From ae600a7d40d68bb6691a322a66fcec28cbb2cc0c Mon Sep 17 00:00:00 2001 From: S34N <12197162+S34NW@users.noreply.github.com> Date: Tue, 12 Apr 2022 15:54:52 +0100 Subject: [PATCH] Fixes an issue preventing fire door alarms to show (#17610) --- code/game/area/areas.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index 4779ffdc491..940c5c6afad 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -245,6 +245,7 @@ D.nextstate = opening ? FD_OPEN : FD_CLOSED else if(!(D.density ^ opening)) INVOKE_ASYNC(D, (opening ? /obj/machinery/door/firedoor.proc/open : /obj/machinery/door/firedoor.proc/close)) + INVOKE_ASYNC(D, (opening ? /obj/machinery/door/firedoor.proc/deactivate_alarm : /obj/machinery/door/firedoor.proc/activate_alarm)) /** * Generate a firealarm alert for this area