diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm
index 1555e9a697f..4c2bbfa3bcd 100644
--- a/code/game/objects/items/stacks/medical.dm
+++ b/code/game/objects/items/stacks/medical.dm
@@ -175,7 +175,7 @@
heal_burn = 12
-//Splits//
+//Splints//
/obj/item/stack/medical/splint
@@ -203,14 +203,14 @@
to_chat(user, "You remove the splint from [H]'s [limb].")
return
if(M == user)
- user.visible_message("[user] starts to apply [src] to [H]'s [limb].", \
- "You start to apply [src] to [H]'s [limb].", \
+ user.visible_message("[user] starts to apply [src] to their [limb].", \
+ "You start to apply [src] to your [limb].", \
"You hear something being wrapped.")
if(!do_mob(user, H, self_delay))
return
else
- user.visible_message("[user] applies [src] to their [limb].", \
- "You apply [src] to your [limb].", \
+ user.visible_message("[user] applies [src] to [H]'s [limb].", \
+ "You apply [src] to [H]'s [limb].", \
"You hear something being wrapped.")
affecting.status |= ORGAN_SPLINTED