Merge branch 'master' of https://github.com/Fordoxia/CRUNCHParadise
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.github/assets/compiles-sometimes.svg
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||||
<svg xmlns="http://www.w3.org/2000/svg" width="218.06666564941406" height="35" viewBox="0 0 218.06666564941406 35"><rect width="103" height="35" fill="#31C4F3"/><rect x="103" width="115.06666564941406" height="35" fill="#389AD5"/><text x="51.5" y="21.5" font-size="12" font-family="'Roboto', sans-serif" fill="#FFFFFF" text-anchor="middle" letter-spacing="2">COMPILES</text><text x="160.53333282470703" y="21.5" font-size="12" font-family="'Montserrat', sans-serif" fill="#FFFFFF" text-anchor="middle" font-weight="900" letter-spacing="2">SOMETIMES</text></svg>
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.github/assets/discord-dark.png
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.github/assets/discord-light.png
vendored
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BIN
.github/assets/light-dark template.psd
vendored
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.github/assets/made-in-byond.gif
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31
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<svg xmlns="http://www.w3.org/2000/svg" width="258.708" height="35.059" viewBox="0 0 258.708 35.059">
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<title>made-with-crayons</title>
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After Width: | Height: | Size: 4.5 KiB |
BIN
.github/assets/paradise.png
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Normal file
|
After Width: | Height: | Size: 7.3 KiB |
BIN
.github/assets/web-dark.png
vendored
Normal file
|
After Width: | Height: | Size: 6.1 KiB |
BIN
.github/assets/web-light.png
vendored
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|
After Width: | Height: | Size: 12 KiB |
BIN
.github/assets/wiki-dark.png
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|
After Width: | Height: | Size: 7.1 KiB |
BIN
.github/assets/wiki-light.png
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|
After Width: | Height: | Size: 12 KiB |
5
.github/workflows/render_nanomaps.yml
vendored
@@ -43,4 +43,7 @@ jobs:
|
||||
git pull origin master
|
||||
git commit -m "NanoMap Auto-Update (`date`)" -a || true
|
||||
git push -f -u origin nanomap-render
|
||||
gh pr create -t "Automatic NanoMap Update" -b "This pull request updates the server NanoMaps. Please review the diff images before merging." -l "NanoMaps" -H "nanomap-render" -B "master"
|
||||
result=$(gh pr create -t "Automatic NanoMap Update" -b "This pull request updates the server NanoMaps. Please review the diff images before merging." -l "NanoMaps" -H "nanomap-render" -B "master")
|
||||
if echo "$result" | grep -q "No commits between master and nanomap-render"
|
||||
echo "No NanoMaps update required, skipping."
|
||||
exit 78
|
||||
|
||||
19
COPYING
@@ -1,19 +0,0 @@
|
||||
Paradise
|
||||
Copyright (C) 2010-2016 Paradise, Baystation12, Goonstation and tgstation13.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
|
||||
Any files located in the Paradise/goon, Paradise/icons/goonstation, or Paradise/sound/goonstation directories, or any subdirectories of mentioned directories are licensed under the Creative Commons 3.0 BY-NC-SA license (https://creativecommons.org/licenses/by-nc-sa/3.0) from Goonstation.
|
||||
361
LICENSE-CC-BY-NC-SA-3.0.txt
Normal file
@@ -0,0 +1,361 @@
|
||||
Creative Commons Legal Code
|
||||
|
||||
Attribution-NonCommercial-ShareAlike 3.0 Unported
|
||||
|
||||
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
|
||||
LEGAL SERVICES. DISTRIBUTION OF THIS LICENSE DOES NOT CREATE AN
|
||||
ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
|
||||
INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES
|
||||
REGARDING THE INFORMATION PROVIDED, AND DISCLAIMS LIABILITY FOR
|
||||
DAMAGES RESULTING FROM ITS USE.
|
||||
|
||||
License
|
||||
|
||||
THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS CREATIVE
|
||||
COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). THE WORK IS PROTECTED BY
|
||||
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|
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AUTHORIZED UNDER THIS LICENSE OR COPYRIGHT LAW IS PROHIBITED.
|
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|
||||
BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND AGREE
|
||||
TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE MAY
|
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BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS
|
||||
CONTAINED HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND
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||||
CONDITIONS.
|
||||
|
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1. Definitions
|
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|
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a. "Adaptation" means a work based upon the Work, or upon the Work and
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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being the person or legal entity who first fixes the sounds of a
|
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|
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|
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g. "Work" means the literary and/or artistic work offered under the terms
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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extent it is protected as a copyrightable work; or a work performed by
|
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|
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|
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h. "You" means an individual or entity exercising rights under this
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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j. "Reproduce" means to make copies of the Work by any means including
|
||||
without limitation by sound or visual recordings and the right of
|
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fixation and reproducing fixations of the Work, including storage of a
|
||||
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|
||||
medium.
|
||||
|
||||
2. Fair Dealing Rights. Nothing in this License is intended to reduce,
|
||||
limit, or restrict any uses free from copyright or rights arising from
|
||||
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|
||||
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|
||||
|
||||
3. License Grant. Subject to the terms and conditions of this License,
|
||||
Licensor hereby grants You a worldwide, royalty-free, non-exclusive,
|
||||
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|
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exercise the rights in the Work as stated below:
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|
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|
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|
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|
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including any translation in any medium, takes reasonable steps to
|
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clearly label, demarcate or otherwise identify that changes were made
|
||||
to the original Work. For example, a translation could be marked "The
|
||||
original work was translated from English to Spanish," or a
|
||||
modification could indicate "The original work has been modified.";
|
||||
c. to Distribute and Publicly Perform the Work including as incorporated
|
||||
in Collections; and,
|
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d. to Distribute and Publicly Perform Adaptations.
|
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|
||||
The above rights may be exercised in all media and formats whether now
|
||||
known or hereafter devised. The above rights include the right to make
|
||||
such modifications as are technically necessary to exercise the rights in
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other media and formats. Subject to Section 8(f), all rights not expressly
|
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granted by Licensor are hereby reserved, including but not limited to the
|
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rights described in Section 4(e).
|
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|
||||
4. Restrictions. The license granted in Section 3 above is expressly made
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subject to and limited by the following restrictions:
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|
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Distribute or Publicly Perform. When You Distribute or Publicly
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Perform the Work, You may not impose any effective technological
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|
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|
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|
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|
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as required by Section 4(d), as requested. If You create an
|
||||
Adaptation, upon notice from any Licensor You must, to the extent
|
||||
practicable, remove from the Adaptation any credit as required by
|
||||
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|
||||
b. You may Distribute or Publicly Perform an Adaptation only under: (i)
|
||||
the terms of this License; (ii) a later version of this License with
|
||||
the same License Elements as this License; (iii) a Creative Commons
|
||||
jurisdiction license (either this or a later license version) that
|
||||
contains the same License Elements as this License (e.g.,
|
||||
Attribution-NonCommercial-ShareAlike 3.0 US) ("Applicable License").
|
||||
You must include a copy of, or the URI, for Applicable License with
|
||||
every copy of each Adaptation You Distribute or Publicly Perform. You
|
||||
may not offer or impose any terms on the Adaptation that restrict the
|
||||
terms of the Applicable License or the ability of the recipient of the
|
||||
Adaptation to exercise the rights granted to that recipient under the
|
||||
terms of the Applicable License. You must keep intact all notices that
|
||||
refer to the Applicable License and to the disclaimer of warranties
|
||||
with every copy of the Work as included in the Adaptation You
|
||||
Distribute or Publicly Perform. When You Distribute or Publicly
|
||||
Perform the Adaptation, You may not impose any effective technological
|
||||
measures on the Adaptation that restrict the ability of a recipient of
|
||||
the Adaptation from You to exercise the rights granted to that
|
||||
recipient under the terms of the Applicable License. This Section 4(b)
|
||||
applies to the Adaptation as incorporated in a Collection, but this
|
||||
does not require the Collection apart from the Adaptation itself to be
|
||||
made subject to the terms of the Applicable License.
|
||||
c. You may not exercise any of the rights granted to You in Section 3
|
||||
above in any manner that is primarily intended for or directed toward
|
||||
commercial advantage or private monetary compensation. The exchange of
|
||||
the Work for other copyrighted works by means of digital file-sharing
|
||||
or otherwise shall not be considered to be intended for or directed
|
||||
toward commercial advantage or private monetary compensation, provided
|
||||
there is no payment of any monetary compensation in con-nection with
|
||||
the exchange of copyrighted works.
|
||||
d. If You Distribute, or Publicly Perform the Work or any Adaptations or
|
||||
Collections, You must, unless a request has been made pursuant to
|
||||
Section 4(a), keep intact all copyright notices for the Work and
|
||||
provide, reasonable to the medium or means You are utilizing: (i) the
|
||||
name of the Original Author (or pseudonym, if applicable) if supplied,
|
||||
and/or if the Original Author and/or Licensor designate another party
|
||||
or parties (e.g., a sponsor institute, publishing entity, journal) for
|
||||
attribution ("Attribution Parties") in Licensor's copyright notice,
|
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terms of service or by other reasonable means, the name of such party
|
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or parties; (ii) the title of the Work if supplied; (iii) to the
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||||
extent reasonably practicable, the URI, if any, that Licensor
|
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specifies to be associated with the Work, unless such URI does not
|
||||
refer to the copyright notice or licensing information for the Work;
|
||||
and, (iv) consistent with Section 3(b), in the case of an Adaptation,
|
||||
a credit identifying the use of the Work in the Adaptation (e.g.,
|
||||
"French translation of the Work by Original Author," or "Screenplay
|
||||
based on original Work by Original Author"). The credit required by
|
||||
this Section 4(d) may be implemented in any reasonable manner;
|
||||
provided, however, that in the case of a Adaptation or Collection, at
|
||||
a minimum such credit will appear, if a credit for all contributing
|
||||
authors of the Adaptation or Collection appears, then as part of these
|
||||
credits and in a manner at least as prominent as the credits for the
|
||||
other contributing authors. For the avoidance of doubt, You may only
|
||||
use the credit required by this Section for the purpose of attribution
|
||||
in the manner set out above and, by exercising Your rights under this
|
||||
License, You may not implicitly or explicitly assert or imply any
|
||||
connection with, sponsorship or endorsement by the Original Author,
|
||||
Licensor and/or Attribution Parties, as appropriate, of You or Your
|
||||
use of the Work, without the separate, express prior written
|
||||
permission of the Original Author, Licensor and/or Attribution
|
||||
Parties.
|
||||
e. For the avoidance of doubt:
|
||||
|
||||
i. Non-waivable Compulsory License Schemes. In those jurisdictions in
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||||
which the right to collect royalties through any statutory or
|
||||
compulsory licensing scheme cannot be waived, the Licensor
|
||||
reserves the exclusive right to collect such royalties for any
|
||||
exercise by You of the rights granted under this License;
|
||||
ii. Waivable Compulsory License Schemes. In those jurisdictions in
|
||||
which the right to collect royalties through any statutory or
|
||||
compulsory licensing scheme can be waived, the Licensor reserves
|
||||
the exclusive right to collect such royalties for any exercise by
|
||||
You of the rights granted under this License if Your exercise of
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||||
such rights is for a purpose or use which is otherwise than
|
||||
noncommercial as permitted under Section 4(c) and otherwise waives
|
||||
the right to collect royalties through any statutory or compulsory
|
||||
licensing scheme; and,
|
||||
iii. Voluntary License Schemes. The Licensor reserves the right to
|
||||
collect royalties, whether individually or, in the event that the
|
||||
Licensor is a member of a collecting society that administers
|
||||
voluntary licensing schemes, via that society, from any exercise
|
||||
by You of the rights granted under this License that is for a
|
||||
purpose or use which is otherwise than noncommercial as permitted
|
||||
under Section 4(c).
|
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f. Except as otherwise agreed in writing by the Licensor or as may be
|
||||
otherwise permitted by applicable law, if You Reproduce, Distribute or
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||||
Publicly Perform the Work either by itself or as part of any
|
||||
Adaptations or Collections, You must not distort, mutilate, modify or
|
||||
take other derogatory action in relation to the Work which would be
|
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prejudicial to the Original Author's honor or reputation. Licensor
|
||||
agrees that in those jurisdictions (e.g. Japan), in which any exercise
|
||||
of the right granted in Section 3(b) of this License (the right to
|
||||
make Adaptations) would be deemed to be a distortion, mutilation,
|
||||
modification or other derogatory action prejudicial to the Original
|
||||
Author's honor and reputation, the Licensor will waive or not assert,
|
||||
as appropriate, this Section, to the fullest extent permitted by the
|
||||
applicable national law, to enable You to reasonably exercise Your
|
||||
right under Section 3(b) of this License (right to make Adaptations)
|
||||
but not otherwise.
|
||||
|
||||
5. Representations, Warranties and Disclaimer
|
||||
|
||||
UNLESS OTHERWISE MUTUALLY AGREED TO BY THE PARTIES IN WRITING AND TO THE
|
||||
FULLEST EXTENT PERMITTED BY APPLICABLE LAW, LICENSOR OFFERS THE WORK AS-IS
|
||||
AND MAKES NO REPRESENTATIONS OR WARRANTIES OF ANY KIND CONCERNING THE
|
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WORK, EXPRESS, IMPLIED, STATUTORY OR OTHERWISE, INCLUDING, WITHOUT
|
||||
LIMITATION, WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
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PURPOSE, NONINFRINGEMENT, OR THE ABSENCE OF LATENT OR OTHER DEFECTS,
|
||||
ACCURACY, OR THE PRESENCE OF ABSENCE OF ERRORS, WHETHER OR NOT
|
||||
DISCOVERABLE. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF IMPLIED
|
||||
WARRANTIES, SO THIS EXCLUSION MAY NOT APPLY TO YOU.
|
||||
|
||||
6. Limitation on Liability. EXCEPT TO THE EXTENT REQUIRED BY APPLICABLE
|
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LAW, IN NO EVENT WILL LICENSOR BE LIABLE TO YOU ON ANY LEGAL THEORY FOR
|
||||
ANY SPECIAL, INCIDENTAL, CONSEQUENTIAL, PUNITIVE OR EXEMPLARY DAMAGES
|
||||
ARISING OUT OF THIS LICENSE OR THE USE OF THE WORK, EVEN IF LICENSOR HAS
|
||||
BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
7. Termination
|
||||
|
||||
a. This License and the rights granted hereunder will terminate
|
||||
automatically upon any breach by You of the terms of this License.
|
||||
Individuals or entities who have received Adaptations or Collections
|
||||
from You under this License, however, will not have their licenses
|
||||
terminated provided such individuals or entities remain in full
|
||||
compliance with those licenses. Sections 1, 2, 5, 6, 7, and 8 will
|
||||
survive any termination of this License.
|
||||
b. Subject to the above terms and conditions, the license granted here is
|
||||
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|
||||
Notwithstanding the above, Licensor reserves the right to release the
|
||||
Work under different license terms or to stop distributing the Work at
|
||||
any time; provided, however that any such election will not serve to
|
||||
withdraw this License (or any other license that has been, or is
|
||||
required to be, granted under the terms of this License), and this
|
||||
License will continue in full force and effect unless terminated as
|
||||
stated above.
|
||||
|
||||
8. Miscellaneous
|
||||
|
||||
a. Each time You Distribute or Publicly Perform the Work or a Collection,
|
||||
the Licensor offers to the recipient a license to the Work on the same
|
||||
terms and conditions as the license granted to You under this License.
|
||||
b. Each time You Distribute or Publicly Perform an Adaptation, Licensor
|
||||
offers to the recipient a license to the original Work on the same
|
||||
terms and conditions as the license granted to You under this License.
|
||||
c. If any provision of this License is invalid or unenforceable under
|
||||
applicable law, it shall not affect the validity or enforceability of
|
||||
the remainder of the terms of this License, and without further action
|
||||
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|
||||
the minimum extent necessary to make such provision valid and
|
||||
enforceable.
|
||||
d. No term or provision of this License shall be deemed waived and no
|
||||
breach consented to unless such waiver or consent shall be in writing
|
||||
and signed by the party to be charged with such waiver or consent.
|
||||
e. This License constitutes the entire agreement between the parties with
|
||||
respect to the Work licensed here. There are no understandings,
|
||||
agreements or representations with respect to the Work not specified
|
||||
here. Licensor shall not be bound by any additional provisions that
|
||||
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|
||||
modified without the mutual written agreement of the Licensor and You.
|
||||
f. The rights granted under, and the subject matter referenced, in this
|
||||
License were drafted utilizing the terminology of the Berne Convention
|
||||
for the Protection of Literary and Artistic Works (as amended on
|
||||
September 28, 1979), the Rome Convention of 1961, the WIPO Copyright
|
||||
Treaty of 1996, the WIPO Performances and Phonograms Treaty of 1996
|
||||
and the Universal Copyright Convention (as revised on July 24, 1971).
|
||||
These rights and subject matter take effect in the relevant
|
||||
jurisdiction in which the License terms are sought to be enforced
|
||||
according to the corresponding provisions of the implementation of
|
||||
those treaty provisions in the applicable national law. If the
|
||||
standard suite of rights granted under applicable copyright law
|
||||
includes additional rights not granted under this License, such
|
||||
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|
||||
License is not intended to restrict the license of any rights under
|
||||
applicable law.
|
||||
|
||||
|
||||
Creative Commons Notice
|
||||
|
||||
Creative Commons is not a party to this License, and makes no warranty
|
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|
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|
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|
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|
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|
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Except for the limited purpose of indicating to the public that the
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||||
Creative Commons may be contacted at https://creativecommons.org/.
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||||
@@ -1,60 +0,0 @@
|
||||
THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW. ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR COPYRIGHT LAW IS PROHIBITED.
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||||
BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE MAY BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS.
|
||||
|
||||
1. Definitions
|
||||
|
||||
"Adaptation" means a work based upon the Work, or upon the Work and other pre-existing works, such as a translation, adaptation, derivative work, arrangement of music or other alterations of a literary or artistic work, or phonogram or performance and includes cinematographic adaptations or any other form in which the Work may be recast, transformed, or adapted including in any form recognizably derived from the original, except that a work that constitutes a Collection will not be considered an Adaptation for the purpose of this License. For the avoidance of doubt, where the Work is a musical work, performance or phonogram, the synchronization of the Work in timed-relation with a moving image ("synching") will be considered an Adaptation for the purpose of this License.
|
||||
"Collection" means a collection of literary or artistic works, such as encyclopedias and anthologies, or performances, phonograms or broadcasts, or other works or subject matter other than works listed in Section 1(g) below, which, by reason of the selection and arrangement of their contents, constitute intellectual creations, in which the Work is included in its entirety in unmodified form along with one or more other contributions, each constituting separate and independent works in themselves, which together are assembled into a collective whole. A work that constitutes a Collection will not be considered an Adaptation (as defined above) for the purposes of this License.
|
||||
"Distribute" means to make available to the public the original and copies of the Work or Adaptation, as appropriate, through sale or other transfer of ownership.
|
||||
"License Elements" means the following high-level license attributes as selected by Licensor and indicated in the title of this License: Attribution, Noncommercial, ShareAlike.
|
||||
"Licensor" means the individual, individuals, entity or entities that offer(s) the Work under the terms of this License.
|
||||
"Original Author" means, in the case of a literary or artistic work, the individual, individuals, entity or entities who created the Work or if no individual or entity can be identified, the publisher; and in addition (i) in the case of a performance the actors, singers, musicians, dancers, and other persons who act, sing, deliver, declaim, play in, interpret or otherwise perform literary or artistic works or expressions of folklore; (ii) in the case of a phonogram the producer being the person or legal entity who first fixes the sounds of a performance or other sounds; and, (iii) in the case of broadcasts, the organization that transmits the broadcast.
|
||||
"Work" means the literary and/or artistic work offered under the terms of this License including without limitation any production in the literary, scientific and artistic domain, whatever may be the mode or form of its expression including digital form, such as a book, pamphlet and other writing; a lecture, address, sermon or other work of the same nature; a dramatic or dramatico-musical work; a choreographic work or entertainment in dumb show; a musical composition with or without words; a cinematographic work to which are assimilated works expressed by a process analogous to cinematography; a work of drawing, painting, architecture, sculpture, engraving or lithography; a photographic work to which are assimilated works expressed by a process analogous to photography; a work of applied art; an illustration, map, plan, sketch or three-dimensional work relative to geography, topography, architecture or science; a performance; a broadcast; a phonogram; a compilation of data to the extent it is protected as a copyrightable work; or a work performed by a variety or circus performer to the extent it is not otherwise considered a literary or artistic work.
|
||||
"You" means an individual or entity exercising rights under this License who has not previously violated the terms of this License with respect to the Work, or who has received express permission from the Licensor to exercise rights under this License despite a previous violation.
|
||||
"Publicly Perform" means to perform public recitations of the Work and to communicate to the public those public recitations, by any means or process, including by wire or wireless means or public digital performances; to make available to the public Works in such a way that members of the public may access these Works from a place and at a place individually chosen by them; to perform the Work to the public by any means or process and the communication to the public of the performances of the Work, including by public digital performance; to broadcast and rebroadcast the Work by any means including signs, sounds or images.
|
||||
"Reproduce" means to make copies of the Work by any means including without limitation by sound or visual recordings and the right of fixation and reproducing fixations of the Work, including storage of a protected performance or phonogram in digital form or other electronic medium.
|
||||
|
||||
2. Fair Dealing Rights. Nothing in this License is intended to reduce, limit, or restrict any uses free from copyright or rights arising from limitations or exceptions that are provided for in connection with the copyright protection under copyright law or other applicable laws.
|
||||
|
||||
3. License Grant. Subject to the terms and conditions of this License, Licensor hereby grants You a worldwide, royalty-free, non-exclusive, perpetual (for the duration of the applicable copyright) license to exercise the rights in the Work as stated below:
|
||||
|
||||
to Reproduce the Work, to incorporate the Work into one or more Collections, and to Reproduce the Work as incorporated in the Collections;
|
||||
to create and Reproduce Adaptations provided that any such Adaptation, including any translation in any medium, takes reasonable steps to clearly label, demarcate or otherwise identify that changes were made to the original Work. For example, a translation could be marked "The original work was translated from English to Spanish," or a modification could indicate "The original work has been modified.";
|
||||
to Distribute and Publicly Perform the Work including as incorporated in Collections; and,
|
||||
to Distribute and Publicly Perform Adaptations.
|
||||
|
||||
The above rights may be exercised in all media and formats whether now known or hereafter devised. The above rights include the right to make such modifications as are technically necessary to exercise the rights in other media and formats. Subject to Section 8(f), all rights not expressly granted by Licensor are hereby reserved, including but not limited to the rights described in Section 4(e).
