mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-19 11:05:03 +01:00
Nerfborgs
This commit is contained in:
@@ -222,7 +222,7 @@
|
||||
src.modules += new /obj/item/device/flash/cyborg(src)
|
||||
src.modules += new /obj/item/weapon/handcuffs/cyborg(src)
|
||||
src.modules += new /obj/item/weapon/melee/baton/robot(src)
|
||||
src.modules += new /obj/item/weapon/gun/energy/taser/cyborg(src)
|
||||
src.modules += new /obj/item/weapon/gun/energy/disabler/cyborg(src)
|
||||
src.modules += new /obj/item/taperoll/police(src)
|
||||
src.modules += new /obj/item/device/taperecorder(src)
|
||||
src.emag = new /obj/item/weapon/gun/energy/laser/cyborg(src)
|
||||
@@ -343,7 +343,7 @@
|
||||
src.modules += new /obj/item/weapon/card/emag(src)
|
||||
src.modules += new /obj/item/weapon/tank/jetpack/carbondioxide(src)
|
||||
src.modules += new /obj/item/weapon/crowbar(src)
|
||||
src.modules += new /obj/item/weapon/pinpointer/operative(src)
|
||||
src.modules += new /obj/item/weapon/pinpointer/operative(src)
|
||||
src.emag = null
|
||||
return
|
||||
|
||||
|
||||
@@ -284,6 +284,38 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
|
||||
cell_type = "/obj/item/weapon/cell"
|
||||
charge_cost = 500
|
||||
|
||||
/obj/item/weapon/gun/energy/disabler/cyborg
|
||||
name = "cyborg disabler"
|
||||
desc = "An integrated disabler that draws from a cyborg's power cell. This weapon contains a limiter to prevent the cyborg's power cell from overheating."
|
||||
var/charge_tick = 0
|
||||
var/recharge_time = 2.5
|
||||
|
||||
/obj/item/weapon/gun/energy/disabler/cyborg/New()
|
||||
..()
|
||||
processing_objects.Add(src)
|
||||
|
||||
|
||||
/obj/item/weapon/gun/energy/disabler/cyborg/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
..()
|
||||
|
||||
/obj/item/weapon/gun/energy/disabler/cyborg/process() //Every [recharge_time] ticks, recharge a shot for the cyborg
|
||||
if(power_supply.charge == power_supply.maxcharge)
|
||||
return 0
|
||||
charge_tick++
|
||||
if(charge_tick < recharge_time)
|
||||
return 0
|
||||
charge_tick = 0
|
||||
|
||||
if(!power_supply) return 0 //sanity
|
||||
if(isrobot(src.loc))
|
||||
var/mob/living/silicon/robot/R = src.loc
|
||||
if(R && R.cell)
|
||||
if(R.cell.use(charge_cost)) //Take power from the borg...
|
||||
power_supply.give(charge_cost) //... to recharge the shot
|
||||
|
||||
update_icon()
|
||||
return 1
|
||||
|
||||
|
||||
/* 3d printer 'pseudo guns' for borgs */
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
construction_time = 200
|
||||
category = list("Cyborg")
|
||||
|
||||
//Robot repair
|
||||
//Robot repair
|
||||
/datum/design/borg_binary_communication
|
||||
name = "Cyborg Binary Communication Device"
|
||||
id = "borg_binary_communication"
|
||||
@@ -74,7 +74,7 @@
|
||||
materials = list("$metal"=2500, "$glass"=1000)
|
||||
construction_time = 200
|
||||
category = list("Cyborg Repair")
|
||||
|
||||
|
||||
/datum/design/borg_radio
|
||||
name = "Cyborg Radio"
|
||||
id = "borg_radio"
|
||||
@@ -83,7 +83,7 @@
|
||||
materials = list("$metal"=2500, "$glass"=1000)
|
||||
construction_time = 200
|
||||
category = list("Cyborg Repair")
|
||||
|
||||
|
||||
/datum/design/borg_actuator
|
||||
name = "Cyborg Actuator"
|
||||
id = "borg_actuator"
|
||||
@@ -92,7 +92,7 @@
|
||||
materials = list("$metal"=3500)
|
||||
construction_time = 200
|
||||
category = list("Cyborg Repair")
|
||||
|
||||
|
||||
/datum/design/borg_diagnosis_unit
|
||||
name = "Cyborg Diagnosis Unit"
|
||||
id = "borg_diagnosis_unit"
|
||||
@@ -101,7 +101,7 @@
|
||||
materials = list("$metal"=3500)
|
||||
construction_time = 200
|
||||
category = list("Cyborg Repair")
|
||||
|
||||
|
||||
/datum/design/borg_camera
|
||||
name = "Cyborg Camera"
|
||||
id = "borg_camera"
|
||||
@@ -110,7 +110,7 @@
|
||||
materials = list("$metal"=2500, "$glass"=1000)
|
||||
construction_time = 200
|
||||
