diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index 1555e9a697f..4c2bbfa3bcd 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -175,7 +175,7 @@ heal_burn = 12 -//Splits// +//Splints// /obj/item/stack/medical/splint @@ -203,14 +203,14 @@ to_chat(user, "You remove the splint from [H]'s [limb].") return if(M == user) - user.visible_message("[user] starts to apply [src] to [H]'s [limb].", \ - "You start to apply [src] to [H]'s [limb].", \ + user.visible_message("[user] starts to apply [src] to their [limb].", \ + "You start to apply [src] to your [limb].", \ "You hear something being wrapped.") if(!do_mob(user, H, self_delay)) return else - user.visible_message("[user] applies [src] to their [limb].", \ - "You apply [src] to your [limb].", \ + user.visible_message("[user] applies [src] to [H]'s [limb].", \ + "You apply [src] to [H]'s [limb].", \ "You hear something being wrapped.") affecting.status |= ORGAN_SPLINTED