|
||||
|
||||
4. Restrictions. The license granted in Section 3 above is expressly made subject to and limited by the following restrictions:
|
||||
|
||||
You may Distribute or Publicly Perform the Work only under the terms of this License. You must include a copy of, or the Uniform Resource Identifier (URI) for, this License with every copy of the Work You Distribute or Publicly Perform. You may not offer or impose any terms on the Work that restrict the terms of this License or the ability of the recipient of the Work to exercise the rights granted to that recipient under the terms of the License. You may not sublicense the Work. You must keep intact all notices that refer to this License and to the disclaimer of warranties with every copy of the Work You Distribute or Publicly Perform. When You Distribute or Publicly Perform the Work, You may not impose any effective technological measures on the Work that restrict the ability of a recipient of the Work from You to exercise the rights granted to that recipient under the terms of the License. This Section 4(a) applies to the Work as incorporated in a Collection, but this does not require the Collection apart from the Work itself to be made subject to the terms of this License. If You create a Collection, upon notice from any Licensor You must, to the extent practicable, remove from the Collection any credit as required by Section 4(d), as requested. If You create an Adaptation, upon notice from any Licensor You must, to the extent practicable, remove from the Adaptation any credit as required by Section 4(d), as requested.
|
||||
You may Distribute or Publicly Perform an Adaptation only under: (i) the terms of this License; (ii) a later version of this License with the same License Elements as this License; (iii) a Creative Commons jurisdiction license (either this or a later license version) that contains the same License Elements as this License (e.g., Attribution-NonCommercial-ShareAlike 3.0 US) ("Applicable License"). You must include a copy of, or the URI, for Applicable License with every copy of each Adaptation You Distribute or Publicly Perform. You may not offer or impose any terms on the Adaptation that restrict the terms of the Applicable License or the ability of the recipient of the Adaptation to exercise the rights granted to that recipient under the terms of the Applicable License. You must keep intact all notices that refer to the Applicable License and to the disclaimer of warranties with every copy of the Work as included in the Adaptation You Distribute or Publicly Perform. When You Distribute or Publicly Perform the Adaptation, You may not impose any effective technological measures on the Adaptation that restrict the ability of a recipient of the Adaptation from You to exercise the rights granted to that recipient under the terms of the Applicable License. This Section 4(b) applies to the Adaptation as incorporated in a Collection, but this does not require the Collection apart from the Adaptation itself to be made subject to the terms of the Applicable License.
|
||||
You may not exercise any of the rights granted to You in Section 3 above in any manner that is primarily intended for or directed toward commercial advantage or private monetary compensation. The exchange of the Work for other copyrighted works by means of digital file-sharing or otherwise shall not be considered to be intended for or directed toward commercial advantage or private monetary compensation, provided there is no payment of any monetary compensation in con-nection with the exchange of copyrighted works.
|
||||
If You Distribute, or Publicly Perform the Work or any Adaptations or Collections, You must, unless a request has been made pursuant to Section 4(a), keep intact all copyright notices for the Work and provide, reasonable to the medium or means You are utilizing: (i) the name of the Original Author (or pseudonym, if applicable) if supplied, and/or if the Original Author and/or Licensor designate another party or parties (e.g., a sponsor institute, publishing entity, journal) for attribution ("Attribution Parties") in Licensor's copyright notice, terms of service or by other reasonable means, the name of such party or parties; (ii) the title of the Work if supplied; (iii) to the extent reasonably practicable, the URI, if any, that Licensor specifies to be associated with the Work, unless such URI does not refer to the copyright notice or licensing information for the Work; and, (iv) consistent with Section 3(b), in the case of an Adaptation, a credit identifying the use of the Work in the Adaptation (e.g., "French translation of the Work by Original Author," or "Screenplay based on original Work by Original Author"). The credit required by this Section 4(d) may be implemented in any reasonable manner; provided, however, that in the case of a Adaptation or Collection, at a minimum such credit will appear, if a credit for all contributing authors of the Adaptation or Collection appears, then as part of these credits and in a manner at least as prominent as the credits for the other contributing authors. For the avoidance of doubt, You may only use the credit required by this Section for the purpose of attribution in the manner set out above and, by exercising Your rights under this License, You may not implicitly or explicitly assert or imply any connection with, sponsorship or endorsement by the Original Author, Licensor and/or Attribution Parties, as appropriate, of You or Your use of the Work, without the separate, express prior written permission of the Original Author, Licensor and/or Attribution Parties.
|
||||
|
||||
For the avoidance of doubt:
|
||||
Non-waivable Compulsory License Schemes. In those jurisdictions in which the right to collect royalties through any statutory or compulsory licensing scheme cannot be waived, the Licensor reserves the exclusive right to collect such royalties for any exercise by You of the rights granted under this License;
|
||||
Waivable Compulsory License Schemes. In those jurisdictions in which the right to collect royalties through any statutory or compulsory licensing scheme can be waived, the Licensor reserves the exclusive right to collect such royalties for any exercise by You of the rights granted under this License if Your exercise of such rights is for a purpose or use which is otherwise than noncommercial as permitted under Section 4(c) and otherwise waives the right to collect royalties through any statutory or compulsory licensing scheme; and,
|
||||
Voluntary License Schemes. The Licensor reserves the right to collect royalties, whether individually or, in the event that the Licensor is a member of a collecting society that administers voluntary licensing schemes, via that society, from any exercise by You of the rights granted under this License that is for a purpose or use which is otherwise than noncommercial as permitted under Section 4(c).
|
||||
Except as otherwise agreed in writing by the Licensor or as may be otherwise permitted by applicable law, if You Reproduce, Distribute or Publicly Perform the Work either by itself or as part of any Adaptations or Collections, You must not distort, mutilate, modify or take other derogatory action in relation to the Work which would be prejudicial to the Original Author's honor or reputation. Licensor agrees that in those jurisdictions (e.g. Japan), in which any exercise of the right granted in Section 3(b) of this License (the right to make Adaptations) would be deemed to be a distortion, mutilation, modification or other derogatory action prejudicial to the Original Author's honor and reputation, the Licensor will waive or not assert, as appropriate, this Section, to the fullest extent permitted by the applicable national law, to enable You to reasonably exercise Your right under Section 3(b) of this License (right to make Adaptations) but not otherwise.
|
||||
|
||||
5. Representations, Warranties and Disclaimer
|
||||
|
||||
UNLESS OTHERWISE MUTUALLY AGREED TO BY THE PARTIES IN WRITING AND TO THE FULLEST EXTENT PERMITTED BY APPLICABLE LAW, LICENSOR OFFERS THE WORK AS-IS AND MAKES NO REPRESENTATIONS OR WARRANTIES OF ANY KIND CONCERNING THE WORK, EXPRESS, IMPLIED, STATUTORY OR OTHERWISE, INCLUDING, WITHOUT LIMITATION, WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT, OR THE ABSENCE OF LATENT OR OTHER DEFECTS, ACCURACY, OR THE PRESENCE OF ABSENCE OF ERRORS, WHETHER OR NOT DISCOVERABLE. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES, SO THIS EXCLUSION MAY NOT APPLY TO YOU.
|
||||
|
||||
6. Limitation on Liability. EXCEPT TO THE EXTENT REQUIRED BY APPLICABLE LAW, IN NO EVENT WILL LICENSOR BE LIABLE TO YOU ON ANY LEGAL THEORY FOR ANY SPECIAL, INCIDENTAL, CONSEQUENTIAL, PUNITIVE OR EXEMPLARY DAMAGES ARISING OUT OF THIS LICENSE OR THE USE OF THE WORK, EVEN IF LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
7. Termination
|
||||
|
||||
This License and the rights granted hereunder will terminate automatically upon any breach by You of the terms of this License. Individuals or entities who have received Adaptations or Collections from You under this License, however, will not have their licenses terminated provided such individuals or entities remain in full compliance with those licenses. Sections 1, 2, 5, 6, 7, and 8 will survive any termination of this License.
|
||||
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The rights granted under, and the subject matter referenced, in this License were drafted utilizing the terminology of the Berne Convention for the Protection of Literary and Artistic Works (as amended on September 28, 1979), the Rome Convention of 1961, the WIPO Copyright Treaty of 1996, the WIPO Performances and Phonograms Treaty of 1996 and the Universal Copyright Convention (as revised on July 24, 1971). These rights and subject matter take effect in the relevant jurisdiction in which the License terms are sought to be enforced according to the corresponding provisions of the implementation of those treaty provisions in the applicable national law. If the standard suite of rights granted under applicable copyright law includes additional rights not granted under this License, such additional rights are deemed to be included in the License; this License is not intended to restrict the license of any rights under applicable law.
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
License were drafted utilizing the terminology of the Berne Convention
|
||||
for the Protection of Literary and Artistic Works (as amended on
|
||||
September 28, 1979), the Rome Convention of 1961, the WIPO Copyright
|
||||
Treaty of 1996, the WIPO Performances and Phonograms Treaty of 1996
|
||||
and the Universal Copyright Convention (as revised on July 24, 1971).
|
||||
These rights and subject matter take effect in the relevant
|
||||
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|
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according to the corresponding provisions of the implementation of
|
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those treaty provisions in the applicable national law. If the
|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
||||
the use by either party of the trademark "Creative Commons" or any
|
||||
related trademark or logo of Creative Commons without the prior
|
||||
written consent of Creative Commons. Any permitted use will be in
|
||||
compliance with Creative Commons' then-current trademark usage
|
||||
guidelines, as may be published on its website or otherwise made
|
||||
available upon request from time to time. For the avoidance of doubt,
|
||||
this trademark restriction does not form part of the License.
|
||||
|
||||
Creative Commons may be contacted at https://creativecommons.org/.
|
||||
@@ -1,7 +1,3 @@
|
||||
Note: New submissions as of 5th January 2015 now fall under AGPL v3, prior code is
|
||||
still licensed GPL v3, see README.md for details.
|
||||
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
171
README.md
@@ -1,51 +1,146 @@
|
||||
# Paradise
|
||||
[](https://github.com/ParadiseSS13/Paradise/actions?query=workflow%3ACI)
|
||||
[](https://github.com/ParadiseSS13/Paradise/actions?query=workflow%3A%22Render+Nanomaps%22)
|
||||
[](http://isitmaintained.com/project/paradisess13/paradise "Average time to resolve an issue")
|
||||
[](http://isitmaintained.com/project/paradisess13/paradise "Percentage of issues still open")
|
||||
<a href="#"><img src=".github/assets/paradise.png" alt="Paradise Station"></a>
|
||||
|
||||
[](http://forthebadge.com)
|
||||
[](http://forthebadge.com)
|
||||
[](http://forthebadge.com)
|
||||
## <p align="center">Welcome to the main repository for the Paradise Station version of [Space Station 13](https://spacestation13.com/).</p>
|
||||
|
||||
# Useful Links
|
||||
<p align="center">
|
||||
<a href="https://github.com/ParadiseSS13/Paradise/actions?query=workflow%3ACI"><img src="https://github.com/ParadiseSS13/Paradise/workflows/CI/badge.svg" alt="CI"></a>
|
||||
<a href="https://github.com/ParadiseSS13/Paradise/actions?query=workflow%3A%22Render+Nanomaps%22"><img src="https://github.com/ParadiseSS13/Paradise/workflows/Render%20Nanomaps/badge.svg" alt="Render Nanomaps"></a>
|
||||
<a href="http://isitmaintained.com/project/paradisess13/paradise"><img src="http://isitmaintained.com/badge/resolution/paradisess13/paradise.svg" alt="Average time to resolve an issue"></a>
|
||||
<a href="http://isitmaintained.com/project/paradisess13/paradise"><img src="http://isitmaintained.com/badge/open/paradisess13/paradise.svg" alt="Percentage of issues still open"></a>
|
||||
</p>
|
||||
|
||||
- [Discord](https://discordapp.com/invite/YJDsXFE)
|
||||
- [Documentation](https://codedocs.paradisestation.org)
|
||||
- [Website](https://www.paradisestation.org/)
|
||||
|
||||
# Useful Documents
|
||||
<p align="center">
|
||||
<a href="https://xkcd.com/371/"><img src=".github/assets/compiles-sometimes.svg" alt="Compiles sometimes"></a>
|
||||
<a href="https://www.reddit.com/r/SS13/comments/5oplxp/what_is_the_main_problem_with_byond_as_an_engine/dclbu1a/"><img src=".github/assets/made-in-byond.gif" alt="Made in BYOND"></a>
|
||||
<a href="https://xkcd.com/1811/"><img src=".github/assets/made-with-crayons.svg" alt="Made with crayons"></a>
|
||||
</p>
|
||||
|
||||
- [Autodocumentation Guide](.github/AUTODOC_GUIDE.md)
|
||||
- [Code of Conduct](./CODE_OF_CONDUCT.md)
|
||||
- [Contribution Guide](.github/CONTRIBUTING.md)
|
||||
- [Installation Guide](.github/DOWNLOADING.md)
|
||||
|
||||
|
||||
|
||||
<p align="center">
|
||||
<a href="https://discord.gg/paradisess13">
|
||||
<picture>
|
||||
<source media="(prefers-color-scheme: dark)" srcset=".github/assets/discord-light.png">
|
||||
<source media="(prefers-color-scheme: light)" srcset=".github/assets/discord-dark.png">
|
||||
<img width="15%" alt="Discord" hspace="3%" src=".github/assets/discord-dark.png">
|
||||
</picture>
|
||||
</a>
|
||||
<a href="https://codedocs.paradisestation.org">
|
||||
<picture>
|
||||
<source media="(prefers-color-scheme: dark)" srcset=".github/assets/book-light.png">
|
||||
<source media="(prefers-color-scheme: light)" srcset=".github/assets/book-dark.png">
|
||||
<img alt="Code docs" width="15%" hspace="3%" src=".github/assets/book-dark.png">
|
||||
</picture>
|
||||
</a>
|
||||
<a href="https://www.paradisestation.org/">
|
||||
<picture>
|
||||
<source media="(prefers-color-scheme: dark)" srcset=".github/assets/web-light.png">
|
||||
<source media="(prefers-color-scheme: light)" srcset=".github/assets/web-dark.png">
|
||||
<img width="15%" alt="Website" hspace="3%" src=".github/assets/web-dark.png">
|
||||
</picture>
|
||||
</a>
|
||||
<a href="https://paradisestation.org/wiki">
|
||||
<picture>
|
||||
<source media="(prefers-color-scheme: dark)" srcset=".github/assets/wiki-light.png">
|
||||
<source media="(prefers-color-scheme: light)" srcset=".github/assets/wiki-dark.png">
|
||||
<img width="15%" alt="Game Wiki" hspace="3%" src=".github/assets/wiki-dark.png">
|
||||
</picture>
|
||||
</a>
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
|
||||
> [!TIP]
|
||||
> Want to contribute for the first time but unsure where to start?<br>
|
||||
> Join our Discord and check out the [#coding_chat](https://discord.com/channels/145533722026967040/145700319819464704) channel for helpful links and advice!<br>
|
||||
> Alternatively, have a look at our community maintained [Guide to Contributing](https://paradisestation.org/wiki/index.php?title=Guide_to_Contributing)
|
||||
|
||||
# Useful Documents and Links
|
||||
|
||||
- ### [Dream Maker (DM) Reference](https://www.byond.com/docs/ref/)
|
||||
|
||||
This reference site by the creators of BYOND details information on the DM language, the syntax used, functionality of native procs, and a lot more. This is always useful to have on hand when contributing.
|
||||
|
||||
- ### [Autodocumentation Guide](.github/AUTODOC_GUIDE.md)
|
||||
|
||||
This guide shows you how to leave code comments that comply with "autodocumentation", a system designed to make everyone's lives easier when reading or reviewing code!
|
||||
|
||||
- ### [Code of Conduct](./CODE_OF_CONDUCT.md)
|
||||
|
||||
All contributors are expected to read our Code of Conduct before they take part in our community.
|
||||
|
||||
- ### [Contribution Guide](.github/CONTRIBUTING.md)
|
||||
|
||||
Not sure how to take part and contribute? This guide gives an overview of how to make comments, pull requests, and open issues.
|
||||
|
||||
This guide also sets out our code standards that we expect all submitted code to adhere to.
|
||||
|
||||
- ### [Community Maintained Guide to Contributing](https://paradisestation.org/wiki/index.php?title=Guide_to_Contributing)
|
||||
|
||||
This community maintained guide covers how to set yourself up for success when attempting to contribute to Paracode.
|
||||
|
||||
> [!IMPORTANT]
|
||||
> Paradise does not provide precompiled binaries, requiring you to build from source to host a local server.<br>
|
||||
> Building Paradise is quick and simple, all you need to install is [BYOND](https://www.byond.com/download/).<br>
|
||||
> You can learn more in our [Installation Guide](.github/DOWNLOADING.md).
|
||||
|
||||
- ### [Paradise Station Development Team Structure](https://www.paradisestation.org/dev/policy/)
|
||||
|
||||
A detailed policy document that governs how the Paradise Station Development Team functions, from the various roles that help keep things running to the process each PR goes through depending on the content.
|
||||
|
||||
- ### [TGUI Tutorial](tgui/docs/tutorial-and-examples.md)
|
||||
|
||||
TGUI is a user interface framework, built on InfernoJS, for all new player-facing UIs.
|
||||
|
||||
TGUI is very different to most other BYOND user interfaces as it is written entirely in JavaScript with some data passed to and from DreamMaker. If you are looking to get to grips with TGUI, this tutorial is a good starting point. Additional information can also be found [here.](tgui)
|
||||
|
||||
- ### [Mapping Guide](https://hackmd.io/@tgstation/SyVma0dS5#san7890s-A-Z-Guide-to-Mapping)
|
||||
|
||||
Mapping for Paradise station can be daunting to new contributors. Here's a comprehensive quick-start put together by a community member that takes you from A-Z.
|
||||
|
||||
---
|
||||
|
||||
|
||||
### LICENSE
|
||||
# LICENSES
|
||||
|
||||
Paradise is licensed under the GNU Affero General Public License version 3.
|
||||
As of 5th January 2015 any new contributions are licensed under the AGPL as well,
|
||||
if you wish to submit code under the GPL v3 then commits and files must be marked as such
|
||||
in comments. If you wish to use our code in a closed source manner you may use anything
|
||||
before commit 445615b8439bf606ff204a42c8e7b6b69d983255,
|
||||
which is licensed under GPL v3.
|
||||
The major change here is that if you host a server using any code licensed under AGPL you
|
||||
are required to provide full source code for your servers users as well,
|
||||
including addons and modifications you have made.
|
||||
> [!CAUTION]
|
||||
> If you wish to use our code in a closed source manner (i.e. not make it available to the public and/or those who connect to services you offer using this code) you must **only** use code prior to commit [1af3ddef2af85937251e24384c2173c4b6c3222b on 2015/01/05 22:04 GMT](https://github.com/ParadiseSS13/Paradise/commit/1af3ddef2af85937251e24384c2173c4b6c3222b), which is licenced under GPLv3.
|
||||
|
||||
See [this](https://www.gnu.org/licenses/why-affero-gpl.html) for more information.
|
||||
### Click each banner for further information
|
||||
|
||||
Any files located in the
|
||||
`Paradise/goon`,
|
||||
`Paradise/icons/goonstation`, or
|
||||
`Paradise/sound/goonstation`
|
||||
directories, or any subdirectories of mentioned directories are licensed under the
|
||||
Creative Commons 3.0 BY-NC-SA license
|
||||
(https://creativecommons.org/licenses/by-nc-sa/3.0)
|
||||
---
|
||||
|
||||
All other assets including icons and sound files are licensed under the
|
||||
Creative Commons 3.0 BY-SA license (https://creativecommons.org/licenses/by-sa/3.0/),
|
||||
unless otherwise indicated.
|
||||
<details>
|
||||
<summary><a href="#"><img src="https://img.shields.io/badge/licence-AGPL_3-red?style=for-the-badge" alt="AGPLv3 license"></a></summary>
|
||||
|
||||
>All code after and including commit [1af3ddef2af85937251e24384c2173c4b6c3222b on 2015/01/05 22:04 GMT](https://github.com/ParadiseSS13/Paradise/commit/1af3ddef2af85937251e24384c2173c4b6c3222b) is licensed under the [GNU Affero General Public License version 3](https://www.gnu.org/licenses/agpl-3.0.en.html) unless otherwise specified within the folder or file.
|
||||
</details>
|
||||
|
||||
<details>
|
||||
<summary><a href="#"><img src="https://img.shields.io/badge/licence-GPL_3-orange?style=for-the-badge" alt="GPLv3 license"></a></summary>
|
||||
|
||||
>All code prior to commit [1af3ddef2af85937251e24384c2173c4b6c3222b on 2015/01/05 22:04 GMT](https://github.com/ParadiseSS13/Paradise/commit/1af3ddef2af85937251e24384c2173c4b6c3222b) is licensed under the [GPL General Public License version 3](https://www.gnu.org/licenses/gpl-3.0.en.html)
|
||||
</details>
|
||||
|
||||
<details>
|
||||
<summary><a href="#"><img src="https://img.shields.io/badge/licence-MIT-green?style=for-the-badge" alt="MIT license"></a></summary>
|
||||
|
||||
>Some files are licenced under the [MIT license](https://opensource.org/license/MIT), these files will clearly specify this licence at the head of each file.
|
||||
</details>
|
||||
|
||||
<details>
|
||||
<summary><a href="#"><img src="https://img.shields.io/badge/licence-CC_3.0_BY--NC--SA-blue?style=for-the-badge" alt="Creative Commons 3.0 BY-NC-SA" align="centre"></a></summary>
|
||||
|
||||
>Any files with the ancestor directories [`Paradise/icons/goonstation`](icons/goonstation) or [`Paradise/sound/goonstation`](sound/goonstation) are licensed under the [Creative Commons 3.0 BY-NC-SA license](https://creativecommons.org/licenses/by-nc-sa/3.0).
|
||||
>
|
||||
>Further files or folders may also fall under this licence, and any such instances will be specified within the folder or file.
|
||||
</details>
|
||||
|
||||
<details>
|
||||
<summary><a href="#"><img src="https://img.shields.io/badge/licence-CC_3.0_BY--SA-lightblue?style=for-the-badge" alt="Creative Commons 3.0 BY-SA"></a></summary>
|
||||
|
||||
>All other non-code assets, including icons and sound files, are licensed under the [Creative Commons 3.0 BY-SA license](https://creativecommons.org/licenses/by-sa/3.0/), unless otherwise specified within the folder or file.
