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Adds bullet impact particle effects! (#25177)
* Initial commit * Cleaning up + more debris * Adds missing trailing newline * CI doesn't like these and starts an infinite loop it seems * Hacky solution? I call it fixing CI * Final fixes
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@@ -14,6 +14,10 @@
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var/metalUsed = 2 //used to determine amount returned in deconstruction
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var/metal_type = /obj/item/stack/sheet/metal
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/obj/structure/girder/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/debris, DEBRIS_SPARKS, -20, 10)
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/obj/structure/girder/examine(mob/user)
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. = ..()
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switch(state)
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@@ -27,6 +27,7 @@
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. = ..()
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initial_state = icon_state
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air_update_turf(1)
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AddComponent(/datum/component/debris, DEBRIS_SPARKS, -20, 10)
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/obj/structure/mineral_door/Destroy()
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density = FALSE
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@@ -211,3 +212,7 @@
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resistance_flags = FLAMMABLE
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max_integrity = 200
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rad_insulation = RAD_VERY_LIGHT_INSULATION
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/obj/structure/mineral_door/wood/Initialize()
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. = ..()
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AddComponent(/datum/component/debris, DEBRIS_WOOD, -20, 10)
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