Adds bullet impact particle effects! (#25177)

* Initial commit

* Cleaning up + more debris

* Adds missing trailing newline

* CI doesn't like these and starts an infinite loop it seems

* Hacky solution? I call it fixing CI

* Final fixes
This commit is contained in:
DGamerL
2024-05-06 21:44:14 +02:00
committed by GitHub
parent a750e3596e
commit b04bdf4ff9
14 changed files with 187 additions and 3 deletions
+4
View File
@@ -14,6 +14,10 @@
var/metalUsed = 2 //used to determine amount returned in deconstruction
var/metal_type = /obj/item/stack/sheet/metal
/obj/structure/girder/Initialize(mapload)
. = ..()
AddComponent(/datum/component/debris, DEBRIS_SPARKS, -20, 10)
/obj/structure/girder/examine(mob/user)
. = ..()
switch(state)
@@ -27,6 +27,7 @@
. = ..()
initial_state = icon_state
air_update_turf(1)
AddComponent(/datum/component/debris, DEBRIS_SPARKS, -20, 10)
/obj/structure/mineral_door/Destroy()
density = FALSE
@@ -211,3 +212,7 @@
resistance_flags = FLAMMABLE
max_integrity = 200
rad_insulation = RAD_VERY_LIGHT_INSULATION
/obj/structure/mineral_door/wood/Initialize()
. = ..()
AddComponent(/datum/component/debris, DEBRIS_WOOD, -20, 10)