Merge pull request #15971 from S34NW/AI_announcer_new

Revamps "Station AI" announcer
This commit is contained in:
variableundefined
2021-09-06 23:14:27 -05:00
committed by GitHub
75 changed files with 75 additions and 51 deletions
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@@ -606,7 +606,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
"Custom" = "Cryptic Message")
var/list/MsgSound = list("Beep" = 'sound/misc/notice2.ogg',
"Enemy Communications Intercepted" = 'sound/AI/intercept2.ogg',
"Enemy Communications Intercepted" = 'sound/AI/intercept.ogg',
"New Command Report Created" = 'sound/AI/commandreport.ogg')
var/type = input(usr, "Pick a type of report to send", "Report Type", "") as anything in MsgType
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@@ -49,7 +49,7 @@
CRASH("Anomaly: No valid turfs found for [impact_area] - [impact_area.type]")
/datum/event/anomaly/announce()
GLOB.event_announcement.Announce("Localized hyper-energetic flux wave detected on long range scanners. Expected location of impact: [impact_area.name].", "Anomaly Alert")
GLOB.event_announcement.Announce("Localized hyper-energetic flux wave detected on long range scanners. Expected location of impact: [impact_area.name].", "Anomaly Alert", 'sound/AI/anomaly.ogg')
/datum/event/anomaly/start()
var/turf/T = pick(get_area_turfs(impact_area))
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@@ -5,4 +5,4 @@
anomaly_path = /obj/effect/anomaly/bluespace
/datum/event/anomaly/anomaly_bluespace/announce()
GLOB.event_announcement.Announce("Unstable bluespace anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
GLOB.event_announcement.Announce("Unstable bluespace anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert", 'sound/AI/anomaly.ogg')
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@@ -5,4 +5,4 @@
anomaly_path = /obj/effect/anomaly/flux
/datum/event/anomaly/anomaly_flux/announce()
GLOB.event_announcement.Announce("Localized hyper-energetic flux wave detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
GLOB.event_announcement.Announce("Localized hyper-energetic flux wave detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert", 'sound/AI/anomaly.ogg')
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@@ -5,4 +5,4 @@
anomaly_path = /obj/effect/anomaly/grav
/datum/event/anomaly/anomaly_grav/announce()
GLOB.event_announcement.Announce("Gravitational anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
GLOB.event_announcement.Announce("Gravitational anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert", 'sound/AI/anomaly.ogg')
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@@ -5,4 +5,4 @@
anomaly_path = /obj/effect/anomaly/pyro
/datum/event/anomaly/anomaly_pyro/announce()
GLOB.event_announcement.Announce("Atmospheric anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
GLOB.event_announcement.Announce("Atmospheric anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert", 'sound/AI/anomaly.ogg')
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@@ -5,4 +5,4 @@
anomaly_path = /obj/effect/anomaly/bhole
/datum/event/anomaly/anomaly_vortex/announce()
GLOB.event_announcement.Announce("Localized high-intensity vortex anomaly detected on long range scanners. Expected location: [impact_area.name]", "Anomaly Alert")
GLOB.event_announcement.Announce("Localized high-intensity vortex anomaly detected on long range scanners. Expected location: [impact_area.name]", "Anomaly Alert", 'sound/AI/anomaly.ogg')
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@@ -21,7 +21,7 @@
SEND_SOUND(M, S)
/datum/event/apc_overload/announce()
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please check all underfloor APC terminals.", "Critical Power Failure", new_sound = 'sound/AI/attention.ogg')
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please check all underfloor APC terminals.", "Critical Power Failure", 'sound/AI/power_overload.ogg')
/datum/event/apc_overload/end()
return TRUE
@@ -33,7 +33,7 @@
/area/turret_protected/ai)
if(announce)
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please check all underfloor APC terminals.", "Critical Power Failure", new_sound = 'sound/AI/attention.ogg')
