aa85d 100644 --- a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm +++ b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm @@ -23,21 +23,18 @@ new /obj/item/clothing/under/rank/security(src) new /obj/item/clothing/under/rank/security(src) new /obj/item/clothing/under/rank/security(src) - new /obj/item/clothing/under/rank/security2(src) - new /obj/item/clothing/under/rank/security2(src) - new /obj/item/clothing/under/rank/security2(src) - new /obj/item/clothing/under/rank/security/corp(src) - new /obj/item/clothing/under/rank/security/corp(src) - new /obj/item/clothing/under/rank/security/corp(src) + new /obj/item/clothing/under/rank/security/formal(src) + new /obj/item/clothing/under/rank/security/formal(src) + new /obj/item/clothing/under/rank/security/formal(src) new /obj/item/clothing/shoes/jackboots(src) new /obj/item/clothing/shoes/jackboots(src) new /obj/item/clothing/shoes/jackboots(src) + new /obj/item/clothing/shoes/jackboots/jacksandals(src) + new /obj/item/clothing/shoes/jackboots/jacksandals(src) + new /obj/item/clothing/shoes/jackboots/jacksandals(src) new /obj/item/clothing/head/soft/sec(src) new /obj/item/clothing/head/soft/sec(src) new /obj/item/clothing/head/soft/sec(src) - new /obj/item/clothing/head/soft/sec/corp(src) - new /obj/item/clothing/head/soft/sec/corp(src) - new /obj/item/clothing/head/soft/sec/corp(src) new /obj/item/clothing/head/beret/sec(src) new /obj/item/clothing/head/beret/sec(src) new /obj/item/clothing/head/beret/sec(src) diff --git a/code/game/vehicles/spacepods/equipment.dm b/code/game/vehicles/spacepods/equipment.dm index e8815739966..3adbcf1ab32 100644 --- a/code/game/vehicles/spacepods/equipment.dm +++ b/code/game/vehicles/spacepods/equipment.dm @@ -77,7 +77,7 @@ name = "\improper taser system" desc = "A weak taser system for space pods, fires electrodes that shock upon impact." icon_state = "pod_taser" - projectile_type = "/obj/item/projectile/energy/electrode" + projectile_type = "/obj/item/projectile/beam/disabler" shot_cost = 250 fire_sound = "sound/weapons/Taser.ogg" @@ -85,7 +85,7 @@ name = "\improper burst taser system" desc = "A weak taser system for space pods, this one fires 3 at a time." icon_state = "pod_b_taser" - projectile_type = "/obj/item/projectile/energy/electrode" + projectile_type = "/obj/item/projectile/beam/disabler" shot_cost = 350 shots_per = 3 fire_sound = "sound/weapons/Taser.ogg" diff --git a/code/game/verbs/suicide.dm b/code/game/verbs/suicide.dm index b4677fee1b6..6caaad370af 100644 --- a/code/game/verbs/suicide.dm +++ b/code/game/verbs/suicide.dm @@ -177,7 +177,7 @@ set name = "pAI Suicide" var/answer = input("REALLY kill yourself? This action can't be undone.", "Suicide", "No") in list ("Yes", "No") if(answer == "Yes") - if(canmove && !resting) + if(canmove || resting) close_up() var/obj/item/device/paicard/card = loc card.removePersonality() diff --git a/code/modules/clothing/head/jobs.dm b/code/modules/clothing/head/jobs.dm index 09f7e67054b..e45e2556c7c 100644 --- a/code/modules/clothing/head/jobs.dm +++ b/code/modules/clothing/head/jobs.dm @@ -80,6 +80,11 @@ flags = FPRINT | TABLEPASS armor = list(melee = 80, bullet = 60, laser = 50, energy = 10, bomb = 25, bio = 10, rad = 0) +/obj/item/clothing/head/HoS/beret + name = "head of security beret" + desc = "A robust beret for the Head of Security, for looking stylish while not sacrificing protection." + icon_state = "hosberetblack" + /obj/item/clothing/head/warden name = "warden's police hat" desc = "It's a special armored hat issued to the Warden of a security force. Protects the head from impacts." @@ -102,6 +107,12 @@ armor = list(melee = 30, bullet = 25, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0) flags = FPRINT | TABLEPASS +/obj/item/clothing/head/beret/sec/warden + name = "warden's beret" + desc = "A special beret with the Warden's insignia emblazoned on it. For wardens with class." + icon_state = "wardenberet" + armor = list(melee = 60, bullet = 5, laser = 25, energy = 10, bomb = 25, bio = 0, rad = 0) + /obj/item/clothing/head/beret/eng name = "engineering beret" desc = "A beret with the engineering insignia emblazoned on it. For engineers that are more inclined towards style than safety." diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm index 7c9b8b27fde..4f07b12eb37 100644 --- a/code/modules/clothing/head/misc.dm +++ b/code/modules/clothing/head/misc.dm @@ -219,7 +219,7 @@ set category = "Object" set desc = "Show that CIS SCUM who's boss." - usr << "You tip your fedora" + usr.visible_message("[usr] tips their fedora.","You tip your fedora") /obj/item/clothing/head/fez name = "\improper fez" diff --git a/code/modules/clothing/shoes/miscellaneous.dm b/code/modules/clothing/shoes/miscellaneous.dm index 2a5a5f9e0ab..4c08bba5f4b 100644 --- a/code/modules/clothing/shoes/miscellaneous.dm +++ b/code/modules/clothing/shoes/miscellaneous.dm @@ -94,6 +94,12 @@ siemens_coefficient = 0.7 var/footstep=1 +/obj/item/clothing/shoes/jackboots/jacksandals + name = "jacksandals" + desc = "Nanotrasen-issue Security combat sandals for combat scenarios. They're jacksandals, however that works." + icon_state = "jacksandal" + species_restricted = null + /obj/item/clothing/shoes/cult name = "boots" desc = "A pair of boots worn by the followers of Nar-Sie." diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index f7f669b23c7..782434ed973 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -53,8 +53,8 @@ if(!usr.canmove || usr.stat || usr.restrained()) return 0 if(icon_state == "hos") - icon_state = "jensencoat" - item_state = "jensencoat" + icon_state = "hostrench" + item_state = "hostrench" usr<< "You unbutton the [src]." else icon_state = "hos" @@ -72,7 +72,7 @@ siemens_coefficient = 0.6 /obj/item/clothing/suit/armor/vest/warden - name = "Warden's jacket" + name = "Warden's armored jacket" desc = "An armoured jacket with silver rank pips and livery." icon_state = "warden_jacket" item_state = "armor" @@ -80,6 +80,11 @@ cold_protection = UPPER_TORSO|LOWER_TORSO|HANDS heat_protection = UPPER_TORSO|LOWER_TORSO|HANDS +/obj/item/clothing/suit/armor/vest/warden/alt + name = "warden's jacket" + desc = "A navy-blue armored jacket with blue shoulder designations and '/Warden/' stitched into one of the chest pockets." + icon_state = "warden_jacket_alt" + /obj/item/clothing/suit/armor/vest/capcarapace name = "captain's carapace" desc = "An armored vest reinforced with ceramic plates and pauldrons to provide additional protection whilst still offering maximum mobility and flexibility. Issued only to the station's finest, although it does chafe your nipples." diff --git a/code/modules/clothing/under/jobs/security.dm b/code/modules/clothing/under/jobs/security.dm index 6ed6ee9dd9c..807f5322056 100644 --- a/code/modules/clothing/under/jobs/security.dm +++ b/code/modules/clothing/under/jobs/security.dm @@ -119,4 +119,27 @@ /obj/item/clothing/suit/armor/hos/officerbluejacket name = "officer's blue jacket" icon_state = "officerbluejacket" - item_state = "officerbluejacket" \ No newline at end of file + item_state = "officerbluejacket" + +//TG Station + +/obj/item/clothing/under/rank/security/formal + name = "security suit" + desc = "A formal security suit for officers complete with nanotrasen belt buckle." + icon_state = "security_formal" + item_state = "gy_suit" + _color = "security_formal" + +/obj/item/clothing/under/rank/warden/formal + name = "warden's suit" + desc = "A formal security suit for the warden with blue desginations and '/Warden/' stiched into the shoulders." + icon_state = "warden_formal" + item_state = "gy_suit" + _color = "warden_formal" + +/obj/item/clothing/under/rank/head_of_security/formal + name = "head of security's suit" + desc = "A security suit decorated for those few with the dedication to achieve the position of Head of Security." + icon_state = "hos_formal" + item_state = "gy_suit" + _color = "hos_formal" \ No newline at end of file diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm index 0eb6fe764ee..6926fa1c29c 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm @@ -53,13 +53,13 @@ /mob/living/carbon/alien/humanoid/movement_delay() var/tally = 0 if (istype(src, /mob/living/carbon/alien/humanoid/queen)) - tally += 4 + tally += 5 if (istype(src, /mob/living/carbon/alien/humanoid/drone)) - tally += 0 + tally += 1 if (istype(src, /mob/living/carbon/alien/humanoid/sentinel)) - tally += 0 + tally += 1 if (istype(src, /mob/living/carbon/alien/humanoid/hunter)) - tally = -2 // hunters go supersuperfast + tally = -1 // hunters go supersuperfast return (tally + move_delay_add + config.alien_delay) /mob/living/carbon/alien/humanoid/Process_Spacemove(var/check_drift = 0) diff --git a/code/modules/mob/living/carbon/human/human_movement.dm b/code/modules/mob/living/carbon/human/human_movement.dm index 0f7e7ee1ce2..01bbfe7f5f3 100644 --- a/code/modules/mob/living/carbon/human/human_movement.dm +++ b/code/modules/mob/living/carbon/human/human_movement.dm @@ -14,13 +14,14 @@ if((M_RUN in mutations)) return -1 var/health_deficiency = (100 - health + staminaloss) - - if(health_deficiency >= 40) tally += (health_deficiency / 25) + if(health_deficiency >= 40) + tally += (health_deficiency / 25) if(halloss >= 10) tally += (halloss / 10) var/hungry = (500 - nutrition)/5 // So overeat would be 100 and default level would be 80 - if (hungry >= 70) tally += hungry/50 + if (hungry >= 70) + tally += hungry/50 if(wear_suit) tally += wear_suit.slowdown diff --git a/code/modules/mob/living/silicon/pai/death.dm b/code/modules/mob/living/silicon/pai/death.dm index b945315ac2b..fea081ddfff 100644 --- a/code/modules/mob/living/silicon/pai/death.dm +++ b/code/modules/mob/living/silicon/pai/death.dm @@ -1,13 +1,15 @@ /mob/living/silicon/pai/death(gibbed) if(stat == DEAD) return - var/turf/T = get_turf_or_move(loc) - for (var/mob/M in viewers(T)) - M.show_message("\red A shower of sparks spray from [src]'s inner workings.", 3, "\red You hear and smell the ozone hiss of electrical sparks being expelled violently.", 2) - var/obj/effect/decal/cleanable/deadpai = new /obj/effect/decal/cleanable/robot_debris(loc) if(canmove || resting) - deadpai.icon = 'icons/mob/pai.dmi' - deadpai.icon_state = "[chassis]_dead" - del(src) + var/turf/T = get_turf_or_move(loc) + for (var/mob/M in viewers(T)) + M.show_message("\red [src] emits a dull beep before it loses power and collapses.", 3, "\red You hear a dull beep followed by the sound of glass crunching.", 2) + name = "pAI debris" + desc = "The unfortunate remains of some poor personal AI device." + icon_state = "[chassis]_dead" + else + card.overlays.Cut() + card.overlays += "pai-off" stat = DEAD canmove = 0 if(blind) blind.layer = 0 @@ -23,3 +25,5 @@ if(mind) del(mind) living_mob_list -= src ghostize() + if(icon_state != "[chassis]_dead") + del(src) diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index a91e48b0fdd..7ed993b4520 100644 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -24,6 +24,7 @@ "Cat" = "cat", "Mouse" = "mouse", "Monkey" = "monkey", + "Corgi" = "corgi", "Fox" = "fox" ) @@ -80,7 +81,6 @@ if(!card.radio) card.radio = new /obj/item/device/radio(src.card) radio = card.radio - //Verbs for pAI mobile form, chassis and Say flavor text verbs += /mob/living/silicon/pai/proc/choose_chassis verbs += /mob/living/silicon/pai/proc/choose_verbs @@ -174,16 +174,16 @@ switch(severity) if(1.0) - if (src.stat != 2) - adjustBruteLoss(100) - adjustFireLoss(100) + if (src.stat != 2) //Let's not have two of these instantly kill you. + adjustBruteLoss(45) + adjustFireLoss(45) if(2.0) if (src.stat != 2) - adjustBruteLoss(60) - adjustFireLoss(60) + adjustBruteLoss(30) + adjustFireLoss(30) if(3.0) if (src.stat != 2) - adjustBruteLoss(30) + adjustBruteLoss(20) src.updatehealth() @@ -200,8 +200,6 @@ src.updatehealth() return -//mob/living/silicon/pai/bullet_act(var/obj/item/projectile/Proj) - /mob/living/silicon/pai/attack_alien(mob/living/carbon/alien/humanoid/M