From ae6e120533dc950800cbe495d777f89263f0e239 Mon Sep 17 00:00:00 2001 From: "Kortgstation@gmail.com" Date: Wed, 15 Aug 2012 22:37:53 +0000 Subject: [PATCH] The blob now glows in the dark. This is to fix the critter/NPC defense blobs not attacking people (their shitty AI doesn't work in the dark) and make it so the player controlled blob fragments can actually see what they are doing when choosing building locations (especially with the new darkness). git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4422 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/gamemodes/blob/theblob.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/gamemodes/blob/theblob.dm b/code/game/gamemodes/blob/theblob.dm index 509eec00ce3..907a5eae434 100644 --- a/code/game/gamemodes/blob/theblob.dm +++ b/code/game/gamemodes/blob/theblob.dm @@ -3,6 +3,7 @@ name = "blob" icon = 'icons/mob/blob.dmi' icon_state = "blob" + luminosity = 3 desc = "Some blob creature thingy" density = 1 opacity = 0