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Cleaning up files and UltraLight, added some BS12 files, and fixes sprite issues.
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@@ -127,8 +127,10 @@
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if(W == src.l_hand)
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src.l_hand = null
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update_inv_l_hand() //So items actually disappear from hands.
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else if(W == src.r_hand)
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src.r_hand = null
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update_inv_r_hand()
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W.loc = src
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switch(slot)
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