diff --git a/code/__DEFINES/hud.dm b/code/__DEFINES/hud.dm index 45953a2e47b..4a1e4f20f98 100644 --- a/code/__DEFINES/hud.dm +++ b/code/__DEFINES/hud.dm @@ -55,6 +55,7 @@ #define DATA_HUD_ABDUCTOR 18 #define ANTAG_HUD_DEVIL 19 #define ANTAG_HUD_EVENTMISC 20 +#define ANTAG_HUD_BLOB 21 // Notification action types #define NOTIFY_JUMP "jump" diff --git a/code/datums/hud.dm b/code/datums/hud.dm index e5948a47e30..365a4309413 100644 --- a/code/datums/hud.dm +++ b/code/datums/hud.dm @@ -22,7 +22,8 @@ var/datum/atom_hud/huds = list( \ ANTAG_HUD_ABDUCTOR = new/datum/atom_hud/antag/hidden(),\ DATA_HUD_ABDUCTOR = new/datum/atom_hud/abductor(),\ ANTAG_HUD_DEVIL = new/datum/atom_hud/antag/hidden(),\ - ANTAG_HUD_EVENTMISC = new/datum/atom_hud/antag/hidden()\ + ANTAG_HUD_EVENTMISC = new/datum/atom_hud/antag/hidden(),\ + ANTAG_HUD_BLOB = new/datum/atom_hud/antag/hidden()\ ) /datum/atom_hud diff --git a/code/defines/procs/announce.dm b/code/defines/procs/announce.dm index 3c3906a25eb..3a70d05029e 100644 --- a/code/defines/procs/announce.dm +++ b/code/defines/procs/announce.dm @@ -95,7 +95,7 @@ receivers -= M garbled_receivers |= M for(var/mob/M in GLOB.dead_mob_list) - if(M.client && M.stat == DEAD) + if(M.client && M.stat == DEAD && !isnewplayer(M)) receivers |= M return list(receivers, garbled_receivers) diff --git a/code/game/gamemodes/blob/blob.dm b/code/game/gamemodes/blob/blob.dm index 30934a07214..0f8e52a90b2 100644 --- a/code/game/gamemodes/blob/blob.dm +++ b/code/game/gamemodes/blob/blob.dm @@ -43,9 +43,11 @@ var/list/blob_nodes = list() for(var/j = 0, j < cores_to_spawn, j++) if(!possible_blobs.len) break + var/datum/mind/blob = pick(possible_blobs) infected_crew += blob blob.special_role = SPECIAL_ROLE_BLOB + update_blob_icons_added(blob) blob.restricted_roles = restricted_jobs log_game("[key_name(blob)] has been selected as a Blob") possible_blobs -= blob @@ -67,8 +69,11 @@ var/list/blob_nodes = list() var/datum/mind/blobmind = blob.mind if(!istype(blobmind)) return 0 + infected_crew += blobmind blobmind.special_role = SPECIAL_ROLE_BLOB + update_blob_icons_added(blobmind) + log_game("[key_name(blob)] has been selected as a Blob") greet_blob(blobmind) to_chat(blob, "You feel very tired and bloated! You don't have long before you burst!") @@ -186,16 +191,21 @@ var/list/blob_nodes = list() return ..() /datum/game_mode/blob/proc/stage(var/stage) - switch(stage) if(0) send_intercept(1) declared = 1 - if(1) event_announcement.Announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/AI/outbreak5.ogg') - if(2) send_intercept(2) - return +/datum/game_mode/proc/update_blob_icons_added(datum/mind/mob_mind) + var/datum/atom_hud/antag/antaghud = huds[ANTAG_HUD_BLOB] + antaghud.join_hud(mob_mind.current) + set_antag_hud(mob_mind.current, "hudblob") + +/datum/game_mode/proc/update_blob_icons_removed(datum/mind/mob_mind) + var/datum/atom_hud/antag/antaghud = huds[ANTAG_HUD_BLOB] + antaghud.leave_hud(mob_mind.current) + set_antag_hud(mob_mind.current, null) \ No newline at end of file diff --git a/code/game/gamemodes/cult/cult_comms.dm b/code/game/gamemodes/cult/cult_comms.dm index e93556ca843..2586c63bc91 100644 --- a/code/game/gamemodes/cult/cult_comms.dm +++ b/code/game/gamemodes/cult/cult_comms.dm @@ -42,7 +42,7 @@ for(var/mob/M in GLOB.player_list) if(iscultist(M)) to_chat(M, my_message) - else if(M in GLOB.dead_mob_list) + else if((M in