as mob) if (!ticker) M << "You cannot attack people before the game has started." @@ -236,8 +234,6 @@ O.show_message(text("\red [] took a swipe at []!", M, src), 1) return -///mob/living/silicon/pai/attack_hand(mob/living/carbon/M as mob) - /mob/living/silicon/pai/proc/switchCamera(var/obj/machinery/camera/C) usr:cameraFollow = null if (!C) @@ -412,19 +408,22 @@ src.updatehealth() else visible_message("[user.name] bonks [src] harmlessly with [W].") - if(stat != 2) close_up() + spawn(1) + if(stat != 2) + close_up() return /mob/living/silicon/pai/attack_hand(mob/user as mob) if(stat == 2) return visible_message("[user.name] boops [src] on the head.") - close_up() + spawn(1) + close_up() //I'm not sure how much of this is necessary, but I would rather avoid issues. /mob/living/silicon/pai/proc/close_up() last_special = world.time + 200 - + resting = 0 if(src.loc == card) return @@ -443,10 +442,18 @@ canmove = 0 icon_state = "[chassis]" -/mob/living/silicon/pai/start_pulling(var/atom/movable/AM) +/mob/living/silicon/pai/Bump(atom/movable/AM as mob|obj, yes) + return +/mob/living/silicon/pai/Bumped(AM as mob|obj) + return + +/mob/living/silicon/pai/start_pulling(var/atom/movable/AM) + if(stat || sleeping || paralysis || weakened) + return if(istype(AM,/obj/item)) src << "You are far too small to pull anything!" + return /mob/living/silicon/pai/examine() @@ -479,6 +486,7 @@ ..(Proj) updatehealth() if (stat != 2) - close_up() + spawn(1) + close_up() return 2 diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index 1e695cc2f1c..65a6ef220cd 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -245,14 +245,14 @@ if("run") if(mob.drowsyness > 0) move_delay += 6 - move_delay += 1+config.run_speed + move_delay += config.run_speed if("walk") - move_delay += 7+config.walk_speed + move_delay += config.walk_speed move_delay += mob.movement_delay() if(config.Tickcomp) move_delay -= 1.3 - var/tickcomp = ((1/(world.tick_lag))*1.3) + var/tickcomp = (1 / (world.tick_lag)) * 1.3 move_delay = move_delay + tickcomp if(istype(mob.buckled, /obj/vehicle) || istype(mob.buckled, /obj/structure/stool/bed/chair/cart)) diff --git a/code/setup.dm b/code/setup.dm index 5bc168c4b40..b138b2f2cd6 100644 --- a/code/setup.dm +++ b/code/setup.dm @@ -167,7 +167,7 @@ var/MAX_EXPLOSION_RANGE = 14 #define FLOWFRAC 0.99 // fraction of gas transfered per process -#define SHOES_SLOWDOWN -1.0 // How much shoes slow you down by default. Negative values speed you up +#define SHOES_SLOWDOWN 0 // How much shoes slow you down by default. Negative values speed you up //ITEM INVENTORY SLOT BITMASKS diff --git a/config/example/config.txt b/config/example/config.txt index 0e37f61e307..8f305573c67 100644 --- a/config/example/config.txt +++ b/config/example/config.txt @@ -185,10 +185,10 @@ LOAD_JOBS_FROM_TXT ## Remove the # to allow special 'Easter-egg' events on special holidays such as seasonal holidays and stuff like 'Talk Like a Pirate Day' :3 YAARRR ALLOW_HOLIDAYS ##Defines the ticklag for the world. 0.9 is the normal one, 0.5 is smoother. -TICKLAG 0.5 +TICKLAG 0.9 ## Defines if Tick Compensation is used. It results in a minor slowdown of movement of all mobs, but attempts to result in a level movement speed across all ticks. Recommended if tickrate is lowered. -TICKCOMP 1 +TICKCOMP 0 ## Whether the server will talk to other processes through socket_talk SOCKET_TALK 0 diff --git a/config/example/game_options.txt b/config/example/game_options.txt index 2b3cf1dded2..4040f7b1e27 100644 --- a/config/example/game_options.txt +++ b/config/example/game_options.txt @@ -1,7 +1,7 @@ ### HEALTH ### ## level of health at which a mob becomes unconscious (crit) -HEALTH_THRESHOLD_CRIT -0 +HEALTH_THRESHOLD_CRIT -50 ## level of health at which a mob becomes dead HEALTH_THRESHOLD_DEAD -100 @@ -19,7 +19,7 @@ ORGAN_HEALTH_MULTIPLIER 100 ## multiplier which influences how fast organs regenerate naturally ## 100 means normal, 50 means half -ORGAN_REGENERATION_MULTIPLIER 