diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 0d49cc1b0cd..4de934f1c96 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -796,7 +796,7 @@ About the new airlock wires panel: if(do_after(user, 20, 1, target = src)) if(!panel_open || !S.use(2)) return - user.visible_message("[user] reinforce \the [src] with metal.", + user.visible_message("[user] reinforces \the [src] with metal.", "You reinforce \the [src] with metal.") security_level = AIRLOCK_SECURITY_METAL update_icon() @@ -810,7 +810,7 @@ About the new airlock wires panel: if(do_after(user, 20, 1, target = src)) if(!panel_open || !S.use(2)) return - user.visible_message("[user] reinforce \the [src] with plasteel.", + user.visible_message("[user] reinforces \the [src] with plasteel.", "You reinforce \the [src] with plasteel.") security_level = AIRLOCK_SECURITY_PLASTEEL modify_max_integrity(normal_integrity * AIRLOCK_INTEGRITY_MULTIPLIER) diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm index e2067467ddb..7169b3d1443 100644 --- a/code/modules/projectiles/guns/energy/nuclear.dm +++ b/code/modules/projectiles/guns/energy/nuclear.dm @@ -28,7 +28,7 @@ /obj/item/gun/energy/gun/mini name = "miniature energy gun" - desc = "A small, pistol-sized energy gun with a built-in flashlight. It has two settings: stun and kill." + desc = "A small, pistol-sized energy gun with a built-in flashlight. It has two settings: disable and kill." icon_state = "mini" w_class = WEIGHT_CLASS_SMALL ammo_x_offset = 2