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please check all underfloor APC terminals.", "Critical Power Failure", 'sound/AI/power_overload.ogg')
// break APC_BREAK_PROBABILITY% of all of the APCs on the station
var/affected_apc_count = 0
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@@ -20,7 +20,7 @@
SEND_SOUND(M, S)
/datum/event/apc_short/announce()
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please repair shorted APCs.", "Systems Power Failure", new_sound = 'sound/AI/attention.ogg')
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please repair shorted APCs.", "Systems Power Failure", 'sound/AI/power_overload.ogg')
/datum/event/apc_short/end()
return TRUE
@@ -30,7 +30,7 @@
/area/engine/engineering,
/area/engine/supermatter,
/area/turret_protected/ai)
GLOB.event_announcement.Announce("Power failure detected in [station_name()]'s powernet. All APCs have lost power. Gravity systems likely to fail.", "Systems Power Failure", new_sound = 'sound/AI/attention.ogg')
GLOB.event_announcement.Announce("Power failure detected in [station_name()]'s powernet. All APCs have lost power. Gravity systems likely to fail.", "Systems Power Failure", 'sound/AI/attention.ogg')
for(var/thing in GLOB.apcs)
var/obj/machinery/power/apc/A = thing
var/area/current_area = get_area(A)
@@ -49,7 +49,7 @@
/area/engine/supermatter,
/area/turret_protected/ai)
if(announce)
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please repair shorted APCs.", "Systems Power Failure", new_sound = 'sound/AI/attention.ogg')
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please repair shorted APCs.", "Systems Power Failure", 'sound/AI/power_overload.ogg')
// break APC_BREAK_PROBABILITY% of all of the APCs on the station
var/affected_apc_count = 0
for(var/thing in GLOB.apcs)
@@ -76,7 +76,7 @@
/proc/power_restore(announce = TRUE, power_type)
if(power_type == 0) //Power without Repairing
if(announce)
GLOB.event_announcement.Announce("All operational APCs on \the [station_name()] have been fully charged.", "Power Systems Nominal", new_sound = 'sound/AI/poweron.ogg')
GLOB.event_announcement.Announce("All operational APCs on \the [station_name()] have been fully charged.", "Power Systems Nominal", 'sound/AI/attention.ogg')
var/affected_apc_count = 0
for(var/thing in GLOB.apcs)
var/obj/machinery/power/apc/A = thing
@@ -90,7 +90,7 @@
log_and_message_admins("Power has been restored to [affected_apc_count] APCs.")
if(power_type == 1) //Repair without charging
if(announce)
GLOB.event_announcement.Announce("All APCs on \the [station_name()] have been repaired.", "Power Systems Nominal", new_sound = 'sound/AI/poweron.ogg')
GLOB.event_announcement.Announce("All APCs on \the [station_name()] have been repaired.", "Power Systems Nominal", 'sound/AI/attention.ogg')
for(var/thing in GLOB.apcs)
var/obj/machinery/power/apc/A = thing
var/area/current_area = get_area(A)
@@ -101,7 +101,7 @@
log_and_message_admins("Power has been restored to all APCs.")
if(power_type == 2) //Repair and Power APCs
if(announce)
GLOB.event_announcement.Announce("All APCs on \the [station_name()] have been repaired and recharged. We apologize for the inconvenience.", "Power Systems Optimal", new_sound = 'sound/AI/poweron.ogg')
GLOB.event_announcement.Announce("All APCs on \the [station_name()] have been repaired and recharged. We apologize for the inconvenience.", "Power Systems Optimal", 'sound/AI/attention.ogg')
// repair the APCs and recharge them
for(var/thing in GLOB.apcs)
var/obj/machinery/power/apc/A = thing
@@ -115,7 +115,7 @@
/proc/power_restore_quick(announce = TRUE)
if(announce)
GLOB.event_announcement.Announce("All SMESs on \the [station_name()] have been recharged. We apologize for the inconvenience.", "Power Systems Nominal", new_sound = 'sound/AI/poweron.ogg')
GLOB.event_announcement.Announce("All SMESs on \the [station_name()] have been recharged. We apologize for the inconvenience.", "Power Systems Nominal", 'sound/AI/attention.ogg')
// fix all of the SMESs
for(var/obj/machinery/power/smes/S in GLOB.machines)
if(!is_station_level(S.z))
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@@ -14,7 +14,7 @@
"You don't want to buy anything? Yeah, well I didn't want to buy your mom either.")