100 +ORGAN_REGENERATION_MULTIPLIER 0 ### REVIVAL ### @@ -43,7 +43,7 @@ REVIVAL_BRAIN_LIFE -1 ## These modify the run/walk speed of all mobs before the mob-specific modifiers are applied. RUN_SPEED 1 -WALK_SPEED 3 +WALK_SPEED 4 ## The variables below affect the movement of specific mob types. diff --git a/icons/mob/belt.dmi b/icons/mob/belt.dmi index 17e22407296..8d6a342c995 100644 Binary files a/icons/mob/belt.dmi and b/icons/mob/belt.dmi differ diff --git a/icons/mob/feet.dmi b/icons/mob/feet.dmi index 8cc8b7d1e97..eea28466f0a 100644 Binary files a/icons/mob/feet.dmi and b/icons/mob/feet.dmi differ diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index cf0644024af..c9125d4430b 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/mob/pai.dmi b/icons/mob/pai.dmi index 30c8d03cb39..954088bfa7a 100644 Binary files a/icons/mob/pai.dmi and b/icons/mob/pai.dmi differ diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index 8cceb642cfc..b5e727f51d9 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/mob/uniform.dmi b/icons/mob/uniform.dmi index e308f471411..3f158f68f3f 100644 Binary files a/icons/mob/uniform.dmi and b/icons/mob/uniform.dmi differ diff --git a/icons/obj/clothing/belts.dmi b/icons/obj/clothing/belts.dmi index 8f9d7484b50..361478ff073 100644 Binary files a/icons/obj/clothing/belts.dmi and b/icons/obj/clothing/belts.dmi differ diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi index dab204b45fc..c9b8287764a 100644 Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ diff --git a/icons/obj/clothing/shoes.dmi b/icons/obj/clothing/shoes.dmi index e0161f21c50..40db65abadf 100644 Binary files a/icons/obj/clothing/shoes.dmi and b/icons/obj/clothing/shoes.dmi differ diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi index 1b99f9436d7..ad099d2e838 100644 Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ diff --git a/icons/obj/clothing/uniforms.dmi b/icons/obj/clothing/uniforms.dmi index 0000fffa5d7..574b1817f97 100644 Binary files a/icons/obj/clothing/uniforms.dmi and b/icons/obj/clothing/uniforms.dmi differ diff --git a/interface/interface.dm b/interface/interface.dm index f08ec85bf66..54a26a29cf8 100644 --- a/interface/interface.dm +++ b/interface/interface.dm @@ -136,7 +136,7 @@ Admin: if(hotkeyon)//using an if statement because I don't want to clutter winset() with ? operators winset(usr, "mainwindow.hotkey_toggle", "is-checked=true")//checks the button - winset(usr, "mainwindow.mapwindow", "focus=true")//sets mapwindow focus + winset(usr, "mapwindow.map", "focus=true")//sets mapwindow focus else winset(usr, "mainwindow.hotkey_toggle", "is-checked=false")//unchecks the button winset(usr, "mainwindow.input", "focus=true")//sets focus diff --git a/maps/RandomZLevels/undergroundoutpost45.dmm b/maps/RandomZLevels/undergroundoutpost45.dmm deleted file mode 100644 index 0edd37f0689..00000000000 --- a/maps/RandomZLevels/undergroundoutpost45.dmm +++ /dev/null @@ -1,1460 +0,0 @@ -"aa" = (/turf/space,/area) -"ab" = (/turf/unsimulated/wall{icon_state = "rock"; name = "rock"},/area) -"ac" = (/turf/simulated/mineral/random/labormineral,/area/awaycontent/a7{always_unpowered = 1; has_gravity = 1; name = "UO45 Caves"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0}) -"ad" = (/turf/simulated/wall/r_wall,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ae" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swallc2"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"af" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ag" = (/turf/simulated/shuttle/wall{tag = "icon-swallc1"; icon_state = "swallc1"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ah" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ai" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 9; heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue (NORTHWEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aj" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{tag = "icon-darkblue (NORTH)"; icon_state = "darkblue"; dir = 1; heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ak" = (/turf/simulated/floor{tag = "icon-darkblue (NORTH)"; icon_state = "darkblue"; dir = 1; heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"al" = (/turf/simulated/floor{dir = 5; heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue (NORTHEAST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"am" = (/turf/simulated/wall/r_wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"an" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ao" = (/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ap" = (/obj/machinery/light/small{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue (EAST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aq" = (/obj/machinery/door_control{desc = "A remote control-switch to send the elevator to the basement floor."; id = "UO45_useless"; name = "B1"; pixel_x = 6; pixel_y = -24; req_access_txt = "0"},/obj/machinery/door_control{desc = "A remote control-switch for the elevator doors."; id = "UO45_Elevator"; name = "Elevator Doors"; pixel_x = -6; pixel_y = -24; req_access_txt = "0"},/obj/machinery/door_control{desc = "A remote control-switch to send the elevator to the ground floor."; id = "UO45_useless"; name = "G1"; pixel_x = 6; pixel_y = -34; req_access_txt = "0"},/turf/simulated/floor{tag = "icon-darkblue (SOUTHWEST)"; icon_state = "darkblue"; dir = 10; heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ar" = (/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"as" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"at" = (/turf/simulated/floor{tag = "icon-darkblue (SOUTHEAST)"; icon_state = "darkblue"; dir = 6; heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"au" = (/turf/simulated/shuttle/wall{tag = "icon-swallc3"; icon_state = "swallc3"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"av" = (/turf/simulated/shuttle/wall{icon_state = "swall8"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aw" = (/obj/machinery/door/poddoor{id = "UO45_Elevator"; name = "Elevator Door"},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "delivery"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ax" = (/turf/simulated/shuttle/wall{icon_state = "swall4"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ay" = (/turf/simulated/shuttle/wall{tag = "icon-swallc4"; icon_state = "swallc4"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"az" = (/turf/simulated/wall,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aA" = (/turf/simulated/wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aB" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aC" = (/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aD" = (/obj/structure/sign/poster{icon_state = "poster2_legit"; pixel_x = 0; pixel_y = 32; serial_number = 2; subtype = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aE" = (/obj/machinery/door_control{desc = "A remote control-switch to call the elevator to your level."; id = "UO45_useless"; name = "Call Elevator"; pixel_x = -6; pixel_y = 24; req_access_txt = "0"},/obj/machinery/door_control{desc = "A remote control-switch for the elevator doors."; id = "UO45_Elevator"; name = "Elevator Doors"; pixel_x = 6; pixel_y = 24; req_access_txt = "0"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aF" = (/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aG" = (/obj/structure/sign/poster{icon_state = "poster2_legit"; pixel_x = 0; pixel_y = 32; serial_number = 2; subtype = 1},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aH" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aI" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aJ" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/obj/structure/sign/poster{icon_state = "poster19_legit"; pixel_x = -32; pixel_y = 0; serial_number = 19; subtype = 1},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aK" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aL" = (/obj/machinery/vending/cola,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aM" = (/obj/machinery/light{dir = 8},/obj/machinery/door/firedoor,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aN" = (/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 2; heat_capacity = 1e+006; icon_state = "neutralcorner"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aO" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aP" = (/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "neutralcorner"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aQ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aR" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aS" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aT" = (/obj/structure/stool/bed/chair/comfy/beige{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aU" = (/obj/structure/table/woodentable,/obj/item/weapon/newspaper,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aV" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aW" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 8},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aX" = (/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aY" = (/obj/structure/sign/vacuum{desc = "A beacon used by a teleporter."; icon = 'icons/obj/radio.dmi'; icon_state = "beacon"; name = "tracking beacon"},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aZ" = (/obj/structure/table/woodentable,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ba" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/ripley_build_and_repair,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"bb" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"bc" = (/obj/machinery/alarm{dir = 4; frequency = 1439; locked = 0; pixel_x = -23; pixel_y = 0; req_access = null},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"bd" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"be" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"bf" = (/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"bg" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"bh" = (/obj/structure/sink{pixel_y = 25},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"bi" = (/obj/structure/sink{pixel_y = 25},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"bj" = (/obj/structure/extinguisher_cabinet{pixel_x = -25; pixel_y = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"bk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"bl" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 1; icon_state = "comfychair"},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"bm" = (/obj/structure/table/woodentable,/obj/machinery/light/small/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"bn" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/item/weapon/lighter{pixel_x = 4; pixel_y = 2},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"bo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; 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-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aayKyLyMyNyNyNyNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aayOyNyPyQyRySyTaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aayUyVaayWyXyYyZzaaazbzcaazdaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aazeaazfzgzhaaziaaaaaaaaaazdaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -"} diff --git a/maps/cyberiad.dmm b/maps/cyberiad.dmm index cce7c47fb21..7ee53ade1db 100644 --- a/maps/cyberiad.dmm +++ b/maps/cyberiad.dmm @@ -400,7 +400,6 @@ "ahJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/security/armoury) "ahK" = (/turf/simulated/floor,/area/security/armoury) "ahL" = (/obj/machinery/light{dir = 4},/obj/structure/rack,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/weapon/storage/box/teargas,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) -"ahM" = (/obj/effect/landmark/start{name = "Head of Security"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "ahN" = (/obj/structure/cable{d1 = 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