|
||||
</details>
|
||||
|
||||
@@ -377,6 +377,10 @@
|
||||
},
|
||||
/turf/simulated/floor/plasteel/dark,
|
||||
/area/ninja/outpost)
|
||||
"bA" = (
|
||||
/obj/effect/landmark/spawner/tradergearminor,
|
||||
/turf/simulated/floor/mineral/titanium,
|
||||
/area/shuttle/trade/sol)
|
||||
"bB" = (
|
||||
/obj/effect/landmark/abductor/scientist,
|
||||
/turf/simulated/floor/plating/abductor,
|
||||
@@ -2878,12 +2882,12 @@
|
||||
"kf" = (
|
||||
/obj/docking_port/stationary{
|
||||
area_type = /area/syndicate_mothership;
|
||||
dwidth = 15;
|
||||
dwidth = 16;
|
||||
height = 21;
|
||||
id = "emergency_syndicate";
|
||||
name = "404 Not Found";
|
||||
turf_type = /turf/simulated/floor/plating/asteroid/snow/airless;
|
||||
width = 33
|
||||
width = 41
|
||||
},
|
||||
/turf/simulated/floor/plating/asteroid/snow/airless,
|
||||
/area/syndicate_mothership)
|
||||
@@ -4489,11 +4493,11 @@
|
||||
"pf" = (
|
||||
/obj/docking_port/stationary/transit{
|
||||
dir = 4;
|
||||
dwidth = 15;
|
||||
dwidth = 16;
|
||||
height = 21;
|
||||
id = "emergency_transit";
|
||||
name = "emergency in transit";
|
||||
width = 33
|
||||
width = 41
|
||||
},
|
||||
/turf/space/transit,
|
||||
/area/space/centcomm)
|
||||
@@ -6181,7 +6185,7 @@
|
||||
/turf/simulated/floor/carpet/green,
|
||||
/area/ghost_bar)
|
||||
"vf" = (
|
||||
/obj/effect/landmark/spawner/soltrader,
|
||||
/obj/effect/landmark/spawner/trader,
|
||||
/obj/structure/chair/comfy/brown,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/trader_station/sol)
|
||||
@@ -6281,7 +6285,7 @@
|
||||
/area/centcom/control)
|
||||
"vu" = (
|
||||
/obj/structure/railing,
|
||||
/obj/effect/landmark/spawner/soltrader,
|
||||
/obj/effect/landmark/spawner/trader,
|
||||
/obj/structure/chair/comfy/brown{
|
||||
dir = 4
|
||||
},
|
||||
@@ -6331,7 +6335,7 @@
|
||||
/area/trader_station/sol)
|
||||
"vD" = (
|
||||
/obj/structure/railing,
|
||||
/obj/effect/landmark/spawner/soltrader,
|
||||
/obj/effect/landmark/spawner/trader,
|
||||
/obj/structure/chair/comfy/brown{
|
||||
dir = 8
|
||||
},
|
||||
@@ -12184,11 +12188,11 @@
|
||||
},
|
||||
/obj/docking_port/stationary{
|
||||
dir = 4;
|
||||
dwidth = 15;
|
||||
dwidth = 16;
|
||||
height = 21;
|
||||
id = "emergency_away";
|
||||
name = "emergency centcom";
|
||||
width = 33
|
||||
width = 41
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/shuttle/escape)
|
||||
@@ -12756,6 +12760,10 @@
|
||||
icon_state = "bot"
|
||||
},
|
||||
/area/shuttle/escape)
|
||||
"SU" = (
|
||||
/obj/effect/landmark/spawner/tradergearmajor,
|
||||
/turf/simulated/floor/mineral/titanium,
|
||||
/area/shuttle/trade/sol)
|
||||
"SV" = (
|
||||
/turf/simulated/wall/indestructible/fakeglass,
|
||||
/area/tdome/tdomeadmin)
|
||||
@@ -48808,9 +48816,9 @@ vG
|
||||
of
|
||||
oI
|
||||
pc
|
||||
rK
|
||||
bA
|
||||
pc
|
||||
uP
|
||||
SU
|
||||
pc
|
||||
vY
|
||||
of
|
||||
@@ -49322,9 +49330,9 @@ vG
|
||||
of
|
||||
oS
|
||||
pc
|
||||
pa
|
||||
rK
|
||||
pc
|
||||
pa
|
||||
uP
|
||||
pc
|
||||
wa
|
||||
of
|
||||
@@ -49336,11 +49344,11 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
@@ -49375,10 +49383,10 @@ Db
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
@@ -50621,12 +50629,12 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
od
|
||||
od
|
||||
vy
|
||||
@@ -50656,6 +50664,13 @@ XB
|
||||
od
|
||||
ux
|
||||
ux
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
@@ -50746,13 +50761,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
"}
|
||||
(141,1,1) = {"
|
||||
aN
|
||||
@@ -51906,12 +51914,12 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
vy
|
||||
Ez
|
||||
Fq
|
||||
@@ -51941,6 +51949,13 @@ Pb
|
||||
vy
|
||||
Iv
|
||||
Zp
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
@@ -52031,13 +52046,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
"}
|
||||
(146,1,1) = {"
|
||||
aN
|
||||
@@ -52420,12 +52428,12 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
vy
|
||||
EE
|
||||
Fo
|
||||
@@ -52455,6 +52463,13 @@ JC
|
||||
vy
|
||||
Iv
|
||||
Zp
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
@@ -52545,13 +52560,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
"}
|
||||
(148,1,1) = {"
|
||||
aN
|
||||
@@ -53705,7 +53713,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
@@ -53716,6 +53723,7 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
od
|
||||
JC
|
||||
Mc
|
||||
@@ -53740,6 +53748,13 @@ qF
|
||||
od
|
||||
Iv
|
||||
Zp
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
@@ -53830,13 +53845,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
"}
|
||||
(153,1,1) = {"
|
||||
aN
|
||||
@@ -54990,11 +54998,11 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
@@ -55029,10 +55037,10 @@ Db
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
Db
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
|
||||
1871
_maps/map_files/shuttles/emergency_shadow.dmm
Normal file
@@ -22947,11 +22947,11 @@
|
||||
"brK" = (
|
||||
/obj/docking_port/stationary{
|
||||
dir = 4;
|
||||
dwidth = 15;
|
||||
dwidth = 16;
|
||||
height = 21;
|
||||
id = "emergency_home";
|
||||
name = "emergency evac bay";
|
||||
width = 33
|
||||
width = 41
|
||||
},
|
||||
/turf/space,
|
||||
/area/space)
|
||||
@@ -40410,6 +40410,7 @@
|
||||
d2 = 4;
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/obj/structure/closet/emcloset,
|
||||
/turf/simulated/floor/plating/airless,
|
||||
/area/station/science/toxins/test)
|
||||
"cDL" = (
|
||||
@@ -67422,13 +67423,6 @@
|
||||
icon_state = "darkyellow"
|
||||
},
|
||||
/area/station/science/robotics/chargebay)
|
||||
"kOa" = (
|
||||
/obj/structure/closet/emcloset,
|
||||
/obj/machinery/light/small{
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/plating/airless,
|
||||
/area/station/science/toxins/test)
|
||||
"kOt" = (
|
||||
/obj/machinery/hologram/holopad,
|
||||
/turf/simulated/floor/plasteel,
|
||||
@@ -73862,6 +73856,15 @@
|
||||
icon_state = "arrival"
|
||||
},
|
||||
/area/station/hallway/secondary/entry/north)
|
||||
"oao" = (
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/plasteel/airless,
|
||||
/area/station/science/toxins/test)
|
||||
"oap" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
|
||||
@@ -76502,6 +76505,13 @@
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/station/medical/morgue)
|
||||
"pkf" = (
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/plasteel/airless,
|
||||
/area/station/science/toxins/test)
|
||||
"pko" = (
|
||||
/obj/structure/chair/stool{
|
||||
dir = 8
|
||||
@@ -79640,6 +79650,11 @@
|
||||
/obj/item/storage/toolbox/mechanical,
|
||||
/turf/simulated/floor/plating/airless,
|
||||
/area/station/science/toxins/test)
|
||||
"qES" = (
|
||||
/obj/structure/table,
|
||||
/obj/effect/spawner/lootdrop/maintenance,
|
||||
/turf/simulated/floor/plasteel/airless,
|
||||
/area/station/science/toxins/test)
|
||||
"qFg" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 4
|
||||
@@ -152677,9 +152692,9 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
doE
|
||||
doE
|
||||
doE
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aab
|
||||
@@ -152932,15 +152947,15 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aab
|
||||
gnU
|
||||
ldS
|
||||
clB
|
||||
cnk
|
||||
cid
|
||||
cie
|
||||
cie
|
||||
cie
|
||||
cij
|
||||
cvs
|
||||
cie
|
||||
cie
|
||||
@@ -153189,18 +153204,18 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aab
|
||||
aab
|
||||
ldS
|
||||
cjZ
|
||||
cjZ
|
||||
cjZ
|
||||
cie
|
||||
cie
|
||||
ckb
|
||||
cdK
|
||||
pkf
|
||||
cjZ
|
||||
udq
|
||||
ckb
|
||||
oao
|
||||
cie
|
||||
cie
|
||||
cie
|
||||
clA
|
||||
@@ -153446,19 +153461,19 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aab
|
||||
ldS
|
||||
cjZ
|
||||
cjZ
|
||||
cjZ
|
||||
clB
|
||||
ckb
|
||||
ckb
|
||||
aab
|
||||
cie
|
||||
cie
|
||||
cdK
|
||||
cjZ
|
||||
udq
|
||||
ckb
|
||||
ckb
|
||||
cie
|
||||
cie
|
||||
jgm
|
||||
cjZ
|
||||
@@ -153703,13 +153718,13 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aab
|
||||
aab
|
||||
ldS
|
||||
clA
|
||||
kOa
|
||||
jgm
|
||||
cie
|
||||
ckb
|
||||
cie
|
||||
ckb
|
||||
cdK
|
||||
cjZ
|
||||
@@ -153961,9 +153976,9 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
cid
|
||||
cid
|
||||
cie
|
||||
aaa
|
||||
aab
|
||||
aab
|
||||
cie
|
||||
cie
|
||||
ckb
|
||||
@@ -154218,13 +154233,13 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
cid
|
||||
aab
|
||||
aab
|
||||
cie
|
||||
cie
|
||||
ckb
|
||||
ckb
|
||||
ckb
|
||||
ckb
|
||||
cdK
|
||||
cjZ
|
||||
udq
|
||||
@@ -154474,10 +154489,10 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
cij
|
||||
aab
|
||||
aab
|
||||
cie
|
||||
cie
|
||||
ckb
|
||||
ckb
|
||||
ckb
|
||||
ckb
|
||||
@@ -154731,9 +154746,9 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aab
|
||||
cie
|
||||
cie
|
||||
ckb
|
||||
ckb
|
||||
ckb
|
||||
ckb
|
||||
@@ -155247,7 +155262,7 @@ aaa
|
||||
aaa
|
||||
aab
|
||||
cie
|
||||
ckb
|
||||
qES
|
||||
ckb
|
||||
ckb
|
||||
ckb
|
||||
|
||||
@@ -60296,11 +60296,11 @@
|
||||
"mgu" = (
|
||||
/obj/docking_port/stationary{
|
||||
dir = 4;
|
||||
dwidth = 15;
|
||||
dwidth = 16;
|
||||
height = 21;
|
||||
id = "emergency_home";
|
||||
name = "emergency evac bay";
|
||||
width = 33
|
||||
width = 41
|
||||
},
|
||||
/turf/space,
|
||||
/area/space)
|
||||
|
||||
@@ -13792,6 +13792,10 @@
|
||||
icon_state = "bar"
|
||||
},
|
||||
/area/station/service/bar)
|
||||
"aTq" = (
|
||||
/obj/effect/spawner/airlock,
|
||||
/turf/simulated/wall,
|
||||
/area/station/hallway/secondary/exit)
|
||||
"aTr" = (
|
||||
/obj/machinery/atmospherics/unary/vent_pump/on{
|
||||
dir = 1
|
||||
@@ -61705,21 +61709,13 @@
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/station/hallway/primary/aft/south)
|
||||
"dHO" = (
|
||||
/obj/effect/spawner/window/reinforced/grilled,
|
||||
/obj/structure/cable{
|
||||
d1 = 2;
|
||||
d2 = 8;
|
||||
icon_state = "2-8"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
d1 = 1;
|
||||
d2 = 8;
|
||||
icon_state = "1-8"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
d2 = 8;
|
||||
icon_state = "0-8"
|
||||
d2 = 2;
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/structure/cable,
|
||||
/obj/effect/spawner/window/reinforced/grilled,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/station/hallway/secondary/exit)
|
||||
"dHQ" = (
|
||||
@@ -62698,11 +62694,11 @@
|
||||
"dNS" = (
|
||||
/obj/docking_port/stationary{
|
||||
dir = 4;
|
||||
dwidth = 15;
|
||||
dwidth = 16;
|
||||
height = 21;
|
||||
id = "emergency_home";
|
||||
name = "emergency evac bay";
|
||||
width = 33
|
||||
width = 41
|
||||
},
|
||||
/turf/space,
|
||||
/area/space)
|
||||
@@ -63953,6 +63949,16 @@
|
||||
/obj/item/crowbar/red,
|
||||
/turf/simulated/floor/plasteel/dark,
|
||||
/area/station/maintenance/apmaint)
|
||||
"dSB" = (
|
||||
/obj/machinery/atmospherics/unary/portables_connector{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/portable/canister/air,
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 10
|
||||
},
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/station/hallway/secondary/exit)
|
||||
"dSD" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 4
|
||||
@@ -64687,8 +64693,8 @@
|
||||
/area/station/hallway/primary/central)
|
||||
"dUY" = (
|
||||
/obj/machinery/light,
|
||||
/obj/machinery/alarm/directional/south,
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/obj/machinery/alarm/directional/south,
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/station/hallway/secondary/exit)
|
||||
"dUZ" = (
|
||||
@@ -66426,16 +66432,6 @@
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/simulated/wall,
|
||||
/area/station/legal/lawoffice)
|
||||
"evE" = (
|
||||
/obj/structure/cable{
|
||||
d1 = 1;
|
||||
d2 = 2;
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/structure/cable,
|
||||
/obj/effect/spawner/window/reinforced/grilled,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/station/hallway/secondary/exit)
|
||||
"evX" = (
|
||||
/obj/structure/cable,
|
||||
/obj/effect/spawner/window/reinforced/grilled,
|
||||
@@ -66570,22 +66566,6 @@
|
||||
icon_state = "yellowcorner"
|
||||
},
|
||||
/area/station/hallway/primary/port/east)
|
||||
"ezr" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 6
|
||||
},
|
||||
/obj/structure/cable{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
d1 = 2;
|
||||
d2 = 4;
|
||||
icon_state = "2-4"
|
||||
},
|
||||
/turf/simulated/floor/plasteel/white,
|
||||
/area/station/medical/virology)
|
||||
"ezR" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/simulated/floor/plasteel{
|
||||
@@ -71043,16 +71023,6 @@
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/station/command/office/rd)
|
||||
"hli" = (
|
||||
/obj/machinery/atmospherics/unary/portables_connector{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/portable/canister/air,
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 10
|
||||
},
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/station/hallway/secondary/exit)
|
||||
"hly" = (
|
||||
/obj/structure/table/wood,
|
||||
/turf/simulated/floor/plasteel/dark,
|
||||
@@ -73770,10 +73740,6 @@
|
||||
icon_state = "bar"
|
||||
},
|
||||
/area/station/service/kitchen)
|
||||
"iVe" = (
|
||||
/obj/effect/spawner/airlock,
|
||||
/turf/simulated/wall,
|
||||
/area/station/service/chapel/office)
|
||||
"iVg" = (
|
||||
/obj/machinery/economy/atm/directional/west,
|
||||
/turf/simulated/floor/plasteel{
|
||||
@@ -75594,6 +75560,15 @@
|
||||
icon_state = "whiteblue"
|
||||
},
|
||||
/area/station/medical/storage)
|
||||
"kdg" = (
|
||||
/obj/structure/sign/vacuum{
|
||||
pixel_x = -32
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/station/hallway/secondary/exit)
|
||||
"kdm" = (
|
||||
/obj/machinery/power/apc/critical/directional/north,
|
||||
/obj/machinery/firealarm{
|
||||
@@ -75694,15 +75669,6 @@
|
||||
},
|
||||
/turf/simulated/floor/plasteel/dark,
|
||||
/area/station/medical/morgue)
|
||||
"kfC" = (
|
||||
/obj/structure/sign/vacuum{
|
||||
pixel_x = -32
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/station/hallway/secondary/exit)
|
||||
"kfT" = (
|
||||
/obj/structure/cable{
|
||||
d2 = 4;
|
||||
@@ -82388,6 +82354,22 @@
|
||||
icon_state = "red"
|
||||
},
|
||||
/area/station/security/permabrig)
|
||||
"ogR" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 6
|
||||
},
|
||||
/obj/structure/cable{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
d1 = 2;
|
||||
d2 = 4;
|
||||
icon_state = "2-4"
|
||||
},
|
||||
/turf/simulated/floor/plasteel/white,
|
||||
/area/station/medical/virology)
|
||||
"ogX" = (
|
||||
/obj/machinery/camera{
|
||||
c_tag = "Experimentation Lab Office";
|
||||
@@ -91325,21 +91307,6 @@
|
||||
},
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/station/science/research)
|
||||
"tjT" = (
|
||||
/obj/item/radio/intercom{
|
||||
name = "west bump";
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/machinery/newscaster{
|
||||
dir = 1;
|
||||
name = "south bump";
|
||||
pixel_y = -28
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 10
|
||||
},
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/station/hallway/secondary/exit)
|
||||
"tkb" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 6
|
||||
@@ -91872,6 +91839,24 @@
|
||||
icon_state = "yellowcorner"
|
||||
},
|
||||
/area/station/hallway/primary/port/west)
|
||||
"tEp" = (
|
||||
/obj/effect/spawner/window/reinforced/grilled,
|
||||
/obj/structure/cable{
|
||||
d1 = 2;
|
||||
d2 = 8;
|
||||
icon_state = "2-8"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
d1 = 1;
|
||||
d2 = 8;
|
||||
icon_state = "1-8"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
d2 = 8;
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/station/hallway/secondary/exit)
|
||||
"tEw" = (
|
||||
/obj/structure/showcase{
|
||||
density = 0;
|
||||
@@ -92369,6 +92354,21 @@
|
||||
/obj/effect/spawner/window/reinforced/grilled,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/station/security/prison/cell_block)
|
||||
"tSp" = (
|
||||
/obj/item/radio/intercom{
|
||||
name = "west bump";
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/machinery/newscaster{
|
||||
dir = 1;
|
||||
name = "south bump";
|
||||
pixel_y = -28
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 10
|
||||
},
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/station/hallway/secondary/exit)
|
||||
"tSt" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/reagent_containers/drinks/drinkingglass{
|
||||
@@ -136431,7 +136431,7 @@ dUQ
|
||||
dYU
|
||||
dIx
|
||||
abj
|
||||
aaa
|
||||
abj
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -136686,7 +136686,8 @@ dIx
|
||||
dIx
|
||||
dIx
|
||||
dIx
|
||||
iVe
|
||||
dIx
|
||||
aTq
|
||||
abj
|
||||
aaa
|
||||
aaa
|
||||
@@ -136730,7 +136731,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(145,1,1) = {"
|
||||
aaa
|
||||
@@ -136931,6 +136931,7 @@ dLA
|
||||
dMo
|
||||
dKP
|
||||
dKP
|
||||
dKP
|
||||
dOv
|
||||
dPb
|
||||
eBl
|
||||
@@ -136987,7 +136988,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(146,1,1) = {"
|
||||
aaa
|
||||
@@ -137189,6 +137189,7 @@ sZI
|
||||
dPM
|
||||
dPM
|
||||
dPM
|
||||
dPM
|
||||
rCw
|
||||
dPM
|
||||
dPM
|
||||
@@ -137197,7 +137198,7 @@ dPM
|
||||
dkq
|
||||
dSs
|
||||
dSP
|
||||
hli
|
||||
dSB
|
||||
dIH
|
||||
dIH
|
||||
dIH
|
||||
@@ -137244,7 +137245,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(147,1,1) = {"
|
||||
aaa
|
||||
@@ -137446,6 +137446,7 @@ hVf
|
||||
dKo
|
||||
dKo
|
||||
dKo
|
||||
dKo
|
||||
rvx
|
||||
dKo
|
||||
dKo
|
||||
@@ -137455,8 +137456,8 @@ dNa
|
||||
dXJ
|
||||
dKo
|
||||
dUj
|
||||
kfC
|
||||
tjT
|
||||
kdg
|
||||
tSp
|
||||
dIH
|
||||
abj
|
||||
aaa
|
||||
@@ -137501,7 +137502,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(148,1,1) = {"
|
||||
aaa
|
||||
@@ -137700,6 +137700,7 @@ cYk
|
||||
cYk
|
||||
cYk
|
||||
dbR
|
||||
cYk
|
||||
dbV
|
||||
ddw
|
||||
dNa
|
||||
@@ -137758,7 +137759,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(149,1,1) = {"
|
||||
aaa
|
||||
@@ -137957,6 +137957,7 @@ dKo
|
||||
dKo
|
||||
dKo
|
||||
hVf
|
||||
dKo
|
||||
dNb
|
||||
dNN
|
||||
dOw
|
||||
@@ -138015,7 +138016,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(150,1,1) = {"
|
||||
aaa
|
||||
@@ -138214,6 +138214,7 @@ dKo
|
||||
gkk
|
||||
dKo
|
||||
hVf
|
||||
dKo
|
||||
dNc
|
||||
dNO
|
||||
dXF
|
||||
@@ -138272,7 +138273,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(151,1,1) = {"
|
||||
aaa
|
||||
@@ -138471,6 +138471,7 @@ dKo
|
||||
dKo
|
||||
dKo
|
||||
hVf
|
||||
dKo
|
||||
dNb
|
||||
dNP
|
||||
dOw
|
||||
@@ -138529,7 +138530,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(152,1,1) = {"
|
||||
aaa
|
||||
@@ -138728,6 +138728,7 @@ dKp
|
||||
dKp
|
||||
dKp
|
||||
dIh
|
||||
dKo
|
||||
dOu
|
||||
dNQ
|
||||
dOx
|
||||
@@ -138786,7 +138787,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(153,1,1) = {"
|
||||
aaa
|
||||
@@ -138985,6 +138985,7 @@ wgY
|
||||
rIb
|
||||
rIb
|
||||
pJE
|
||||
dKo
|
||||
dNb
|
||||
bGr
|
||||
dOw
|
||||
@@ -139043,7 +139044,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(154,1,1) = {"
|
||||
aaa
|
||||
@@ -139245,6 +139245,7 @@ iFB
|
||||
iqq
|
||||
iqq
|
||||
iqq
|
||||
iqq
|
||||
uFa
|
||||
sbt
|
||||
sDb
|
||||
@@ -139268,7 +139269,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaZ
|
||||
aaa
|
||||
aaa
|
||||
@@ -139501,6 +139501,7 @@ nIs
|
||||
ngE
|
||||
kuJ
|
||||
kuJ
|
||||
kuJ
|
||||
tJT
|
||||
dXn
|
||||
dXn
|
||||
@@ -139557,7 +139558,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(156,1,1) = {"
|
||||
aaa
|
||||
@@ -139758,6 +139758,7 @@ dTJ
|
||||
dMs
|
||||
jac
|
||||
jac
|
||||
jac
|
||||
vSW
|
||||
scA
|
||||
ajq
|
||||
@@ -139814,7 +139815,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(157,1,1) = {"
|
||||
aaa
|
||||
@@ -140016,6 +140016,7 @@ dVp
|
||||
dKp
|
||||
dKp
|
||||
dKp
|
||||
dKp
|
||||
pGr
|
||||
rev
|
||||
vJu
|
||||
@@ -140071,7 +140072,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(158,1,1) = {"
|
||||
aaa
|
||||
@@ -140273,6 +140273,7 @@ ulH
|
||||
dTy
|
||||
dTy
|
||||
dTy
|
||||
dTy
|
||||
rmq
|
||||
msT
|
||||
dKP
|
||||
@@ -140328,7 +140329,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(159,1,1) = {"
|
||||
aaa
|
||||
@@ -140526,9 +140526,10 @@ pIY
|
||||
kuJ
|
||||
kpd
|
||||
kpd
|
||||
tEp
|
||||
dHO
|
||||
dHO
|
||||
dHO
|
||||
evE
|
||||
evE
|
||||
tJT
|
||||
dKQ
|
||||
jpk
|
||||
@@ -140585,7 +140586,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(160,1,1) = {"
|
||||
aaa
|
||||
@@ -140786,6 +140786,7 @@ abj
|
||||
abj
|
||||
abj
|
||||
abj
|
||||
abj
|
||||
pjC
|
||||
dKP
|
||||
pjC
|
||||
@@ -140842,7 +140843,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(161,1,1) = {"
|
||||
aaa
|
||||
@@ -141043,6 +141043,7 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
pjC
|
||||
dKQ
|
||||
pjC
|
||||
@@ -141099,7 +141100,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(162,1,1) = {"
|
||||
aaa
|
||||
@@ -141303,8 +141303,8 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
dNS
|
||||
aaa
|
||||
dNS
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -149011,7 +149011,7 @@ dGw
|
||||
dGw
|
||||
hGZ
|
||||
qgr
|
||||
ezr
|
||||
ogR
|
||||
wWW
|
||||
qfH
|
||||
sRk
|
||||
|
||||
@@ -42602,11 +42602,11 @@
|
||||
"cZp" = (
|
||||
/obj/docking_port/stationary{
|
||||
dir = 2;
|
||||
dwidth = 15;
|
||||
dwidth = 16;
|
||||
height = 21;
|
||||
id = "emergency_home";
|
||||
name = "emergency evac bay";
|
||||
width = 33
|
||||
width = 41
|
||||
},
|
||||
/turf/space,
|
||||
/area/space)
|
||||
|
||||
@@ -47,7 +47,7 @@ GLOBAL_LIST(contractors)
|
||||
/// Denotes that this power can not be obtained normally. Primarily used for base types such as [/datum/action/changeling/weapon].
