From ae9fc03548107201b1e2f2b703d3d4fc8886991b Mon Sep 17 00:00:00 2001 From: Fox-McCloud Date: Sun, 29 Mar 2015 19:05:59 -0400 Subject: [PATCH] Disables Perma-Spinning (for now) --- code/game/atoms_movable.dm | 4 ++-- code/modules/mob/living/living.dm | 2 -- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index 3cc9da2c0d8..dcbe4e4462e 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -141,7 +141,7 @@ var/mob/living/M = src M.turf_collision(T, speed) - SpinAnimation(0, 0) + //decided whether a movable atom being thrown can pass through the turf it is in. /atom/movable/proc/hit_check(var/speed) if(src.throwing) @@ -164,7 +164,7 @@ src.throw_source = get_turf(src) //store the origin turf if(!no_spin) - SpinAnimation(5, -1) + SpinAnimation(5, 1) var/dist_x = abs(target.x - src.x) var/dist_y = abs(target.y - src.y) diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index 2103200edfe..135f3f0e85c 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -764,8 +764,6 @@ float(!has_gravity) /mob/living/proc/float(on) - if(throwing) - return if(on && !floating) animate(src, pixel_y = 2, time = 10, loop = -1) floating = 1