GLOB.dead_mob_list) && !isnewplayer(M)) to_chat(M, " (F) [my_message] ") log_say("(CULT) [message]", user) diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm index 2b027bfeee0..3e313bcac33 100644 --- a/code/game/objects/items/weapons/grenades/chem_grenade.dm +++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm @@ -289,7 +289,7 @@ var/mob/last = get_mob_by_ckey(nadeassembly.fingerprintslast) var/turf/T = get_turf(src) var/area/A = get_area(T) - message_admins("grenade primed by an assembly, attached by [key_name_admin(M)][ADMIN_QUE(M,"(?)")] ([admin_jump_link(M)]) and last touched by [key_name_admin(last)][ADMIN_QUE(last,"(?)")] ([admin_jump_link(last)]) ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] (JMP). [contained]") + message_admins("grenade primed by an assembly, attached by [key_name_admin(M)] and last touched by [key_name_admin(last)] ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] (JMP). [contained]") log_game("grenade primed by an assembly, attached by [key_name(M)] and last touched by [key_name(last)] ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] ([T.x], [T.y], [T.z]) [contained]") update_mob() @@ -419,7 +419,7 @@ var/mob/last = get_mob_by_ckey(nadeassembly.fingerprintslast) var/turf/T = get_turf(src) var/area/A = get_area(T) - message_admins("grenade primed by an assembly, attached by [key_name_admin(M)][ADMIN_QUE(M,"(?)")] ([ADMIN_FLW(M,"FLW")]) and last touched by [key_name_admin(last)][ADMIN_QUE(last,"(?)")] ([ADMIN_FLW(last,"FLW")]) ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] (JMP).") + message_admins("grenade primed by an assembly, attached by [key_name_admin(M)] and last touched by [key_name_admin(last)] ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] (JMP).") log_game("grenade primed by an assembly, attached by [key_name(M)] and last touched by [key_name(last)] ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] ([T.x], [T.y], [T.z])") else addtimer(CALLBACK(src, .proc/prime), det_time) diff --git a/code/modules/events/blob.dm b/code/modules/events/blob.dm index 28ca16b9a79..54394411e73 100644 --- a/code/modules/events/blob.dm +++ b/code/modules/events/blob.dm @@ -7,21 +7,27 @@ /datum/event/blob/start() processing = FALSE //so it won't fire again in next tick + var/turf/T = pick(blobstart) if(!T) return kill() + var/list/candidates = pollCandidates("Do you want to play as a blob infested mouse?", ROLE_BLOB, 1) if(!candidates.len) return kill() + var/list/vents = list() for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in GLOB.all_vent_pumps) if(is_station_level(temp_vent.loc.z) && !temp_vent.welded) if(temp_vent.parent.other_atmosmch.len > 50) vents += temp_vent + var/obj/vent = pick(vents) var/mob/living/simple_animal/mouse/blobinfected/B = new(vent.loc) var/mob/M = pick(candidates) B.key = M.key + SSticker.mode.update_blob_icons_added(B.mind) + to_chat(B, "You are now a mouse, infected with blob spores. Find somewhere isolated... before you burst and become the blob! Use ventcrawl (alt-click on vents) to move around.") notify_ghosts("Infected Mouse has appeared in [get_area(B)].", source = B) processing = TRUE // Let it naturally end, if it runs successfully \ No newline at end of file diff --git a/code/modules/events/sentience.dm b/code/modules/events/sentience.dm index 419bebfe2c1..52e8918a16c 100644 --- a/code/modules/events/sentience.dm +++ b/code/modules/events/sentience.dm @@ -1,6 +1,8 @@ /datum/event/sentience /datum/event/sentience/start() + processing = FALSE //so it won't fire again in next tick + var/ghostmsg = "Do you want to awaken as a sentient being?" var/list/candidates = pollCandidates(ghostmsg, ROLE_SENTIENT, 1) var/list/potential = list() @@ -41,6 +43,7 @@ SA.del_on_death = FALSE greet_sentient(SA) print_command_report(sentience_report, "[command_name()] Update") + processing = TRUE // Let it naturally end, if it runs successfully /datum/event/sentience/proc/greet_sentient(var/mob/living/carbon/human/M) to_chat(M, "Hello world!") diff --git a/code/modules/mob/emote.dm b/code/modules/mob/emote.dm index 989decdb395..304bdc419a2 100644 --- a/code/modules/mob/emote.dm +++ b/code/modules/mob/emote.dm @@ -58,19 +58,20 @@ if(message) log_emote(message, src) - //Hearing gasp and such every five seconds is not good emotes were not global for a reason. - // Maybe some people are okay with that. - + // Hearing gasp and such every five seconds is not good emotes were not global for a reason. + // Maybe some people are okay with that. for(var/mob/M in GLOB.player_list) if(!M.client) continue //skip monkeys and leavers - if(istype(M, /mob/new_player)) - continue - if(findtext(message," snores.")) //Because we have so many sleeping people. - break - if(M.stat == DEAD && M.get_preference(CHAT_GHOSTSIGHT) && !(M in viewers(src,null))) - M.show_message(message) + if(isnewplayer(M)) + continue + + if(findtext(message, " snores.")) //Because we have so many sleeping people. + break + + if(isobserver(M) && M.get_preference(CHAT_GHOSTSIGHT) && !(M in viewers(src, null)) && client) // The client check makes sure people with ghost sight don't get spammed by simple mobs emoting. + M.show_message(message) // Type 1 (Visual) emotes are sent to anyone in view of the item if(m_type & EMOTE_VISUAL) diff --git a/code/modules/mob/hear_say.dm b/code/modules/mob/hear_say.dm index 641450026ba..45d4cda2202 100644 --- a/code/modules/mob/hear_say.dm +++ b/code/modules/mob/hear_say.dm @@ -63,10 +63,10 @@ var/datum/gas_mixture/environment = T.return_air() var/pressure = environment ? environment.return_pressure() : 0 if(pressure < SOUND_MINIMUM_PRESSURE && get_dist(speaker, src) > 1) - return 0 + return FALSE if(pressure < ONE_ATMOSPHERE * 0.4) //sound distortion pressure, to help clue people in that the air is thin, even if it isn't a vacuum yet - italics = 1 + italics = TRUE sound_vol *= 0.5 if(sleeping || stat == UNCONSCIOUS) @@ -87,8 +87,6 @@ var/track = null if(isobserver(src)) - if(italics && client.prefs.toggles & CHAT_GHOSTRADIO) - return if(speaker_name != speaker.real_name && speaker.real_name) speaker_name = "[speaker.real_name] ([speaker_name])" track = "([ghost_follow_link(speaker, ghost=src)]) " diff --git a/code/modules/mob/language.dm b/code/modules/mob/language.dm index 25b188911ad..57725da8eb2 100644 --- a/code/modules/mob/language.dm +++ b/code/modules/mob/language.dm @@ -455,6 +455,7 @@ colour = "alien" key = "y" flags = RESTRICTED | HIVEMIND + follow = TRUE /datum/language/wryn/check_special_condition(mob/other) var/mob/living/carbon/M = other @@ -485,7 +486,7 @@ colour = "alien" key = "a" flags = RESTRICTED | HIVEMIND - follow = 1 + follow = TRUE /datum/language/terrorspider name = "Spider Hivemind" @@ -496,7 +497,7 @@ colour = "terrorspider" key = "ts" flags = RESTRICTED | HIVEMIND - follow = 1 + follow = TRUE /datum/language/ling name = "Changeling" @@ -505,10 +506,11 @@ colour = "changeling" key = "g" flags = RESTRICTED | HIVEMIND + follow = TRUE /datum/language/ling/broadcast(mob/living/speaker, message, speaker_mask) if(speaker.mind && speaker.mind.changeling) - ..