|
||||
#define CHANGELING_UNOBTAINABLE_POWER 3
|
||||
|
||||
#define CHANGELING_FAKEDEATH_TIME 50 SECONDS
|
||||
#define CHANGELING_FAKEDEATH_TIME 50 SECONDS
|
||||
#define CHANGELING_ABSORB_RECENT_SPEECH 8 //The amount of recent spoken lines to gain on absorbing a mob
|
||||
|
||||
/**
|
||||
@@ -62,9 +62,6 @@ GLOBAL_LIST(contractors)
|
||||
*/
|
||||
#define PULSEDEMON_SOURCE_DRAIN_INVALID (-1)
|
||||
|
||||
/proc/ischangeling(mob/M) // TODO: Someone please convert these to proper defines some day.
|
||||
return M.mind?.has_antag_datum(/datum/antagonist/changeling)
|
||||
#define IS_CHANGELING(mob) (isliving(mob) && mob?:mind?:has_antag_datum(/datum/antagonist/changeling))
|
||||
|
||||
// Helper proc that determines if a mob is a mindslave.
|
||||
/proc/ismindslave(mob/living/carbon/human/H)
|
||||
return istype(H) && H.mind.has_antag_datum(/datum/antagonist/mindslave, FALSE)
|
||||
#define IS_MINDSLAVE(mob) (ishuman(mob) && mob?:mind?:has_antag_datum(/datum/antagonist/mindslave, FALSE))
|
||||
|
||||
@@ -42,6 +42,7 @@
|
||||
#define BLOOD_VOLUME_MAXIMUM 2000
|
||||
#define BLOOD_VOLUME_NORMAL 560
|
||||
#define BLOOD_VOLUME_SAFE 501
|
||||
#define BLOOD_VOLUME_STABLE 357
|
||||
#define BLOOD_VOLUME_OKAY 336
|
||||
#define BLOOD_VOLUME_BAD 224
|
||||
#define BLOOD_VOLUME_SURVIVE 122
|
||||
|
||||
@@ -107,6 +107,7 @@
|
||||
#define ui_healthdoll "EAST-1:28,CENTER-1:15"
|
||||
#define ui_health "EAST-1:28,CENTER:17"
|
||||
#define ui_internal "EAST-1:28,CENTER+1:19"
|
||||
#define ui_stamina "EAST-1:28,CENTER-2:15"
|
||||
|
||||
//borgs
|
||||
#define ui_borg_health "EAST-1:28,CENTER-1:15" //borgs have the health display where humans have the pressure damage indicator.
|
||||
|
||||
@@ -73,18 +73,6 @@
|
||||
/proc/file2list(filename, seperator="\n")
|
||||
return splittext(return_file_text(filename),seperator)
|
||||
|
||||
|
||||
//Turns a direction into text
|
||||
|
||||
/proc/num2dir(direction)
|
||||
switch(direction)
|
||||
if(1.0) return NORTH
|
||||
if(2.0) return SOUTH
|
||||
if(4.0) return EAST
|
||||
if(8.0) return WEST
|
||||
else
|
||||
stack_trace("UNKNOWN DIRECTION: [direction]")
|
||||
|
||||
/proc/dir2text(direction)
|
||||
switch(direction)
|
||||
if(1.0)
|
||||
|
||||
@@ -262,40 +262,6 @@
|
||||
/proc/format_frequency(f)
|
||||
return "[round(f / 10)].[f % 10]"
|
||||
|
||||
/obj/proc/atmosanalyzer_scan(datum/gas_mixture/air_contents, mob/user, obj/target = src)
|
||||
var/obj/icon = target
|
||||
if(isliving(user))
|
||||
user.visible_message("<span class='notice'>[user] uses the analyzer on [target].</span>", "<span class='notice'>You use the analyzer on [target].</span>")
|
||||
var/pressure = air_contents.return_pressure()
|
||||
var/total_moles = air_contents.total_moles()
|
||||
var/volume = air_contents.return_volume()
|
||||
|
||||
user.show_message("<span class='notice'>Results of analysis of [bicon(icon)] [target].</span>", 1)
|
||||
if(total_moles>0)
|
||||
var/o2_concentration = air_contents.oxygen/total_moles
|
||||
var/n2_concentration = air_contents.nitrogen/total_moles
|
||||
var/co2_concentration = air_contents.carbon_dioxide/total_moles
|
||||
var/plasma_concentration = air_contents.toxins/total_moles
|
||||
var/n2o_concentration = air_contents.sleeping_agent/total_moles
|
||||
|
||||
var/unknown_concentration = 1-(o2_concentration+n2_concentration+co2_concentration+plasma_concentration+n2o_concentration)
|
||||
|
||||
user.show_message("<span class='notice'>Pressure: [round(pressure,0.1)] kPa</span>", 1)
|
||||
user.show_message("<span class='notice'>Nitrogen: [round(n2_concentration*100)] % ([round(air_contents.nitrogen,0.01)] moles)</span>", 1)
|
||||
user.show_message("<span class='notice'>Oxygen: [round(o2_concentration*100)] % ([round(air_contents.oxygen,0.01)] moles)</span>", 1)
|
||||
user.show_message("<span class='notice'>CO2: [round(co2_concentration*100)] % ([round(air_contents.carbon_dioxide,0.01)] moles)</span>", 1)
|
||||
user.show_message("<span class='notice'>Plasma: [round(plasma_concentration*100)] % ([round(air_contents.toxins,0.01)] moles)</span>", 1)
|
||||
user.show_message("<span class='notice'>Nitrous Oxide: [round(n2o_concentration*100)] % ([round(air_contents.sleeping_agent,0.01)] moles)</span>", 1)
|
||||
if(unknown_concentration>0.01)
|
||||
user.show_message("<span class='danger'>Unknown: [round(unknown_concentration*100)] % ([round(unknown_concentration*total_moles,0.01)] moles)</span>", 1)
|
||||
user.show_message("<span class='notice'>Total: [round(total_moles,0.01)] moles</span>", 1)
|
||||
user.show_message("<span class='notice'>Temperature: [round(air_contents.temperature-T0C)] °C</span>", 1)
|
||||
user.show_message("<span class='notice'>Volume: [round(volume)] Liters</span>", 1)
|
||||
else
|
||||
user.show_message("<span class='notice'>[target] is empty!</span>", 1)
|
||||
user.show_message("<span class='notice'>Volume: [round(volume)] Liters</span>", 1)
|
||||
return
|
||||
|
||||
//Picks a string of symbols to display as the law number for hacked or ion laws
|
||||
/proc/ionnum()
|
||||
return "[pick("!","@","#","$","%","^","&","*")][pick("!","@","#","$","%","^","&","*")][pick("!","@","#","$","%","^","&","*")][pick("!","@","#","$","%","^","&","*")]"
|
||||
|
||||
@@ -329,6 +329,9 @@
|
||||
mymob.healths = new /atom/movable/screen/healths()
|
||||
infodisplay += mymob.healths
|
||||
|
||||
mymob.staminas = new /atom/movable/screen/healths/stamina()
|
||||
infodisplay += mymob.staminas
|
||||
|
||||
mymob.healthdoll = new()
|
||||
infodisplay += mymob.healthdoll
|
||||
|
||||
|
||||
@@ -562,3 +562,7 @@
|
||||
/atom/movable/screen/component_button/Click(params)
|
||||
if(parent)
|
||||
parent.component_click(src, params)
|
||||
|
||||
/atom/movable/screen/healths/stamina
|
||||
icon_state = "stamina_0"
|
||||
screen_loc = ui_stamina
|
||||
|
||||
@@ -77,9 +77,12 @@
|
||||
/mob/dead/observer/MiddleShiftControlClickOn(atom/A)
|
||||
return
|
||||
|
||||
/atom/proc/attack_ghost(mob/user)
|
||||
/atom/proc/attack_ghost(mob/dead/observer/user)
|
||||
if(SEND_SIGNAL(src, COMSIG_ATOM_ATTACK_GHOST, user) & COMPONENT_CANCEL_ATTACK_CHAIN)
|
||||
return TRUE
|
||||
if(user.client)
|
||||
if(user.gas_scan && atmos_scan(user=user, target=src, silent=TRUE))
|
||||
return TRUE
|
||||
|
||||
// health + machine analyzer for ghosts
|
||||
/mob/living/attack_ghost(mob/dead/observer/user)
|
||||
@@ -106,14 +109,3 @@
|
||||
/obj/effect/portal/attack_ghost(mob/user as mob)
|
||||
if(target)
|
||||
user.forceMove(get_turf(target))
|
||||
|
||||
/obj/machinery/atmospherics/attack_ghost(mob/dead/observer/user)
|
||||
if(!istype(user)) // Make sure user is actually an observer. Revenents also use attack_ghost, but do not have the toggle gas analyzer var.
|
||||
return
|
||||
if(user.gas_analyzer)
|
||||
if(istype(src, /obj/machinery/atmospherics/pipe))
|
||||
var/obj/machinery/atmospherics/pipe/T = src
|
||||
atmosanalyzer_scan(T.parent.air, user, T)
|
||||
else if(istype(src, /obj/machinery/atmospherics/unary))
|
||||
var/obj/machinery/atmospherics/unary/T = src
|
||||
atmosanalyzer_scan(T.air_contents, user, T)
|
||||
|
||||
@@ -49,6 +49,7 @@ SUBSYSTEM_DEF(mapping)
|
||||
log_startup_progress("We feel like [cave_theme] today...")
|
||||
// Load all Z level templates
|
||||
preloadTemplates()
|
||||
preloadTemplates(path = "code/modules/unit_tests/atmos/")
|
||||
|
||||
// Load the station
|
||||
loadStation()
|
||||
|
||||
@@ -209,11 +209,11 @@
|
||||
if(!ghost.client)
|
||||
continue
|
||||
if((ghost.client.prefs.toggles & PREFTOGGLE_CHAT_GHOSTSIGHT) && !(ghost in viewers(user_turf, null)))
|
||||
ghost.show_message("<span class='emote'>[user] ([ghost_follow_link(user, ghost)]) [msg]</span>")
|
||||
ghost.show_message("<span class='emote'>[user] ([ghost_follow_link(user, ghost)]) [msg]</span>", chat_message_type = MESSAGE_TYPE_LOCALCHAT)
|
||||
|
||||
if(isobserver(user))
|
||||
for(var/mob/dead/observer/ghost in viewers(user))
|
||||
ghost.show_message("<span class=deadsay>[displayed_msg]</span>", EMOTE_VISIBLE)
|
||||
ghost.show_message("<span class=deadsay>[displayed_msg]</span>", EMOTE_VISIBLE, chat_message_type = MESSAGE_TYPE_LOCALCHAT)
|
||||
|
||||
else if((emote_type & EMOTE_AUDIBLE) && !user.mind?.miming)
|
||||
user.audible_message(displayed_msg, deaf_message = "<span class='emote'>You see how <b>[user]</b> [msg]</span>")
|
||||
@@ -283,10 +283,10 @@
|
||||
for(var/mob/O as anything in can_see)
|
||||
if(O.status_flags & PASSEMOTES)
|
||||
for(var/obj/item/holder/H in O.contents)
|
||||
H.show_message(text, EMOTE_VISIBLE)
|
||||
H.show_message(text, EMOTE_VISIBLE, chat_message_type = MESSAGE_TYPE_LOCALCHAT)
|
||||
|
||||
for(var/mob/living/M in O.contents)
|
||||
M.show_message(text, EMOTE_VISIBLE)
|
||||
M.show_message(text, EMOTE_VISIBLE, chat_message_type = MESSAGE_TYPE_LOCALCHAT)
|
||||
|
||||
if(O.client?.prefs.toggles2 & PREFTOGGLE_2_RUNECHAT)
|
||||
O.create_chat_message(user, runechat_text, symbol = RUNECHAT_SYMBOL_EMOTE)
|
||||
@@ -636,7 +636,7 @@
|
||||
if(!ghost.client)
|
||||
continue
|
||||
if(ghost.client.prefs.toggles & PREFTOGGLE_CHAT_GHOSTSIGHT && !(ghost in viewers(origin_turf, null)))
|
||||
ghost.show_message("[ghost_follow_link(src, ghost)] [ghost_text]")
|
||||
ghost.show_message("[ghost_follow_link(src, ghost)] [ghost_text]", chat_message_type = MESSAGE_TYPE_LOCALCHAT)
|
||||
|
||||
visible_message(text)
|
||||
|
||||
|
||||
@@ -962,12 +962,12 @@
|
||||
else if(href_list["changeling"])
|
||||
switch(href_list["changeling"])
|
||||
if("clear")
|
||||
if(ischangeling(current))
|
||||
if(IS_CHANGELING(current))
|
||||
remove_antag_datum(/datum/antagonist/changeling)
|
||||
log_admin("[key_name(usr)] has de-changelinged [key_name(current)]")
|
||||
message_admins("[key_name_admin(usr)] has de-changelinged [key_name_admin(current)]")
|
||||
if("changeling")
|
||||
if(!ischangeling(current))
|
||||
if(!IS_CHANGELING(current))
|
||||
add_antag_datum(/datum/antagonist/changeling)
|
||||
to_chat(current, "<span class='biggerdanger'>Your powers have awoken. A flash of memory returns to us... we are a changeling!</span>")
|
||||
log_admin("[key_name(usr)] has changelinged [key_name(current)]")
|
||||
|
||||
@@ -834,25 +834,23 @@
|
||||
)
|
||||
is_solgov_lieutenant = TRUE
|
||||
|
||||
/datum/outfit/admin/sol_trader
|
||||
name = "Sol Trader"
|
||||
|
||||
/datum/outfit/admin/trader
|
||||
name = "Trader"
|
||||
uniform = /obj/item/clothing/under/rank/cargo/tech
|
||||
back = /obj/item/storage/backpack/industrial
|
||||
belt = /obj/item/melee/classic_baton
|
||||
head = /obj/item/clothing/head/soft
|
||||
shoes = /obj/item/clothing/shoes/black
|
||||
l_ear = /obj/item/radio/headset
|
||||
glasses = /obj/item/clothing/glasses/sunglasses
|
||||
id = /obj/item/card/id/supply
|
||||
pda = /obj/item/pda
|
||||
backpack_contents = list(
|
||||
/obj/item/storage/box/survival = 1,
|
||||
/obj/item/hand_labeler = 1,
|
||||
/obj/item/hand_labeler_refill = 1
|
||||
/obj/item/hand_labeler_refill = 2
|
||||
)
|
||||
box = /obj/item/storage/box/survival
|
||||
|
||||
/datum/outfit/admin/sol_trader/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
|
||||
/datum/outfit/admin/trader/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
|
||||
. = ..()
|
||||
if(visualsOnly)
|
||||
return
|
||||
@@ -862,6 +860,78 @@
|
||||
apply_to_card(I, H, list(ACCESS_TRADE_SOL, ACCESS_MAINT_TUNNELS, ACCESS_EXTERNAL_AIRLOCKS), name)
|
||||
H.sec_hud_set_ID()
|
||||
|
||||
/datum/outfit/admin/trader/sol
|
||||
name = "Trans-Solar Federation Trader"
|
||||
suit = /obj/item/clothing/suit/jacket/cargobomber
|
||||
head = /obj/item/clothing/head/soft
|
||||
|
||||
/datum/outfit/admin/trader/cyber
|
||||
name = "Cybersun Industries Trader"
|
||||
uniform = /obj/item/clothing/under/syndicate/tacticool
|
||||
suit = /obj/item/clothing/suit/jacket/syndicatebomber
|
||||
gloves = /obj/item/clothing/gloves/color/black
|
||||
shoes = /obj/item/clothing/shoes/combat
|
||||
belt = /obj/item/melee/classic_baton/telescopic
|
||||
back = /obj/item/storage/backpack/security
|
||||
box = /obj/item/storage/box/survival
|
||||
|
||||
/datum/outfit/admin/trader/commie
|
||||
name = "USSP Trader"
|
||||
uniform = /obj/item/clothing/under/new_soviet
|
||||
suit = /obj/item/clothing/suit/sovietcoat
|
||||
head = /obj/item/clothing/head/ushanka
|
||||
box = /obj/item/storage/box/soviet
|
||||
|
||||
/datum/outfit/admin/trader/unathi
|
||||
name = "Glint-Scales Trader"
|
||||
uniform = /obj/item/clothing/under/rank/cargo/qm
|
||||
suit = /obj/item/clothing/suit/unathi/robe
|
||||
shoes = /obj/item/clothing/shoes/footwraps
|
||||
|
||||
/datum/outfit/admin/trader/vulp
|
||||
name = "Steadfast Trading Co. Trader"
|
||||
uniform = /obj/item/clothing/under/rank/cargo/qm/formal
|
||||
suit = /obj/item/clothing/suit/jacket/leather/overcoat
|
||||
belt = /obj/item/melee/classic_baton/telescopic
|
||||
|
||||
/datum/outfit/admin/trader/ipc
|
||||
name = "Synthetic Union Trader"
|
||||
uniform = /obj/item/clothing/under/misc/vice
|
||||
suit = /obj/item/clothing/suit/storage/iaa/blackjacket/armored
|
||||
belt = /obj/item/melee/classic_baton/telescopic
|
||||
back = /obj/item/storage/backpack/robotics
|
||||
|
||||
/datum/outfit/admin/trader/vox
|
||||
name = "Skipjack Trader"
|
||||
uniform = /obj/item/clothing/under/vox/vox_casual
|
||||
suit = /obj/item/clothing/suit/hooded/vox_robes
|
||||
gloves = /obj/item/clothing/gloves/color/yellow/vox
|
||||
shoes = /obj/item/clothing/shoes/magboots/vox
|
||||
belt = /obj/item/melee/classic_baton/telescopic
|
||||
mask = /obj/item/clothing/mask/breath/vox/respirator
|
||||
suit_store = /obj/item/tank/internals/emergency_oxygen/double/vox
|
||||
box = /obj/item/storage/box/survival_vox
|
||||
|
||||
/datum/outfit/admin/trader/skrell
|
||||
name = "Solar-Central Compact Trader"
|
||||
uniform = /obj/item/clothing/under/misc/durathread
|
||||
suit = /obj/item/clothing/suit/space/skrell/white
|
||||
belt = /obj/item/melee/classic_baton/telescopic
|
||||
|
||||
/datum/outfit/admin/trader/grey
|
||||
name = "Technocracy Trader"
|
||||
uniform = /obj/item/clothing/under/costume/psyjump
|
||||
suit = /obj/item/clothing/suit/jacket/robobomber
|
||||
belt = /obj/item/melee/classic_baton/telescopic
|
||||
back = /obj/item/storage/backpack/robotics
|
||||
|
||||
/datum/outfit/admin/trader/nian
|
||||
name = "Merchant Guild Trader"
|
||||
uniform = /obj/item/clothing/under/suit/really_black
|
||||
suit = /obj/item/clothing/suit/pimpcoat
|
||||
shoes = /obj/item/clothing/shoes/fluff/noble_boot
|
||||
belt = /obj/item/melee/classic_baton/ntcane
|
||||
|
||||
/datum/outfit/admin/chrono
|
||||
name = "Chrono Legionnaire"
|
||||
|
||||
|
||||
@@ -119,6 +119,12 @@
|
||||
This escape shuttle boasts shields and numerous anti-personnel turrets guarding its perimeter to fend off meteors and enemy boarding attempts."
|
||||
admin_notes = "Comes with turrets that will target simple mobs."
|
||||
|
||||
/datum/map_template/shuttle/emergency/shadow
|
||||
suffix = "shadow"
|
||||
name = "The NTSS Shadow"
|
||||
description = "Guaranteed to get you somewhere FAST. With a custom-built plasma engine, this bad boy will put more distance between you and certain danger than any other!"
