mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 15:08:02 +01:00
Convert most spans to defines (#31080)
* spanish? * aaaagain * keep maptext * Update robot_items.dm * Update span_defines.dm * compiles * Update silicon_mob.dm * compile
This commit is contained in:
@@ -14,8 +14,8 @@
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. = ..()
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var/count = max_docks - length(placed_docks)
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var/plural = count > 1
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. += "<span class='notice'>There [plural ? "are" : "is"] [count] use[plural ? "s" : ""] left.</span>"
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. += "<span class='notice'><b>Alt-Click</b> to call the ship to an existing docking area.</span>"
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. += SPAN_NOTICE("There [plural ? "are" : "is"] [count] use[plural ? "s" : ""] left.")
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. += SPAN_NOTICE("<b>Alt-Click</b> to call the ship to an existing docking area.")
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/obj/item/whiteship_port_generator/activate_self(mob/user)
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. = FINISH_ATTACK
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@@ -25,17 +25,17 @@
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if(is_station_level(user.z))
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log_admin("[key_name(user)] attempted to create a whiteship dock in the station's sector at [COORD(user)].")
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to_chat(user, "<span class='notice'>New docking areas cannot be designated within the station's sector!</span>")
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to_chat(user, SPAN_NOTICE("New docking areas cannot be designated within the station's sector!"))
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return
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if(is_admin_level(user.z))
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log_admin("[key_name(user)] attempted to create a whiteship dock on Centcomm level at [COORD(user)].")
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to_chat(user, "<span class='notice'>New docking areas cannot be designated in this sector!</span>")
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to_chat(user, SPAN_NOTICE("New docking areas cannot be designated in this sector!"))
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return
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if(is_mining_level(user.z))
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log_admin("[key_name(user)] attempted to create a whiteship dock on Lavaland at [COORD(user)].")
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to_chat(user, "<span class='notice'>New docking areas cannot be designated planet side!</span>")
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to_chat(user, SPAN_NOTICE("New docking areas cannot be designated planet side!"))
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return
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var/list/docks_per_z = list()
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@@ -45,13 +45,13 @@
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docks_per_z["[placed_dock.z]"]++
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if(docks_per_z["[user.z]"] >= 3)
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to_chat(user, "<span class='notice'>This sector cannot support any more docking areas!</span>")
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to_chat(user, SPAN_NOTICE("This sector cannot support any more docking areas!"))
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return
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var/list/dir_choices = list("North" = NORTH, "East" = EAST, "South" = SOUTH, "West" = WEST)
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var/dir_choice = tgui_input_list(user, "Select the new docking area orientation.", "Dock Orientation", dir_choices)
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if(!dir_choice)
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to_chat(user, "<span class='notice'>Docking placement cancelled.</span>")
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to_chat(user, SPAN_NOTICE("Docking placement cancelled."))
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return
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var/dest_dir = dir_choices[dir_choice]
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@@ -71,23 +71,23 @@
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max_x = max_x < 0 ? T.x : max(max_x, T.x)
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max_y = max_y < 0 ? T.y : max(max_y, T.y)
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if(!isspaceturf(T))
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to_chat(user, "<span class='notice'>Obstruction found in docking space area, aborting!</span>")
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to_chat(user, SPAN_NOTICE("Obstruction found in docking space area, aborting!"))
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qdel(port, force = TRUE)
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return
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for(var/obj/O in T.contents)
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if(O == port)
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continue
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else
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to_chat(user, "<span class='notice'>Objects found in docking space area, aborting!</span>")
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to_chat(user, SPAN_NOTICE("Objects found in docking space area, aborting!"))
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qdel(port, force = TRUE)
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return
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if(min_x <= TRANSITION_BORDER_WEST + 1 || max_x >= TRANSITION_BORDER_EAST - 1)
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to_chat(user, "<span class='notice'>Docking space area too close to edge of sector, aborting!</span>")
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to_chat(user, SPAN_NOTICE("Docking space area too close to edge of sector, aborting!"))
