diff --git a/code/game/turf.dm b/code/game/turf.dm index 85bbe96774d..3fe78d7c037 100644 --- a/code/game/turf.dm +++ b/code/game/turf.dm @@ -1390,6 +1390,7 @@ turf/simulated/floor/return_siding_icon_state() return if(istype(A, /obj/item/weapon/disk/nuclear)) // Don't let nuke disks travel Z levels ... And moving this shit down here so it only fires when they're actually trying to change z-level. + del(A) //The disk's Del() proc ensures a new one is created return if(!isemptylist(A.search_contents_for(/obj/item/weapon/disk/nuclear)))