diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index 0d49cc1b0cd..4de934f1c96 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -796,7 +796,7 @@ About the new airlock wires panel:
if(do_after(user, 20, 1, target = src))
if(!panel_open || !S.use(2))
return
- user.visible_message("[user] reinforce \the [src] with metal.",
+ user.visible_message("[user] reinforces \the [src] with metal.",
"You reinforce \the [src] with metal.")
security_level = AIRLOCK_SECURITY_METAL
update_icon()
@@ -810,7 +810,7 @@ About the new airlock wires panel:
if(do_after(user, 20, 1, target = src))
if(!panel_open || !S.use(2))
return
- user.visible_message("[user] reinforce \the [src] with plasteel.",
+ user.visible_message("[user] reinforces \the [src] with plasteel.",
"You reinforce \the [src] with plasteel.")
security_level = AIRLOCK_SECURITY_PLASTEEL
modify_max_integrity(normal_integrity * AIRLOCK_INTEGRITY_MULTIPLIER)
diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm
index e2067467ddb..7169b3d1443 100644
--- a/code/modules/projectiles/guns/energy/nuclear.dm
+++ b/code/modules/projectiles/guns/energy/nuclear.dm
@@ -28,7 +28,7 @@
/obj/item/gun/energy/gun/mini
name = "miniature energy gun"
- desc = "A small, pistol-sized energy gun with a built-in flashlight. It has two settings: stun and kill."
+ desc = "A small, pistol-sized energy gun with a built-in flashlight. It has two settings: disable and kill."
icon_state = "mini"
w_class = WEIGHT_CLASS_SMALL
ammo_x_offset = 2