|
||||
admin_notes = "The aft of the ship has a plasma tank that starts ignited. May get released by crew. The plasma windows next to the engine heaters will also erupt into flame, and also risk getting released by crew."
|
||||
|
||||
/datum/map_template/shuttle/ferry/base
|
||||
suffix = "base"
|
||||
name = "transport ferry"
|
||||
|
||||
@@ -587,7 +587,7 @@
|
||||
else if(!AT)
|
||||
to_chat(usr, "<span class='warning'>Error: Embedded Syndicate credentials not found.</span>")
|
||||
return
|
||||
else if(ischangeling(usr) || mind.has_antag_datum(/datum/antagonist/vampire))
|
||||
else if(IS_CHANGELING(usr) || mind.has_antag_datum(/datum/antagonist/vampire))
|
||||
to_chat(usr, "<span class='warning'>Error: Embedded Syndicate credentials contain an abnormal signature. Aborting.</span>")
|
||||
return
|
||||
|
||||
|
||||
@@ -101,9 +101,9 @@ GLOBAL_DATUM_INIT(major_announcement, /datum/announcer, new(config_type = /datum
|
||||
|
||||
/datum/announcer/proc/Message(message, garbled_message, receivers, garbled_receivers)
|
||||
for(var/mob/M in receivers)
|
||||
to_chat(M, message)
|
||||
to_chat(M, message, MESSAGE_TYPE_WARNING)
|
||||
for(var/mob/M in garbled_receivers)
|
||||
to_chat(M, garbled_message)
|
||||
to_chat(M, garbled_message, MESSAGE_TYPE_WARNING)
|
||||
|
||||
/datum/announcer/proc/Format(message, title, subtitle = null)
|
||||
var/formatted_message
|
||||
|
||||
@@ -288,6 +288,10 @@
|
||||
else
|
||||
return null
|
||||
|
||||
///Return the air if we can analyze it
|
||||
/atom/proc/return_analyzable_air()
|
||||
return null
|
||||
|
||||
/atom/proc/check_eye(mob/user)
|
||||
return
|
||||
|
||||
|
||||
@@ -532,7 +532,7 @@ Congratulations! You are now trained for invasive xenobiology research!"}
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
species = "<span clas=='notice'>[H.dna.species.name]</span>"
|
||||
if(ischangeling(L))
|
||||
if(IS_CHANGELING(L))
|
||||
species = "<span class='warning'>Changeling lifeform</span>"
|
||||
var/obj/item/organ/internal/heart/gland/temp = locate() in H.internal_organs
|
||||
if(temp)
|
||||
|
||||
@@ -276,7 +276,7 @@
|
||||
if(has_guardian(user))
|
||||
to_chat(user, "You already have a [mob_name]!")
|
||||
return
|
||||
if(user.mind && (ischangeling(user) || user.mind.has_antag_datum(/datum/antagonist/vampire)))
|
||||
if(user.mind && (IS_CHANGELING(user) || user.mind.has_antag_datum(/datum/antagonist/vampire)))
|
||||
to_chat(user, "[ling_failure]")
|
||||
return
|
||||
if(used)
|
||||
|
||||
@@ -113,7 +113,7 @@
|
||||
var/obj/item/clothing/under/U = H.w_uniform
|
||||
U.turn_sensors_off()
|
||||
|
||||
A.pulledby.stop_pulling()
|
||||
A.pulledby?.stop_pulling()
|
||||
A.extinguish_light()
|
||||
A.forceMove(src)
|
||||
var/food_value = calc_food_gained(A)
|
||||
|
||||
@@ -585,7 +585,7 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/demon/pulse_demon/visible_message(message, self_message, blind_message)
|
||||
/mob/living/simple_animal/demon/pulse_demon/visible_message(message, self_message, blind_message, chat_message_type)
|
||||
// overriden because pulse demon is quite often in non-turf locs, and /mob/visible_message acts differently there
|
||||
for(var/mob/M as anything in get_mobs_in_view(7, src))
|
||||
if(M.see_invisible < invisibility)
|
||||
@@ -593,7 +593,7 @@
|
||||
var/msg = message
|
||||
if(self_message && M == src)
|
||||
msg = self_message
|
||||
M.show_message(msg, EMOTE_VISIBLE, blind_message, EMOTE_AUDIBLE)
|
||||
M.show_message(msg, EMOTE_VISIBLE, blind_message, EMOTE_AUDIBLE, chat_message_type = MESSAGE_TYPE_LOCALCHAT)
|
||||
|
||||
/mob/living/simple_animal/demon/pulse_demon/has_internal_radio_channel_access(mob/user, list/req_one_accesses)
|
||||
return has_access(list(), req_one_accesses, get_all_accesses())
|
||||
|
||||
@@ -55,6 +55,8 @@ GLOBAL_VAR(bomb_set)
|
||||
var/core_stage = NUKE_CORE_EVERYTHING_FINE
|
||||
///How many sheets of various metals we need to fix it
|
||||
var/sheets_to_fix = 5
|
||||
///Bombs Internal Radio
|
||||
var/obj/item/radio/radio
|
||||
|
||||
/obj/machinery/nuclearbomb/syndicate
|
||||
is_syndicate = TRUE
|
||||
@@ -74,11 +76,16 @@ GLOBAL_VAR(bomb_set)
|
||||
core = new /obj/item/nuke_core/plutonium(src)
|
||||
STOP_PROCESSING(SSobj, core) //Let us not irradiate the vault by default.
|
||||
update_icon(UPDATE_OVERLAYS)
|
||||
radio = new(src)
|
||||
radio.listening = FALSE
|
||||
radio.follow_target = src
|
||||
radio.config(list("Special Ops" = 0))
|
||||
|
||||
/obj/machinery/nuclearbomb/Destroy()
|
||||
SStgui.close_uis(wires)
|
||||
QDEL_NULL(wires)
|
||||
QDEL_NULL(core)
|
||||
QDEL_NULL(radio)
|
||||
GLOB.poi_list.Remove(src)
|
||||
return ..()
|
||||
|
||||
@@ -507,6 +514,8 @@ GLOBAL_VAR(bomb_set)
|
||||
if(!is_syndicate && SSsecurity_level.get_current_level_as_number() != SEC_LEVEL_EPSILON)
|
||||
SSsecurity_level.set_level(SEC_LEVEL_DELTA)
|
||||
GLOB.bomb_set = TRUE // There can still be issues with this resetting when there are multiple bombs. Not a big deal though for Nuke
|
||||
if(SSsecurity_level.get_current_level_as_number() == SEC_LEVEL_EPSILON)
|
||||
radio.autosay("<span class='reallybig'>The Nuclear Bomb has been armed, retreat from the station immediately!</span>", name, "Special Ops")
|
||||
else
|
||||
GLOB.bomb_set = TRUE
|
||||
else
|
||||
|
||||
@@ -276,7 +276,7 @@ GLOBAL_LIST_INIT(potential_theft_objectives, (subtypesof(/datum/theft_objective)
|
||||
if(.)
|
||||
return
|
||||
// If the target is a changeling, then it's an invalid target. Since changelings can not be debrained.
|
||||
if(ischangeling(possible_target.current))
|
||||
if(IS_CHANGELING(possible_target.current))
|
||||
return TARGET_INVALID_CHANGELING
|
||||
|
||||
/datum/objective/debrain/update_explanation_text()
|
||||
|
||||
@@ -109,7 +109,7 @@
|
||||
return SCANNER_HUSKED
|
||||
if(NO_CLONESCAN in scanned.dna.species.species_traits)
|
||||
return SCANNER_UNCLONEABLE_SPECIES
|
||||
if(!scanned.ckey || !scanned.client || ischangeling(scanned))
|
||||
if(!scanned.ckey || !scanned.client || IS_CHANGELING(scanned))
|
||||
return SCANNER_NO_SOUL
|
||||
if(scanned.suiciding || !scanned.get_int_organ(/obj/item/organ/internal/brain))
|
||||
return SCANNER_BRAIN_ISSUE
|
||||
|
||||
@@ -233,7 +233,6 @@
|
||||
icon_state = "carpet-255"
|
||||
base_icon_state = "carpet"
|
||||
floor_tile = /obj/item/stack/tile/carpet
|
||||
broken_states = list("damaged")
|
||||
smoothing_flags = SMOOTH_BITMASK
|
||||
smoothing_groups = list(SMOOTH_GROUP_TURF, SMOOTH_GROUP_CARPET)
|
||||
canSmoothWith = list(SMOOTH_GROUP_CARPET)
|
||||
@@ -252,6 +251,9 @@
|
||||
if(smoothing_flags & (SMOOTH_CORNERS|SMOOTH_BITMASK))
|
||||
QUEUE_SMOOTH(src)
|
||||
|
||||
/turf/simulated/floor/holofloor/carpet/get_broken_states()
|
||||
return list("damaged")
|
||||
|
||||
/turf/simulated/floor/holofloor/grass
|
||||
name = "Lush Grass"
|
||||
icon = 'icons/turf/floors/grass.dmi'
|
||||
|
||||
@@ -338,7 +338,6 @@
|
||||
name = "heavy firelock"
|
||||
icon = 'icons/obj/doors/doorfire.dmi'
|
||||
glass = FALSE
|
||||
opacity = TRUE
|
||||
explosion_block = 2
|
||||
assemblytype = /obj/structure/firelock_frame/heavy
|
||||
max_integrity = 550
|
||||
|
||||
@@ -531,7 +531,8 @@ GLOBAL_LIST_EMPTY(turret_icons)
|
||||
|
||||
if(ismecha(A))
|
||||
var/obj/mecha/ME = A
|
||||
assess_and_assign(ME.occupant, targets, secondarytargets)
|
||||
if(isliving(ME.occupant))
|
||||
assess_and_assign(ME.occupant, targets, secondarytargets)
|
||||
|
||||
else if(istype(A, /obj/vehicle))
|
||||
var/obj/vehicle/T = A
|
||||
|
||||
@@ -50,6 +50,9 @@
|
||||
starting_voice = /obj/item/mecha_modkit/voice/syndicate
|
||||
destruction_sleep_duration = 2 SECONDS
|
||||
|
||||
/obj/mecha/combat/gygax/dark/trader
|
||||
operation_req_access = list() //Jailbroken mech
|
||||
|
||||
/obj/mecha/combat/gygax/dark/loaded/Initialize(mapload)
|
||||
. = ..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot
|
||||
|
||||
@@ -120,6 +120,9 @@
|
||||
starting_voice = /obj/item/mecha_modkit/voice/syndicate
|
||||
emag_proof = FALSE //The crew can steal a syndicate mech. As a treat.
|
||||
|
||||
/obj/mecha/combat/marauder/mauler/trader
|
||||
operation_req_access = list() //Jailbroken mech
|
||||
|
||||
/obj/mecha/combat/marauder/mauler/loaded/Initialize(mapload)
|
||||
. = ..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg(src)
|
||||
|
||||
@@ -1046,6 +1046,11 @@
|
||||
return cabin_air
|
||||
return get_turf_air()
|
||||
|
||||
/obj/mecha/return_analyzable_air()
|
||||
if(use_internal_tank)
|
||||
return cabin_air
|
||||
return null
|
||||
|
||||
/obj/mecha/proc/return_pressure()
|
||||
var/datum/gas_mixture/t_air = return_air()
|
||||
if(t_air)
|
||||
|
||||
@@ -36,10 +36,18 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/newplayer_start) //Without this you sp
|
||||
spawner_list += loc
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/effect/landmark/spawner/soltrader
|
||||
name = "traderstart_sol"
|
||||
/obj/effect/landmark/spawner/trader
|
||||
name = "traderstart"
|
||||
icon_state = "Trader"
|
||||
|
||||
/obj/effect/landmark/spawner/tradergearminor
|
||||
name = "traderstart_specificgear_minor"
|
||||
icon_state = "questionmark"
|
||||
|
||||
/obj/effect/landmark/spawner/tradergearmajor
|
||||
name = "traderstart_specificgear_major"
|
||||
icon_state = "questionmark"
|
||||
|
||||
/obj/effect/landmark/spawner/ert
|
||||
name = "Response Team"
|
||||
icon_state = "ERT"
|
||||
|
||||
@@ -218,7 +218,6 @@
|
||||
/obj/item/soap = 50,
|
||||
/obj/item/clothing/under/syndicate/combat = 50,
|
||||
/obj/item/soap/syndie = 50,
|
||||
/obj/item/lighter/zippo/gonzofist = 50,
|
||||
/obj/item/clothing/under/costume/psyjump = 50,
|
||||
/obj/item/immortality_talisman = 50,
|
||||
/obj/item/clothing/mask/holo_cigar = 100,
|
||||
@@ -338,8 +337,7 @@
|
||||
// Ranged weapons
|
||||
/obj/item/storage/box/enforcer_rubber = 50, //Lethal ammo can be printed at an autolathe, so no need for the lethal subtype
|
||||
/obj/item/gun/projectile/shotgun/automatic/dual_tube = 100, // cycler shotgun, not normally available to crew
|
||||
/obj/item/weaponcrafting/gunkit/universal_gun_kit/sol_gov = 50, //Weapon crafting, lets officers experiment however lets not have it be C class
|
||||
|
||||
/obj/item/weaponcrafting/gunkit/universal_gun_kit/sol_gov = 20
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/eng
|
||||
@@ -417,7 +415,328 @@
|
||||
/obj/structure/constructshell = 50 //Fuck it we ball what could go wrong
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/federation_minor
|
||||
name = "11. trans-solar federation small gear"
|
||||
loot = list(
|
||||
/obj/item/storage/box/enforcer_rubber = 50,
|
||||
/obj/item/lighter/zippo/gonzofist = 50,
|
||||
/obj/item/clothing/glasses/welding/superior = 50,
|
||||
/obj/item/clothing/suit/armor/bulletproof = 50,
|
||||
/obj/item/clothing/mask/gas/explorer/marines = 50,
|
||||
/obj/item/clothing/gloves/combat = 50,
|
||||
/obj/item/storage/belt/military/assault = 50,
|
||||
/obj/item/clothing/under/solgov = 50,
|
||||
/obj/item/mod/module/dispenser = 50,
|
||||
/obj/item/flag/solgov = 30
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/federation_major
|
||||
name = "12. trans-solar federation large gear"
|
||||
lootcount = 3
|
||||
loot = list(
|
||||
/obj/item/storage/box/deagle = 20, //One mag
|
||||
/obj/item/gun/projectile/automatic/pistol/m1911 = 30, //Again, one mag. Don't lose it.
|
||||
/obj/item/melee/baseball_bat/homerun = 50,
|
||||
/obj/item/rcd/combat = 50,
|
||||
/obj/item/weaponcrafting/gunkit/universal_gun_kit/sol_gov = 50,
|
||||
/obj/item/storage/box/buck = 30, //Only seven shots, make them count
|
||||
/obj/item/mod/module/noslip = 40,
|
||||
/obj/item/clothing/mask/holo_cigar = 50
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/cybersun_minor
|
||||
name = "11. cybersun industries small gear"
|
||||
loot = list(
|
||||
/obj/item/storage/box/syndidonkpockets = 50,
|
||||
/obj/item/clothing/suit/jacket/syndicatebomber = 50,
|
||||
/obj/item/storage/box/syndie_kit/space = 50,
|
||||
/obj/item/clothing/glasses/meson/sunglasses = 50,
|
||||
/obj/item/storage/pill_bottle/zoom = 50,
|
||||
/obj/item/clothing/mask/gas/voice_modulator/chameleon = 50,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/energy/xray = 30,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine = 30,
|
||||
/obj/item/flag/syndi = 30
|
||||
)
|
||||
|
||||
// Damn near all of this is illegal. Gives officers something to do on a shift quiet enough to spawn traders.
|
||||
/obj/effect/spawner/lootdrop/trade_sol/cybersun_major
|
||||
name = "12. cybersun industries large gear"
|
||||
lootcount = 3
|
||||
loot = list(
|
||||
/obj/item/shield/energy = 20,
|
||||
/obj/item/gun/projectile/automatic/pistol = 50,
|
||||
/obj/item/bio_chip/storage = 50,
|
||||
/obj/item/melee/knuckleduster/syndie = 50,
|
||||
/obj/item/clothing/glasses/thermal/eyepatch = 50,
|
||||
/obj/item/toy/syndicateballoon = 60,
|
||||
/obj/item/organ/internal/cyberimp/arm/razorwire = 30,
|
||||
/obj/item/organ/internal/cyberimp/arm/shell_launcher = 30,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg/dual = 30,
|
||||
/obj/item/clothing/mask/holo_cigar = 50,
|
||||
/obj/mecha/combat/marauder/mauler/trader = 3 //Extremely rare, unloaded so crew need to arm it for it to have any use. Also most definitely needs one helluva permit.
|
||||
)
|
||||
lootdoubles = FALSE //No double mechs.
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/ussp_minor
|
||||
name = "11. USSP small gear"
|
||||
lootcount = 8 //Mostly flavor items
|
||||
loot = list(
|
||||
/obj/item/clothing/under/new_soviet = 50,
|
||||
/obj/item/clothing/suit/sovietcoat = 50,
|
||||
/obj/item/clothing/head/ushanka = 50,
|
||||
/obj/item/food/snacks/grown/potato = 50,
|
||||
/obj/item/reagent_containers/drinks/bottle/vodka/badminka = 50,
|
||||
/obj/item/clothing/head/sovietsidecap = 50,
|
||||
/obj/item/flag/ussp = 30,
|
||||
/obj/item/ammo_box/magazine/apsm10mm = 15, //Spare mags for APS pistol. Sometimes you don't get the APS, in which case, soviet logistics.
|
||||
/obj/item/ammo_box/a762 = 15
|
||||
)
|
||||
|
||||
// Lots of things to write permits for. Gives officers something to do on a shift quiet enough to spawn traders.
|
||||
/obj/effect/spawner/lootdrop/trade_sol/ussp_major
|
||||
name = "12. USSP large gear"
|
||||
lootcount = 2 //Lots of dangerous stuff here - reduced amount
|
||||
loot = list(
|
||||
/obj/item/gun/projectile/revolver/nagant = 50,
|
||||
/obj/item/gun/projectile/automatic/pistol/APS = 30,
|
||||
/obj/item/gun/projectile/shotgun/boltaction = 50,
|
||||
/obj/item/clothing/suit/space/hardsuit/soviet = 40,
|
||||
/obj/item/clothing/glasses/thermal/eyepatch = 50,
|
||||
/obj/item/clothing/mask/holo_cigar = 10
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/glintscale_minor
|
||||
name = "11. glint-scale small gear"
|
||||
loot = list(
|
||||
/obj/item/clothing/suit/armor/vest/combat = 50,
|
||||
/obj/item/clothing/under/syndicate/combat = 50,
|
||||
/obj/item/claymore/ceremonial = 50,
|
||||
/obj/item/harpoon = 50,
|
||||
/obj/item/nullrod/claymore/chainsaw_sword = 50,
|
||||
/obj/item/whetstone = 50,
|
||||
/obj/item/flag/species/unathi = 20,
|
||||
/obj/item/clothing/suit/armor/riot/knight/templar = 40,
|
||||
/obj/item/clothing/head/helmet/riot/knight/templar = 40,
|
||||
/obj/item/clothing/suit/unathi/robe = 20
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/glintscale_major
|
||||
name = "12. glint-scale large gear"
|
||||
lootcount = 3
|
||||
loot = list(
|
||||
/obj/item/melee/energy/sword/pirate = 30,
|
||||
/obj/item/storage/box/breacher = 30,
|
||||
/obj/item/fireaxe = 50,
|
||||
/obj/item/fireaxe/boneaxe = 50,
|
||||
/obj/item/gun/energy/kinetic_accelerator/crossbow/large = 10 //Big ebow.