/datum/event/brand_intelligence/announce()
GLOB.event_announcement.Announce("Rampant brand intelligence has been detected aboard [station_name()], please stand-by. The origin is believed to be \a [originMachine.name].", "Machine Learning Alert")
GLOB.event_announcement.Announce("Rampant brand intelligence has been detected aboard [station_name()], please stand-by. The origin is believed to be \a [originMachine.name].", "Machine Learning Alert", 'sound/AI/brand_intelligence.ogg')
/datum/event/brand_intelligence/start()
for(var/obj/machinery/vending/V in GLOB.machines)
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@@ -20,7 +20,7 @@
D.carrier = TRUE
/datum/event/disease_outbreak/announce()
GLOB.event_announcement.Announce("Confirmed outbreak of level 7 major viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", new_sound = 'sound/AI/outbreak7.ogg')
GLOB.event_announcement.Announce("Confirmed outbreak of level 7 major viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/AI/outbreak7.ogg')
for(var/p in GLOB.dead_mob_list)
var/mob/M = p
to_chat(M, "<span class='deadsay'><b>[patient_zero]</b> has been infected with <b>[D.name]</b> ([ghost_follow_link(patient_zero, M)])</span>")
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@@ -1,7 +1,7 @@
/datum/event/door_runtime
/datum/event/door_runtime/announce()
GLOB.minor_announcement.Announce("Hostile runtime detected in door controllers. Isolation lockdown protocols are now in effect. Please remain calm.", "Network Alert")
GLOB.minor_announcement.Announce("Hostile runtime detected in door controllers. Isolation lockdown protocols are now in effect. Please remain calm.", "Network Alert", 'sound/AI/door_runtimes.ogg')
/datum/event/door_runtime/start()
for(var/obj/machinery/door/D in GLOB.airlocks)
@@ -13,4 +13,4 @@
post_status("alert", "lockdown")
/datum/event/door_runtime/proc/reboot()
GLOB.minor_announcement.Announce("Automatic system reboot complete. Have a secure day.","Network reset:")
GLOB.minor_announcement.Announce("Automatic system reboot complete. Have a secure day.","Network reset:", 'sound/AI/door_runtimes_fix.ogg')
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@@ -3,7 +3,7 @@
var/lightsoutRange = 25
/datum/event/electrical_storm/announce()
GLOB.event_announcement.Announce("An electrical storm has been detected in your area, please repair potential electronic overloads.", "Electrical Storm Alert")
GLOB.event_announcement.Announce("An electrical storm has been detected in your area, please repair potential electronic overloads.", "Electrical Storm Alert", 'sound/AI/elec_storm.ogg')
/datum/event/electrical_storm/start()
var/list/epicentreList = list()
@@ -26,4 +26,3 @@
var/obj/effect/landmark/epicentre = thing
for(var/obj/machinery/power/apc/apc in range(epicentre, lightsoutRange))
INVOKE_ASYNC(apc, /obj/machinery/power/apc.proc/overload_lighting)
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@@ -18,7 +18,7 @@
/datum/event/ion_storm/announce()
if(announceEvent == ION_ANNOUNCE || (announceEvent == ION_RANDOM && prob(ionAnnounceChance)))
GLOB.event_announcement.Announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", 'sound/AI/ionstorm.ogg')
GLOB.event_announcement.Announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", 'sound/AI/ions.ogg')
/datum/event/ion_storm/start()
//AI laws
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@@ -4,7 +4,7 @@
announceWhen = 1
/datum/event/solar_flare/announce()
GLOB.event_announcement.Announce("A solar flare has been detected on collision course with the station.", "Incoming Solar Flare", 'sound/AI/attention.ogg')
GLOB.event_announcement.Announce("A solar flare has been detected on collision course with the station.", "Incoming Solar Flare", 'sound/AI/flare.ogg')
/datum/event/solar_flare/start()
SSweather.run_weather(/datum/weather/solar_flare)
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@@ -11,7 +11,7 @@
/datum/event/spider_terror/announce()
if(successSpawn)