(speaker,message,speaker.mind.changeling.changelingID) + ..(speaker, message, speaker.mind.changeling.changelingID) else if(speaker.mind && speaker.mind.linglink) ..() else @@ -521,6 +523,7 @@ colour = "shadowling" key = "8" flags = RESTRICTED | HIVEMIND + follow = TRUE /datum/language/shadowling/broadcast(mob/living/speaker, message, speaker_mask) if(speaker.mind && speaker.mind.special_role == SPECIAL_ROLE_SHADOWLING) @@ -539,6 +542,7 @@ colour = "abductor" key = "zw" //doesn't matter, this is their default and only language flags = RESTRICTED | HIVEMIND + follow = TRUE /datum/language/abductor/broadcast(mob/living/speaker, message, speaker_mask) ..(speaker,message,speaker.real_name) @@ -567,6 +571,7 @@ colour = "alien" key = "bo" flags = RESTRICTED | HIVEMIND + follow = TRUE /datum/language/corticalborer/broadcast(mob/living/speaker, message, speaker_mask) var/mob/living/simple_animal/borer/B @@ -590,7 +595,7 @@ exclaim_verb = "declares" key = "b" flags = RESTRICTED | HIVEMIND - follow = 1 + follow = TRUE var/drone_only /datum/language/binary/broadcast(mob/living/speaker, message, speaker_mask) @@ -636,8 +641,8 @@ colour = "say_quote" key = "d" flags = RESTRICTED | HIVEMIND - drone_only = 1 - follow = 1 + drone_only = TRUE + follow = TRUE /datum/language/drone name = "Drone" @@ -647,7 +652,7 @@ exclaim_verb = "declares" key = "]" flags = RESTRICTED - follow = 1 + follow = TRUE syllables = list ("beep", "boop") /datum/language/swarmer @@ -659,7 +664,7 @@ colour = "say_quote" key = "z"//Zwarmer...Or Zerg! flags = RESTRICTED | HIVEMIND - follow = 1 + follow = TRUE // Language handling. /mob/proc/add_language(language) diff --git a/code/modules/mob/living/carbon/alien/alien.dm b/code/modules/mob/living/carbon/alien/alien.dm index ee858138f70..69a2e1160b0 100644 --- a/code/modules/mob/living/carbon/alien/alien.dm +++ b/code/modules/mob/living/carbon/alien/alien.dm @@ -73,7 +73,11 @@ stat = CONSCIOUS return health = maxHealth - getOxyLoss() - getFireLoss() - getBruteLoss() - getCloneLoss() + update_stat("updatehealth([reason])") + med_hud_set_health() + med_hud_set_status() + handle_hud_icons_health() /mob/living/carbon/alien/handle_environment(var/datum/gas_mixture/environment) diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm index adf81753827..bf2158ae58e 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm @@ -17,7 +17,7 @@ . = -1 //hunters are sanic . += ..() //but they still need to slow down on stun -/mob/living/carbon/alien/humanoid/hunter/handle_regular_hud_updates() +/mob/living/carbon/alien/humanoid/hunter/handle_hud_icons_health() ..() //-Yvarov if(healths) diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm index 6a9565fc449..3acb1fe8713 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm @@ -42,7 +42,7 @@ alien_organs += new /obj/item/organ/internal/xenos/neurotoxin ..() -/mob/living/carbon/alien/humanoid/sentinel/handle_regular_hud_updates() +/mob/living/carbon/alien/humanoid/sentinel/handle_hud_icons_health() ..() //-Yvarov if(healths) diff --git a/code/modules/mob/living/carbon/alien/humanoid/empress.dm b/code/modules/mob/living/carbon/alien/humanoid/empress.dm index f5355a38d67..a64602d030c 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/empress.