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Fixes+Cleans Up Cold+Heat Resist Mutations
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@@ -334,8 +334,7 @@
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var/turf/simulated/location = get_turf(M)
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if(istype(location)) location.add_blood_floor(M)
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if("fire")
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if (!(RESIST_COLD in M.mutations))
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M.take_organ_damage(0, force)
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M.take_organ_damage(0, force)
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M.updatehealth()
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if(seed && seed.get_trait(TRAIT_CARNIVOROUS))
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