GLOB.command_announcement.Announce("Confirmed outbreak of level 3 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/effects/siren-spooky.ogg')
GLOB.command_announcement.Announce("Confirmed outbreak of level 3 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/effects/siren-spooky.ogg', new_sound2 = 'sound/AI/outbreak3.ogg')
else
log_and_message_admins("Warning: Could not spawn any mobs for event Terror Spiders")
@@ -61,4 +61,3 @@
successSpawn = TRUE
#undef TS_HIGHPOP_TRIGGER
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@@ -5,7 +5,7 @@
var/obj/effect/tear/TE
/datum/event/tear/announce()
GLOB.event_announcement.Announce("A tear in the fabric of space and time has opened. Expected location: [impact_area.name].", "Anomaly Alert")
GLOB.event_announcement.Announce("A tear in the fabric of space and time has opened. Expected location: [impact_area.name].", "Anomaly Alert", 'sound/AI/anomaly.ogg')
/datum/event/tear/start()
var/turf/T = pick(get_area_turfs(impact_area))
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@@ -6,7 +6,7 @@
var/list/vents = list()
/datum/event/vent_clog/announce()
GLOB.event_announcement.Announce("The scrubbers network is experiencing a backpressure surge. Some ejection of contents may occur.", "Atmospherics alert")
GLOB.event_announcement.Announce("The scrubbers network is experiencing a backpressure surge. Some ejection of contents may occur.", "Atmospherics alert", 'sound/AI/scrubbers.ogg')
/datum/event/vent_clog/setup()
endWhen = rand(25, 100)
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@@ -27,7 +27,7 @@
if(SSshuttle.emergency.mode == SHUTTLE_STRANDED)
SSshuttle.emergency.mode = SHUTTLE_DOCKED
SSshuttle.emergency.timer = world.time
GLOB.priority_announcement.Announce("Hostile environment resolved. You have 3 minutes to board the Emergency Shuttle.", "Priority Announcement", 'sound/AI/shuttledock.ogg')
GLOB.priority_announcement.Announce("Hostile environment resolved. You have 3 minutes to board the Emergency Shuttle.", "Priority Announcement", 'sound/AI/eshuttle_dock.ogg')
qdel(doomsday_device)
if(explosive)
@@ -33,7 +33,7 @@
/mob/living/simple_animal/hostile/netherworld/migo/Initialize(mapload)
. = ..()
migo_sounds = list('sound/items/bubblewrap.ogg', 'sound/items/change_jaws.ogg', 'sound/items/crowbar.ogg', 'sound/items/drink.ogg', 'sound/items/deconstruct.ogg', 'sound/items/change_drill.ogg', 'sound/items/dodgeball.ogg', 'sound/items/eatfood.ogg', 'sound/items/screwdriver.ogg', 'sound/items/weeoo1.ogg', 'sound/items/wirecutter.ogg', 'sound/items/welder.ogg', 'sound/items/zip.ogg', 'sound/items/rped.ogg', 'sound/items/ratchet.ogg', 'sound/items/polaroid1.ogg', 'sound/items/pshoom.ogg', 'sound/items/airhorn.ogg', 'sound/voice/bcreep.ogg', 'sound/voice/biamthelaw.ogg', 'sound/voice/ed209_20sec.ogg', 'sound/voice/hiss3.ogg', 'sound/voice/hiss6.ogg', 'sound/voice/mpatchedup.ogg', 'sound/voice/mfeelbetter.ogg', 'sound/weapons/sear.ogg', 'sound/ambience/antag/tatoralert.ogg', 'sound/mecha/nominal.ogg', 'sound/mecha/weapdestr.ogg', 'sound/mecha/critdestr.ogg', 'sound/mecha/imag_enh.ogg', 'sound/effects/adminhelp.ogg', 'sound/effects/alert.ogg', 'sound/effects/attackblob.ogg', 'sound/effects/bamf.ogg', 'sound/effects/blobattack.ogg', 'sound/effects/break_stone.ogg', 'sound/effects/bubbles.ogg', 'sound/effects/bubbles2.ogg', 'sound/effects/clang.ogg', 'sound/effects/clownstep2.ogg', 'sound/effects/dimensional_rend.ogg', 'sound/effects/doorcreaky.ogg', 'sound/effects/empulse.ogg', 'sound/effects/explosionfar.ogg', 'sound/effects/explosion1.ogg', 'sound/effects/grillehit.ogg', 'sound/effects/genetics.ogg', 'sound/effects/heartbeat.ogg', 'sound/effects/hyperspace_begin.ogg', 'sound/effects/hyperspace_end.ogg', 'sound/goonstation/effects/screech.ogg', 'sound/effects/phasein.ogg', 'sound/effects/picaxe1.ogg', 'sound/effects/sparks1.ogg', 'sound/effects/smoke.ogg', 'sound/effects/splat.ogg', 'sound/effects/snap.ogg', 'sound/effects/tendril_destroyed.ogg', 'sound/effects/supermatter.ogg', 'sound/misc/desceration-01.ogg', 'sound/misc/desceration-02.ogg', 