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/empress.dm @@ -48,29 +48,26 @@ alien_organs += new /obj/item/organ/internal/xenos/neurotoxin ..() -/mob/living/carbon/alien/humanoid/empress +/mob/living/carbon/alien/humanoid/empress/handle_hud_icons_health() + ..() //-Yvarov - handle_regular_hud_updates() - - ..() //-Yvarov - - if(src.healths) - if(src.stat != 2) - switch(health) - if(250 to INFINITY) - src.healths.icon_state = "health0" - if(175 to 250) - src.healths.icon_state = "health1" - if(100 to 175) - src.healths.icon_state = "health2" - if(50 to 100) - src.healths.icon_state = "health3" - if(0 to 50) - src.healths.icon_state = "health4" - else - src.healths.icon_state = "health5" - else - src.healths.icon_state = "health6" + if(healths) + if(stat != 2) + switch(health) + if(250 to INFINITY) + healths.icon_state = "health0" + if(175 to 250) + healths.icon_state = "health1" + if(100 to 175) + healths.icon_state = "health2" + if(50 to 100) + healths.icon_state = "health3" + if(0 to 50) + healths.icon_state = "health4" + else + healths.icon_state = "health5" + else + healths.icon_state = "health6" /mob/living/carbon/alien/humanoid/empress/verb/lay_egg() set name = "Lay Egg (250)" diff --git a/code/modules/mob/living/carbon/alien/humanoid/queen.dm b/code/modules/mob/living/carbon/alien/humanoid/queen.dm index d80d773325e..14124afef3e 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/queen.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/queen.dm @@ -32,7 +32,7 @@ . = ..() . += 3 -/mob/living/carbon/alien/humanoid/queen/handle_regular_hud_updates() +/mob/living/carbon/alien/humanoid/queen/handle_hud_icons_health() ..() //-Yvarov if(healths) diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm index 0c40ca76ea6..219ba9ca9eb 100644 --- a/code/modules/mob/living/carbon/human/emote.dm +++ b/code/modules/mob/living/carbon/human/emote.dm @@ -946,9 +946,13 @@ // Maybe some people are okay with that. for(var/mob/M in GLOB.dead_mob_list) - if(!M.client || istype(M, /mob/new_player)) - continue //skip monkeys, leavers and new players - if(M.stat == DEAD && M.get_preference(CHAT_GHOSTSIGHT) && !(M in viewers(src,null))) + if(!M.client) + continue + + if(isnewplayer(M)) + continue + + if(isobserver(M) && M.get_preference(CHAT_GHOSTSIGHT) && !(M in viewers(src, null)) && client) // The client check makes sure people with ghost sight don't get spammed by simple mobs emoting. M.show_message(message) switch(m_type) diff --git a/code/modules/mob/living/life.dm b/code/modules/mob/living/life.dm index 276ee7b246e..4909148b492 100644 --- a/code/modules/mob/living/life.dm +++ b/code/modules/mob/living/life.dm @@ -59,8 +59,7 @@ handle_status_effects() //all special effects, stunned, weakened, jitteryness, hallucination, sleeping, etc if(client) - //regular_hud_updates() //THIS DOESN'T FUCKING UPDATE SHIT - handle_regular_hud_updates() //IT JUST REMOVES FUCKING HUD IMAGES + handle_regular_hud_updates() ..() diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm index 95b44b15862..be5187fac5b 100644 --- a/code/modules/mob/living/say.dm +++ b/code/modules/mob/living/say.dm @@ -216,7 +216,7 @@ proc/get_radio_key_from_channel(var/channel) message_range = 1 if(pressure < ONE_ATMOSPHERE * 0.4) //sound distortion pressure, to help clue people in that the air is thin, even if it isn't a vacuum yet - italics = 1 + italics = TRUE sound_vol *= 0.5 //muffle the sound a bit, so it's like we're actually talking through contact var/list/hear = hear(message_range, T) @@ -236,12 +236,20 @@ proc/get_radio_key_from_channel(var/channel) for(var/mob/M in GLOB.player_list) if(!M.client) - continue //skip monkeys and leavers + continue + if(isnewplayer(M)) continue - if(M.stat == DEAD && M.client && M.get_preference(CHAT_GHOSTEARS) && client) // client is so that ghosts don't have to listen to mice - listening |= M - continue + + if(isobserver(M)) + if(M.get_preference(CHAT_GHOSTEARS) && client) // The client check is so that ghosts don't have to listen to mice. + listening |= M + continue + + if(message_range < world.view && (get_dist(T, M) <= world.view)) + listening |= M + continue + if(get_turf(M) in hearturfs) listening |= M @@ -291,10 +299,13 @@ proc/get_radio_key_from_channel(var/channel) log_emote(message, src) for(var/mob/M in GLOB.dead_mob_list) - if(!M.client || istype(M, /mob/new_player)) - continue //skip monkeys, leavers and new players //who the hell knows why new players are in the dead mob list + if(!M.client) + continue //skip monkeys and leavers - if(M.stat == DEAD && M.get_preference(CHAT_GHOSTSIGHT) && !(M in viewers(src,null))) + if(isnewplayer(M)) + continue + + if(isobserver(M) && M.get_preference(CHAT_GHOSTSIGHT) && !(M in viewers(src, null)) && client) // The client check makes sure people with ghost sight don't get spammed by simple mobs emoting. M.show_message(message) switch(type) @@ -380,7 +391,7 @@ proc/get_radio_key_from_channel(var/channel) var/list/hearturfs = list() - //Pass whispers on to anything inside the immediate listeners. + // Pass whispers on to anything inside the immediate listeners. // This comes before the ghosts do so that ghosts don't act as whisper relays for(var/atom/L in listening) if(ismob(L)) @@ -391,22 +402,26 @@ proc/get_radio_key_from_channel(var/channel) if(isobj(L)) hearturfs += get_turf(L) - //ghosts - for(var/mob/M in GLOB.dead_mob_list) //does this include players who joined as observers as well? + // Loop through all players to see if they need to hear it. + for(var/mob/M in GLOB.player_list) if(!M.client) continue - if(M.stat == DEAD && M.client && M.get_preference(CHAT_GHOSTEARS)) - listening |= M - // This, in tandem with "hearturfs", lets nested mobs hear whispers that are in range - // Grifted from saycode above. - for(var/mob/M in GLOB.player_list) - if(!M.client || isnewplayer(M)) - continue //skip monkeys and leavers + if(isnewplayer(M)) + continue + + if(isobserver(M)) + if(M.get_preference(CHAT_GHOSTEARS)) // The client check is so that ghosts don't have to listen to mice. + listening |= M + continue + + if(message_range < world.view && (get_dist(whisper_loc, M) <= world.view)) + listening |= M + continue + if(get_turf(M) in hearturfs) listening |= M - //pass on the message to objects that can hear us. for(var/obj/O in view(message_range, whisper_loc)) spawn(0) diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index a26131b9504..efda8f38863 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -482,6 +482,8 @@ var/list/intents = list(INTENT_HELP,INTENT_DISARM,INTENT_GRAB,INTENT_HARM) if(A) if(O.client.prefs && O.client.prefs.UI_style) A.icon = ui_style2icon(O.client.prefs.UI_style) + if(title) + A.name = title A.desc = message A.action = action A.target = source diff --git a/icons/mob/hud.dmi b/icons/mob/hud.dmi index b7f6b5c8f6a..849db6579a5 100644 Binary files a/icons/mob/hud.dmi and b/icons/mob/hud.dmi differ