category = list("Cyborg Repair")
|
||||
|
||||
|
||||
/datum/design/borg_armor
|
||||
name = "Cyborg Armor"
|
||||
id = "borg_armor"
|
||||
@@ -541,7 +541,7 @@
|
||||
materials = list("$metal"=10000)
|
||||
construction_time = 100
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_drill
|
||||
name = "Exosuit Engineering Equipment (Drill)"
|
||||
id = "mech_drill"
|
||||
@@ -559,7 +559,7 @@
|
||||
materials = list("$metal"=10000)
|
||||
construction_time = 100
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_hydraulic_clamp
|
||||
name = "Exosuit Engineering Equipment (Hydraulic Clamp)"
|
||||
id = "mech_hydraulic_clamp"
|
||||
@@ -622,7 +622,7 @@
|
||||
materials = list("$metal"=20000,"$bananium"=5000)
|
||||
construction_time = 300
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_honker
|
||||
name = "HoNkER BlAsT 5000"
|
||||
id = "mech_honker"
|
||||
@@ -631,7 +631,7 @@
|
||||
materials = list("$metal"=20000,"$bananium"=10000)
|
||||
construction_time = 500
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_mousetrap_mortar
|
||||
name = "H.O.N.K Mousetrap Mortar"
|
||||
id = "mech_mousetrap_mortar"
|
||||
@@ -640,7 +640,7 @@
|
||||
materials = list("$metal"=20000,"$bananium"=5000)
|
||||
construction_time = 300
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
// Exosuit Modules
|
||||
/datum/design/mech_diamond_drill
|
||||
name = "Exosuit Module (Diamond Mining Drill)"
|
||||
@@ -652,7 +652,7 @@
|
||||
materials = list("$metal"=10000,"$diamond"=6500)
|
||||
construction_time = 100
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_generator_nuclear
|
||||
name = "Exosuit Module (ExoNuclear Reactor)"
|
||||
desc = "Compact nuclear reactor module."
|
||||
@@ -663,7 +663,7 @@
|
||||
materials = list("$metal"=10000,"$glass"=1000,"$silver"=500)
|
||||
construction_time = 100
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_gravcatapult
|
||||
name = "Exosuit Module (Gravitational Catapult Module)"
|
||||
desc = "An exosuit mounted Gravitational Catapult."
|
||||
@@ -685,7 +685,7 @@
|
||||
materials = list("$metal"=10000)
|
||||
construction_time = 100
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_rcd
|
||||
name = "Exosuit Module (RCD Module)"
|
||||
desc = "An exosuit-mounted Rapid Construction Device."
|
||||
@@ -696,7 +696,7 @@
|
||||
materials = list("$metal"=30000,"$gold"=20000,"$plasma"=25000,"$silver"=20000)
|
||||
construction_time = 1200
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_ccw_armor
|
||||
name = "Exosuit Module (Reactive Armor Booster Module)"
|
||||
desc = "Exosuit-mounted armor booster."
|
||||
@@ -707,7 +707,7 @@
|
||||
materials = list("$metal"=20000,"$silver"=5000)
|
||||
construction_time = 100
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_proj_armor
|
||||
name = "Exosuit Module (Reflective Armor Booster Module)"
|
||||
desc = "Exosuit-mounted armor booster."
|
||||
@@ -718,7 +718,7 @@
|
||||
materials = list("$metal"=20000,"$gold"=5000)
|
||||
construction_time = 100
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_repair_droid
|
||||
name = "Exosuit Module (Repair Droid Module)"
|
||||
desc = "Automated Repair Droid. BEEP BOOP"
|
||||
@@ -729,7 +729,7 @@
|
||||
materials = list("$metal"=10000,"$glass"=5000,"$gold"=1000,"$silver"=2000)
|
||||
construction_time = 100
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/clusterbang_launcher
|
||||
name = "Exosuit Module (SOB-3 Clusterbang Launcher)"
|
||||
desc = "A weapon that violates the Geneva Convention at 3 rounds per minute"
|
||||
@@ -740,7 +740,7 @@
|
||||
materials = list("$metal"=20000,"$gold"=10000,"$uranium"=10000)
|
||||
construction_time = 100
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_teleporter
|
||||
name = "Exosuit Module (Teleporter Module)"
|
||||
desc = "An exosuit module that allows exosuits to teleport to any position in view."