'sound/misc/desceration-03.ogg', 'sound/misc/bloblarm.ogg', 'sound/goonstation/misc/airraid_loop.ogg', 'sound/misc/interference.ogg', 'sound/misc/notice1.ogg', 'sound/misc/notice2.ogg', 'sound/misc/sadtrombone.ogg', 'sound/misc/slip.ogg', 'sound/weapons/armbomb.ogg', 'sound/weapons/chainsaw.ogg', 'sound/weapons/emitter.ogg', 'sound/weapons/emitter2.ogg', 'sound/weapons/blade1.ogg', 'sound/weapons/bladeslice.ogg', 'sound/weapons/blastcannon.ogg', 'sound/weapons/blaster.ogg', 'sound/weapons/bulletflyby3.ogg', 'sound/weapons/circsawhit.ogg', 'sound/weapons/cqchit2.ogg', 'sound/weapons/drill.ogg', 'sound/weapons/genhit1.ogg', 'sound/weapons/gunshots/gunshot_silenced.ogg', 'sound/weapons/gunshots/gunshot.ogg', 'sound/weapons/handcuffs.ogg', 'sound/weapons/homerun.ogg', 'sound/weapons/kenetic_accel.ogg', 'sound/machines/fryer/deep_fryer_emerge.ogg', 'sound/machines/airlock_alien_prying.ogg', 'sound/machines/airlock_close.ogg', 'sound/machines/airlockforced.ogg', 'sound/machines/airlock_open.ogg', 'sound/machines/alarm.ogg', 'sound/machines/blender.ogg', 'sound/machines/boltsdown.ogg', 'sound/machines/boltsup.ogg', 'sound/machines/buzz-sigh.ogg', 'sound/machines/buzz-two.ogg', 'sound/machines/chime.ogg', 'sound/machines/defib_charge.ogg', 'sound/machines/defib_failed.ogg', 'sound/machines/defib_ready.ogg', 'sound/machines/defib_zap.ogg', 'sound/machines/deniedbeep.ogg', 'sound/machines/ding.ogg', 'sound/machines/disposalflush.ogg', 'sound/machines/door_close.ogg', 'sound/machines/door_open.ogg', 'sound/machines/engine_alert1.ogg', 'sound/machines/engine_alert2.ogg', 'sound/machines/hiss.ogg', 'sound/machines/honkbot_evil_laugh.ogg', 'sound/machines/juicer.ogg', 'sound/machines/ping.ogg', 'sound/ambience/signal.ogg', 'sound/machines/synth_no.ogg', 'sound/machines/synth_yes.ogg', 'sound/machines/terminal_alert.ogg', 'sound/machines/twobeep.ogg', 'sound/machines/ventcrawl.ogg', 'sound/machines/warning-buzzer.ogg', 'sound/ai/outbreak5.ogg', 'sound/ai/outbreak7.ogg', 'sound/ai/poweroff.ogg', 'sound/ai/radiation.ogg', 'sound/ai/shuttlecalled.ogg', 'sound/ai/shuttledock.ogg', 'sound/ai/shuttlerecalled.ogg', 'sound/ai/aimalf.ogg', 'sound/ambience/ambigen1.ogg', 'sound/ambience/ambigen3.ogg', 'sound/ambience/ambigen4.ogg', 'sound/ambience/ambigen5.ogg', 'sound/ambience/ambigen6.ogg', 'sound/ambience/ambigen10.ogg', 'sound/hallucinations/over_here1.ogg', 'sound/hallucinations/over_here2.ogg', 'sound/hallucinations/over_here3.ogg') //hahahaha fuck you code divers
migo_sounds = list('sound/items/bubblewrap.ogg', 'sound/items/change_jaws.ogg', 'sound/items/crowbar.ogg', 'sound/items/drink.ogg', 'sound/items/deconstruct.ogg', 'sound/items/change_drill.ogg', 'sound/items/dodgeball.ogg', 'sound/items/eatfood.ogg', 'sound/items/screwdriver.ogg', 'sound/items/weeoo1.ogg', 'sound/items/wirecutter.ogg', 'sound/items/welder.ogg', 'sound/items/zip.ogg', 'sound/items/rped.ogg', 'sound/items/ratchet.ogg', 'sound/items/polaroid1.ogg', 'sound/items/pshoom.ogg', 'sound/items/airhorn.ogg', 'sound/voice/bcreep.ogg', 'sound/voice/biamthelaw.ogg', 'sound/voice/ed209_20sec.ogg', 'sound/voice/hiss3.ogg', 'sound/voice/hiss6.ogg', 'sound/voice/mpatchedup.ogg', 'sound/voice/mfeelbetter.ogg', 'sound/weapons/sear.ogg', 'sound/ambience/antag/tatoralert.ogg', 'sound/mecha/nominal.ogg', 'sound/mecha/weapdestr.ogg', 'sound/mecha/critdestr.ogg', 'sound/mecha/imag_enh.ogg', 'sound/effects/adminhelp.ogg', 'sound/effects/alert.ogg', 'sound/effects/attackblob.ogg', 'sound/effects/bamf.ogg', 'sound/effects/blobattack.ogg', 'sound/effects/break_stone.ogg', 'sound/effects/bubbles.ogg', 'sound/effects/bubbles2.ogg', 'sound/effects/clang.ogg', 'sound/effects/clownstep2.ogg', 'sound/effects/dimensional_rend.ogg', 'sound/effects/doorcreaky.ogg', 'sound/effects/empulse.ogg', 'sound/effects/explosionfar.ogg', 'sound/effects/explosion1.ogg', 'sound/effects/grillehit.ogg', 'sound/effects/genetics.ogg', 'sound/effects/heartbeat.ogg', 'sound/effects/hyperspace_begin.ogg', 'sound/effects/hyperspace_end.ogg', 