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Fixes a bunch of things to not circumvent SetStun/SetWeaken/SetParalyse that has no business doing so.
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@@ -101,14 +101,14 @@
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if(..(target, blocked))
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var/mob/living/M = target
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M.dizziness += 20
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M:slurring += 20
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M.slurring += 20
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M.confused += 20
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M.eye_blurry += 20
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M.drowsyness += 20
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for(var/datum/reagent/ethanol/A in M.reagents.reagent_list)
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M.paralysis += 2
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M.AdjustParalysis(2)
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M.dizziness += 10
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M:slurring += 10
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M.slurring += 10
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M.confused += 10
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M.eye_blurry += 10
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M.drowsyness += 10
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