|
||||
@@ -751,7 +751,7 @@
|
||||
materials = list("$metal"=10000)
|
||||
construction_time = 100
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_energy_relay
|
||||
name = "Exosuit Module (Tesla Energy Relay)"
|
||||
desc = "Tesla Energy Relay"
|
||||
@@ -761,8 +761,8 @@
|
||||
build_path = /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay
|
||||
materials = list("$metal"=10000,"$glass"=2000,"$gold"=2000,"$silver"=3000)
|
||||
construction_time = 100
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
// Exosuit Weapons
|
||||
/datum/design/mech_laser_heavy
|
||||
name = "Exosuit Weapon (CH-LC \"Solaris\" Laser Cannon)"
|
||||
@@ -774,7 +774,7 @@
|
||||
materials = list("$metal"=10000)
|
||||
construction_time = 100
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_laser
|
||||
name = "Exosuit Weapon (CH-PS \"Immolator\" Laser)"
|
||||
desc = "Allows for the construction of CH-PS Laser."
|
||||
@@ -785,7 +785,7 @@
|
||||
materials = list("$metal"=10000)
|
||||
construction_time = 100
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_carbine
|
||||
name = "Exosuit Weapon (FNX-99 \"Hades\" Carbine)"
|
||||
desc = "Allows for the construction of FNX-99 \"Hades\" Carbine."
|
||||
@@ -796,7 +796,7 @@
|
||||
materials = list("$metal"=10000)
|
||||
construction_time = 100
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_scattershot
|
||||
name = "Exosuit Weapon (LBX AC 10 \"Scattershot\")"
|
||||
desc = "Allows for the construction of LBX AC 10."
|
||||
@@ -807,7 +807,7 @@
|
||||
materials = list("$metal"=10000)
|
||||
construction_time = 100
|
||||
category = list("Exosuit Equipment")
|
||||
|
||||
|
||||
/datum/design/mech_ion
|
||||
name = "Exosuit Weapon (MKIV Ion Heavy Cannon)"
|
||||
desc = "Allows for the construction of MKIV Ion Heavy Cannon."
|
||||
@@ -850,7 +850,7 @@
|
||||
req_tech = list("combat" = 4, "syndicate" = 3)
|
||||
build_path = /obj/item/borg/upgrade/syndicate
|
||||
category = "Cyborg Upgrade Modules"
|
||||
category = list("Cyborg Upgrade Modules")
|
||||
category = list("Cyborg Upgrade Modules")
|
||||
|
||||
/datum/design/borg_upgrade_jetpack
|
||||
name = "Cyborg Upgrade Module (Mining Jetpack)"
|
||||
@@ -860,16 +860,16 @@
|
||||
materials = list("$metal"=10000,"$plasma"=15000,"$uranium" = 20000)
|
||||
construction_time = 120
|
||||
category = list("Cyborg Upgrade Modules")
|
||||
|
||||
/datum/design/borg_upgrade_tasercooler
|
||||
name = "Cyborg Upgrade Module (Rapid Taser Cooling Module)"
|
||||
id = "borg_upgrade_tasercooler"
|
||||
|
||||
/datum/design/borg_upgrade_disablercooler
|
||||
name = "Cyborg Upgrade Module (Rapid Disabler Cooling Module)"
|
||||
id = "borg_upgrade_disablercooler"
|
||||
build_type = MECHFAB
|
||||
build_path = /obj/item/borg/upgrade/tasercooler
|
||||
build_path = /obj/item/borg/upgrade/disablercooler
|
||||
materials = list("$metal"=80000 , "$glass"=6000 , "$gold"= 2000, "$diamond" = 500)
|
||||
construction_time = 120
|
||||
category = list("Cyborg Upgrade Modules")
|
||||
|
||||
|
||||
/datum/design/borg_upgrade_rename
|
||||
name = "Cyborg Upgrade Module (Rename Module)"
|
||||
id = "borg_upgrade_rename"
|
||||
@@ -878,7 +878,7 @@
|
||||
materials = list("$metal"=35000)
|
||||
construction_time = 120
|
||||
category = list("Cyborg Upgrade Modules")
|
||||
|
||||
|
||||
/datum/design/borg_upgrade_reset
|
||||
name = "Cyborg Upgrade Module (Reset Module)"
|
||||
id = "borg_upgrade_reset"
|
||||
|
||||
Reference in New Issue
Block a user