'sound/goonstation/effects/screech.ogg', 'sound/effects/phasein.ogg', 'sound/effects/picaxe1.ogg', 'sound/effects/sparks1.ogg', 'sound/effects/smoke.ogg', 'sound/effects/splat.ogg', 'sound/effects/snap.ogg', 'sound/effects/tendril_destroyed.ogg', 'sound/effects/supermatter.ogg', 'sound/misc/desceration-01.ogg', 'sound/misc/desceration-02.ogg', 'sound/misc/desceration-03.ogg', 'sound/misc/bloblarm.ogg', 'sound/goonstation/misc/airraid_loop.ogg', 'sound/misc/interference.ogg', 'sound/misc/notice1.ogg', 'sound/misc/notice2.ogg', 'sound/misc/sadtrombone.ogg', 'sound/misc/slip.ogg', 'sound/weapons/armbomb.ogg', 'sound/weapons/chainsaw.ogg', 'sound/weapons/emitter.ogg', 'sound/weapons/emitter2.ogg', 'sound/weapons/blade1.ogg', 'sound/weapons/bladeslice.ogg', 'sound/weapons/blastcannon.ogg', 'sound/weapons/blaster.ogg', 'sound/weapons/bulletflyby3.ogg', 'sound/weapons/circsawhit.ogg', 'sound/weapons/cqchit2.ogg', 'sound/weapons/drill.ogg', 'sound/weapons/genhit1.ogg', 'sound/weapons/gunshots/gunshot_silenced.ogg', 'sound/weapons/gunshots/gunshot.ogg', 'sound/weapons/handcuffs.ogg', 'sound/weapons/homerun.ogg', 'sound/weapons/kenetic_accel.ogg', 'sound/machines/fryer/deep_fryer_emerge.ogg', 'sound/machines/airlock_alien_prying.ogg', 'sound/machines/airlock_close.ogg', 'sound/machines/airlockforced.ogg', 'sound/machines/airlock_open.ogg', 'sound/machines/alarm.ogg', 'sound/machines/blender.ogg', 'sound/machines/boltsdown.ogg', 'sound/machines/boltsup.ogg', 'sound/machines/buzz-sigh.ogg', 'sound/machines/buzz-two.ogg', 'sound/machines/chime.ogg', 'sound/machines/defib_charge.ogg', 'sound/machines/defib_failed.ogg', 'sound/machines/defib_ready.ogg', 'sound/machines/defib_zap.ogg', 'sound/machines/deniedbeep.ogg', 'sound/machines/ding.ogg', 'sound/machines/disposalflush.ogg', 'sound/machines/door_close.ogg', 'sound/machines/door_open.ogg', 'sound/machines/engine_alert1.ogg', 'sound/machines/engine_alert2.ogg', 'sound/machines/hiss.ogg', 'sound/machines/honkbot_evil_laugh.ogg', 'sound/machines/juicer.ogg', 'sound/machines/ping.ogg', 'sound/ambience/signal.ogg', 'sound/machines/synth_no.ogg', 'sound/machines/synth_yes.ogg', 'sound/machines/terminal_alert.ogg', 'sound/machines/twobeep.ogg', 'sound/machines/ventcrawl.ogg', 'sound/machines/warning-buzzer.ogg', 'sound/ai/outbreak5.ogg', 'sound/ai/outbreak7.ogg', 'sound/ai/alert.ogg', 'sound/ai/radiation.ogg', 'sound/ai/eshuttle_call.ogg', 'sound/ai/eshuttle_dock.ogg', 'sound/ai/eshuttle_recall.ogg', 'sound/ai/aimalf.ogg', 'sound/ambience/ambigen1.ogg', 'sound/ambience/ambigen3.ogg', 'sound/ambience/ambigen4.ogg', 'sound/ambience/ambigen5.ogg', 'sound/ambience/ambigen6.ogg', 'sound/ambience/ambigen10.ogg', 'sound/hallucinations/over_here1.ogg', 'sound/hallucinations/over_here2.ogg', 'sound/hallucinations/over_here3.ogg') //hahahaha fuck you code divers
/mob/living/simple_animal/hostile/netherworld/migo/say(message, bubble_type, list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
..()
@@ -33,7 +33,7 @@ GLOBAL_DATUM_INIT(security_announcement_down, /datum/announcement/priority/secur
switch(level)
if(SEC_LEVEL_GREEN)
GLOB.security_announcement_down.Announce("All threats to the station have passed. All weapons need to be holstered and privacy laws are once again fully enforced.","Attention! Security level lowered to green.")
GLOB.security_announcement_down.Announce("All threats to the station have passed. All weapons need to be holstered and privacy laws are once again fully enforced.","Attention! Security level lowered to green.", 'sound/AI/green.ogg')
GLOB.security_level = SEC_LEVEL_GREEN
post_status("alert", "outline")
@@ -45,9 +45,9 @@ GLOBAL_DATUM_INIT(security_announcement_down, /datum/announcement/priority/secur
if(SEC_LEVEL_BLUE)
if(GLOB.security_level < SEC_LEVEL_BLUE)
GLOB.security_announcement_up.Announce("The station has received reliable information about possible hostile activity on the station. Security staff may have weapons visible and random searches are permitted.","Attention! Security level elevated to blue.")