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/steadfast_minor
|
||||
name = "11. steadfast trading co. small gear"
|
||||
lootcount = 8 //Since it's a lot of seeds, boosted amount
|
||||
loot = list(
|
||||
/obj/item/storage/box/botany_labelled_seeds = 50,
|
||||
/obj/item/seeds/chili/ice = 20,
|
||||
/obj/item/seeds/chili/ghost = 20,
|
||||
/obj/item/seeds/cannabis/ultimate = 10,
|
||||
/obj/item/seeds/cannabis/white = 20,
|
||||
/obj/item/seeds/wheat/meat = 20,
|
||||
/obj/item/seeds/glowshroom = 20,
|
||||
/obj/item/seeds/glowshroom/glowcap = 20,
|
||||
/obj/item/seeds/tobacco/space = 20,
|
||||
/obj/item/storage/box/hydroponics_starter = 40,
|
||||
/obj/item/mod/module/thermal_regulator = 20,
|
||||
/obj/item/flag/species/vulp = 20
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/steadfast_major
|
||||
name = "12. steadfast trading co. large gear"
|
||||
lootcount = 3
|
||||
loot = list(
|
||||
/obj/item/mod/construction/plating/research = 30,
|
||||
/obj/item/assembly/signaler/anomaly/random = 20,
|
||||
/obj/item/gun/energy/gun = 50,
|
||||
/obj/item/storage/box/dragonsbreath = 30,
|
||||
/obj/item/storage/box/turbine_kit = 20,
|
||||
/obj/item/mod/module/firefighting_tank = 40,
|
||||
/obj/item/mod/module/jetpack/advanced = 40
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/syntheticunion_minor
|
||||
name = "11. synthetic union small gear"
|
||||
lootcount = 8 //A lot of these are available on station, so the amount of items spawned here is increased
|
||||
loot = list(
|
||||
/obj/item/clothing/glasses/meson/sunglasses = 50,
|
||||
/obj/item/clothing/glasses/thermal/monocle = 50,
|
||||
/obj/item/organ/internal/cyberimp/arm/toolset = 50,
|
||||
/obj/item/organ/internal/cyberimp/arm/surgery = 50,
|
||||
/obj/item/organ/internal/cyberimp/arm/janitorial = 50,
|
||||
/obj/item/organ/internal/cyberimp/brain/anti_stam = 50,
|
||||
/obj/item/organ/internal/cyberimp/brain/anti_sleep = 50,
|
||||
/obj/item/organ/internal/cyberimp/brain/clown_voice = 40,
|
||||
/obj/item/organ/internal/cyberimp/mouth/breathing_tube = 50,
|
||||
/obj/item/organ/internal/cyberimp/chest/ipc_repair = 50,
|
||||
/obj/item/organ/internal/cyberimp/chest/ipc_joints/magnetic_joints = 50,
|
||||
/obj/item/organ/internal/cyberimp/chest/ipc_joints/sealed = 50,
|
||||
/obj/item/autosurgeon/organ = 10,
|
||||
/obj/item/flag/species/machine = 20
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/syntheticunion_major
|
||||
name = "12. synthetic union large gear"
|
||||
lootcount = 4
|
||||
loot = list(
|
||||
/obj/item/organ/internal/cyberimp/arm/toolset_abductor = 20,
|
||||
/obj/item/organ/internal/cyberimp/arm/esword = 10,
|
||||
/obj/item/organ/internal/cyberimp/arm/flash = 50,
|
||||
/obj/item/organ/internal/cyberimp/chest/nutriment/plus/hardened = 50,
|
||||
/obj/item/organ/internal/cyberimp/arm/telebaton = 25, //Security'll love this one
|
||||
/obj/item/organ/internal/cyberimp/arm/razorwire = 30,
|
||||
/obj/item/organ/internal/cyberimp/arm/shell_launcher = 30,
|
||||
/obj/item/organ/internal/cyberimp/brain/anti_drop/hardened = 20,
|
||||
/obj/item/organ/internal/cyberimp/brain/anti_stam/hardened = 30,
|
||||
/obj/item/surveillance_upgrade = 35
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/skipjack_minor
|
||||
name = "11. skipjack small gear"
|
||||
loot = list(
|
||||
/obj/item/clothing/glasses/meson/gar = 50,
|
||||
/obj/item/clothing/glasses/thermal/eyepatch = 50,
|
||||
/obj/item/melee/energy/sword/pirate = 50,
|
||||
/obj/item/clothing/suit/hooded/vox_robes = 30,
|
||||
/obj/item/clothing/under/vox/vox_casual = 30,
|
||||
/obj/item/clothing/gloves/color/yellow/vox = 10, //Species limited - rare item
|
||||
/obj/item/clothing/shoes/magboots/vox = 10, //Species limited - rare item
|
||||
/obj/item/organ/internal/cyberimp/mouth/breathing_tube = 50,
|
||||
/obj/item/mod/module/jetpack/advanced = 50,
|
||||
/obj/item/gun/energy/plasma_pistol = 50,
|
||||
/obj/item/mod/control/pre_equipped/standard = 40,
|
||||
/obj/item/flag/species/vox = 20
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/skipjack_major //contains a variety of things - raider loot
|
||||
name = "12. skipjack large gear"
|
||||
lootcount = 3
|
||||
loot = list(
|
||||
/obj/item/storage/box/vox_spacesuit = 20,
|
||||
/obj/item/storage/box/syndie_kit/chameleon = 50,
|
||||
/obj/item/organ/internal/cyberimp/arm/esword = 10,
|
||||
/obj/item/gun/energy/spikethrower = 20,
|
||||
/obj/item/organ/internal/cyberimp/arm/medibeam = 50,
|
||||
/obj/item/organ/internal/cyberimp/arm/toolset_abductor = 50,
|
||||
/obj/item/organ/internal/cyberimp/brain/anti_stam/hardened = 10,
|
||||
/obj/item/organ/internal/cyberimp/arm/gun/laser = 10,
|
||||
/obj/item/fireaxe = 10,
|
||||
/obj/item/gun/projectile/revolver/nagant = 10,
|
||||
/obj/item/bio_chip/storage = 10,
|
||||
/obj/item/rcd/combat = 10
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/solarcentral_minor
|
||||
name = "11. skrellian central authority small gear" //Medical and protection theme - shields, mods, meds, and love
|
||||
loot = list(
|
||||
/obj/item/mod/control/pre_equipped/rescue = 60,
|
||||
/obj/item/pen/sleepy/love = 50,
|
||||
/obj/item/reagent_containers/glass/bottle/reagent/omnizine = 50,
|
||||
/obj/item/reagent_containers/glass/bottle/love = 50,
|
||||
/obj/item/reagent_containers/glass/bottle/reagent/lazarus_reagent = 50,
|
||||
/obj/item/reagent_containers/applicator/dual = 50,
|
||||
/obj/item/reagent_containers/hypospray/autoinjector/nanocalcium = 30,
|
||||
/obj/item/storage/firstaid/surgery = 40,
|
||||
/obj/item/dnainjector/nobreath = 50,
|
||||
/obj/item/dnainjector/regenerate = 50,
|
||||
/obj/item/dnainjector/insulation = 50,
|
||||
/obj/item/flag/species/skrell = 20
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/solarcentral_major
|
||||
name = "12. skrellian central authority large gear"
|
||||
lootcount = 3
|
||||
loot = list(
|
||||
/obj/item/mod/module/energy_shield = 40,
|
||||
/obj/item/shield/energy = 40,
|
||||
/obj/item/reagent_containers/applicator/dual/syndi = 50, //Same as the above but comes emagged
|
||||
/obj/item/gun/medbeam = 30,
|
||||
/obj/item/gun/syringe/syndicate = 50,
|
||||
/obj/item/storage/box/skrell_suit/black = 30,
|
||||
/obj/item/storage/box/skrell_suit/white = 30,
|
||||
/obj/item/rod_of_asclepius = 20
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/technocracy_minor
|
||||
name = "11. technocracy small gear"
|
||||
loot = list(
|
||||
/obj/item/paper/researchnotes = 150, //More research from the smart ones
|
||||
/obj/item/storage/box/beakers/bluespace = 50,
|
||||
/obj/item/storage/box/stockparts/deluxe = 50,
|
||||
/obj/item/clothing/glasses/thermal/monocle = 50,
|
||||
/obj/item/organ/internal/cyberimp/arm/toolset_abductor = 30,
|
||||
/obj/item/organ/internal/cyberimp/arm/surgery = 40,
|
||||
/obj/item/organ/internal/cyberimp/arm/advmop = 30,
|
||||
/obj/item/organ/internal/cyberimp/brain/anti_stam = 50,
|
||||
/obj/item/organ/internal/cyberimp/brain/anti_sleep = 50,
|
||||
/obj/item/organ/internal/cyberimp/brain/anti_drop = 50,
|
||||
/obj/item/autosurgeon/organ = 10,
|
||||
/obj/item/flag/species/greys = 20
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/technocracy_major
|
||||
name = "12. technocracy large gear"
|
||||
lootcount = 3
|
||||
loot = list(
|
||||
/obj/item/storage/box/syndie_kit/prescan = 30,
|
||||
/obj/item/gun/energy/decloner = 50,
|
||||
/obj/item/organ/internal/cyberimp/brain/anti_drop/hardened = 20,
|
||||
/obj/item/organ/internal/cyberimp/brain/anti_stam/hardened = 30,
|
||||
/obj/item/assembly/signaler/anomaly/random = 50,
|
||||
/obj/item/surveillance_upgrade = 35,
|
||||
/obj/item/mod/module/storage/bluespace = 40
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/merchantguild_minor
|
||||
name = "11. merchant guild small gear"
|
||||
lootcount = 12 //Much larger selection due to it being almost all clothes.
|
||||
loot = list(
|
||||
/obj/item/flag/species/nian = 20,
|
||||
/obj/item/clothing/under/suit/really_black = 50,
|
||||
/obj/item/clothing/under/syndicate/combat = 50,
|
||||
/obj/item/clothing/under/syndicate/sniper = 50,
|
||||
/obj/item/clothing/under/new_soviet/sovietofficer = 50,
|
||||
/obj/item/clothing/under/solgov/elite = 50,
|
||||
/obj/item/clothing/under/solgov/command = 50,
|
||||
/obj/item/clothing/under/retro/security = 50,
|
||||
/obj/item/clothing/under/misc/gimmick/rank/captain/suit = 50,
|
||||
/obj/item/clothing/under/misc/durathread = 50,
|
||||
/obj/item/clothing/under/psysuit = 50,
|
||||
/obj/item/clothing/under/costume/cuban_suit = 50,
|
||||
/obj/item/clothing/suit/armor/vest/jacket = 50,
|
||||
/obj/item/clothing/head/collectable/petehat = 20,
|
||||
/obj/item/clothing/head/collectable/tophat = 50,
|
||||
/obj/item/clothing/head/collectable/police = 50,
|
||||
/obj/item/clothing/head/collectable/kitty = 50,
|
||||
/obj/item/clothing/under/costume/janimaid = 50,
|
||||
/obj/item/clothing/under/costume/maid = 50,
|
||||
/obj/item/storage/box/syndie_kit/chameleon = 60
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol/merchantguild_major
|
||||
name = "12. merchant guild large gear"
|
||||
lootcount = 6 //Low-risk items, flavorful knick knacks - higher stock
|
||||
loot = list(
|
||||
/obj/item/clothing/suit/pimpcoat = 50,
|
||||
/obj/item/dualsaber/toy = 50,
|
||||
/obj/item/toy/sword = 50,
|
||||
/obj/item/toy/plushie/carpplushie/dragon = 50,
|
||||
/obj/item/toy/plushie/carpplushie/void = 50,
|
||||
/obj/item/toy/plushie/ipcplushie = 30,
|
||||
/obj/item/toy/plushie/nukeplushie = 30,
|
||||
/obj/item/toy/plushie/nianplushie = 50, //*buzz
|
||||
/obj/item/toy/windup_toolbox = 50,
|
||||
/obj/item/toy/AI = 50,
|
||||
/obj/item/clothing/mask/gas/voice_modulator/chameleon = 50,
|
||||
/obj/item/storage/box/syndie_kit/chameleon = 50
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/three_course_meal
|
||||
name = "three course meal spawner"
|
||||
|
||||
@@ -520,50 +520,7 @@ SLIME SCANNER
|
||||
if(!isturf(location))
|
||||
return
|
||||
|
||||
var/datum/gas_mixture/environment = location.return_air()
|
||||
|
||||
var/pressure = environment.return_pressure()
|
||||
var/total_moles = environment.total_moles()
|
||||
|
||||
to_chat(user, "<span class='info'><B>Results:</B></span>")
|
||||
if(abs(pressure - ONE_ATMOSPHERE) < 10)
|
||||
to_chat(user, "<span class='info'>Pressure: [round(pressure,0.1)] kPa</span>")
|
||||
else
|
||||
to_chat(user, "<span class='alert'>Pressure: [round(pressure,0.1)] kPa</span>")
|
||||
if(total_moles)
|
||||
var/o2_concentration = environment.oxygen/total_moles
|
||||
var/n2_concentration = environment.nitrogen/total_moles
|
||||
var/co2_concentration = environment.carbon_dioxide/total_moles
|
||||
var/plasma_concentration = environment.toxins/total_moles
|
||||
var/n2o_concentration = environment.sleeping_agent/total_moles
|
||||
|
||||
var/unknown_concentration = 1-(o2_concentration+n2_concentration+co2_concentration+plasma_concentration+n2o_concentration)
|
||||
if(abs(n2_concentration - N2STANDARD) < 20)
|
||||
to_chat(user, "<span class='info'>Nitrogen: [round(n2_concentration*100)] %</span>")
|
||||
else
|
||||
to_chat(user, "<span class='alert'>Nitrogen: [round(n2_concentration*100)] %</span>")
|
||||
|
||||
if(abs(o2_concentration - O2STANDARD) < 2)
|
||||
to_chat(user, "<span class='info'>Oxygen: [round(o2_concentration*100)] %</span>")
|
||||
else
|
||||
to_chat(user, "<span class='alert'>Oxygen: [round(o2_concentration*100)] %</span>")
|
||||
|
||||
if(co2_concentration > 0.01)
|
||||
to_chat(user, "<span class='alert'>CO2: [round(co2_concentration*100)] %</span>")
|
||||
else
|
||||
to_chat(user, "<span class='info'>CO2: [round(co2_concentration*100)] %</span>")
|
||||
|
||||
if(plasma_concentration > 0.01)
|
||||
to_chat(user, "<span class='info'>Plasma: [round(plasma_concentration*100)] %</span>")
|
||||
|
||||
if(n2o_concentration > 0.01)
|
||||
to_chat(user, "<span class='info'>Nitrous Oxide: [round(n2o_concentration*100)] %</span>")
|
||||
|
||||
if(unknown_concentration > 0.01)
|
||||
to_chat(user, "<span class='alert'>Unknown: [round(unknown_concentration*100)] %</span>")
|
||||
|
||||
to_chat(user, "<span class='info'>Temperature: [round(environment.temperature-T0C)] °C</span>")
|
||||
|
||||
atmos_scan(user, location)
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/item/analyzer/AltClick(mob/user) //Barometer output for measuring when the next storm happens
|
||||
@@ -629,6 +586,72 @@ SLIME SCANNER
|
||||
amount += inaccurate
|
||||
return DisplayTimeText(max(1, amount))
|
||||
|
||||
/obj/item/analyzer/afterattack(atom/target, mob/user, proximity, params)
|
||||
. = ..()
|
||||
if(!can_see(user, target, 1))
|
||||
return
|
||||
if(target.return_analyzable_air())
|
||||
atmos_scan(user, target)
|
||||
else
|
||||
atmos_scan(user, get_turf(target))
|
||||
|
||||
/**
|
||||
* Outputs a message to the user describing the target's gasmixes.
|
||||
* Used in chat-based gas scans.
|
||||
*/
|
||||
/proc/atmos_scan(mob/user, atom/target, silent = FALSE, print = TRUE)
|
||||
var/mixture = target.return_analyzable_air()
|
||||
if(!mixture)
|
||||
return FALSE
|
||||
|
||||
var/list/message = list()
|
||||
if(!silent && isliving(user))
|
||||
user.visible_message("<span class='notice'>[user] uses the analyzer on [target].</span>", "<span class='notice'>You use the analyzer on [target].</span>")
|
||||
message += "<span class='boldnotice'>Results of analysis of [bicon(target)] [target].</span>"
|
||||
|
||||
if(!print)
|
||||
return TRUE
|
||||
|
||||
var/list/airs = islist(mixture) ? mixture : list(mixture)
|
||||
for(var/datum/gas_mixture/air as anything in airs)
|
||||
var/mix_name = capitalize(lowertext(target.name))
|
||||
if(length(air) > 1) //not a unary gas mixture
|
||||
var/mix_number = airs.Find(air)
|
||||
message += "<span class='boldnotice'>Node [mix_number]</span>"
|
||||
mix_name += " - Node [mix_number]"
|
||||
|
||||
var/total_moles = air.total_moles()
|
||||
var/pressure = air.return_pressure()
|
||||
var/volume = air.return_volume() //could just do mixture.volume... but safety, I guess?
|
||||
var/heat_capacity = air.heat_capacity()
|
||||
var/thermal_energy = air.thermal_energy()
|
||||
|
||||
if(total_moles)
|
||||
message += "<span class='info'>Total: [round(total_moles, 0.01)] moles</span>"
|
||||
if(air.oxygen && air.oxygen / total_moles > 0.01)
|
||||
message += " <span class='oxygen'>Oxygen: [round(air.oxygen, 0.01)] moles ([round(air.oxygen / total_moles * 100, 0.01)] %)</span>"
|
||||
if(air.nitrogen && air.nitrogen / total_moles > 0.01)
|
||||
message += " <span class='nitrogen'>Nitrogen: [round(air.nitrogen, 0.01)] moles ([round(air.nitrogen / total_moles * 100, 0.01)] %)</span>"
|
||||
if(air.carbon_dioxide && air.carbon_dioxide / total_moles > 0.01)
|
||||
message += " <span class='carbon_dioxide'>Carbon Dioxide: [round(air.carbon_dioxide, 0.01)] moles ([round(air.carbon_dioxide / total_moles * 100, 0.01)] %)</span>"
|
||||
if(air.toxins && air.toxins / total_moles > 0.01)
|
||||
message += " <span class='plasma'>Plasma: [round(air.toxins, 0.01)] moles ([round(air.toxins / total_moles * 100, 0.01)] %)</span>"
|
||||
if(air.sleeping_agent && air.sleeping_agent / total_moles > 0.01)
|
||||
message += " <span class='sleeping_agent'>Nitrous Oxide: [round(air.sleeping_agent, 0.01)] moles ([round(air.sleeping_agent / total_moles * 100, 0.01)] %)</span>"
|
||||
if(air.agent_b && air.agent_b / total_moles > 0.01)
|
||||
message += " <span class='agent_b'>Agent B: [round(air.agent_b, 0.01)] moles ([round(air.agent_b / total_moles * 100, 0.01)] %)</span>"
|
||||
message += "<span class='info'>Temperature: [round(air.temperature-T0C)] °C ([round(air.temperature)] K)</span>"
|
||||
message += "<span class='info'>Volume: [round(volume)] Liters</span>"
|
||||
message += "<span class='info'>Pressure: [round(pressure, 0.1)] kPa</span>"
|
||||
message += "<span class='info'>Heat Capacity: [DisplayJoules(heat_capacity)] / K</span>"
|
||||
message += "<span class='info'>Thermal Energy: [DisplayJoules(thermal_energy)]</span>"
|
||||
else
|
||||
message += length(airs) > 1 ? "<span class='info'>This node is empty!</span>" : "<span class='info'>[target] is empty!</span>"
|
||||
message += "<span class='info'>Volume: [round(volume)] Liters</span>" // don't want to change the order volume appears in, suck it
|
||||
|
||||
to_chat(user, chat_box_examine(message.Join("\n")))
|
||||
return TRUE
|
||||
|
||||
/******************************/
|
||||
/*** REAGENT SCANNERS ***/
|
||||
/******************************/
|
||||
|
||||
@@ -271,7 +271,7 @@
|
||||
if(HAS_TRAIT(user, TRAIT_RESISTHEAT))
|
||||
to_chat(user, "<span class='warning'>You are already fireproof!</span>")
|
||||
return
|
||||
if(user.mind && (ischangeling(user) || user.mind.has_antag_datum(/datum/antagonist/vampire)) || (user.dna && user.dna.species.name != "Plasmaman"))
|
||||
if(user.mind && (IS_CHANGELING(user) || user.mind.has_antag_datum(/datum/antagonist/vampire)) || (user.dna && user.dna.species.name != "Plasmaman"))
|
||||
to_chat(user, "<span class='warning'>The injector is not compatable with your biology!</span>")
|
||||
return
|
||||
if(used)
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
return FALSE
|
||||
|
||||
// Fails if they're already a mindslave of someone, or if they're mindshielded.
|
||||
if(ismindslave(mindslave_target) || ismindshielded(mindslave_target))
|
||||
if(IS_MINDSLAVE(mindslave_target) || ismindshielded(mindslave_target))
|
||||
mindslave_target.visible_message(
|
||||
"<span class='warning'>[mindslave_target] seems to resist the bio-chip!</span>", \
|
||||
"<span class='warning'>You feel a strange sensation in your head that quickly dissipates.</span>")
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
/obj/item/caution/proximity_sign/attack_self(mob/user as mob)
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(!H.mind.has_antag_datum(/datum/antagonist/traitor) && !ismindslave(H))
|
||||
if(!H.mind.has_antag_datum(/datum/antagonist/traitor) && !IS_MINDSLAVE(H))
|
||||
return
|
||||
if(armed)
|
||||
armed = FALSE
|
||||
|
||||
@@ -122,8 +122,6 @@
|
||||
update_icon()
|
||||
return
|
||||
|
||||
else if(istype(I, /obj/item/analyzer) && ptank)
|
||||
atmosanalyzer_scan(ptank.air_contents, user)
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -156,6 +154,11 @@
|
||||
to_chat(user, "<span class='notice'>[igniter] is now [status ? "secured" : "unsecured"]!</span>")
|
||||
update_icon()
|
||||
|
||||
/obj/item/flamethrower/return_analyzable_air()
|
||||
if(ptank)
|
||||
return ptank.return_analyzable_air()
|
||||
return null
|
||||
|
||||
/obj/item/flamethrower/attack_self(mob/user)
|
||||
toggle_igniter(user)
|
||||
|
||||
|
||||
@@ -757,7 +757,7 @@
|
||||
|
||||
if(!target || !ishuman(target) || !missionary || !ishuman(missionary))
|
||||
return
|
||||
if(ismindslave(target) || target.mind.zealot_master) //mindslaves and zealots override the staff because the staff is just a temporary mindslave
|
||||
if(IS_MINDSLAVE(target) || target.mind.zealot_master) //mindslaves and zealots override the staff because the staff is just a temporary mindslave
|
||||
to_chat(missionary, "<span class='warning'>Your faith is strong, but [target.p_their()] mind is already slaved to someone else's ideals. Perhaps an inquisition would reveal more...</span>")
|
||||
faith -= 25 //same faith cost as losing sight of them mid-conversion, but did you just find someone who can lead you to a fellow traitor?
|
||||
return
|
||||
|
||||
@@ -31,8 +31,8 @@
|
||||
|
||||
/obj/item/melee/powerfist/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/tank/internals))
|
||||
if(!iscarbon(loc))
|
||||
to_chat(user, "<span class='warning'>You have to hold the powerfist in your hand!</span>")
|
||||
if(!user.is_holding(src))
|
||||
to_chat(user, "<span class='warning'>You have to hold [src] in your hand!</span>")
|
||||
return
|
||||
if(!tank)
|
||||
var/obj/item/tank/internals/IT = W
|
||||
|
||||
@@ -777,6 +777,78 @@
|
||||
new /obj/item/ammo_box/magazine/enforcer/lethal(src)
|
||||
new /obj/item/ammo_box/magazine/enforcer/lethal(src)
|
||||
|
||||
/obj/item/storage/box/hydroponics_starter
|
||||
name = "hydroponics starter kit"
|
||||
desc = "Everything you need to start your own botany lab."
|
||||
|
||||
/obj/item/storage/box/hydroponics_starter/populate_contents()
|
||||
for(var/I in 1 to 2)
|
||||
new /obj/item/circuitboard/hydroponics(src)
|
||||
new /obj/item/stock_parts/matter_bin(src)
|
||||
new /obj/item/stock_parts/matter_bin(src)
|
||||
new /obj/item/stock_parts/manipulator(src)
|
||||
new /obj/item/reagent_containers/glass/bucket(src)
|
||||
|
||||
/obj/item/storage/box/turbine_kit
|
||||
name = "turbine kit"
|
||||
desc = "Somehow, they managed to fit almost an entire turbine assembly into this box."
|
||||
|
||||
/obj/item/storage/box/turbine_kit/populate_contents()
|
||||
new /obj/item/circuitboard/turbine_computer(src)
|
||||
new /obj/item/circuitboard/power_compressor(src)
|
||||
new /obj/item/circuitboard/power_turbine(src)
|
||||
for(var/I in 1 to 6)
|
||||
new /obj/item/stock_parts/capacitor(src)
|
||||
new /obj/item/stock_parts/manipulator(src)
|
||||
|
||||
/obj/item/storage/box/deagle
|
||||
name = "desert eagle handcannon kit"
|
||||
desc = "A box marked with pictures of the iconic Desert Eagle pistol, one ammo clip, and the word 'LETHAL'."
