From b0a2f86c19de76a0127a9674b6e17d9ea9dc4cbd Mon Sep 17 00:00:00 2001 From: void* Date: Thu, 27 Dec 2018 17:21:27 +0100 Subject: [PATCH] fixed missiles spinning when shot from missile racks --- code/game/mecha/equipment/weapons/weapons.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index f5fdecea3f6..64c5c18177c 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -346,7 +346,7 @@ if(heavy_missile) M.heavy_missile = 1 playsound(chassis, fire_sound, 50, 1) - M.throw_at(target, missile_range, missile_speed) + M.throw_at(target, missile_range, missile_speed, spin = FALSE) projectiles-- log_message("Fired from [name], targeting [target].") var/turf/T = get_turf(src)