mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 11:37:40 +01:00
Renames and reorders ammunition in uplink
This commit is contained in:
+48
-48
@@ -531,14 +531,6 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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item = /obj/item/batterer
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cost = 5
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/datum/uplink_item/ammo/bioterror
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name = "Box of Bioterror Syringes"
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desc = "A box full of preloaded syringes, containing various chemicals that seize up the victim's motor and broca system , making it impossible for them to move or speak while in their system."
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reference = "BTS"
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item = /obj/item/storage/box/syndie_kit/bioterror
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cost = 5
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/dangerous/gygax
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name = "Gygax Exosuit"
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desc = "A lightweight exosuit, painted in a dark scheme. Its speed and equipment selection make it excellent for hit-and-run style attacks. \
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@@ -588,15 +580,6 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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gamemodes = list(/datum/game_mode/nuclear)
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surplus = 0
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/datum/uplink_item/ammo/toydarts
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name = "Box of Riot Darts"
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desc = "A box of 40 Donksoft foam riot darts, for reloading any compatible foam dart gun. Don't forget to share!"
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reference = "FOAM"
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item = /obj/item/ammo_box/foambox/riot
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cost = 2
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gamemodes = list(/datum/game_mode/nuclear)
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surplus = 0
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/datum/uplink_item/dangerous/guardian
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name = "Holoparasites"
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desc = "Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. \
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@@ -615,50 +598,35 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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surplus = 40
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/datum/uplink_item/ammo/pistol
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name = "Magazine - 10mm"
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name = "Stechkin - 10mm Magazine"
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desc = "An additional 8-round 10mm magazine for use in the syndicate pistol, loaded with rounds that are cheap but around half as effective as .357"
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reference = "10MM"
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item = /obj/item/ammo_box/magazine/m10mm
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cost = 1
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/datum/uplink_item/ammo/pistolap
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name = "Magazine - 10mm Armour Piercing"
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name = "Stechkin - 10mm Armour Piercing Magazine"
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desc = "An additional 8-round 10mm magazine for use in the syndicate pistol, loaded with rounds that are less effective at injuring the target but penetrate protective gear."
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reference = "10MMAP"
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item = /obj/item/ammo_box/magazine/m10mm/ap
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cost = 2
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/datum/uplink_item/ammo/pistolfire
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name = "Magazine - 10mm Incendiary"
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name = "Stechkin - 10mm Incendiary Magazine"
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desc = "An additional 8-round 10mm magazine for use in the syndicate pistol, loaded with incendiary rounds which ignite the target."
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reference = "10MMFIRE"
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item = /obj/item/ammo_box/magazine/m10mm/fire
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cost = 2
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/datum/uplink_item/ammo/pistolhp
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name = "Magazine - 10mm Hollow Point"
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name = "Stechkin - 10mm Hollow Point Magazine"
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desc = "An additional 8-round 10mm magazine for use in the syndicate pistol, loaded with rounds which are more damaging but ineffective against armour."
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reference = "10MMHP"
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item = /obj/item/ammo_box/magazine/m10mm/hp
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cost = 3
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/datum/uplink_item/ammo/revolver
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name = "Speed Loader - .357"
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desc = "A speed loader that contains seven additional .357 Magnum rounds for the syndicate revolver. For when you really need a lot of things dead."
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reference = "357"
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item = /obj/item/ammo_box/a357
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cost = 3
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/datum/uplink_item/ammo/smg
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name = "Magazine - .45"
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desc = "An additional 20-round .45 magazine for use in the C-20r submachine gun. These bullets pack a lot of punch that can knock most targets down, but do limited overall damage."
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reference = "45"
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item = /obj/item/ammo_box/magazine/smgm45
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cost = 2
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/ammobag
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name = "Ammo Duffelbag - Shotgun Ammo Grab Bag"
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name = "Bulldog - Shotgun Ammo Grab Bag"
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desc = "A duffelbag filled with Bulldog ammo to kit out an entire team, at a discounted price."
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reference = "SAGL"
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item = /obj/item/storage/backpack/duffel/syndie/ammo/loaded
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@@ -666,7 +634,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/bullslug
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name = "Drum Magazine - 12g Slugs"
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name = "Bulldog - 12g Slug Magazine"
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desc = "An additional 8-round slug magazine for use in the Bulldog shotgun. Now 8 times less likely to shoot your pals."
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reference = "12BSG"
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item = /obj/item/ammo_box/magazine/m12g
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@@ -674,7 +642,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/bullbuck
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name = "Drum Magazine - 12g buckshot"
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name = "Bulldog - 12g Buckshot Magazine"
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desc = "An additional 8-round buckshot magazine for use in the Bulldog shotgun. Front towards enemy."