|
||||
icon_state = "doom_box"
|
||||
|
||||
/obj/item/storage/box/deagle/populate_contents()
|
||||
new /obj/item/gun/projectile/automatic/pistol/deagle(src)
|
||||
new /obj/item/ammo_box/magazine/m50(src)
|
||||
|
||||
/obj/item/storage/box/skrell_suit
|
||||
name = "skrellian suit box"
|
||||
desc = "A box containing a skrell-designed medical spacesuit."
|
||||
icon_state = "doom_box"
|
||||
|
||||
/obj/item/storage/box/skrell_suit/white
|
||||
name = "white skrellian suit box"
|
||||
desc = "A box containing a skrell-designed medical spacesuit. This one is white."
|
||||
|
||||
/obj/item/storage/box/skrell_suit/white/populate_contents()
|
||||
new /obj/item/clothing/head/helmet/space/skrell/white(src)
|
||||
new /obj/item/clothing/suit/space/skrell/white(src)
|
||||
|
||||
/obj/item/storage/box/skrell_suit/black
|
||||
name = "black skrellian suit box"
|
||||
desc = "A box containing a skrell-designed medical spacesuit. This one is black."
|
||||
|
||||
/obj/item/storage/box/skrell_suit/black/populate_contents()
|
||||
new /obj/item/clothing/head/helmet/space/skrell/black(src)
|
||||
new /obj/item/clothing/suit/space/skrell/black(src)
|
||||
|
||||
/obj/item/storage/box/breacher
|
||||
name = "unathi breacher suit box"
|
||||
desc = "A box containing a bulky unathi battlesuit."
|
||||
icon_state = "doom_box"
|
||||
|
||||
/obj/item/storage/box/breacher/populate_contents()
|
||||
new /obj/item/clothing/suit/space/unathi/breacher(src)
|
||||
new /obj/item/clothing/head/helmet/space/unathi/breacher(src)
|
||||
|
||||
/obj/item/storage/box/vox_spacesuit
|
||||
name = "vox voidsuit box"
|
||||
desc = "A box containing an old, dusty voidsuit fit for vox."
|
||||
icon_state = "doom_box"
|
||||
|
||||
/obj/item/storage/box/vox_spacesuit/populate_contents()
|
||||
new /obj/item/clothing/head/helmet/space/vox/pressure(src)
|
||||
new /obj/item/clothing/suit/space/vox/pressure(src)
|
||||
|
||||
/obj/item/storage/box/telescience
|
||||
name = "babies first telescience kit"
|
||||
desc = "A now restricted kit for those who want to learn about telescience!"
|
||||
|
||||
@@ -145,9 +145,6 @@
|
||||
if(istype(loc, /obj/item/assembly))
|
||||
icon = loc
|
||||
|
||||
if((istype(W, /obj/item/analyzer)) && get_dist(user, src) <= 1)
|
||||
atmosanalyzer_scan(air_contents, user)
|
||||
|
||||
if(istype(W, /obj/item/assembly_holder))
|
||||
bomb_assemble(W,user)
|
||||
|
||||
@@ -215,6 +212,9 @@
|
||||
RETURN_TYPE(/datum/gas_mixture)
|
||||
return air_contents
|
||||
|
||||
/obj/item/tank/return_analyzable_air()
|
||||
return air_contents
|
||||
|
||||
/obj/item/tank/assume_air(datum/gas_mixture/giver)
|
||||
air_contents.merge(giver)
|
||||
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
var/creates_cover = FALSE
|
||||
var/mob/living/climber
|
||||
var/broken = FALSE
|
||||
/// How long this takes to unbuckle yourself from.
|
||||
var/unbuckle_time = 0 SECONDS
|
||||
|
||||
/obj/structure/New()
|
||||
..()
|
||||
|
||||
@@ -9,13 +9,22 @@
|
||||
armor = list(MELEE = 30, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 10, RAD = 0, FIRE = 70, ACID = 100)
|
||||
max_integrity = 200
|
||||
integrity_failure = 50
|
||||
var/obj/item/showpiece = null
|
||||
var/alert = FALSE //Basic display cases have no alarms
|
||||
/// The object stored inside.
|
||||
var/obj/item/showpiece
|
||||
/// If true, this is alarmed and will set off a siren when opened without proper access.
|
||||
var/alert = FALSE
|
||||
/// If this is currently unlocked
|
||||
var/open = FALSE
|
||||
/// If false, this can never be opened, and the item inside should be inaccessible. Good for showcases.
|
||||
var/openable = TRUE
|
||||
/// The electronics currently installed in this showpiece.
|
||||
var/obj/item/airlock_electronics/electronics
|
||||
var/start_showpiece_type = null //add type for items on display
|
||||
var/list/start_showpieces = list() //Takes sublists in the form of list("type" = /obj/item/bikehorn, "trophy_message" = "henk")
|
||||
/// The type that should be instantiated to fill the showpiece.
|
||||
var/start_showpiece_type
|
||||
/// A list of random items that could possibly fill the case, as well as a flavor message for them.
|
||||
/// Takes sublists in the form of list("type" = /obj/item/bikehorn, "trophy_message" = "henk")
|
||||
var/list/start_showpieces = list()
|
||||
/// A flavor message to show with this item.
|
||||
var/trophy_message = ""
|
||||
|
||||
/obj/structure/displaycase/Initialize(mapload)
|
||||
@@ -46,18 +55,29 @@
|
||||
|
||||
/obj/structure/displaycase/examine(mob/user)
|
||||
. = ..()
|
||||
if(alert)
|
||||
. += "<span class='notice'>Hooked up with an anti-theft system.</span>"
|
||||
if(emagged)
|
||||
. += "<span class='warning'>The ID lock has been shorted out.</span>"
|
||||
if(showpiece)
|
||||
. += "<span class='notice'>There's [showpiece] inside.</span>"
|
||||
. += "<span class='notice'>There's \a [showpiece] displayed inside.</span>"
|
||||
else
|
||||
. += "<span class='notice'>It's empty.</span>"
|
||||
if(trophy_message)
|
||||
. += "The plaque reads:\n [trophy_message]"
|
||||
if(!openable)
|
||||
. += "<span class='notice'>It seems to be sealed shut, there's no way you're getting that open.</span>"
|
||||
else
|
||||
if(!open)
|
||||
. += "<span class='notice'>The ID lock is active, you need to swipe an ID to open it.</span>"
|
||||
else if((broken || open) && showpiece)
|
||||
. += "<span class='notice'>[showpiece] is held in a loose low gravity suspension field. You can take [showpiece] out[broken ? "." : ", or lock [src] with an ID"].</span>"
|
||||
|
||||
/obj/structure/displaycase/proc/dump()
|
||||
if(alert)
|
||||
. += "<span class='notice'>It is hooked up with an anti-theft system.</span>"
|
||||
if(emagged)
|
||||
. += "<span class='warning'>The ID lock has been shorted out.</span>"
|
||||
|
||||
/obj/structure/displaycase/proc/dump(mob/user)
|
||||
if(showpiece)
|
||||
showpiece.forceMove(loc)
|
||||
if(!user || !user.put_in_hands(showpiece))
|
||||
showpiece.forceMove(loc)
|
||||
showpiece = null
|
||||
|
||||
/obj/structure/displaycase/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
|
||||
@@ -109,9 +129,15 @@
|
||||
. += "glassbox_closed"
|
||||
|
||||
/obj/structure/displaycase/attackby(obj/item/I, mob/user, params)
|
||||
if(I.GetID() && !broken && openable)
|
||||
if(I.GetID())
|
||||
if(!openable)
|
||||
to_chat(user, "<span class='warning'>There is no ID scanner, looks like this one is sealed shut.</span>")
|
||||
return
|
||||
if(broken)
|
||||
to_chat(user, "<span class='warning'>[src] is broken, the ID lock won't do anything.</span>")
|
||||
return
|
||||
if(allowed(user) || emagged)
|
||||
to_chat(user, "<span class='notice'>You [open ? "close":"open"] [src].</span>")
|
||||
to_chat(user, "<span class='notice'>You use [I] to [open ? "close" : "open"] [src].</span>")
|
||||
toggle_lock()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>Access denied.</span>")
|
||||
@@ -181,17 +207,19 @@
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
if(showpiece && (broken || open))
|
||||
to_chat(user, "<span class='notice'>You deactivate the hover field built into the case.</span>")
|
||||
dump()
|
||||
dump(user)
|
||||
add_fingerprint(user)
|
||||
update_icon(UPDATE_OVERLAYS)
|
||||
return
|
||||
else
|
||||
//prevents remote "kicks" with TK
|
||||
if(!Adjacent(user))
|
||||
return
|
||||
user.visible_message("<span class='danger'>[user] kicks the display case.</span>")
|
||||
user.do_attack_animation(src, ATTACK_EFFECT_KICK)
|
||||
take_damage(2)
|
||||
if(!open && openable)
|
||||
to_chat(user, "<span class='notice'>The ID lock is active, you'll need to unlock it first.</span>")
|
||||
return
|
||||
//prevents remote "kicks" with TK
|
||||
if(!Adjacent(user))
|
||||
return
|
||||
user.visible_message("<span class='danger'>[user] kicks the display case.</span>")
|
||||
user.do_attack_animation(src, ATTACK_EFFECT_KICK)
|
||||
take_damage(2)
|
||||
|
||||
/obj/structure/displaycase_chassis
|
||||
anchored = TRUE
|
||||
@@ -205,9 +233,9 @@
|
||||
/obj/structure/displaycase_chassis/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/airlock_electronics))
|
||||
to_chat(user, "<span class='notice'>You start installing the electronics into [src]...</span>")
|
||||
playsound(loc, I.usesound, 50, 1)
|
||||
playsound(loc, I.usesound, 50, TRUE)
|
||||
if(do_after(user, 30, target = src))
|
||||
var/obj/item/airlock_electronics/new_electronics = I
|
||||
var/obj/item/airlock_electronics/new_electronics = I
|
||||
if(user.drop_item() && !new_electronics.is_installed)
|
||||
new_electronics.forceMove(src)
|
||||
electronics = new_electronics
|
||||
|
||||
@@ -129,7 +129,7 @@
|
||||
handle_rotation(newdir)
|
||||
|
||||
/obj/structure/chair/AltClick(mob/user)
|
||||
if(user.stat || HAS_TRAIT(user, TRAIT_HANDS_BLOCKED) || !Adjacent(user))
|
||||
if(user.stat || HAS_TRAIT(user, TRAIT_HANDS_BLOCKED) || !Adjacent(user) || is_ventcrawling(user))
|
||||
return
|
||||
|
||||
rotate()
|
||||
|
||||
@@ -326,7 +326,7 @@
|
||||
return T.straight_table_check(direction)
|
||||
|
||||
/obj/structure/table/AltShiftClick(mob/living/carbon/human/user)
|
||||
if(user.stat || HAS_TRAIT(user, TRAIT_HANDS_BLOCKED) || !Adjacent(user) || !can_be_flipped)
|
||||
if(user.stat || HAS_TRAIT(user, TRAIT_HANDS_BLOCKED) || !Adjacent(user) || !can_be_flipped || is_ventcrawling(user))
|
||||
return
|
||||
|
||||
if(!flipped)
|
||||
|
||||
@@ -23,9 +23,6 @@ GLOBAL_LIST_INIT(icons_to_ignore_at_floor_init, list("damaged1","damaged2","dama
|
||||
var/burnt = FALSE
|
||||
var/current_overlay = null
|
||||
var/floor_tile = null //tile that this floor drops
|
||||
var/list/broken_states = list("damaged1", "damaged2", "damaged3", "damaged4", "damaged5")
|
||||
var/list/burnt_states = list("floorscorched1", "floorscorched2")
|
||||
var/list/prying_tool_list = list(TOOL_CROWBAR) //What tool/s can we use to pry up the tile?
|
||||
var/keep_dir = TRUE //When false, resets dir to default on changeturf()
|
||||
|
||||
var/footstep = FOOTSTEP_FLOOR
|
||||
@@ -114,14 +111,14 @@ GLOBAL_LIST_INIT(icons_to_ignore_at_floor_init, list("damaged1","damaged2","dama
|
||||
/turf/simulated/floor/break_tile()
|
||||
if(broken)
|
||||
return
|
||||
current_overlay = pick(broken_states)
|
||||
current_overlay = pick(get_broken_states())
|
||||
broken = TRUE
|
||||
update_icon()
|
||||
|
||||
/turf/simulated/floor/burn_tile()
|
||||
if(burnt)
|
||||
return
|
||||
current_overlay = pick(burnt_states)
|
||||
current_overlay = pick(get_burnt_states())
|
||||
burnt = TRUE
|
||||
update_icon()
|
||||
|
||||
@@ -209,7 +206,7 @@ GLOBAL_LIST_INIT(icons_to_ignore_at_floor_init, list("damaged1","damaged2","dama
|
||||
if(T.turf_type == type)
|
||||
return
|
||||
var/obj/item/thing = user.get_inactive_hand()
|
||||
if(!thing || !prying_tool_list.Find(thing.tool_behaviour))
|
||||
if(!thing || !(thing.tool_behaviour in get_prying_tools()))
|
||||
return
|
||||
var/turf/simulated/floor/plating/P = pry_tile(thing, user, TRUE)
|
||||
if(!istype(P))
|
||||
@@ -264,3 +261,12 @@ GLOBAL_LIST_INIT(icons_to_ignore_at_floor_init, list("damaged1","damaged2","dama
|
||||
|
||||
/turf/simulated/floor/can_have_cabling()
|
||||
return !burnt && !broken
|
||||
|
||||
/turf/simulated/floor/proc/get_broken_states()
|
||||
return list("damaged1", "damaged2", "damaged3", "damaged4", "damaged5")
|
||||
|
||||
/turf/simulated/floor/proc/get_burnt_states()
|
||||
return list("floorscorched1", "floorscorched2")
|
||||
|
||||
/turf/simulated/floor/proc/get_prying_tools()
|
||||
return list(TOOL_CROWBAR)
|
||||
|
||||
@@ -446,7 +446,6 @@ GLOBAL_LIST_INIT(megafauna_spawn_list, list(/mob/living/simple_animal/hostile/me
|
||||
slowdown = 2
|
||||
environment_type = "snow"
|
||||
planetary_atmos = TRUE
|
||||
burnt_states = list("snow_dug")
|
||||
digResult = /obj/item/stack/sheet/mineral/snow
|
||||
|
||||
/turf/simulated/floor/plating/asteroid/snow/burn_tile()
|
||||
@@ -458,6 +457,9 @@ GLOBAL_LIST_INIT(megafauna_spawn_list, list(/mob/living/simple_animal/hostile/me
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/turf/simulated/floor/plating/asteroid/snow/get_burnt_states()
|
||||
return list("snow_dug")
|
||||
|
||||
/turf/simulated/floor/plating/asteroid/snow/airless
|
||||
temperature = TCMB
|
||||
oxygen = 0
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
/turf/simulated/floor/wood
|
||||
icon_state = "wood"
|
||||
floor_tile = /obj/item/stack/tile/wood
|
||||
prying_tool_list = list(TOOL_SCREWDRIVER)
|
||||
broken_states = list("wood-broken", "wood-broken2", "wood-broken3", "wood-broken4", "wood-broken5", "wood-broken6", "wood-broken7")
|
||||
footstep = FOOTSTEP_WOOD
|
||||
barefootstep = FOOTSTEP_WOOD_BAREFOOT
|
||||
clawfootstep = FOOTSTEP_WOOD_CLAW
|
||||
@@ -19,6 +17,12 @@
|
||||
if(!I.use_tool(src, user, 0, volume = I.tool_volume))
|
||||
return
|
||||
remove_tile(user, FALSE, FALSE)
|
||||
|
||||
/turf/simulated/floor/wood/get_broken_states()
|
||||
return list("wood-broken", "wood-broken2", "wood-broken3", "wood-broken4", "wood-broken5", "wood-broken6", "wood-broken7")
|
||||
|
||||
/turf/simulated/floor/wood/get_prying_tools()
|
||||
return list(TOOL_SCREWDRIVER)
|
||||
|
||||
/turf/simulated/floor/wood/remove_tile(mob/user, silent = FALSE, make_tile = TRUE)
|
||||
if(broken || burnt)
|
||||
@@ -63,7 +67,6 @@
|
||||
smoothing_groups = list(SMOOTH_GROUP_TURF, SMOOTH_GROUP_GRASS)
|
||||
canSmoothWith = list(SMOOTH_GROUP_GRASS, SMOOTH_GROUP_JUNGLE_GRASS)
|
||||
layer = ABOVE_OPEN_TURF_LAYER
|
||||
broken_states = list("damaged")
|
||||
floor_tile = /obj/item/stack/tile/grass
|
||||
footstep = FOOTSTEP_GRASS
|
||||
barefootstep = FOOTSTEP_GRASS
|
||||
@@ -71,6 +74,9 @@
|
||||
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
|
||||
transform = matrix(1, 0, -9, 0, 1, -9) //Yes, these sprites are 50x50px, big grass control the industry
|
||||
|
||||
/turf/simulated/floor/grass/get_broken_states()
|
||||
return list("damaged")
|
||||
|
||||
/turf/simulated/floor/grass/attackby(obj/item/C, mob/user, params)
|
||||
if(..())
|
||||
return
|
||||
@@ -109,7 +115,6 @@
|
||||
icon_state = "carpet-255"
|
||||
base_icon_state = "carpet"
|
||||
floor_tile = /obj/item/stack/tile/carpet
|
||||
broken_states = list("damaged")
|
||||
smoothing_flags = SMOOTH_BITMASK
|
||||
smoothing_groups = list(SMOOTH_GROUP_TURF, SMOOTH_GROUP_CARPET)
|
||||
canSmoothWith = list(SMOOTH_GROUP_CARPET)
|
||||
@@ -146,6 +151,9 @@
|
||||
/turf/simulated/floor/carpet/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
return FALSE
|
||||
|
||||
/turf/simulated/floor/carpet/get_broken_states()
|
||||
return list("damaged")
|
||||
|
||||
/turf/simulated/floor/carpet/black
|
||||
icon = 'icons/turf/floors/carpet_black.dmi'
|
||||
floor_tile = /obj/item/stack/tile/carpet/black
|
||||
@@ -213,8 +221,6 @@
|
||||
icon_state = "mat-0"
|
||||
base_icon_state = "mat"
|
||||
floor_tile = /obj/item/stack/tile/bamboo
|
||||
prying_tool_list = list(TOOL_SCREWDRIVER)
|
||||
broken_states = list("bamboo-damaged")
|
||||
smoothing_flags = SMOOTH_BITMASK
|
||||
smoothing_groups = list(SMOOTH_GROUP_TURF, SMOOTH_GROUP_BAMBOO)
|
||||
canSmoothWith = list(SMOOTH_GROUP_BAMBOO)
|
||||
@@ -247,6 +253,12 @@
|
||||
/turf/simulated/floor/bamboo/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
return FALSE
|
||||
|
||||
/turf/simulated/floor/bamboo/get_broken_states()
|
||||
return list("bamboo-damaged")
|
||||
|
||||
/turf/simulated/floor/bamboo/get_prying_tools()
|
||||
return list(TOOL_SCREWDRIVER)
|
||||
|
||||
/turf/simulated/floor/bamboo/airless
|
||||
oxygen = 0
|
||||
nitrogen = 0
|
||||
@@ -256,10 +268,12 @@
|
||||
/turf/simulated/floor/bamboo/tatami
|
||||
desc = "A traditional Japanese floor mat."