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qdel(port, force = TRUE)
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return
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if(min_y <= TRANSITION_BORDER_SOUTH + 1 || max_y >= TRANSITION_BORDER_NORTH - 1)
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to_chat(user, "<span class='notice'>Docking space area too close to edge of sector, aborting!</span>")
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to_chat(user, SPAN_NOTICE("Docking space area too close to edge of sector, aborting!"))
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qdel(port, force = TRUE)
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return
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@@ -99,7 +99,7 @@
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max_length = 20
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)
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if(!name)
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to_chat(user, "<span class='notice'>Docking placement cancelled.</span>")
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to_chat(user, SPAN_NOTICE("Docking placement cancelled."))
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qdel(port, force = TRUE)
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return
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@@ -116,7 +116,7 @@
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possible_destinations = S.possible_destinations
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log_admin("[key_name(user)] created a whiteship dock named '[name]' at [COORD(port)].")
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to_chat(user, "<span class='notice'>Landing zone set.</span>")
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to_chat(user, SPAN_NOTICE("Landing zone set."))
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/obj/item/whiteship_port_generator/AltClick(mob/user, modifiers)
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for(var/obj/machinery/computer/shuttle/white_ship/S in SSmachines.get_by_type(/obj/machinery/computer/shuttle/white_ship))
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@@ -162,13 +162,13 @@
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if(..()) //we can't actually interact, so no action
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return TRUE
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if(!allowed(usr))
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to_chat(usr, "<span class='danger'>Access denied.</span>")
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to_chat(usr, SPAN_DANGER("Access denied."))
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return TRUE
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var/list/options = params2list(possible_destinations)
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if(action == "move")
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var/destination = params["move"]
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if(!options.Find(destination))//figure out if this translation works
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message_admins("<span class='boldannounceooc'>EXPLOIT:</span> [ADMIN_LOOKUPFLW(usr)] attempted to move [src] to an invalid location! [ADMIN_COORDJMP(src)]")
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message_admins("[SPAN_BOLDANNOUNCEOOC("EXPLOIT:")] [ADMIN_LOOKUPFLW(usr)] attempted to move [src] to an invalid location! [ADMIN_COORDJMP(src)]")
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return
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switch(SSshuttle.moveShuttle(shuttleId, destination, TRUE, usr))
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if(0)
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@@ -177,9 +177,9 @@
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add_fingerprint(usr)
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return TRUE
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if(1)
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to_chat(usr, "<span class='warning'>Invalid shuttle requested.</span>")
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to_chat(usr, SPAN_WARNING("Invalid shuttle requested."))
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if(2)
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to_chat(usr, "<span class='notice'>Unable to comply.</span>")
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to_chat(usr, SPAN_NOTICE("Unable to comply."))
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if(3)
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atom_say("Shuttle is regenerating fuel. Please wait...")
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if(4)
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@@ -31,10 +31,10 @@
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if(hijack_announce)
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. += "Security systems present on console. Any unauthorized tampering will result in an emergency announcement, and a fee of 20000 credits."
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if(user?.mind?.get_hijack_speed())
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. += "<span class='danger'>Alt click on this to attempt to hijack the shuttle. This will take multiple tries (current: stage [SSshuttle.emergency.hijack_status]/[HIJACKED]).</span>"
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. += "<span class='danger'>It will take you [user.mind.get_hijack_speed() / 10] seconds to reprogram a stage of the shuttle's navigational firmware, and the console will undergo automated timed lockout for [hijack_stage_cooldown / 10] seconds after each stage.</span>"
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. += SPAN_DANGER("Alt click on this to attempt to hijack the shuttle. This will take multiple tries (current: stage [SSshuttle.emergency.hijack_status]/[HIJACKED]).")
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. += SPAN_DANGER("It will take you [user.mind.get_hijack_speed() / 10] seconds to reprogram a stage of the shuttle's navigational firmware, and the console will undergo automated timed lockout for [hijack_stage_cooldown / 10] seconds after each stage.")
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if(hijack_announce)
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. += "<span class='warning'>It is probably best to fortify your position as to be uninterrupted during the attempt, given the automatic announcements...</span>"
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. += SPAN_WARNING("It is probably best to fortify your position as to be uninterrupted during the attempt, given the automatic announcements...")