GLOB.security_announcement_up.Announce("The station has received reliable information about possible hostile activity on the station. Security staff may have weapons visible and random searches are permitted.","Attention! Security level elevated to blue.", 'sound/AI/blue.ogg')
else
GLOB.security_announcement_down.Announce("The immediate threat has passed. Security may no longer have weapons drawn at all times, but may continue to have them visible. Random searches are still allowed.","Attention! Security level lowered to blue.")
GLOB.security_announcement_down.Announce("The immediate threat has passed. Security may no longer have weapons drawn at all times, but may continue to have them visible. Random searches are still allowed.","Attention! Security level lowered to blue.", 'sound/AI/blue.ogg')
GLOB.security_level = SEC_LEVEL_BLUE
post_status("alert", "outline")
@@ -59,9 +59,9 @@ GLOBAL_DATUM_INIT(security_announcement_down, /datum/announcement/priority/secur
if(SEC_LEVEL_RED)
if(GLOB.security_level < SEC_LEVEL_RED)
GLOB.security_announcement_up.Announce("There is an immediate and serious threat to the station. Security may have weapons unholstered at all times. Random searches are allowed and advised.","Attention! Code Red!")
GLOB.security_announcement_up.Announce("There is an immediate and serious threat to the station. Security may have weapons unholstered at all times. Random searches are allowed and advised.","Attention! Code Red!", 'sound/AI/red.ogg')
else
GLOB.security_announcement_down.Announce("The station's self-destruct mechanism has been deactivated, but there is still an immediate and serious threat to the station. Security may have weapons unholstered at all times. Random searches are allowed and advised.","Attention! Code Red!")
GLOB.security_announcement_down.Announce("The station's self-destruct mechanism has been deactivated, but there is still an immediate and serious threat to the station. Security may have weapons unholstered at all times. Random searches are allowed and advised.","Attention! Code Red!", 'sound/AI/red.ogg')
GLOB.security_level = SEC_LEVEL_RED
var/obj/machinery/door/airlock/highsecurity/red/R = locate(/obj/machinery/door/airlock/highsecurity/red) in GLOB.airlocks
@@ -77,7 +77,7 @@ GLOBAL_DATUM_INIT(security_announcement_down, /datum/announcement/priority/secur
FA.overlays += image('icons/obj/monitors.dmi', "overlay_red")
if(SEC_LEVEL_GAMMA)
GLOB.security_announcement_up.Announce("Central Command has ordered the Gamma security level on the station. Security is to have weapons equipped at all times, and all civilians are to immediately seek their nearest head for transportation to a secure location.", "Attention! Gamma security level activated!", sound('sound/effects/new_siren.ogg'))
GLOB.security_announcement_up.Announce("Central Command has ordered the Gamma security level on the station. Security is to have weapons equipped at all times, and all civilians are to immediately seek their nearest head for transportation to a secure location.", "Attention! Gamma security level activated!", 'sound/effects/new_siren.ogg', new_sound2 = 'sound/AI/gamma.ogg')
GLOB.security_level = SEC_LEVEL_GAMMA
if(GLOB.security_level < SEC_LEVEL_RED)
@@ -95,7 +95,7 @@ GLOBAL_DATUM_INIT(security_announcement_down, /datum/announcement/priority/secur
FA.update_icon()
if(SEC_LEVEL_EPSILON)
GLOB.security_announcement_up.Announce("Central Command has ordered the Epsilon security level on the station. Consider all contracts terminated.","Attention! Epsilon security level activated!", new_sound = sound('sound/effects/purge_siren.ogg'))
GLOB.security_announcement_up.Announce("Central Command has ordered the Epsilon security level on the station. Consider all contracts terminated.","Attention! Epsilon security level activated!", 'sound/effects/purge_siren.ogg', new_sound2 = 'sound/AI/epsilon.ogg')
GLOB.security_level = SEC_LEVEL_EPSILON
post_status("alert", "epsilonalert")
@@ -106,7 +106,7 @@ GLOBAL_DATUM_INIT(security_announcement_down, /datum/announcement/priority/secur
FA.overlays += image('icons/obj/monitors.dmi', "overlay_epsilon")
if(SEC_LEVEL_DELTA)
GLOB.security_announcement_up.Announce("The station's self-destruct mechanism has been engaged. All crew are instructed to obey all instructions given by heads of staff. Any violations of these orders can be punished by death. This is not a drill.","Attention! Delta security level reached!", new_sound = sound('sound/effects/deltaalarm.ogg'))