|
||||
icon_state = "bamboo-green"
|
||||
broken_states = list("tatami-damaged")
|
||||
floor_tile = /obj/item/stack/tile/bamboo/tatami
|
||||
smoothing_flags = NONE
|
||||
|
||||
/turf/simulated/floor/bamboo/tatami/get_broken_states()
|
||||
return list("tatami-damaged")
|
||||
|
||||
/turf/simulated/floor/bamboo/tatami/purple
|
||||
icon_state = "bamboo-purple"
|
||||
floor_tile = /obj/item/stack/tile/bamboo/tatami/purple
|
||||
@@ -273,7 +287,6 @@
|
||||
icon = 'icons/turf/space.dmi'
|
||||
icon_state = "0"
|
||||
floor_tile = /obj/item/stack/tile/fakespace
|
||||
broken_states = list("damaged")
|
||||
smoothing_flags = NONE
|
||||
plane = PLANE_SPACE
|
||||
|
||||
@@ -281,6 +294,9 @@
|
||||
. = ..()
|
||||
icon_state = SPACE_ICON_STATE
|
||||
|
||||
/turf/simulated/floor/fakespace/get_broken_states()
|
||||
return list("damaged")
|
||||
|
||||
/turf/simulated/floor/fakespace/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
underlay_appearance.icon = 'icons/turf/space.dmi'
|
||||
underlay_appearance.icon_state = SPACE_ICON_STATE
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
light_range = 0
|
||||
icon_state = "light_off"
|
||||
floor_tile = /obj/item/stack/tile/light
|
||||
broken_states = list("light_off")
|
||||
/// Are we on
|
||||
var/on = FALSE
|
||||
/// Are we broken
|
||||
@@ -114,6 +113,9 @@
|
||||
..()
|
||||
color = color_save
|
||||
|
||||
/turf/simulated/floor/light/get_broken_states()
|
||||
return list("light_off")
|
||||
|
||||
// These tiles change color every now and then
|
||||
/turf/simulated/floor/light/disco
|
||||
floor_tile = /obj/item/stack/tile/disco_light
|
||||
|
||||
@@ -14,9 +14,8 @@
|
||||
icon_state = ""
|
||||
var/list/icons = list()
|
||||
|
||||
/turf/simulated/floor/mineral/Initialize(mapload)
|
||||
. = ..()
|
||||
broken_states = list("[initial(icon_state)]_dam")
|
||||
/turf/simulated/floor/mineral/get_broken_states()
|
||||
return list("[initial(icon_state)]_dam")
|
||||
|
||||
/turf/simulated/floor/mineral/update_icon_state()
|
||||
if(!broken && !burnt)
|
||||
@@ -95,7 +94,9 @@
|
||||
name = "shuttle floor"
|
||||
icon_state = "titanium"
|
||||
floor_tile = /obj/item/stack/tile/mineral/titanium
|
||||
broken_states = list("titanium_dam1","titanium_dam2","titanium_dam3","titanium_dam4","titanium_dam5")
|
||||
|
||||
/turf/simulated/floor/mineral/titanium/get_broken_states()
|
||||
return list("titanium_dam1", "titanium_dam2", "titanium_dam3", "titanium_dam4", "titanium_dam5")
|
||||
|
||||
/turf/simulated/floor/mineral/titanium/airless
|
||||
oxygen = 0
|
||||
@@ -132,7 +133,9 @@
|
||||
name = "shuttle floor"
|
||||
icon_state = "plastitanium"
|
||||
floor_tile = /obj/item/stack/tile/mineral/plastitanium
|
||||
broken_states = list("plastitanium_dam1","plastitanium_dam2","plastitanium_dam3","plastitanium_dam4","plastitanium_dam5")
|
||||
|
||||
/turf/simulated/floor/mineral/plastitanium/get_broken_states()
|
||||
return list("plastitanium_dam1", "plastitanium_dam2", "plastitanium_dam3", "plastitanium_dam4", "plastitanium_dam5")
|
||||
|
||||
/turf/simulated/floor/mineral/plastitanium/red
|
||||
icon_state = "plastitanium_red"
|
||||
|
||||
@@ -134,10 +134,14 @@
|
||||
name = "high-traction floor"
|
||||
icon_state = "noslip"
|
||||
floor_tile = /obj/item/stack/tile/noslip
|
||||
broken_states = list("noslip-damaged1","noslip-damaged2","noslip-damaged3")
|
||||
burnt_states = list("noslip-scorched1","noslip-scorched2")
|
||||
slowdown = -0.3
|
||||
|
||||
/turf/simulated/floor/noslip/get_broken_states()
|
||||
return list("noslip-damaged1", "noslip-damaged2", "noslip-damaged3")
|
||||
|
||||
/turf/simulated/floor/plating/asteroid/snow/get_burnt_states()
|
||||
return list("noslip-scorched1", "noslip-scorched2")
|
||||
|
||||
/turf/simulated/floor/noslip/MakeSlippery()
|
||||
return
|
||||
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
/turf/simulated/floor/plasteel
|
||||
icon_state = "floor"
|
||||
floor_tile = /obj/item/stack/tile/plasteel
|
||||
broken_states = list("damaged1", "damaged2", "damaged3", "damaged4", "damaged5")
|
||||
burnt_states = list("floorscorched1", "floorscorched2")
|
||||
|
||||
/turf/simulated/floor/plasteel/update_icon_state()
|
||||
if(!broken && !burnt)
|
||||
icon_state = icon_regular_floor
|
||||
|
||||
/turf/simulated/floor/plasteel/get_broken_states()
|
||||
return list("damaged1", "damaged2", "damaged3", "damaged4", "damaged5")
|
||||
|
||||
/turf/simulated/floor/plasteel/airless
|
||||
name = "airless floor"
|
||||
oxygen = 0
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
icon = 'icons/turf/floors/plating.dmi'
|
||||
intact = FALSE
|
||||
floor_tile = null
|
||||
broken_states = list("damaged1", "damaged2", "damaged3", "damaged4", "damaged5")
|
||||
burnt_states = list("floorscorched1", "floorscorched2")
|
||||
var/unfastened = FALSE
|
||||
footstep = FOOTSTEP_PLATING
|
||||
barefootstep = FOOTSTEP_HARD_BAREFOOT
|
||||
@@ -19,6 +17,9 @@
|
||||
icon_plating = icon_state
|
||||
update_icon()
|
||||
|
||||
/turf/simulated/floor/plating/get_broken_states()
|
||||
return list("floorscorched1", "floorscorched2")
|
||||
|
||||
/turf/simulated/floor/plating/damaged/Initialize(mapload)
|
||||
. = ..()
|
||||
break_tile()
|
||||
|
||||
@@ -123,7 +123,7 @@
|
||||
|
||||
/turf/simulated/floor/transparent/glass/try_replace_tile(obj/item/stack/tile/T, mob/user, params)
|
||||
var/obj/item/thing = user.get_inactive_hand()
|
||||
if(!thing || !prying_tool_list.Find(thing.tool_behaviour))
|
||||
if(!thing || !(thing.tool_behaviour in get_prying_tools()))
|
||||
return
|
||||
to_chat(user, "<span class='danger'>You need to hold two sheets of metal to dismantle \the [src]!</span>")
|
||||
|
||||
|
||||
@@ -192,7 +192,7 @@ GLOBAL_VAR_INIT(admin_ooc_colour, "#b82e00")
|
||||
prefix = "(R)"
|
||||
|
||||
if(send)
|
||||
to_chat(target, "<span class='ooc'><span class='looc'>LOOC<span class='prefix'>[prefix]: </span><EM>[display_name][admin_stuff]:</EM> <span class='message'>[msg]</span></span></span>")
|
||||
to_chat(target, "<span class='ooc'><span class='looc'>LOOC<span class='prefix'>[prefix]: </span><em>[display_name][admin_stuff]:</em> <span class='message'>[msg]</span></span></span>", MESSAGE_TYPE_OOC)
|
||||
|
||||
|
||||
// Ported from /tg/, full credit to SpaceManiac and Timberpoes.
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
|
||||
var/confirm = null
|
||||
if(!forced)
|
||||
if(ischangeling(src))
|
||||
if(IS_CHANGELING(src))
|
||||
// the alternative is to allow clings to commit suicide, but then you'd probably have them
|
||||
// killing themselves as soon as they're in cuffs
|
||||
to_chat(src, "<span class='warning'>We refuse to take the coward's way out.</span>")
|
||||
|
||||
@@ -27,7 +27,7 @@ GLOBAL_VAR_INIT(nologevent, 0)
|
||||
for(var/client/C in GLOB.admins)
|
||||
if(R_ADMIN & C.holder.rights)
|
||||
if(important || (C.prefs && !(C.prefs.toggles & PREFTOGGLE_CHAT_NO_TICKETLOGS)))
|
||||
to_chat(C, msg, MESSAGE_TYPE_ADMINPM, confidential = TRUE)
|
||||
to_chat(C, msg, MESSAGE_TYPE_ADMINCHAT, confidential = TRUE)
|
||||
if(important)
|
||||
if(C.prefs?.sound & SOUND_ADMINHELP)
|
||||
SEND_SOUND(C, sound('sound/effects/adminhelp.ogg'))
|
||||
@@ -660,7 +660,7 @@ GLOBAL_VAR_INIT(nologevent, 0)
|
||||
antag_list += "Nuclear Operative"
|
||||
if(iswizard(M))
|
||||
antag_list += "Wizard"
|
||||
if(ischangeling(M))
|
||||
if(IS_CHANGELING(M))
|
||||
antag_list += "Changeling"
|
||||
if(M.mind in SSticker.mode.abductors)
|
||||
antag_list += "Abductor"
|
||||
@@ -670,7 +670,7 @@ GLOBAL_VAR_INIT(nologevent, 0)
|
||||
antag_list += "Vampire Thrall"
|
||||
if(M.mind.has_antag_datum(/datum/antagonist/traitor))
|
||||
antag_list += "Traitor"
|
||||
if(M.mind.has_antag_datum(/datum/antagonist/mindslave, FALSE))
|
||||
if(IS_MINDSLAVE(M))
|
||||
antag_list += "Mindslave"
|
||||
if(isrobot(M))
|
||||
var/mob/living/silicon/robot/R = M
|
||||
|
||||
@@ -223,10 +223,10 @@
|
||||
if(X.key != key && X.key != C.key)
|
||||
if(message_type == MESSAGE_TYPE_MENTORPM)
|
||||
if(check_rights(R_ADMIN|R_MOD|R_MENTOR, 0, X.mob))
|
||||
to_chat(X, third_party_message)
|
||||
to_chat(X, third_party_message, MESSAGE_TYPE_ADMINPM)
|
||||
else
|
||||
if(check_rights(R_ADMIN|R_MOD, 0, X.mob))
|
||||
to_chat(X, third_party_message)
|
||||
to_chat(X, third_party_message, MESSAGE_TYPE_ADMINPM)
|
||||
|
||||
//Check if the mob being PM'd has any open tickets.
|
||||
var/list/tickets = tickets_system.checkForTicket(C, ticket_id)
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
|
||||
for(var/client/X in GLOB.admins)
|
||||
if(check_rights(R_EVENT,0,X.mob))
|
||||
to_chat(X, msg)
|
||||
to_chat(X, msg, MESSAGE_TYPE_ADMINPM)
|
||||
if(X.prefs.sound & SOUND_PRAYERNOTIFY)
|
||||
SEND_SOUND(X, sound('sound/items/PDA/ambicha4-short.ogg'))
|
||||
to_chat(usr, "Your prayers have been received by the gods.")
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
|
||||
/datum/action/changeling/weapon/proc/retract(atom/target, any_hand = FALSE)
|
||||
SIGNAL_HANDLER
|
||||
if(!ischangeling(owner))
|
||||
if(!IS_CHANGELING(owner))
|
||||
return
|
||||
if(!any_hand && !istype(owner.get_active_hand(), weapon_type))
|
||||
return
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(H.check_ear_prot() >= HEARING_PROTECTION_TOTAL)
|
||||
continue
|
||||
if(!M.mind || !ischangeling(M))
|
||||
if(!M.mind || !IS_CHANGELING(M))
|
||||
M.Deaf(30 SECONDS)
|
||||
M.AdjustConfused(40 SECONDS)
|
||||
M.Jitter(100 SECONDS)
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
if(!istype(target) || !target.mind || issmall(target) || HAS_TRAIT(target, TRAIT_GENELESS))
|
||||
to_chat(user, "<span class='warning'>[target] is not compatible with this ability.</span>")
|
||||
return FALSE
|
||||
if(ischangeling(target))
|
||||
if(IS_CHANGELING(target))
|
||||
to_chat(user, "<span class='warning'>We are unable to swap forms with another changeling!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
if(ismachineperson(target))
|
||||
to_chat(user, "<span class='warning'>This won't work on synthetics.</span>")
|
||||
return FALSE
|
||||
if(ischangeling(target))
|
||||
if(IS_CHANGELING(target))
|
||||
sting_feedback(user, target)
|
||||
take_chemical_cost()
|
||||
return FALSE
|
||||
@@ -67,7 +67,7 @@
|
||||
if(!target)
|
||||
return
|
||||
to_chat(user, "<span class='notice'>We stealthily sting [target.name].</span>")
|
||||
if(ischangeling(target))
|
||||
if(IS_CHANGELING(target))
|
||||
to_chat(target, "<span class='warning'>You feel a tiny prick.</span>")
|
||||
add_attack_logs(user, target, "Unsuccessful sting (changeling)")
|
||||
return TRUE
|
||||
|
||||
@@ -28,6 +28,9 @@ RESTRICT_TYPE(/datum/team/cult)
|
||||
// Disables the station-wide announcements, unused except for admin editing.
|
||||
var/no_announcements = FALSE
|
||||
|
||||
/// Boolean that prevents all_members_timer from being called multiple times
|
||||
var/is_in_transition = FALSE
|
||||
|
||||
/datum/team/cult/create_team(list/starting_members)
|
||||
cult_threshold_check() // Set this ALWAYS before any check_cult_size check, or
|
||||
. = ..()
|
||||
@@ -145,6 +148,9 @@ RESTRICT_TYPE(/datum/team/cult)
|
||||
INVOKE_ASYNC(src, PROC_REF(remove_member), deleting_cultist.mind)
|
||||
|
||||
/datum/team/cult/proc/check_cult_size()
|
||||
if(is_in_transition)
|
||||
return
|
||||
|
||||
if(!ascend_percent)
|
||||
stack_trace("[src]'s check_cult_size was called before cult_threshold_check, which leads to weird logic! This should be fixed ASAP.")
|
||||
cult_threshold_check()
|
||||
@@ -165,36 +171,36 @@ RESTRICT_TYPE(/datum/team/cult)
|
||||
cult_ascend()
|
||||
|
||||
/datum/team/cult/proc/cult_rise()
|
||||
cult_risen = TRUE
|
||||
is_in_transition = TRUE
|
||||
for(var/datum/mind/M in members)
|
||||
if(!ishuman(M.current))
|
||||
continue
|
||||
SEND_SOUND(M.current, sound('sound/hallucinations/i_see_you2.ogg'))
|
||||
to_chat(M.current, "<span class='cultlarge'>The veil weakens as your cult grows, your eyes begin to glow...</span>")
|
||||
|
||||
addtimer(CALLBACK(src, PROC_REF(all_members_timer), TYPE_PROC_REF(/datum/antagonist/cultist, rise)), 20 SECONDS)
|
||||
addtimer(CALLBACK(src, PROC_REF(all_members_timer), TYPE_PROC_REF(/datum/antagonist/cultist, rise), VARSET_CALLBACK(src, cult_risen, TRUE)), 20 SECONDS)
|
||||
|
||||
/datum/team/cult/proc/cult_ascend()
|
||||
cult_ascendant = TRUE
|
||||
is_in_transition = TRUE
|
||||
for(var/datum/mind/M in members)
|
||||
if(!ishuman(M.current))
|
||||
continue
|
||||
SEND_SOUND(M.current, sound('sound/hallucinations/im_here1.ogg'))
|
||||
to_chat(M.current, "<span class='cultlarge'>Your cult is ascendant and the red harvest approaches - you cannot hide your true nature for much longer!</span>")
|
||||
|
||||
addtimer(CALLBACK(src, PROC_REF(all_members_timer), TYPE_PROC_REF(/datum/antagonist/cultist, ascend)), 20 SECONDS)
|
||||
addtimer(CALLBACK(src, PROC_REF(all_members_timer), TYPE_PROC_REF(/datum/antagonist/cultist, ascend), VARSET_CALLBACK(src, cult_ascendant, TRUE)), 20 SECONDS)
|
||||
if(!no_announcements)
|
||||
GLOB.major_announcement.Announce("Picking up extradimensional activity related to the Cult of [GET_CULT_DATA(entity_name, "Nar'Sie")] from your station. Data suggests that about [ascend_percent * 100]% of the station has been converted. Security staff are authorized to use lethal force freely against cultists. Non-security staff should be prepared to defend themselves and their work areas from hostile cultists. Self defense permits non-security staff to use lethal force as a last resort, but non-security staff should be defending their work areas, not hunting down cultists. Dead crewmembers must be revived and deconverted once the situation is under control.", "Central Command Higher Dimensional Affairs", 'sound/AI/commandreport.ogg')
|
||||
|
||||
/datum/team/cult/proc/cult_fall()
|
||||
cult_ascendant = FALSE
|
||||
is_in_transition = TRUE
|
||||
for(var/datum/mind/M in members)
|
||||
if(!ishuman(M.current))
|
||||
continue
|
||||
SEND_SOUND(M.current, sound('sound/hallucinations/wail.ogg'))
|
||||
to_chat(M.current, "<span class='cultlarge'>The veil repairs itself, your power grows weaker...</span>")
|
||||
|
||||
addtimer(CALLBACK(src, PROC_REF(all_members_timer), TYPE_PROC_REF(/datum/antagonist/cultist, descend)), 20 SECONDS)
|
||||
addtimer(CALLBACK(src, PROC_REF(all_members_timer), TYPE_PROC_REF(/datum/antagonist/cultist, descend), VARSET_CALLBACK(src, cult_ascendant, FALSE)), 20 SECONDS)
|
||||
if(!no_announcements)
|
||||
GLOB.major_announcement.Announce("Paranormal activity has returned to minimal levels. \
|
||||
Security staff should minimize lethal force against cultists, using non-lethals where possible. \
|
||||
@@ -209,13 +215,18 @@ RESTRICT_TYPE(/datum/team/cult)
|
||||
* Created so that we don't make 1000 timers, and I'm too lazy to make a proc for all of these.
|
||||
* Used in callbacks for some *magic bullshit*.
|
||||
*/
|
||||
/datum/team/cult/proc/all_members_timer(proc_ref_to_call)
|
||||
/datum/team/cult/proc/all_members_timer(cultist_proc_ref, datum/callback/varset_callback)
|
||||
if(istype(varset_callback))
|
||||
varset_callback.Invoke()
|
||||
|
||||
for(var/datum/mind/M in members)
|
||||
if(!ishuman(M.current))
|
||||
continue
|
||||
var/datum/antagonist/cultist/cultist = M.has_antag_datum(/datum/antagonist/cultist)
|
||||
if(cultist)
|
||||
call(cultist, proc_ref_to_call)() // yes this is a type proc ref passed by a callback, i know its deranged
|
||||
call(cultist, cultist_proc_ref)() // yes this is a type proc ref passed by a callback, i know its deranged
|
||||
|
||||
is_in_transition = FALSE
|
||||
|
||||
/datum/team/cult/proc/is_convertable_to_cult(datum/mind/mind)
|
||||
if(!mind)
|
||||
|
||||
@@ -125,7 +125,7 @@ RESTRICT_TYPE(/datum/antagonist/vampire)
|
||||
if(H.blood_volume)
|
||||
if(H.blood_volume <= BLOOD_VOLUME_BAD && blood_volume_warning > BLOOD_VOLUME_BAD)
|
||||
to_chat(owner.current, "<span class='danger'>Your victim's blood volume is dangerously low.</span>")
|
||||
else if(H.blood_volume <= BLOOD_VOLUME_OKAY && blood_volume_warning > BLOOD_VOLUME_OKAY)
|
||||
else if(H.blood_volume <= BLOOD_VOLUME_STABLE && blood_volume_warning > BLOOD_VOLUME_STABLE)
|
||||
to_chat(owner.current, "<span class='warning'>Your victim's blood is at an unsafe level.</span>")
|
||||
blood_volume_warning = H.blood_volume //Set to blood volume, so that you only get the message once
|
||||
else
|
||||
|
||||
@@ -55,7 +55,7 @@
|
||||
if(V.subclass.thrall_cap <= length(user.mind.som.serv))
|
||||
to_chat(user, "<span class='warning'>You don't have enough power to enthrall any more people!</span>")
|
||||
return
|
||||
if(ismindshielded(C) || C.mind.has_antag_datum(/datum/antagonist/vampire) || C.mind.has_antag_datum(/datum/antagonist/mindslave))
|
||||
if(ismindshielded(C) || C.mind.has_antag_datum(/datum/antagonist/vampire) || IS_MINDSLAVE(C))
|
||||
C.visible_message("<span class='warning'>[C] seems to resist the takeover!</span>", "<span class='notice'>You feel a familiar sensation in your skull that quickly dissipates.</span>")
|
||||
return
|
||||
if(HAS_MIND_TRAIT(C, TRAIT_HOLY))
|
||||
|
||||
@@ -18,6 +18,9 @@
|
||||
|
||||
return GM
|
||||
|
||||
/turf/return_analyzable_air()
|
||||
return return_air()
|
||||
|
||||
/turf/remove_air(amount)
|
||||
var/datum/gas_mixture/GM = new
|
||||
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
|
||||
/obj/machinery/atmospherics/unary/passive_vent/process_atmos()
|
||||
..()
|
||||
|
||||
if(!node)
|
||||
return 0
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
max_integrity = 800
|
||||
density = TRUE
|
||||
/// in liters, 1 meters by 1 meters by 2 meters
|
||||
var/volume = 10000
|
||||
var/volume = 10000
|
||||
|
||||
/obj/machinery/atmospherics/unary/tank/update_underlays()
|
||||
if(..())
|
||||
@@ -17,12 +17,8 @@
|
||||
return
|
||||
add_underlay(T, node, dir)
|
||||
|
||||
/obj/machinery/atmospherics/unary/tank/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/analyzer))
|
||||
atmosanalyzer_scan(air_contents, user)
|
||||
return
|
||||
|
||||
return ..()
|
||||
/obj/machinery/atmospherics/unary/tank/return_analyzable_air()
|
||||
return air_contents
|
||||
|
||||
/obj/machinery/atmospherics/unary/tank/air
|
||||
name = "Pressure Tank (Air)"
|
||||
|
||||
@@ -46,12 +46,6 @@
|
||||
. = ..()
|
||||
. += "<span class='notice'>This pipe can be disconnected from a pipenet using a wrench. If the pipe's pressure is too high, you'll end up flying.</span>"
|
||||
|
||||
/obj/machinery/atmospherics/pipe/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/analyzer))
|
||||
atmosanalyzer_scan(parent.air, user)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/proc/pipeline_expansion()
|
||||
return null
|
||||
|
||||
@@ -67,6 +61,11 @@
|
||||
return 0
|
||||
return parent.air
|
||||
|
||||
/obj/machinery/atmospherics/pipe/return_analyzable_air()
|
||||
if(!parent)
|
||||
return null
|
||||
return parent.air
|
||||
|
||||
/obj/machinery/atmospherics/pipe/build_network(remove_deferral = FALSE)
|
||||
if(!parent)
|
||||
parent = new /datum/pipeline()
|
||||
|
||||
@@ -302,6 +302,8 @@ GLOBAL_DATUM_INIT(canister_icon_container, /datum/canister_icons, new())
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/machinery/atmospherics/portable/canister/attack_ghost(mob/user)
|
||||
if(..())
|
||||
return
|
||||
return ui_interact(user)
|
||||
|
||||
/obj/machinery/atmospherics/portable/canister/attack_hand(mob/user)
|
||||
|
||||
@@ -103,6 +103,9 @@
|
||||
if(holding_tank)
|
||||
. += "<span class='notice'>\The [src] contains [holding_tank]. Alt-click [src] to remove it.</span>"
|
||||
|
||||
/obj/machinery/atmospherics/portable/return_analyzable_air()
|
||||
return air_contents
|
||||
|
||||
/obj/machinery/atmospherics/portable/proc/replace_tank(mob/living/user, close_valve, obj/item/tank/new_tank)
|
||||
if(holding_tank)
|
||||
holding_tank.forceMove(drop_location())
|
||||
@@ -129,9 +132,6 @@
|
||||
holding_tank = T
|
||||
update_icon()
|
||||
return
|
||||
if((istype(W, /obj/item/analyzer)) && get_dist(user, src) <= 1)
|
||||
atmosanalyzer_scan(air_contents, user)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/portable/wrench_act(mob/user, obj/item/I)
|
||||
|
||||
@@ -114,6 +114,8 @@
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/machinery/atmospherics/portable/pump/attack_ghost(mob/user)
|
||||
if(..())
|
||||
return
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/machinery/atmospherics/portable/pump/attack_hand(mob/user)
|
||||
|
||||
@@ -108,6 +108,8 @@
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/machinery/atmospherics/portable/scrubber/attack_ghost(mob/user)
|
||||
if(..())
|
||||
return
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/machinery/atmospherics/portable/scrubber/attack_hand(mob/user)
|
||||
@@ -189,12 +191,6 @@
|
||||
/obj/machinery/atmospherics/portable/scrubber/huge/update_icon_state()
|
||||
icon_state = "scrubber:[on]"
|
||||
|
||||
/obj/machinery/atmospherics/portable/scrubber/huge/attackby(obj/item/W, mob/user, params)
|
||||
if((istype(W, /obj/item/analyzer)) && get_dist(user, src) <= 1)
|
||||
atmosanalyzer_scan(air_contents, user)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/portable/scrubber/huge/wrench_act(mob/user, obj/item/I)
|
||||
. = TRUE
|
||||
if(stationary)
|
||||
|
||||