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/obj/machinery/computer/emergency_shuttle/item_interaction(mob/living/user, obj/item/used, list/modifiers)
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if(stat & (BROKEN|NOPOWER))
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@@ -161,7 +161,7 @@
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update_icon()
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AI.cancel_camera()
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AI.can_shunt = FALSE //ONE AI ENTERS. NO AI LEAVES.
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to_chat(AI, "<span class='userdanger'>You are now loaded into the shuttle computer. Make sure command does not wipe you from it, there is no going back...</span>")
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to_chat(AI, SPAN_USERDANGER("You are now loaded into the shuttle computer. Make sure command does not wipe you from it, there is no going back..."))
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SSshuttle.emergency.aihacked = TRUE
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authorized.Cut() //In case command was already swiping to early launch or something
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@@ -198,11 +198,11 @@
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if(!ishuman(user) && !is_ai) //No, xenomorphs, constructs and traitors in cyborgs can not hack it.
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return
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if(HAS_TRAIT(user, TRAIT_HANDS_BLOCKED))
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to_chat(user, "<span class='warning'>You need your hands free before you can manipulate [src].</span>")
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to_chat(user, SPAN_WARNING("You need your hands free before you can manipulate [src]."))
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return
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var/speed = user.mind?.get_hijack_speed()
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if(!speed)
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to_chat(user, "<span class='warning'>You manage to open a user-mode shell on [src], and hundreds of lines of debugging output fly through your vision. It is probably best to leave this alone.</span>")
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to_chat(user, SPAN_WARNING("You manage to open a user-mode shell on [src], and hundreds of lines of debugging output fly through your vision. It is probably best to leave this alone."))
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return
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if(is_ai && isnull(windows_33_exe))
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var/mob/living/silicon/ai/AI = user
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@@ -215,13 +215,13 @@
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if(hijack_hacking)
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return
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if(SSshuttle.emergency.hijack_status >= HIJACKED)
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to_chat(user, "<span class='warning'>The emergency shuttle is already loaded with a corrupt navigational payload. What more do you want from it?</span>")
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to_chat(user, SPAN_WARNING("The emergency shuttle is already loaded with a corrupt navigational payload. What more do you want from it?"))
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return
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if(hijack_last_stage_increase >= world.time - hijack_stage_cooldown)
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atom_say("ACCESS DENIED: Console is temporarily on security lockdown. Please try again.")
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return
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hijack_hacking = TRUE
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to_chat(user, "<span class='userdanger'>You [SSshuttle.emergency.hijack_status == NOT_BEGUN ? "begin" : "continue"] to override [src]'s navigational protocols.</span>")
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to_chat(user, SPAN_USERDANGER("You [SSshuttle.emergency.hijack_status == NOT_BEGUN ? "begin" : "continue"] to override [src]'s navigational protocols."))
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atom_say("Software override initiated.")
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playsound(src, 'sound/machines/terminal_on.ogg', 100, FALSE)
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var/turf/console_hijack_turf = get_turf(src)
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@@ -233,8 +233,8 @@
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message_admins("[ADMIN_LOOKUPFLW(user)] has hijacked [src] in [ADMIN_VERBOSEJMP(console_hijack_turf)]. Hijack stage increased to stage [SSshuttle.emergency.hijack_status] out of [HIJACKED].")
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log_game("[key_name(usr)] has hijacked [src]. Hijack stage increased to stage [SSshuttle.emergency.hijack_status] out of [HIJACKED].")
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. = TRUE
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to_chat(user, "<span class='notice'>You fiddle with [src]'s programming and manage to get a foothold, looks like it'll take [hijack_stage_cooldown / 10] seconds before you can try again!</span>")
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visible_message("<span class='danger'>[user.name] appears to be tampering with [src].</span>")
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to_chat(user, SPAN_NOTICE("You fiddle with [src]'s programming and manage to get a foothold, looks like it'll take [hijack_stage_cooldown / 10] seconds before you can try again!"))
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visible_message(SPAN_DANGER("[user.name] appears to be tampering with [src]."))
