From b07af660ed99a9ea734fcdb47ff2e0787533edb6 Mon Sep 17 00:00:00 2001 From: Citinited Date: Fri, 9 Nov 2018 23:18:54 +0000 Subject: [PATCH] Lowers min metal return from autolathe to 500, reverts cost of foam darts to 500, --- code/modules/projectiles/ammunition.dm | 4 ++-- code/modules/projectiles/ammunition/boxes.dm | 2 ++ code/modules/research/designs/autolathe_designs.dm | 2 +- 3 files changed, 5 insertions(+), 3 deletions(-) diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm index 66935652e4e..1e0a43e75d1 100644 --- a/code/modules/projectiles/ammunition.dm +++ b/code/modules/projectiles/ammunition.dm @@ -199,8 +199,8 @@ num_ammo++ for(var/M in initial_mats) //In case we have multiple types of materials var/materials_per = initial_mats[M] / max_ammo - - var/value = max(materials_per * num_ammo, 2000) //Enforce a minimum of 2000 units even if empty. + + var/value = max(materials_per * num_ammo, 500) //Enforce a minimum of 500 units even if empty. materials[M] = value //Behavior for magazines diff --git a/code/modules/projectiles/ammunition/boxes.dm b/code/modules/projectiles/ammunition/boxes.dm index 6eba670e906..28dc2e41b14 100644 --- a/code/modules/projectiles/ammunition/boxes.dm +++ b/code/modules/projectiles/ammunition/boxes.dm @@ -118,10 +118,12 @@ icon_state = "foambox" ammo_type = /obj/item/ammo_casing/caseless/foam_dart max_ammo = 40 + materials = list(MAT_METAL = 500) /obj/item/ammo_box/foambox/riot icon_state = "foambox_riot" ammo_type = /obj/item/ammo_casing/caseless/foam_dart/riot + materials = list(MAT_METAL = 50000) /obj/item/ammo_box/caps name = "speed loader (caps)" diff --git a/code/modules/research/designs/autolathe_designs.dm b/code/modules/research/designs/autolathe_designs.dm index cbd44d156b7..5a54bf54005 100644 --- a/code/modules/research/designs/autolathe_designs.dm +++ b/code/modules/research/designs/autolathe_designs.dm @@ -619,7 +619,7 @@ name = "Box of Foam Darts" id = "foam_dart" build_type = AUTOLATHE - materials = list(MAT_METAL = 30000) + materials = list(MAT_METAL = 500) build_path = /obj/item/ammo_box/foambox category = list("initial", "Miscellaneous")