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reference = "12BS"
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item = /obj/item/ammo_box/magazine/m12g/buckshot
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@@ -682,7 +650,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/bullstun
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name = "Drum Magazine - 12g Stun Slug"
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name = "Bulldog - 12g Stun Slug Magazine"
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desc = "An alternative 8-round stun slug magazine for use in the Bulldog shotgun. Saying that they're completely non-lethal would be lying."
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reference = "12SS"
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item = /obj/item/ammo_box/magazine/m12g/stun
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@@ -690,15 +658,23 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/bulldragon
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name = "Drum Magazine - 12g Dragon's Breath"
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name = "Bulldog - 12g Dragon's Breath Magazine"
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desc = "An alternative 8-round dragon's breath magazine for use in the Bulldog shotgun. I'm a fire starter, twisted fire starter!"
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reference = "12DB"
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item = /obj/item/ammo_box/magazine/m12g/dragon
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cost = 2
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/smg
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name = "C-20r - .45 Magazine"
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desc = "An additional 20-round .45 magazine for use in the C-20r submachine gun. These bullets pack a lot of punch that can knock most targets down, but do limited overall damage."
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reference = "45"
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item = /obj/item/ammo_box/magazine/smgm45
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cost = 2
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/carbine
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name = "Toploader Magazine - 5.56"
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name = "Carbine - 5.56 Toploader Magazine"
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desc = "An additional 30-round 5.56 magazine for use in the M-90gl carbine. These bullets don't have the punch to knock most targets down, but dish out higher overall damage."
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reference = "556"
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item = /obj/item/ammo_box/magazine/m556
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@@ -706,7 +682,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/a40mm
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name = "Ammo Box - 40mm grenades"
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name = "Carbine - 40mm Grenade Ammo Box"
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desc = "A box of 4 additional 40mm HE grenades for use the C-90gl's underbarrel grenade launcher. Your teammates will thank you to not shoot these down small hallways."
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reference = "40MM"
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item = /obj/item/ammo_box/a40mm
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@@ -714,7 +690,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/machinegun
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name = "Box Magazine - 5.56x45mm"
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name = "L6 SAW - 5.56x45mm Box Magazine"
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desc = "A 50-round magazine of 5.56x45mm ammunition for use in the L6 SAW machine gun. By the time you need to use this, you'll already be on a pile of corpses."
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reference = "762"
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item = /obj/item/ammo_box/magazine/mm556x45
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@@ -727,33 +703,57 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/sniper/basic
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name = ".50 Magazine"
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name = "Sniper - .50 Magazine"
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desc = "An additional standard 6-round magazine for use with .50 sniper rifles."
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reference = "50M"
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item = /obj/item/ammo_box/magazine/sniper_rounds
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/datum/uplink_item/ammo/sniper/soporific
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name = ".50 Soporific Magazine"
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name = "Sniper - .50 Soporific Magazine"
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desc = "A 3-round magazine of soporific ammo designed for use with .50 sniper rifles. Put your enemies to sleep today!"
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reference = "50S"
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item = /obj/item/ammo_box/magazine/sniper_rounds/soporific
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cost = 3
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/datum/uplink_item/ammo/sniper/haemorrhage
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name = ".50 Haemorrhage Magazine"
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name = "Sniper - .50 Haemorrhage Magazine"
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desc = "A 5-round magazine of haemorrhage ammo designed for use with .50 sniper rifles; causes heavy bleeding \
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in the target."
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reference = "50B"
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item = /obj/item/ammo_box/magazine/sniper_rounds/haemorrhage
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/datum/uplink_item/ammo/sniper/penetrator
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name = ".50 Penetrator Magazine"
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name = "Sniper - .50 Penetrator Magazine"
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desc = "A 5-round magazine of penetrator ammo designed for use with .50 sniper rifles. \
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Can pierce walls and multiple enemies."
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reference = "50P"
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item = /obj/item/ammo_box/magazine/sniper_rounds/penetrator
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cost = 5
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/datum/uplink_item/ammo/bioterror
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name = "Box of Bioterror Syringes"
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desc = "A box full of preloaded syringes, containing various chemicals that seize up the victim's motor and broca system , making it impossible for them to move or speak while in their system."
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reference = "BTS"
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item = /obj/item/storage/box/syndie_kit/bioterror
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cost = 5
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/toydarts
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name = "Box of Riot Darts"
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desc = "A box of 40 Donksoft foam riot darts, for reloading any compatible foam dart gun. Don't forget to share!"
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reference = "FOAM"
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item = /obj/item/ammo_box/foambox/riot
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cost = 2
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gamemodes = list(/datum/game_mode/nuclear)
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surplus = 0
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/datum/uplink_item/ammo/revolver
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name = ".357 Revolver - Speedloader"
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desc = "A speed loader that contains seven additional .357 Magnum rounds for the syndicate revolver. For when you really need a lot of things dead."
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reference = "357"
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item = /obj/item/ammo_box/a357
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cost = 3
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// STEALTHY WEAPONS
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/datum/uplink_item/stealthy_weapons
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