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hijack_hacking = FALSE
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/obj/machinery/computer/emergency_shuttle/proc/announce_hijack_stage()
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@@ -264,7 +264,7 @@
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/obj/machinery/computer/emergency_shuttle/proc/announce_here(a_header = "Emergency Shuttle", a_text = "")
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var/msg_text = "<b><font size=4 color='red'>[a_header]</font><br> <font size=3><span class='robot'>[a_text]</font></font></b></span>"
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var/msg_text = "<b><font size=4 color='red'>[a_header]</font><br> <font size=3>[SPAN_ROBOT("[a_text]</font></font></b>")]"
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for(var/mob/R in range(35, src)) //Normal escape shutttle is 30 tiles from console to bottom. Extra range for if we ever get a bigger shuttle. Would do in shuttle area, doesn't account for mechs and such,
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to_chat(R, msg_text)
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SEND_SOUND(R, sound('sound/misc/notice1.ogg'))
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@@ -16,7 +16,7 @@
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/obj/item/lance_docking_generator/emag_act(mob/user)
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if(!emagged)
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emagged = TRUE
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to_chat(user, "<span class='notice'>You emag [src], removing its docking safeties.</span>")
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to_chat(user, SPAN_NOTICE("You emag [src], removing its docking safeties."))
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var/turf/T = get_turf(src)
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do_sparks(5, FALSE, T)
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playsound(T, "sparks", 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
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@@ -24,7 +24,7 @@
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/obj/item/lance_docking_generator/attack_self__legacy__attackchain(mob/living/user)
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if(!is_station_level(user.z))
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to_chat(user, "<span class='warning'>You'll want this to dock on the station.</span>")
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to_chat(user, SPAN_WARNING("You'll want this to dock on the station."))
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return
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var/list/dir_choices = list("North" = NORTH, "East" = EAST, "South" = SOUTH, "West" = WEST)
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var/dir_choice = tgui_input_list(user, "Which direction should the shuttle approach from?", "Dock Orientation", dir_choices)
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@@ -49,16 +49,16 @@
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max_y = max_y < 0 ? T.y : max(max_y, T.y)
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for(var/obj/O in T.contents)
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if((istype(O, /obj/machinery/atmospherics/supermatter_crystal) || istype(O, /obj/singularity)) && !emagged)
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to_chat(user, "<span class='warning'>Dangerous landing conditions, aborting!</span>")
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to_chat(user, SPAN_WARNING("Dangerous landing conditions, aborting!"))
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qdel(port, force = TRUE)
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return
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if(min_x <= TRANSITION_BORDER_WEST + 1 || max_x >= TRANSITION_BORDER_EAST - 1)
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to_chat(user, "<span class='warning'>Docking space area too close to edge of sector, aborting!</span>")
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to_chat(user, SPAN_WARNING("Docking space area too close to edge of sector, aborting!"))
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qdel(port, force = TRUE)
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return
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if(min_y <= TRANSITION_BORDER_SOUTH + 1 || max_y >= TRANSITION_BORDER_NORTH - 1)
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to_chat(user, "<span class='warning'>Docking space area too close to edge of sector, aborting!</span>")
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to_chat(user, SPAN_WARNING("Docking space area too close to edge of sector, aborting!"))
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qdel(port, force = TRUE)
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return
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var/list/L2 = list()
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@@ -74,13 +74,13 @@
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for(var/turf/BT in L2)
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for(var/obj/Ohno in BT.contents)
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if((istype(Ohno, /obj/machinery/atmospherics/supermatter_crystal) || istype(Ohno, /obj/singularity)) && !emagged)
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to_chat(user, "<span class='warning'>Dangerous landing conditions, aborting!</span>")
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to_chat(user, SPAN_WARNING("Dangerous landing conditions, aborting!"))
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qdel(port, force = TRUE)
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return
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port.register()
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log_admin("[key_name(user)] created the lance docking location at [COORD(port)].")
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to_chat(user, "<span class='notice'>Landing zone set. The signaller vanishes!</span>")
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to_chat(user, SPAN_NOTICE("Landing zone set. The signaller vanishes!"))