GLOB.security_announcement_up.Announce("The station's self-destruct mechanism has been engaged. All crew are instructed to obey all instructions given by heads of staff. Any violations of these orders can be punished by death. This is not a drill.","Attention! Delta security level reached!", 'sound/effects/deltaalarm.ogg', new_sound2 = 'sound/AI/delta.ogg')
GLOB.security_level = SEC_LEVEL_DELTA
post_status("alert", "deltaalert")
+14 -7
View File
@@ -86,12 +86,15 @@
travelDir = 0
var/sound_played = 0 //If the launch sound has been sent to all players on the shuttle itself
var/datum/announcement/priority/emergency_shuttle_docked = new(0, new_sound = sound('sound/AI/shuttledock.ogg'))
var/datum/announcement/priority/emergency_shuttle_called = new(0, new_sound = sound('sound/AI/shuttlecalled.ogg'))
var/datum/announcement/priority/emergency_shuttle_recalled = new(0, new_sound = sound('sound/AI/shuttlerecalled.ogg'))
var/datum/announcement/priority/emergency_shuttle_docked = new(0, new_sound = sound('sound/AI/eshuttle_dock.ogg'))
var/datum/announcement/priority/emergency_shuttle_called = new(0, new_sound = sound('sound/AI/eshuttle_call.ogg'))
var/datum/announcement/priority/emergency_shuttle_recalled = new(0, new_sound = sound('sound/AI/eshuttle_recall.ogg'))
var/canRecall = TRUE //no bad condom, do not recall the crew transfer shuttle!
var/datum/announcement/priority/crew_shuttle_called = new(0, new_sound = sound('sound/AI/cshuttle.ogg'))
var/datum/announcement/priority/crew_shuttle_docked = new(0, new_sound = sound('sound/AI/cshuttle_dock.ogg'))
/obj/docking_port/mobile/emergency/register()
if(!..())
@@ -146,9 +149,10 @@
SSshuttle.emergencyLastCallLoc = signalOrigin
else
SSshuttle.emergencyLastCallLoc = null
emergency_shuttle_called.Announce("The emergency shuttle has been called. [redAlert ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [timeLeft(600)] minutes.[reason][SSshuttle.emergencyLastCallLoc ? "\n\nCall signal traced. Results can be viewed on any communications console." : "" ]")
if(canRecall)
emergency_shuttle_called.Announce("The emergency shuttle has been called. [redAlert ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [timeLeft(600)] minutes.[reason][SSshuttle.emergencyLastCallLoc ? "\n\nCall signal traced. Results can be viewed on any communications console." : "" ]")
else
crew_shuttle_called.Announce("The crew transfer shuttle has been called. [redAlert ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [timeLeft(600)] minutes.[reason]")
/obj/docking_port/mobile/emergency/cancel(area/signalOrigin)
if(!canRecall)
@@ -230,7 +234,10 @@
return
mode = SHUTTLE_DOCKED
timer = world.time
emergency_shuttle_docked.Announce("The Emergency Shuttle has docked with the station. You have [timeLeft(600)] minutes to board the Emergency Shuttle.")
if(canRecall)
emergency_shuttle_docked.Announce("The emergency shuttle has docked with the station. You have [timeLeft(600)] minutes to board the emergency shuttle.")
else
crew_shuttle_docked.Announce("The crew transfer shuttle has docked with the station. You have [timeLeft(600)] minutes to board the crew transfer shuttle.")
/*
//Gangs only have one attempt left if the shuttle has docked with the station to prevent suffering from dominator delays
+1 -1
View File
@@ -326,7 +326,7 @@
else if(input_level > desired_level)
input_level--
if(prob(input_level - safe_levels + (emagged * 5))) //at dangerous levels, start doing freaky shit. prob with values less than 0 treat it as 0
GLOB.event_announcement.Announce("Unexpected power spike during Bluespace Harvester Operation. Extra-dimensional intruder alert. Expected location: [get_area(src).name]. [emagged ? "DANGER: Emergency shutdown failed! Please proceed with manual shutdown." : "Emergency shutdown initiated."]", "Bluespace Harvester Malfunction")
GLOB.event_announcement.Announce("Unexpected power spike during Bluespace Harvester Operation. Extra-dimensional intruder alert. Expected location: [get_area(src).name]. [emagged ? "DANGER: Emergency shutdown failed! Please proceed with manual shutdown." : "Emergency shutdown initiated."]", "Bluespace Harvester Malfunction", 'sound/AI/harvester.ogg')
if(!emagged)
input_level = 0 //emergency shutdown unless we're sabotaged
desired_level = 0