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- Carpets are now their own floor type. You can remove carpet pieces with a crowbar, like most other floors, and you can place new ones down. They will auto-update their design to match.
Screenshot: http://www.kamletos.si/carpets.png git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4801 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -2,6 +2,7 @@
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* Contains:
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* Grass
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* Wood
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* Carpet
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*/
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/*
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@@ -35,4 +36,20 @@
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throw_speed = 5
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throw_range = 20
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flags = FPRINT | TABLEPASS | CONDUCT
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max_amount = 60
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/*
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* Carpets
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*/
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/obj/item/stack/tile/carpet
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name = "carpet"
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singular_name = "carpet"
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desc = "A piece of carpet. It is the same size as a floor tile"
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icon_state = "tile-carpet"
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w_class = 3.0
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force = 1.0
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throwforce = 1.0
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throw_speed = 5
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throw_range = 20
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flags = FPRINT | TABLEPASS | CONDUCT
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max_amount = 60
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