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new /obj/structure/lance_beacon(get_turf(src))
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qdel(src)
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@@ -37,7 +37,7 @@
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/obj/machinery/computer/camera_advanced/shuttle_docker/attack_hand(mob/user)
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if(!shuttle_port && !SSshuttle.getShuttle(shuttleId))
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to_chat(user,"<span class='warning'>Warning: Shuttle connection severed!</span>")
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to_chat(user,SPAN_WARNING("Warning: Shuttle connection severed!"))
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return
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return ..()
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@@ -108,23 +108,23 @@
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var/mob/camera/eye/shuttle_docker/the_eye = eyeobj
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var/landing_clear = check_landing_spot()
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if(designate_time && (landing_clear != SHUTTLE_DOCKER_BLOCKED))
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to_chat(current_user, "<span class='warning'>Targeting transit location, please wait [DisplayTimeText(designate_time)]...</span>")
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to_chat(current_user, SPAN_WARNING("Targeting transit location, please wait [DisplayTimeText(designate_time)]..."))
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designating_target_loc = the_eye.loc
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var/wait_completed = do_after(current_user, designate_time, FALSE, designating_target_loc, TRUE, CALLBACK(src, PROC_REF(canDesignateTarget)))
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designating_target_loc = null
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if(!current_user)
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return
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if(!wait_completed)
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to_chat(current_user, "<span class='warning'>Operation aborted.</span>")
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to_chat(current_user, SPAN_WARNING("Operation aborted."))
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return
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landing_clear = check_landing_spot()
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if(landing_clear != SHUTTLE_DOCKER_LANDING_CLEAR)
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switch(landing_clear)
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if(SHUTTLE_DOCKER_BLOCKED)
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to_chat(current_user, "<span class='warning'>Invalid transit location</span>")
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to_chat(current_user, SPAN_WARNING("Invalid transit location"))
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if(SHUTTLE_DOCKER_BLOCKED_BY_HIDDEN_PORT)
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to_chat(current_user, "<span class='warning'>Unknown object detected in landing zone. Please designate another location.</span>")
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to_chat(current_user, SPAN_WARNING("Unknown object detected in landing zone. Please designate another location."))
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return
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if(!my_port)
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@@ -155,7 +155,7 @@
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if(current_user.client)
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current_user.client.images += the_eye.placed_images
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to_chat(current_user, "<span class='notice'>Transit location designated</span>")
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to_chat(current_user, SPAN_NOTICE("Transit location designated"))
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return
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/obj/machinery/computer/camera_advanced/shuttle_docker/proc/canDesignateTarget()
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@@ -311,6 +311,6 @@
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if(T)
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playsound(console, 'sound/machines/terminal_prompt_confirm.ogg', 25, 0)
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remote_eye.set_loc(T)
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to_chat(target, "<span class='notice'>Jumped to [selected]</span>")
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to_chat(target, SPAN_NOTICE("Jumped to [selected]"))
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else
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playsound(console, 'sound/machines/terminal_prompt_deny.ogg', 25, 0)
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@@ -1056,7 +1056,7 @@
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if(..()) //we can't actually interact, so no action
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return TRUE
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if(!allowed(usr))
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to_chat(usr, "<span class='danger'>Access denied.</span>")
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to_chat(usr, SPAN_DANGER("Access denied."))
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return TRUE
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if(!can_call_shuttle(usr, action))
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return TRUE
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@@ -1064,7 +1064,7 @@
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if(action == "move")
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var/destination = params["move"]
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if(!options.Find(destination))//figure out if this translation works
|
||||
message_admins("<span class='boldannounceooc'>EXPLOIT:</span> [ADMIN_LOOKUPFLW(usr)] attempted to move [src] to an invalid location! [ADMIN_COORDJMP(src)]")
|
||||
message_admins("[SPAN_BOLDANNOUNCEOOC("EXPLOIT:")] [ADMIN_LOOKUPFLW(usr)] attempted to move [src] to an invalid location! [ADMIN_COORDJMP(src)]")
|
||||
return
|
||||
switch(SSshuttle.moveShuttle(shuttleId, destination, TRUE, usr))
|
||||
if(0)
|
||||
@@ -1075,9 +1075,9 @@
|
||||
add_fingerprint(usr)
|
||||
return TRUE
|
||||
if(1)
|
||||
to_chat(usr, "<span class='warning'>Invalid shuttle requested.</span>")
|
||||
to_chat(usr, SPAN_WARNING("Invalid shuttle requested."))
|
||||
if(2)
|
||||
to_chat(usr, "<span class='notice'>Unable to comply.</span>")
|
||||
to_chat(usr, SPAN_NOTICE("Unable to comply."))
|
||||
if(3)
|
||||
atom_say("Shuttle is refuelling at dock. Please wait...")
|
||||
if(4)
|
||||
@@ -1089,7 +1089,7 @@
|
||||
if(!emagged)
|
||||
src.req_access = list()
|
||||
emagged = TRUE
|
||||
to_chat(user, "<span class='notice'>You fried the consoles ID checking system.</span>")
|
||||
to_chat(user, SPAN_NOTICE("You fried the consoles ID checking system."))
|
||||
return TRUE
|
||||
|
||||
//for restricting when the computer can be used, needed for some console subtypes.
|
||||
@@ -1118,7 +1118,7 @@
|
||||
if(world.time < next_request)
|
||||
return
|
||||
next_request = world.time + 60 SECONDS //1 minute cooldown
|
||||
to_chat(usr, "<span class='notice'>Your request has been received by Centcom.</span>")
|
||||
to_chat(usr, SPAN_NOTICE("Your request has been received by Centcom."))
|
||||
log_admin("[key_name(usr)] requested to move the transport ferry to Centcom.")
|
||||
message_admins("<b>FERRY: <font color='#EB4E00'>[key_name_admin(usr)] (<A href='byond://?_src_=holder;secretsfun=moveferry'>Move Ferry</a>)</b> is requesting to move the transport ferry to Centcom.</font>")
|
||||
return TRUE
|
||||
|
||||
@@ -141,7 +141,7 @@
|
||||
if(..())
|
||||
return
|
||||
if(shuttle_and_preview_cooldown > world.time)
|
||||
to_chat(usr, "<span class='warning'>Please wait until the desired shuttle has finished being loaded.</span>")
|
||||
to_chat(usr, SPAN_WARNING("Please wait until the desired shuttle has finished being loaded."))
|
||||
return
|
||||
. = TRUE
|
||||
|
||||
|
||||
@@ -321,11 +321,11 @@
|
||||
credit_changes[item.account] += item.credits
|
||||
|
||||
if(item.credits > 0)
|
||||
msg += "<span class='good'>[item.account.account_name] +[item.credits]</span>: [item.reason]<br>"
|
||||
msg += "[SPAN_GOOD("[item.account.account_name] +[item.credits]")]: [item.reason]<br>"
|
||||
else if(item.credits == 0)
|
||||
msg += "<span class='[item.zero_is_good ? "good" : "bad"]'>[item.account.account_name] Notice</span>: [item.reason]<br>"
|
||||
else
|
||||
msg += "<span class='bad'>[item.account.account_name] [item.credits]</span>: [item.reason]<br>"
|
||||
msg += "[SPAN_BAD("[item.account.account_name] [item.credits]")]: [item.reason]<br>"
|
||||
|
||||
if(item.requests_console_department)
|
||||
if(!department_messages[item.requests_console_department])
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
var/time_to_go = max(SYNDICATE_CHALLENGE_TIMER, (challenge_time + 10 MINUTES))
|
||||
if(action == "move")
|
||||
if(challenge && world.time < time_to_go)
|
||||
to_chat(user, "<span class='warning'>You've issued a combat challenge to the station! You've got to give them at least [round(((time_to_go - world.time) / 10) / 60)] more minutes to allow them to prepare.</span>")
|
||||
to_chat(user, SPAN_WARNING("You've issued a combat challenge to the station! You've got to give them at least [round(((time_to_go - world.time) / 10) / 60)] more minutes to allow them to prepare."))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
/obj/machinery/computer/shuttle/syndicate/drop_pod/can_call_shuttle(user, action)
|
||||
if(action == "move")
|
||||
if(z != level_name_to_num(CENTCOMM))
|
||||
to_chat(user, "<span class='warning'>Pods are one way!</span>")
|
||||
to_chat(user, SPAN_WARNING("Pods are one way!"))
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user